PENGEMBANGANPAKET PELATIHAN PERILAKU ASERTIFDALAM HUBUNGANTEMAN SEBAYA SISWA KELAS VIII DI SMP NEGERI 9 MALANG

2020 ◽  
Vol 1 (1) ◽  
pp. 1-13
Author(s):  
Langensari Diorani

Abstract : The general objective in the development of this research is to produce a training packet assertive behavior in peer relationships of eighth grade students in SMPN 9 Malang, which can help counselors to provide guidance and counseling services concerning assertive behavior effectively so that students can demonstrate assertive behavior in relation to negative influences friends of the same age. The specific objective of this research is that it can produce training packet assertive behavior has accuracy, usability, convenience and attractiveness so that it can improve assertive behavior of junior high school students.This study uses a design research and development by adapting models Borg and Gall (1983), which consists of several stages, among others: (1) data collection; (2) planning; (3) developing initial products; (4) the initial product trials; (5) a revision of products based on suggestions from the field test results; (6) conduct field trials is limited; and (7) to revise the final product.Based on the results of the development, training packet assertive behavior in junior high school students peer relationships can be concluded that the training packet assertive behavior in peer relationships junior high school students theoretically and practically acceptable from the aspect of accuracy, usability, convenience, and attractiveness.The results of the study suggested that counselors should understand and learn the steps of training and training materials in the packet before applying to the students. For further research, product research and development can be followed by experimental studies to determine the effectiveness of the training packet assertive behavior in peer relationship. Keywords : Assertiveness training, Peer relationships

Author(s):  
Dinar Martia Azizah ◽  
Sugirin Sugirin

The research objectives aimed by this research are: (1) find out about Junior High School students need for environment-based supplementary reading materials; and 2) develop environment-based supplementary reading materials that are suitable for the students. This study is a research and development. The subjects involved in this research and development are eight grade students of a junior high school. The procedures in this research follow the modified research and development steps proposed by Borg & Gall into four development procedures. The steps of the modified research procedures were the exploration stage that included need analysis; the prototype development stage included the stages of planning and developing the format/draft; revision stage was completed by performing an expert judgement; and finalization stage that produced a final product. This supplementary reading is developed into 3 units. Each unit consists of list of new vocabularies, comic, main text and exercises. The developed texts are recount, descriptive and narrative. These texts convey how the relation between human and environment should be. The last part of each unit is by doing exercises that have a purpose as a confirmation.


2019 ◽  
Vol 8 (1) ◽  
pp. 154-174
Author(s):  
Dinar Martia Azizah ◽  
Sugirin Sugirin

One such effort toward this is the development of environment-based supplementary reading materials for students. In accordance with this, the objectives of this research are: 1) to investigate the need of junior high school students for environment-based supplementary reading materials; and 2) to develop environment-based supplementary reading materials suitable for these students. The subjects of this research and development were eighth grade students of a junior high school. The procedure utilized is a modified version of the research and development steps proposed by Borg & Gall and included four development procedures. The stages of this modified procedure were: 1) the exploration stage, including need analysis; 2) the prototype development stage, including planning and developing the format/draft; 3) the revision stage, using expert evaluation; and 4) the finalization stage. The resulting supplementary reading material has been developed into 3 units, with the texts being recount, descriptive, and narrative. Each unit consists of a list of new vocabulary, a comic, a main text, and exercises. The exercises at the end of each unit have the purpose of confirmation.The texts aim to convey an ideal relationship between humans and environment.


2020 ◽  
Vol 10 (4) ◽  
pp. 323-332
Author(s):  
Bronika Septiani Sianturi ◽  
◽  
Jhonas Dongoran ◽  

