scholarly journals ONLINE GAME AND CHILDREN’S LANGUAGE BEHAVIOR

Author(s):  
Ahmad Munawir

AbstractThis study examines the dangers of online games on children's language behavior. This research uses a qualitative approach with descriptive type. The data collection method uses observation by describing the results of video observations that show the interaction of children while playing online games. The online game that was studied was Playerunknown’s Battlegrounds (PUBG). The data obtained are then analyzed interactively by means of reduction, presentation, and drawing conclusions. The results showed that when playing online games children absorb a lot of abusive / negative language so that the language behavior becomes distorted. Words or terms that are often used by children such as dogs, idiots (monks), monkeys, bencong (sissy), dogs, idiots / idiots / fools (stupid), dick (male genitalia), tampol (slap), son of a bitch (bastard (slap) brash), and tonjok (hit). It was concluded that online games make many children absorb abusive or negative language so that the language behavior becomes bad. It is recommended to parents, teachers and policy makers not to recommend children to play online games that are specifically violent and have a verbal interaction menu.

2021 ◽  
Vol 17 (1) ◽  
pp. 21-38
Author(s):  
Iqbal Bafadal

This research is motivated by the author's attention to online game addiction in adolescents. The focus studied in this study is how the Islamic parenting method in tackling teenagers who are addicted to online games. This study uses a qualitative approach through data collection with an interview, observation, and documentation techniques. The results of this study show that teenagers need a long time to play online games starting from 3 hours to 18 hours every day so that it can interfere with other activities, weak parenting from parents provides opportunities for children to play online games as widely as possible. The breadth, as well as the Islamic parenting method that is carried out and given maximally by parents, can suppress addiction and dependence on online games through exemplary methods, habituation, advice, attention, and punishment.


Author(s):  
Endang Maruti

The research aims to uncover the symbols in the novel The Alchemist and to gain knowledge about the moral teachings in the symbol. This research is descriptive qualitative approach. Data sources in this study are words, phrases or sentences in the novel Alchemist. Data collection method is a literature study method with note taking technique. Data were analyzed using description and content analysis methods. The results showed that the novel The Alchemist contained many symbols. These symbols include: (1) wise parents, who symbolize both negative and positive things. From his appearance, parents can symbolize something bad, but behind his old age he symbolizes a knowledge that is very much and wise; (2) stones that symbolize something hard, not easily broken, and can provide clues to something; and (3) deserts or deserts which can be interpreted as symbols of drought, aridity, unattractiveness, emptiness, despair, determination for ignorance, and also as symbols of devotion.  


2018 ◽  
Vol 46 (12) ◽  
pp. 2097-2112
Author(s):  
Qiaolei Jiang

China is now one of the biggest online game markets, and the games are seen as both an economic opportunity and a social threat, especially to the young. I investigated the nature of, reasons for, and influences of online game quitting in China with 176 participants selected using deviant case sampling. I examined the relationships between the attitudes of those who were quitting playing toward online games, their perception of media portrayal of online games, family pressure, peer influence, functional alternatives, self-esteem, loneliness, online game quitting, and satisfaction with life after quitting. Results showed that the more negatively the participants felt about online games, the more likely they were to quit, and perception of peers' negative attitude toward online gaming, perception of alternatives, and lower income were significant predictors of online game quitting. These findings could help policy makers rethink healthy gaming and antiaddiction strategies.


2020 ◽  
Vol 16 (2) ◽  
pp. 253-266
Author(s):  
Rizkiana Karmelia Shaura ◽  
Tamara Adriani Salim ◽  
Hendra Kurniawan

Introduction. This study discusses Leiden University Library reference services through the KITLV-Jakarta. Since KITLV was acquired by the Leiden University Library, the KITLV-Jakarta Library which was a KITLV-Dutch representative, is now a representative of the Leiden University Library in Jakarta. Data Collection Method. This study used a qualitative approach with descriptive research involving observations and interviews as well as primary document data sources. Data Analysis. The data was analyzed by involving the process of data reduction, interpretation, and conclusion. Results and Discussions. The results of the study indicate that reference services, particularly for reference collections found in the Leiden University Library cannot be accessed directly through the KITLV-Jakarta Library. Only KITLV librarians can request the reference service from Leiden University librarians. Conclusion. Librarians at the KITLV-Jakarta Library do not have the same access as librarians at the Leiden University Library, even though the KITLV-Jakarta Library is a representative of the Leiden University Library in Jakarta.


