scholarly journals Developing Prototype in Online Class using Justinmind: A COVID-19 Story

2021 ◽  
Vol 6 (2) ◽  
pp. 84-94
Author(s):  
Noorihan Abdul Rahman ◽  
Rozianiwati Yusof ◽  
Nor Asma Mohd Zin ◽  
Zuriani Ahmad Zukarnain

COVID-19 gives a drastic change in our lifestyle. In education, it effects on motivation, routine and the dilemma in using certain application. The university has taken various proactive measures for ensuring the productivity of their stakeholders. Students and instructors are changing their teaching and learning style which this impact on learning technology usage while having online class. This paper shares COVID-19 story in terms of learning system development online which is challenging for learners and instructors. They need to adjust themselves so that the message is conveyed, and problem is solved during the online class. This paper looks at how the learners and instructors manage their online class by using an online prototype tool, Justinmind, for assisting them to learn system development during COVID-19. The learners have been asked to plan, gather, and design the user interface according to the requirements stated previously. This study found out that there are some difficulties in conducting system development class in online mode since there is a change of routine as well as teaching and learning style. However, the difficulties have been addressed by the utilization of the technology and thus creating more exciting journey for the class regardless of the pandemic era.

2011 ◽  
Vol 1 (2) ◽  
pp. 63
Author(s):  
Fidesrinur Fidesrinur

<p style="text-align: justify;">Rancangan dan penerapan strategi pembelajaran pada mata kuliah media dan teknologi pembelajaran merupakan suatu aktivitas latihan proses pembelajaran bagi mahasiswa. Dalam perancangan pembelajaran diperlukan kemampuan mahasiswa dalam   merencanakan pembelajaran, pelaksanaan pembelajaran dan evaluasi sebagai sebuah system pembelajaran yang tersebar dalam berbagai mata kuliah.  Dalam pelaksanaan aktivitas pembelajaran mahasiswa mengembangkan pembelajaran sesuai dengan pemahamannya terhadap filosofi pembelajaran yang mereka miliki, kemampuannya dalam menstruktur aktivitas sesuai tujuan yang ada dengan mempertimbangkan gaya belajar anak. Efektivitas dan efisiensi pembelajaran merupakan wujud dari pemahaman mahasiswa tentang teori yang diterjemahkan ke dalam praktek pembelajaran dalam bekerjasama dengan sesama mahasiswa dan dosen.</p><h6 align="center"><strong> Abstract</strong></h6><p style="text-align: justify;">For the student of Early Childhood Education (ECE) designing and applying learning strategy in Media and Learning Technology subject is the process of teaching and learning activities where they directly experience the teaching ang learning process in the class. In order to be capable for designing learning activitities such as planning, actuating, and evaluating as a learning system, the students also need capabilities in some prerequisite subject. In developing teching and learning process, students caused by their philosophy on teaching, capabilities on structuring activities based on teaching goals regarding students learning style. The effectiveness and the efficiency of the teaching and learning strategy implement is based on  students’ comprehension on  theory and  their capabilities in translating it into teaching and learning practice  where their friends  suppose to be  students.</p>


Author(s):  
Moradeke Olaniyan ◽  
Deryn Graham

Higher Educational Institutions (HEIs) can be slow in responding to technological innovation. Streaming technology offers a competitive advantage to a HEI if appropriately adopted and integrated with the marketing strategy compared to the Push-Pull strategy: when all available technological innovation is used to push educational options to the market and the potential people pull from the market. This chapter briefly describes the concepts of e-learning and media streaming, and their relationship to HEIs. The intangible business benefits of using media streaming to enhance teaching and learning in HEIs are explored through a literature review and small sample survey. The case study of a UK university is used to represent a HEI; e-learning technology is already in use within the university, considering the integration of media streaming technology into new or existing learning technologies. The hardware and software requirements are briefly examined, and possible business concerns and risks are identified with recommendations.