This research was conducted to develop an integrated science practicum guide with the theme of inquiry-based photosynthesis for junior high school students with student learning outcomes and activities. This research is a Research and Development research with small-scale trials in class VIII A and large scale at VIIIB. The results showed that the practical guide was valid and feasible to use by obtaining an average score of> 3.2 from each expert. After calculating the n gain formula, the classical gain n value is 0.56 (moderate), with the classical completeness percentage is 100%. The results of the analysis of students' understanding using practicum guides have been developed with an average of 83.84. Meanwhile, the understanding of students who did not use the practicum guide that had been developed obtained an average of 62.20. This shows that the understanding of students using the practicum guide that was developed is higher than without using the practicum guide that has been developed. The results of student activity increased after the second meeting with an average of 85.47% of students belonging to the "active" and "very active" categories. So it can be concluded that the integrated science practicum guide for inquiry-based photosynthesis for junior high school students has proven valid and suitable for use in learning. Keywords: Research and Development (R & D), Inquiry, Practicum Guide


2017 ◽  
Vol 2 (1) ◽  
Author(s):  
Muthia Muthia ◽  
Djuniadi Djuniadi ◽  
I Made Sudana

Tujuan dari penelitian ini yaitu menghasilkan produk media informasi pravokasional untuk siswa SMP, mengetahui kevalidan media informasi pravokasional dalam memberikan pengetahuan dan pemahaman kepada siswa SMP serta mengetahui kepraktisan penerapan media informasi pravokasional dalam memberikan pengetahuan dan pemahaman pada siswa SMP untuk melanjutkan studi ke SMK. Metode yang digunakan dalam penelitian ini yaitu Research and Development. Hasil penelitian ini menjelaskan dengan jenis media informasi berbasis WEB dapat diakses dengan mudah oleh pengguna yaitu siswa SMP. Hasil validasi materi dan validasi media dari masing-masing pakar menyebutkan persentase kevalidan materi sebesar 77% dan persentase kevalidan media sebesar 82%. Ini menyimpulkan bahwa pengembangan media informasi pravokasional Sangat Valid. Kepraktisan dari produk ini sebesar 34,5 dan memiliki kriteria sangat baik. Simpulan dari penelitian ini adalah media informasi pravokasional yang dikembangkan dinyatakan valid dan layak menurut penilaian pakar. Media informasi pravokasional untuk siswa SMP yang dikembangkan memiliki nilai keefektifan dan kepraktisan yang tinggi, karena media tersebut dapat membantu siswa dalam memahami dan mengetahui program studi SMK secara mandiri.The purpose of this study was to produced pre-vocational information media product for junior high school students, to found out pre-vocational information media in giving understanding and knowledge for junior high school students, and also to find out in applying pre-vocational information media in giving understanding and knowledge for junior high school to continue their study at vocational school. Research and development method was used in this study. The result of this study explained the kinds of WEB based information media. Which could be accessed easily by junior high school students. The percentage of material and media validity from the expert was 77% and the percentage of media validity was 82%. It could be summarized that pe-vocational media information was very valid. Practically of this product was 34,5 and had good criteria. The result of this pre-vocational information media study which could be developed was valid and suitable based on expert opinion. Pre-vocational information media for junior high school students had practically and effectively higher value, because that media could help the student in understanding the study program at vocational school by them selves.


2020 ◽  
Vol 3 (2) ◽  
pp. 91-98
Author(s):  
Sabila Nur Masturah

The aim of this research and development is to produce the Flop Style High Jump learning model for junior high school students. This research uses research development (R D) research methods from Borg and Gall. The subjects in this research and development are Jakarta Junior High School students, which consist of 20 limited testing students (small group trials), 40 main trial athletes (field testing) and 50 Test effectiveness models.The stages in this study were: (1) needs analysis, (2) model development planning, (3) expert judgement, (4) limited testing (small group trials), (5) main trials (large group / field trials), (6) effectiveness testing. Effectiveness testing using the High Jump Style Flop motion assessment test to determine the level of high jump ability in the flop style of junior high school students, before and after the treatment of the flop style high jump learning model. From the preliminary tests performed, the average flop style jump learning average was 42.47, then after being given treatment in the form of a flop style high jump learning model, the flop style high jump level was 83.75. Then the flop style high jump learning model is effective in improving flop style high jump learning for junior high school students.Based on the results of the development, from the results of field trials and discussion of research results it can be concluded that: 1) With this flop style high jump learning model, students can learn and carry out learning effectively and efficiently. 2) With the flop style high jump learning model material that researchers have developed, students can understand theory material and high jump practice quickly and correctly.


