kinematic parameters
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Apidologie ◽  
2021 ◽  
Author(s):  
Diego E. Vázquez ◽  
Walter M. Farina

AbstractAlthough honey bee brood does not need to seek shelter or food and restricts its movements to small wax cells, larvae have some degree of motility. Previously, other studies described how honey bee larvae showed analogous behaviours to the wandering period in holometabolous insects. The current research aimed to measure locomotion of the honey bee brood at different conditions of food supply and larval stadia. Besides, we developed an actometry assay to describe the larval behaviour under laboratory conditions. Our results suggested that the satiety and developmental program of larvae modulated their locomotion. Before they pupated, larval speed increased sharply and then it dropped until quiescence. However, starvation also induced an increase in angular velocity of brood. Starved larvae were between three and five times faster than the satiated ones. Moreover, fifth instars left their wax cells after 2 h of starvation without nurse bees. In the actometry assay, larvae showed behaviours of dispersion and changes in their kinematic parameters after detecting a tactile stimulus like the edge of arenas.


Author(s):  
S. V. Koval ◽  
A. V. Kuzminov ◽  
P. A. Rodin ◽  
N. M. Sidorov

Various approaches are used for simulating seismic loading and collaboration of a structure and a bearing stratum when carrying out dynamic seismic analysis in specialized software. In the present work, the kinematic parameters of various structures and bearing stratum were calculated using SCAD and STAR_T software. Seismic performance of a reference tower type supporting frame was calculated for 7 grade earthquake. As a result, the floor accelerograms were calculated, and the floor response spectra were built. The calculation results obtained by various methods and structure models were analyzed and compared.


2021 ◽  
Vol 12 ◽  
Author(s):  
Michela Goffredo ◽  
Sanaz Pournajaf ◽  
Stefania Proietti ◽  
Annalisa Gison ◽  
Federico Posteraro ◽  
...  

Background: The efficacy of upper-limb Robot-assisted Therapy (ulRT) in stroke subjects is well-established. The robot-measured kinematic data can assess the biomechanical changes induced by ulRT and the progress of patient over time. However, literature on the analysis of pre-treatment kinematic parameters as predictive biomarkers of upper limb recovery is limited.Objective: The aim of this study was to calculate pre-treatment kinematic parameters from point-to-point reaching movements in different directions and to identify biomarkers of upper-limb motor recovery in subacute stroke subjects after ulRT.Methods: An observational retrospective study was conducted on 66 subacute stroke subjects who underwent ulRT with an end-effector robot. Kinematic parameters were calculated from the robot-measured trajectories during movements in different directions. A Generalized Linear Model (GLM) was applied considering the post-treatment Upper Limb Motricity Index and the kinematic parameters (from demanding directions of movement) as dependent variables, and the pre-treatment kinematic parameters as independent variables.Results: A subset of kinematic parameters significantly predicted the motor impairment after ulRT: the accuracy in adduction and internal rotation movements of the shoulder was the major predictor of post-treatment Upper Limb Motricity Index. The post-treatment kinematic parameters of the most demanding directions of movement significantly depended on the ability to execute elbow flexion-extension and abduction and external rotation movements of the shoulder at baseline.Conclusions: The multidirectional analysis of robot-measured kinematic data predicts motor recovery in subacute stroke survivors and paves the way in identifying subjects who may benefit more from ulRT.


2021 ◽  
Vol 12 (9) ◽  
pp. s774-s793
Author(s):  
Adriana Comanescu ◽  
Alexandra Rotaru ◽  
Liviu Marian Ungureanu ◽  
Florian Ion Tiberiu Petrescu

The Stewart's leg is used today in the majority of parallel robotic systems, such as the Stewart platform, but also in many other types of mechanisms and kinematic chains, in order to operate them or to transmit motion. A special character in the study of robots is the study of inverse kinematics, with the help of which the map of the motor kinematic parameters necessary to obtain the trajectories imposed on the effector can be made. For this reason, in the proposed mechanism, we will present reverse kinematic modeling in this paper. The kinematic output parameters, ie the parameters of the foot and practically of the end effector, ie those of the point marked with T, will be determined for initiating the working algorithm with the help of logical functions, "If log(ical)", with the observation that here they play the role of input parameters; it is positioned as already specified in the inverse kinematics when the output is considered as input and the input as output. The logical functions used, as well as the entire calculation program used, were written in Math Cad.