2019 ◽  
Vol 23 (2) ◽  
pp. 244-255
Author(s):  
Mery Misri Atin

Abstract: This article is the result of research on the novel of Ayat-Ayat Cinta 2 by Habiburrahman El Shirazy which aims to describe the values of aqeedah in the novel. This research is library research using a qualitative approach that is interpreted descriptive analysis. The data collection method used by the writer is the documentation method. Then the data analyzed by the researcher uses content analysis techniques. The results showed that the aqeedah aspect found the values of aqeedah in the pillars of faith such as believing in Allah, believing in the angels of Allah, believing in the books of Allah, believing in the messengers of Allah, believing in the last day, and believing in destiny (qadha and qadar).   Keywords: Nilai-nilai, aqidah, dan novel Ayat-Ayat Cinta 2.  


2020 ◽  
Vol 30 (9) ◽  
pp. 2257
Author(s):  
Sukma Dephiena

The purpose of this research is to depict the understanding of academic fraud and to elaborate the motivation to the perpetrators. This research uses qualitative approach with doing phenomenology variation of qualitative research with interview and literature documentation as the data collection method. The result of this research reveals the academic fraud conducted by the accounting student in breaking the rules, the existence of fraud culture that make student doing the academic fraud, and the ambition that motivate students to do fraud. Therefore, ambition as the motivation factor which underlined the academic fraud can be reduced by increasing the supervising more than usual. In line with the result of research that hopefully can be more contribute in to academic institution for make a better methods to decreasing the number of cheater. Keywords: Academic Fraud; Student Ethics; Fraud Definition; Fraud Motivation.


Guidance ◽  
2020 ◽  
Vol 17 (02) ◽  
pp. 9-20
Author(s):  
Sofyan Abdi ◽  
Yeni Karneli

This study aims   to describe the application of individual counseling services to counselees who are addicted to online games. The object of this study is a 19-year-old man who lives in the Bekasi area. This problem is researched using a qualitative approach with the type of case study research. The data were collected through interviews, observation and documentation. The data collected is descriptive qualitative using an interactive analysis model. The results of the research are presented through the dynamics of BMB3 in individual counseling services carried out in several stages, including: (1) Delivery; (2) Scoping; (3) Interpretation; (4) Development; (5) Assessment. The application of individual counseling is directed towards structured positive behavior that is seen through the process of thinking, acting, acting and being responsible for oneself. The results of this study indicate that individual counseling with the concept of BMB3 is effective for the problem of online game addiction.


ETNOLINGUAL ◽  
2018 ◽  
Vol 2 (1) ◽  
Author(s):  
Fani Indrawan

Social media is used by most Indonesian people. Social media brings good and bad influence. One of the bad influences is cyberbullying. Cyberbullying that is found in Instagram is the most different from other social media. Instagram has become the source of hate campaign by the occurrence of gossip account. @Lambe_turah is one of the biggest gossip accounts in Indonesia. The posts in @Lambe_turah have triggered its followers to perform cyberbullying to the person in their post. The victim of cyberbullying who became the focus of this research was Jennifer Dunn. The aim of this study was to investigate the comments which contain cyberbullying by using impoliteness strategy proposed by Culpeper (2005). This study uses qualitative approach. It is shown by the data collection method which was done by examining documents. The analysis of this study was done by interpreting the collected data. The result showed that negative impoliteness was the most common impoliteness strategy to be used in cyberbullying. The second impoliteness strategy that was used in cyberbullying was bald on record. From both of these strategies, it could be concluded that cyberbullying tend to attack the addressee directly by using various types of statements. 


2018 ◽  
Vol 3 (2) ◽  
pp. 174
Author(s):  
Marniyanti Marniyanti ◽  
Agus Tinus ◽  
M Syahri