KINESTETIK ◽  
2020 ◽  
Vol 4 (2) ◽  
pp. 55-62
Author(s):  
Cahya Setia ◽  
Ardian Cahyadi

This research research and development aims to produce a Learning model of dribbling futsal ball game-based for junior high school students. In addition, this research and development is carried out to obtain in depth information about development and application of Futsal herding models for junior high school student and to find out the effectiveness, efficiency, also attractiveness of children to models created. This study uses Research & Development (R & D) development research method from Borg and Gall. The subjects in this research and development were junior high school students consisting of 60 children. The instruments used were questionnaires, questionnaires, and futsal dribbling test instruments used to collect volleyball bottom service data for junior high school aged student, while the stages in this research and development were: (1) needs analysis, (2) expert evaluation (initial product evaluation); (3) limited trials (small group trials); and (4) main testing (field testing). The model effectiveness test uses the futsal ball dribbling skill to determine the level of ability to dribble a futsal ball for junior high school age before giving a treatment in the form of a dribbling model developed and to determine the level of ability to dribble after the dribbling model treatment or treatments developed, from the initial tests performed dribbling a student ball of 750, Based on the development results, it can be concluded that: (1) By futsal dribbling learning model for junior high school age, it can be developed and applied in physical education learning at school (2) By futsal dribbling learning model for junior high school age that has been developed, evidence of an increase is obtained. This is shown in the testing results from pretest and posttest data that there is a significant difference between before and after the treatment model.


2021 ◽  
Vol 8 (1) ◽  
pp. 47-54
Author(s):  
Achmad Miftachul 'Ilmi ◽  
Djoko Budi Santoso ◽  
Muslihati Muslihati

In the era of the industrial revolution 4.0, there was a decline in the character of the Indonesian nation, such as manners and less commendable individual behaviour. Hence, the importance of strategies for enhancing and developing individual manners. The purpose of this research is to produce a guidebook and play media of Si-KARTUN to develop the manners of junior high school students. The research and development method used was adapted from the Borg Gall model. The research and development subjects consist of two media experts, one material expert, and two potential users (mentors). Expert and prospective user test tools use a product acceptance scale based on aspects of accuracy, function, interest, and accuracy in providing group guidance services to foster the behaviour of junior high school students. Data analysis of material experts and candidates used the inter-rater agreement model while the results of the media evaluation were analyzed on an average basis. Based on the evaluation results of experts and potential users, Si-KARTUN meets the appropriate criteria, is practical, attractive, and easy to use; Therefore, the Si-KARTUN product is feasible to be applied. By using the Si-KARTUN product, the guidance process is much more fun and interesting.


Author(s):  
Ahmad Rahmadani ◽  
Mohd Asmawi ◽  
Achmad Sofyan Hanif ◽  
Firmansyah Dlis

This research and development aims to produce a product of passing basket ball learning models with a play approach to junior high school students and test the effectiveness of these products. The design of this study refers to the research and development model (Research and Development) of Borg and Gall. Broadly speaking, the development steps for the purposes of this research are carried out in 4 stages, namely: preliminary research, model development planning, evaluation evaluation of model revisions, and model implementation. The effectiveness test of the model uses a basketball passing instrument using the t-test one group pretest-posttest design .The results of the effectiveness test were 6.83 when the pre test increased to 10.25 after the post test, an increase of 28.06%. From the results of data analysis it is evident that there was an increase in the results of the pre test and post test for both male and female students. Based on the results of the study, it was proven empirically that the product results in the form of a passing basketball learning model with an approach to play in junior high school students had very good effectiveness and could be implemented.