Author(s):  
Tomás T. Freitas ◽  
Pedro E. Alcaraz ◽  
Julio Calleja-González ◽  
Ademir F. S. Arruda ◽  
Aristide Guerriero ◽  
...  

We examined the relationships between change of direction (COD) speed and deficit, and a series of speed- and power-related measurements in national team rugby union players and analyzed the influence of movement patterns on COD ability. Eleven male athletes completed the following physical assessments on different days: day 1—anthropometric measurements, and lower-body kinematic parameters (assessed with eight inertial sensors) and completion time in COD tests (pro-agility, 45° cutting maneuver (CUT), and “L” (L-Drill)); day 2—bilateral and unilateral squat and countermovement jumps, 40 m linear sprint, and bar-power output in the jump squat and half-squat exercises. Pearson’s product–moment correlations were performed to determine the relationships between COD velocities, COD deficits, and the speed–power variables. Differences between players with higher and lower COD deficits were examined using magnitude-based inferences. Results showed that (1) greater sprint momentum was associated with higher COD deficits, particularly in drills with sharper angles and multiple directional changes (L-drill and pro-agility); (2) higher unilateral jump heights were associated with greater COD deficits in the pro-agility and L-drill but not in the CUT; (3) faster athletes were less efficient at changing direction and presented greater trunk and knee flexion angles during COD maneuvers, probably as a consequence of higher inertia.


Author(s):  
L. James Smart ◽  
Anthony Drew ◽  
Tyler Hadidon ◽  
Max Teaford ◽  
Eric Bachmann

Objective This article presents two studies (one simulation and one pilot) that assess a custom computer algorithm designed to predict motion sickness in real-time. Background Virtual reality has a wide range of applications; however, many users experience visually induced motion sickness. Previous research has demonstrated that changes in kinematic (behavioral) parameters are predictive of motion sickness. However, there has not been research demonstrating that these measures can be utilized in real-time applications. Method Two studies were performed to assess an algorithm designed to predict motion sickness in real-time. Study 1 was a simulation study that used data from Smart et al. (2014). Study 2 employed the algorithm on 28 new participants’ motion while exposed to virtual motion. Results Study 1 revealed that the algorithm was able to classify motion sick participants with 100% accuracy. Study 2 revealed that the algorithm could predict if a participant would become motion sick with 57% accuracy. Conclusion The results of the present study suggest that the motion sickness prediction algorithm can predict if an individual will experience motion sickness but needs further refinement to improve performance. Application The algorithm could be used for a wide array of VR devices to predict likelihood of motion sickness with enough time to intervene.


2021 ◽  
Vol 33 (6) ◽  
pp. 1408-1422
Author(s):  
Alireza Bilesan ◽  
Shunsuke Komizunai ◽  
Teppei Tsujita ◽  
Atsushi Konno ◽  
◽  
...  

