scholarly journals The relationship between selected biomechanical and technical factors and success criteria in long jump take-off performed by elite athletes

2015 ◽  
Vol 13 (10) ◽  
pp. 69-77
Author(s):  
Mojtaba Ashrostaghi ◽  
Elham Shirzad ◽  
◽  
2011 ◽  
Vol 28 (3) ◽  
pp. 267-276 ◽  
Author(s):  
Lee Nolan ◽  
Benjamin L. Patritti ◽  
Laura Stana ◽  
Sean M. Tweedy

The purpose of this study was to evaluate the extent to which residual shank length affects long jump performance of elite athletes with a unilateral transtibial amputation. Sixteen elite, male, long jumpers with a transtibial amputation were videoed while competing in major championships (World Championships 1998, 2002 and Paralympic Games, 2004). The approach, take-off, and landing of each athlete’s best jump was digitized to determine residual and intact shank lengths, jump distance, and horizontal and vertical velocity of center of mass at touchdown. Residual shank length ranged from 15 cm to 38 cm. There were weak, nonsignificant relationships between residual shank length and (a) distance jumped (r = 0.30), (b) horizontal velocity (r = 0.31), and vertical velocity (r = 0.05). Based on these results, residual shank length is not an important determinant of long jump performance, and it is therefore appropriate that all long jumpers with transtibial amputation compete in the same class. The relationship between residual shank length and key performance variables was stronger among athletes that jumped off their prosthetic leg (N = 5), and although this result must be interpreted cautiously, it indicates the need for further research.


Author(s):  
Ebru Çetin ◽  
Celal Bulğay ◽  
Gönül Tekkurşun Demir ◽  
Halil İbrahim Cicioğlu ◽  
Işık Bayraktar ◽  
...  

2011 ◽  
Vol 30 ◽  
pp. 1161-1165 ◽  
Author(s):  
Akbar Jamshidi ◽  
Talebi Hossien ◽  
Seed Saeed Sajadi ◽  
Khalil Safari ◽  
Ghasem Zare

Author(s):  
Mark Kerins

This article appears in theOxford Handbook of New Audiovisual Aestheticsedited by John Richardson, Claudia Gorbman, and Carol Vernallis. This chapter examines multichannel sound—specifically 5.1-channel surround sound—in video games, using gaming genres to explore the varying ways that games structure the three-way relationship among a multichannel sound track, onscreen visuals, and the game play itself. This approach uncovers distinct strategies of multichannel usage in platformers, first-person shooters, third-person 3D games, and rhythm games, and shows how these differ from traditional cinematic multichannel uses, especially in the way they problematize the relationship between image and sound. These differing approaches to game aesthetics illustrate different ways of conceiving the relationship among players, their in-game avatars, and the game world, with the sound mixing “rules” programmed into a game revealing the type of immersion and interactivity the game can promote. For example, some strategies reinforce the player–avatar connection, whereas others increase the distance between them. The chapter concludes by considering how industrial and technical factors unique to gaming impact multichannel sound usage.


1996 ◽  
Vol 18 (2) ◽  
pp. 132-143 ◽  
Author(s):  
Heather A. Hausenblas ◽  
Albert V. Carron

There were two main purposes in the present study. The first was to identify the nature of the self-handicaps reported by elite female and male athletes (N = 245). School commitments and sport problems represented the most frequently cited impediments. Female athletes reported a significantly greater number of disruptions and had a greater tendency to report that sport problems, physical state/illness, and family/friend problems hindered their preparation. The second purpose was to determine whether cohesion would moderate the extent to which athletes would use self-handicapping strategies prior to competition. Hierarchical multiple regression revealed that cohesion was a moderator in the relationship between the trait of self-handicapping (Excuse Making) and the use of self-handicapping for both female and male elite athletes. Results of post hoc analyses indicated that athletes who were highly predisposed to self-handicap and who perceived their group as more cohesive, had a greater tendency to proactively perceive impediments to subsequent performance.


2016 ◽  
Vol 24 (1) ◽  
pp. 237-242
Author(s):  
Marijana Hraski ◽  
Željko Hraski ◽  
Marija Lorger

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