Esports and Domain General Research for High Performance Teams
Through our work studying team communication and awarenes sunder stress in elite and developing esports teams, we are building a foundation for testing the generalizability of findings between similar teams in disparate domains. Team taxonomy literature implies that findings from one domain might have implications for a team with similar characteristics in another domain. Researchers have even demonstrated that communication strategies and leadership structures can successfully transfer across fields, yet it is rare for studies that attempt to apply findings across seemingly disparate teams to discuss their results in terms of existing taxonomies.That disconnect between theoretical taxonomies and practical interventions means that even studies that successfully transfer team practices across domains are framed as case studies without generalizable implications. Here we argue for the study of esports teams to work toward generalizability with high performance teams more broadly, and we describe current work with that goal.