2021 ◽  
Vol 5 (1) ◽  
pp. 83
Author(s):  
Rizky Hasan Azhari Ritonga ◽  
Imran Akhmad ◽  
M. Irfan

This research is motivated by the lack of interesting learning media innovations that exist for learning PJOK, especially athletics and the difficulty of some students in understanding the basic athletic movements taught in schools because of the lack of student interest in learning PJOK, especially athletics when in class or learning theory.  This study aims to develop an Athletic Smart Apps application with athletic materials, especially the shooting and javelin throwing branches based on Android Studio and Adobe Animate for VII grade junior high school students.  This research is a about development research  or Research and Development which uses the Borg and Gall development model. The research and development stages consist of: (1) Research on existing products, (2) literature studies and field studies, (3) planning to make product designs.  (4) Internal testing of designs, (5) Revising designs, (6) Making products, (7) Conducting limited trials, (8) Conducting product revisions 1, (9) Conducting main field trials, (10) Conducting  product revision 2. Validation is carried out by material experts and media experts.  The media developed was tested on 35 students of class VII-A SMP N3 Huraba Mandailing Natal.  The results of this research were obtained: 1. The creation of an application product for the development of an athletic instructional instructional media application based on Android Studio and Adobe Animate for grade VII students of SMP N3;  2. Feasibility has been well tested in terms of material, media and usability factors with the category "Very Appropriate" at each testing stage.  The results of the expert validation test: 1. The material expert validation value is 4.25, which is in the range> 4.0 so that it is included in the "Very Appropriate" category;  2. The validation value of Media Experts is 4.70 in the range> 4.0 so it is included in the "Very Appropriate" category.  The usability factor feasibility test results of 6.24 are in the range> 5.5 so that it is included in the "Very Feasible" category.  Thus, athletic learning media with android studio and adobe animate-based applications are suitable for use as learning media for PJOK athletic sports, especially for grade VII junior high school students.


2020 ◽  
Vol 7 (2) ◽  
pp. 53-61
Author(s):  
Ulvah Susanti

ABSTRAK Penelitian ini bertujuan (1) mendeskripsi analisis kebutuhan media pembelajaran menggunkan rekaman siaran radio berbasis kontekstual sebagai materi dialog berbahasa Jawa untuk siswa SMP, (2) mendeskripsi prototipe pengembangan media pembelajaran menggunakan rekaman siaran radio berbasis kontekstual sebagai materi dialog berbahasa Jawa untuk siswa SMP, (3) mendeskripsi validasi produk pengembangan media pembelajaran menggunkan rekaman siaran radio berbasis kontekstual sebagai materi dialog berbahasa Jawa untuk siswa SMP. Desain penelitian ini adalah penelitian pengembangan (Research and Development), prosedur penelitian meliputi (1) potensi dan masalah, (2) pengumpulan data, (3) desain produk, (4) validasi produk, dan (5) revisi produk. Penelitian yang dihasilkan yaitu media pembelajaran audio dialog berbahasa Jawa berupa CD atau soft file yang berisi 3 buah rekaman dialog untuk contoh dialog, 7 buah rekaman dialog untuk latihan soal, dan 7 buah rekaman dialog untuk soal ujian pemahaman mendengarkan. Media pembelajaran yang dihasilkan telah mendapat validasi dari ahli materi dan ahli media. Penilaian dan uji coba tersebut memberikan hasil bahwa media pembelajaran menggunakan rekaman siaran radio berbasis kontekstual materi dailog berbahasa Jawa layak digunakan sebagai media pembelajaran siswa kelas VIII SMP.   Kata kunci: media, dialog bahasa Jawa, kontekstual. This study aims (1) to describe the contextual radio media needs analysis in Javanese dialogue learning for junior high school students, (2) to describe the prototype of contextual radio media development in Javanese dialogue learning for junior high school students, (3) describe the validation of radio media development products contextually based in Javanese dialogue learning for middle school students. The design of this study is research and development, research procedures include (1) potential and problems, (2) data collection, (3) product design, (4) product validation, and (5) product revisions. The research produced is Javanese audio dialogue learning media in the form of CD or soft file containing 3 dialogues for example dialogue, 7 dialogues for problem training, and 7 dialogues for listening comprehension exam questions. The learning media produced have received validation from material experts and media experts. The assessment and trial results showed that the learning media used radio broadcast recordings based on Javanese-language dailog material worthy of being used as a learning medium for junior high school eighth grade students. Keywords:  media, javanese dialogue, contextual.


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