ABSTRAKLatar belakang Museum Samparaja Bima tidak hanya menyimpan naskah-naskah dan benda-benda bersejarah peninggalan kesultanan Bima, sebagai koleksi yang ada di Museum itu, akan tetapi Samparaja juga berbagai pakaian adat lama semasa Kesultanan Bima.Tujuan penelitian ini adalah (1) untuk mengetahui bagaiamana latar belakang berdirinya Museum Samparaja Bima di Kelurahan Monggonao Kecamatan Mpunda Kota Bima. (2) Bagaiamana eksistensi/ keberadaan Museum Samparaja Bima di Kelurahan Monggonao Kecamatan Mpunda Kota Bima, dan (3) Apakah ada Partisipasi Masyarakat Bima Dalam mengembangkan Pariwisata Museum Samparaja. Metode Penelitian ini menggunakan pendekatan kualitatif karena permasalahan yang di bahas dalam penelitian ini tidak berkenaan dengan angka-angka tapi mendiskripsikan, menguraikan dan menggambarkan. Adapun metode pengumpulan data itu sendiri yaitu wawancara dan dokumentasi resmi yang dihasilkan, lokasih peneltian yaitu di Museum Samparaja Bima, instrument peneltian alat bantu bagi kualitas data yang terkumpul,data dan sumber data yang digunakan primer dan sekunder, analisis data yang digunakan adalah penyajian data dan kesimpulan. Hasil Penelitian diketahui bahwa hal-hal yang menyebabkan terjadinya latar belakang berdirinya Museum Samparaja Bima di Kelurahan Monggonao Kecamatan Mpunda Kota Bima NTB Daerah bima mulai abad ke 14 sampai pertengahan abad ke 20 (1957) oleh warsito adalah Kerajaa /Kesultanan yang berpemerintahan sendiri (swaparaja) dibawah pimpinan seorang Raja/ Sultan. Dan dijadikan yayasan oleh Hj. Siti Maryam R. Salahuddin. berisi naskahnaskh, foto-foto Kesultanan/Raja jaman dulu dan baju adat Bima serta keramik.Sedangkan Eksitensi/keberadaannya diterima baik oleh masyarakat Bima karena selain menyimpan benda-benda bersejarah Museum juga merupakan warisan budaya Bima yang harus dijaga dan dilestarikan oleh semua masyarakat Bima karena itu merupakan cirri khas adat Bima yang masih ada sampai sekarang. Sedangkan partisipasi masyarakat dalam mengembangkan pariwisata.Setiap obyek wisata memiliki daya tarik tersendiri begitu juga obyek wisata Museum Samparaja Bima. Salah satu daya tarik obyek wisata Museum Samparaja adalah keindahan yang masih alami, asli, dan bangunanya yang unik. Untuk menjadikan obyek wisata serta berkembang lebih baik maka diperlukan proses pengelolaan obyek wisata Museum Samparaja. Gambar: Foto-foto Museum Samparaja Bima, isi dari Museum, profilMonggonao dan peta Kota Bima.Kata Kunci: Partisipasi Masyarakat, Museum Samparaja Bima, Pariwisata di Kota BimaABSTRACTThe background of the Bima Samparaja Museum is not only save manuscripts and objects of historic relics of Bima sultanate, as the collections of the Museum, but Samparaja also store a variety of old traditional clothes during the Sultanate of Bima. The purpose of this study were (1) to find out how is the background of establishment Bima Samparaja Museum in the Monggonao village, Mpunda District of Bima City. (2) How is the existence / whereabouts in the Bima Samparaja Museum in the Monggonao village, Mpunda District of Bima City, and (3) Is there Public Participation In developing Tourism of Samparaja Museum.The methods of this study used a qualitative approach because of the problems discussed in this study does not regard the numbers but describe, elaborate and illustrate. The data collection method itself, namely interviews and official documentation produced, the research location that is in the Bima Samparaja Museum, the tools research instrument for the quality of the data collected, data and data sources used primary and secondary. The data analysis used is data presenting and conclusions.The research result is known that the things that causes the background of the establishment of Bima Samparaja Museum in the Monggonao Village, Mpunda District, Bima City of NTB begins the 14th century until the mid-20th century (1957) by Warsito is Royal /self-governing Sultanate (Swaparaja) below the leadership of a King / Emperor. Then is become as a foundation by Hj. Siti Maryam R. Salahuddin which is contains of the texts, Sultanate/ King photographs of ancient, traditional dresses of Bima and ceramics.While existence/presence is well received by the Bima public because besides saving historic objects, the museum is also a cultural heritage of Bima that must be guarded and preserved by all Bima societies because it is a hallmark of the Bima custom which still exist today.Whereas of community participation in developing tourism, every t ourism has its own attraction as well as a Bima Samparaja Museum tourism. One of tourism attraction is the Samparaja Museum is a nature beauty, original, and unique structure. For developing this tourism object it is necessary tourism management process in Samparaja Museum.Pictures: Photographs of Bima Samparaja Museum, the contents of the Museum, the profile of Monggonao, and maps of Bima City.Keywords: Public Participation, Bima Samparaja Museum, Tourism place in Bima city.


Harmoni ◽  
2017 ◽  
Vol 16 (1) ◽  
pp. 130-148
Author(s):  
Agus Mulyono

 This research focuses on the phenomenon of cerai gugat (divorce sued by wife) in Cilegon town. Based on the qualitative approach, this research has conducted deep interview as data collection method with women sueing divorce, officers within Religious Court and Ministry of Religious Affairs, as well as public religious figures in Cilegon.The socio-economic circunstance of Cilegon society is influential to the patterns of divorce. The divorces are strongly linked to the readiness to face modernity. Economy as one of important variables of modern society has become one of the problems of divorce. Cilegon osciety is categorised as a semi-modern society as Cilegon is one of the centres of government and economic movement. The society must adapt themselves with the context social change which mostly determines and creates them to have pragmatic and realistic orientation of life. They would maintain their life as long as they survive and enjoy life within modernity. The contrary will happen otherwise. If they could establish and exist in the context of social change, they would survive and maintain their family household. Otherwise, divorce is an alternative.


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