Author(s):  
Vicki Squires ◽  
Nancy Turner ◽  
Sandra Bassendowski ◽  
Jay Wilson ◽  
Susan Bens

There has been scant nation-wide assessment of institutional use of learning technology in Canada (Grant, 2016) and where assessment has been done of student access to e-resources, considerable variability within and across institutions has been reported (Kaznowska, Rogers, &amp; Usher, 2011). With a broad goal of improved and increased use of learning technologies, one university wanted to explore the use of e-learning technologies across campus. The purpose of this study was to identify instructors' needs and aspirations with respect to how learning technologies at the university could be designed, implemented, and supported. The 3E framework of Enhance, Extend, Empower, proposed by Smyth, Burce, Fotheringham, &amp; Mainka (2011), was useful in examining the underlying purposes of using e-learning technologies. For this qualitative study, the research team engaged 32 instructors in individual interviews or in focus groups to discuss how they currently use e-learning technologies, how they hope to advance their uses of these technologies, and their perceived barriers or enablers to implementation. The study has implications for practice and policy at postsecondary institutions; additionally, this study suggests possibilities for further research into the scholarship of teaching and learning in the context of e-learning technologies.


2019 ◽  
Vol 21 (1) ◽  
pp. 9-16
Author(s):  
Endah Wiji Lestari ◽  
Nurfitri Yani

SMK PGRI 1 JAKARTA is an educational institution that is on the road PLK II no.25 East Jakarta. Learning system that occurs in SMK PGRI 1 JAKARTA is still done in a conventional way, which the teachers and students do the teaching and learning process with face to face in a classroom. Conventional learning system, the teacher is unable to attend with a goal or time that is not sufficient in the delivery of subjects. Then there will be ineffectiveness of teaching and learning process. With the identification of problems above, it can be concluded that SMK PGRI 1 requires an online-based learning media that can help teachers and students in the effectiveness of learning in SMK PGRI 1. Research methods used in this paper is the technique of data writing and system development model. Problems that exist in SMK PGRI 1 Jakarta among them is the absence of online learning media, teaching methods are still done directly in the classroom, Limited time of study in class so that materials that require discussion in a long time should be explained in a short time and if the teacher unable to attend for a reason it will result in delayed delivery of material that has been adjusted based on the curriculum, Lack of efficiency and practicality for students in obtaining material or collecting tasks. Because there are still many teachers in providing materials and gathering tasks conventionally or manually, so that felt inefficient in time and energy.


MaPan ◽  
2021 ◽  
Vol 9 (2) ◽  
pp. 260
Author(s):  
Robert Harry Soesanto ◽  
Kurnia Putri Sepdikasari Dirgantoro

The emergence of the Covid-19 pandemic has transformed the learning system into an online mode, where students' anxiety became the spotlight for educators to create a learning environment that actively engages them. Many educators are competing in maximizing the use of technology to ensure students are engaged in the learning process. The study aims to explore students’ perception of math anxiety through the implementation of Screencast-O-Matic in calculus learning. This study involves 41 students at the university level and is conducted in mixed methods, using statistics and narrative descriptives. Questionnaires and open-ended questions are used to investigate students’ testimonies about the video made by Screencast-O-Matic and their perceptions of math anxiety after learning with the video given. The results showed that the implementation of Screencast-O-Matic video gradually reduces students’ mathematics anxiety during online calculus learning. Screencast-O-Matic offers educators the opportunity to build a web-based lecture learning system in audio-visual media to minimize students' anxiety levels. Furthermore, the most important things to consider while creating an educational video are clarity of message, user-friendliness, good visualization, and easy access to students anytime and anywhere.


Author(s):  
Cerstin Mahlow

In this chapter the author discuss the introduction of an e-learning system to enhance teaching and learning at a university. The focus is on the decision process choosing a system. Abstract criteria and feature lists are not sufficient for choosing the right e-learning software, even if all stakeholders and their respective requirements are heard. The author argues that “soft” factors should be considered when evaluating e-learning software: (1) The age of the students and their level of education, (2) the pedagogical guidelines and the culture of teaching and learning of the university, and (3) the educational scenarios in lectures and seminars. These factors seem to be only small details and are typically neither mentioned in the requirements nor in the feature lists of e-learning software. Therefore the author proposes that institutions should evaluate prospective systems in real-world scenarios. As a case in point, the author will outline a number of significant differences between two e-learning systems with a focus on pedagogical aspects. The systems can be seen as representative for a certain class of systems; both offer all features that are commonly seen as the most relevant when making a decision for a university e-learning system.


