A study on pre-visualization software in movies and video production-Focusing on analysis of 2D&3D software

2019 ◽  
Vol 17 ◽  
pp. 239-259
Author(s):  
Zepeng Guan
Author(s):  
Chang Je Park ◽  
Byungchul Lee ◽  
Hyung Jin Shim ◽  
Kwang Yoeng Choi ◽  
Chang Hyun Roh

2015 ◽  
Vol 1 (1) ◽  
pp. 13-20
Author(s):  
Hamid Reza Samadi ◽  
Mohammad Reza Samadi

Due to the development of cities as well as rapid population growth, urban traffic is increasing nowadays. Hence, to improve traffic flow, underground structures such as metro, especially in metropolises, are inevitable. This paper is a research on the twin tunnels Of Isfahan's metro between Shariaty station and Azadi station from the North towards the South. In this study, simultaneous drilling of subway's twin tunnels is simulated by means of Finite Difference Method (FDM) and FLAC 3D software. Moreover, the lowest distance between two tunnels is determined in a way that the Law of Super Position could be utilized to manually calculate the amount of surface subsidence, resulted by drilling two tunnels, by employing the results of the analysis of single tunnels without using simultaneous examination and simulation. In this paper, this distance is called "effective distance". For this purpose, first, the optimum dimensions of the model is chosen and then, five models with optimum dimensions will be analyzed separately, each of which in three steps. The results of analyses shows that the proportions (L/D) greater than or equal 2.80, the Law of Super Position can be applied for prediction of surface subsidence, caused by twin tunnels' construction


Author(s):  
Wenbing Yun ◽  
Steve Wang ◽  
David Scott ◽  
Kenneth W. Nill ◽  
Waleed S. Haddad

Abstract A high-resolution table-sized x-ray nanotomography (XRMT) tool has been constructed that shows the promise of nondestructively imaging the internal structure of a full IC stack with a spatial resolution better than 100 nm. Such a tool can be used to detect, localize, and characterize buried defects in the IC. By collecting a set of X-ray projections through the full IC (which may include tens of micrometers of silicon substrate and several layers of Cu interconnects) and applying tomographic reconstruction algorithms to these projections, a 3D volumetric reconstruction can be obtained, and analyzed for defects using 3D visualization software. XRMT is a powerful technique that will find use in failure analysis and IC process development, and may facilitate or supplant investigations using SEM, TEM, and FIB tools, which generally require destructive sample preparation and a vacuum environment.


2021 ◽  
Vol 21 (1) ◽  
Author(s):  
Michel Schmidt ◽  
Yu Liu ◽  
Xianguang Hou ◽  
Joachim T. Haug ◽  
Carolin Haug ◽  
...  

Abstract Background The Chengjiang biota from southwest China (518-million-years old, early Cambrian) has yielded nearly 300 species, of which more than 80 species represent early chelicerates, crustaceans and relatives. The application of µCT-techniques combined with 3D software (e.g., Drishti), has been shown to be a powerful tool in revealing and analyzing 3D features of the Chengjiang euarthropods. In order to address several open questions that remained from previous studies on the morphology of the xandarellid euarthropod Sinoburius lunaris, we reinvestigated the µCT data with Amira to obtain a different approach of visualization and to generate new volume-rendered models. Furthermore, we used Blender to design 3D models showing aspects of intraspecific variation. Results New findings are: (1) antennulae consist of additional proximal articles that have not been detected before; (2) compared to other appendages, the second post-antennular appendage has a unique shape, and its endopod is comprised of only five articles (instead of seven); (3) the pygidium bears four pairs of appendages which are observed in all specimens. On the other hand, differences between specimens also have been detected. These include the presence/absence of diplotergites resulting in different numbers of post-antennular appendages and tergites and different distances between the tip of the hypostome and the anterior margin of the head shield. Conclusions Those new observations reveal intraspecific variation among Chengjiang euarthropods not observed before and encourage considerations about possible sexual dimorphic pairs or ontogenetic stages. Sinoburius lunaris is a variable species with respect to its morphological characters, cautioning that taxon-specific variabilities need to be considered when exploring new species.


2021 ◽  
Vol 10 (7) ◽  
pp. 460
Author(s):  
Mario Matthys ◽  
Laure De Cock ◽  
John Vermaut ◽  
Nico Van de Weghe ◽  
Philippe De Maeyer

More and more digital 3D city models might evolve into spatiotemporal instruments with time as the 4th dimension. For digitizing the current situation, 3D scanning and photography are suitable tools. The spatial future could be integrated using 3D drawings by public space designers and architects. The digital spatial reconstruction of lost historical environments is more complex, expensive and rarely done. Three-dimensional co-creative digital drawing with citizens’ collaboration could be a solution. In 2016, the City of Ghent (Belgium) launched the “3D city game Ghent” project with time as one of the topics, focusing on the reconstruction of disappeared environments. Ghent inhabitants modelled in open-source 3D software and added animated 3D gamification and Transmedia Storytelling, resulting in a 4D web environment and VR/AR/XR applications. This study analyses this low-cost interdisciplinary 3D co-creative process and offers a framework to enable other cities and municipalities to realise a parallel virtual universe (an animated digital twin bringing the past to life). The result of this co-creation is the start of an “Animated Spatial Time Machine” (AniSTMa), a term that was, to the best of our knowledge, never used before. This research ultimately introduces a conceptual 4D space–time diagram with a relation between the current physical situation and a growing number of 3D animated models over time.


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