Kinect has been utilized as a cost-effective, easy-to-use motion capture sensor using the Kinect skeleton algorithm. However, a limited number of landmarks and inaccuracies in tracking the landmarks’ positions restrict Kinect’s capability. In order to increase the accuracy of motion capturing using Kinect, joint use of the Kinect skeleton algorithm and Kinect-based marker tracking was applied to track the 3D coordinates of multiple landmarks on human. The motion’s kinematic parameters were calculated using the landmarks’ positions by applying the joint constraints and inverse kinematics techniques. The accuracy of the proposed method and OptiTrack (NaturalPoint, Inc., USA) was evaluated in capturing the joint angles of a humanoid (as ground truth) in a walking test. In order to evaluate the accuracy of the proposed method in capturing the kinematic parameters of a human, lower body joint angles of five healthy subjects were extracted using a Kinect, and the results were compared to Perception Neuron (Noitom Ltd., China) and OptiTrack data during ten gait trials. The absolute agreement and consistency between each optical system and the robot data in the robot test and between each motion capture system and OptiTrack data in the human gait test were determined using intraclass correlations coefficients (ICC3). The reproducibility between systems was evaluated using Lin’s concordance correlation coefficient (CCC). The correlation coefficients with 95% confidence intervals (95%CI) were interpreted substantial for both OptiTrack and proposed method (ICC > 0.75 and CCC > 0.95) in humanoid test. The results of the human gait experiments demonstrated the advantage of the proposed method (ICC > 0.75 and RMSE = 1.1460°) over the Kinect skeleton model (ICC < 0.4 and RMSE = 6.5843°).


Author(s):  
Mohamed Abdelkader Souissi ◽  
Omar Trabelsi ◽  
Hichem Souissi ◽  
Yousri Elghoul ◽  
Achraf Ammar ◽  
...  

This study aimed at comparing the efficiency of two viewing control strategies, total control versus partial control, in correcting the snatch technique in school-aged boys (10–12 years old). Thirty-nine participants, with 2 months of weightlifting training experience, were divided into three groups: total control, partial control, or a control group. The Kinovea version 0.8.15 software was used to measure the kinematic parameters of the snatch technique before (T0) and after six learning sessions (T1). Following the learning sessions, total control group showed greater improvements for all kinematic parameters compared with the partial control and control group (e.g., the horizontal displacement (i) in the first pull (Δ Dx2: 18.17 ± 26.75%, p < 0.01, d = 0.83), (ii) between the first and the second pulls (Δ DxV: 25.97 ± 18.02%, p < 0.001, d = 1.52) and from the most forward position to the catch position (Δ DxL: 19.98 ± 21.60%, p < 0.01, d = 1.36), while the partial group improved only on the Dx2 (Δ Dx2 = 21.53 ± 20.40%, p < 0.01, d = 0.86). The present results indicate that the intensive use of the interactive features (e.g. pause, play, forward, and backward) and the asked questions during the first learning phase were essential for the improvement of the snatch technique. These findings have potential practical implications for coaching and physical education teaching.


2021 ◽  
Vol 15 ◽  
Author(s):  
Marko Jamšek ◽  
Tjaša Kunavar ◽  
Gunnar Blohm ◽  
Daichi Nozaki ◽  
Charalambos Papaxanthis ◽  
...  

The human sensorimotor control has evolved in the Earth’s environment where all movement is influenced by the gravitational force. Changes in this environmental force can severely impact the performance of arm movements which can be detrimental in completing certain tasks such as piloting or controlling complex vehicles. For this reason, subjects that are required to perform such tasks undergo extensive training procedures in order to minimize the chances of failure. We investigated whether local gravity simulation of altered gravitational conditions on the arm would lead to changes in kinematic parameters comparable to the full-body experience of microgravity and hypergravity onboard a parabolic flight. To see if this would be a feasible approach for on-ground training of arm reaching movements in altered gravity conditions we developed a robotic device that was able to apply forces at the wrist in order to simulate micro- or hypergravity conditions for the arm while subjects performed pointing movements on a touch screen. We analyzed and compared the results of several kinematic parameters along with muscle activity using this system with data of the same subjects being fully exposed to microgravity and hypergravity conditions on a parabolic flight. Both in our simulation and in-flight, we observed a significant increase in movement durations in microgravity conditions and increased velocities in hypergravity for upward movements. Additionally, we noted a reduced accuracy of pointing both in-flight and in our simulation. These promising results suggest, that locally simulated altered gravity can elicit similar changes in some movement characteristics for arm reaching movements. This could potentially be exploited as a means of developing devices such as exoskeletons to aid in training individuals prior to undertaking tasks in changed gravitational conditions.


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