2009 ◽  
Vol 4 (1) ◽  
pp. 14-26
Author(s):  
Bowon Kim ◽  
Chang Yeul Yang

This study is to develop the standards and indexes for evaluating the open university as an institution. Having successfully taken root in their societies since their launching, Asian open universities now need to further up their teaching and learning system which demands a rigid evaluation and assessment of a university as an institution. For the past ten years, Korea National Open University (KNOU) was evaluated twice by Korean Council for University Education (KCUE), which is in charge of the evaluation of the Korean universities; the result was not so satisfactory. It was because its evaluation standards and indexes were not appropriate for KNOU as an open university. They were primarily for the conventional universities. Thus KNOU needed its own assessment indexes, and this is a research looking for the proper ones for evaluating KNOU within the frame of university evaluation in Korea. Other open universities in Asia also have experienced or will face such problems in terms of the university evaluation. The result of this research will be helpful not only for KNOU but for other Asian open universities preparing for the university evaluation.


Tech-E ◽  
2020 ◽  
Vol 3 (2) ◽  
pp. 42
Author(s):  
Paulus Yayan Christian ◽  
Wiyono Wiyono

Teaching and learning activities, especially in Higher Education, from time to time develop along with the development of technology, especially information technology. Initially, the teaching and learning activities at the Faculty of Science and Technology of the Buddhist Dharma University (FST-UBD) used a manual system in the form of face-to-face class. The system (for several courses and meetings) developed into distance learning (e-learning) where lecturers and students did not meet in teaching and learning activities in the classroom but through the internet media. This distance learning system uses computer or laptop facilities. The e-learning system was developed into a mobile learning system, which is a distance learning system using an Android-based smartphone. In the mobile learning system, lecturers can provide lecture material and assignments to students. Students can view lecture material via cellphone and can download the material. Students can submit assignments to lecturers via cellphone. The University can provide information about the seminar to be held. Students can choose the seminar to be followed and can register for the seminar via cellphone. This application system can be run well and can help facilitate the process of teaching and learning activities for lecturers and students. Lecturers can upload material and assignments for students. Students can view / download material and submit assignments to the lecturer. The university can provide information about the seminar and the seminar registration process.


2018 ◽  
Vol 3 (3) ◽  
pp. 85
Author(s):  
Fahrobby Adnan ◽  
Muhammad Huda Muttaqin ◽  
Tio Dharmawan

Aspects of usability or usability in the user's point of view when using and utilizing a product. The use of an inappropriate method in developing the design will increase the number of requests to improve the product after it is finished. Inappropriate method of selecting methods for design development Usually occurs in applications based on Graphical User Interface (GUI), e-commerce websites, cellular services, and also technology in the field of education called e-learning. E-learning is one technology that develops a distance learning system that provides a variety of solutions where the Internet is the medium. Supported by the development of technology supported by smartphones can also be used for the learning process. With the existence of smartphones, students will more easily access learning materials, and teachers will also be easier to share the material to be received. To support the effort to obtain the level of user satisfaction without leaving the specific purpose of making the application itself a user centered design (UCD) method can be applied. UCD is a method that helps users. With the application of this method users will be satisfied and comfortable when using with the system. Based on the concepts of the UCD method and the problems that occur in e-learning especially the University of Jember E-Learning application, it can be seen that the UCD method is suitable to be applied in the development of mobile-based Universitas Jember e-learning applications with the aim of making it easier students and lecturers in the learning process at the University of Jember. This research was conducted in 3 stages, namely data collection, analysis, and system development. The data collection phase consists of literature studies, and questionnaires. The analysis phase is done by processing the data from the questionnaire and conducting usability testing. The development phase is done by building a mobile-based e-learning application. The results of this study are the University of Jember M-Learning application.


2020 ◽  
Vol 5 (3) ◽  
pp. 099-108
Author(s):  
Anoir Lamya ◽  
Zargane Kawtar ◽  
Erradi Mohamed ◽  
Khaldi Mohamed

The personalization of learning remains a very important subject in research particularly with the progression of technology, it refers to a pedagogical approach that is located in an intermediate space where teaching and learning come together with devices personalized and adapted training courses for the different learner profiles in a social learning context. We offer a general approach to the personalization of teaching scenarios during the different types of teaching activities and taking consideration the learning styles of the learners and based on the Kolb learning style model. Our research work aimed at developing a personalized and adaptive learning system to meet the needs of learners and adequate with their preferences and profiles all throughout the learning process offered by the system by making a correspondence with the suitable pedagogical scenario with each profile and each activity.


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