scholarly journals Embodiment and enculturation: the future of architectural design

2015 ◽  
Vol 6 ◽  
Author(s):  
Harry F. Mallgrave
Buildings ◽  
2021 ◽  
Vol 11 (6) ◽  
pp. 232
Author(s):  
Juan Manuel Medina ◽  
Carolina M. Rodriguez ◽  
Maria Camila Coronado ◽  
Lina Maria Garcia

The analysis of thermal comfort in buildings, energy consumption, and occupant satisfaction is crucial to influencing the architectural design methodologies of the future. However, research in these fields in developing countries is sectorised. Most times, the standards to study and assess thermal comfort such as ASHRAE Standard 55, EN 15251, and ISO 7730 are insufficient and not appropriate for the geographical areas of application. This article presents a scoping review of published work in Colombia, as a representative case study, to highlight the state-of-the-art, research trends, gaps, and potential areas for further development. It examines the amount, origin, extent, and content of research and peer-reviewed documentation over the last decades. The findings allow new insights regarding the preferred models and the evaluation tools that have been used to date and that are recommended to use in the future. It also includes additional information regarding the most and least studied regions, cities, and climates in the country. This work could be of interest for the academic community and policymakers in the areas related to indoor and urban climate management and energy efficiency.


2018 ◽  
Vol 6 (2) ◽  
pp. 112-128
Author(s):  
Elloit Cardozo

Foucault, in his seminal work Discipline and Punish: The Birth of the Prison (1975) discusses Bentham’s architectural design of the Panopticon as a means to exercise power and enforce discipline. He extends this metaphor to speak of Panopticism as a social phenomenon used to discipline work forces through covert strategies. Shoshana Zuboff, in In the Age of the Smart Machine: The Future of Work and Power (1988) contextualizes Foucault’s discussion in an age where the work culture uses Information Systems extensively for surveillance. She calls such a structure an “Information Panopticon”.  This paper aims to bring out the various nuances of the Information Panopticon in Cameron and Colin Cairnes’ film Scare Campaign (2016) and how it facilitates the exercise of power. The paper firstly looks at Zuboff’s Information Panopticon in light of Foucault’s discussion before evaluating the Information Panopticon created in the film and its hierarchal structure. Next it endeavours to demonstrate how the Information Panopticon in the film is not solely reliant on literal visibility. It wraps up with a discussion on the relation between spatiality, visibility and power in the film’s Information Panopticon.


MODUL ◽  
2017 ◽  
Vol 16 (2) ◽  
pp. 66
Author(s):  
Sri Hartuti Wahyuningrum ◽  
Bambang Suprijadi ◽  
Sri Tudjono

Designing architecture development for Heritage Building should handled in carefully attention due to regulation has been protected the artefact. Most of development actions such as rehabilitation, renovation,redesign or development the individual building or building complex are related to develop the building into new function or other development in the context of extention of the needs. Conservation Catagorysation Study is one of the procedure can be used in which is provided through observation stage,documentation, catagorysation analysis to the heritage building complex as approach strategy before provide designing architecture developmentThis research just an example of guidline technique in the process of architectural design in developing heritage building complex based on preservationconservation strategies.Specific approach of architectural context will provide in the future continuing research from other discipline of approach such as archeologies approach to bring final conservation catagorysation comprehensively.


2012 ◽  
Vol 446-449 ◽  
pp. 1944-1947
Author(s):  
Fang Bi ◽  
Bing Si Zhu

The incorporation of virtual reality-based technology into architectural design is one of the directions developing the future architectural design. It is inevitable to bring profound effects to architectural design. This subject puts emphasis on limitations and deficiencies of expression and display in architectural design. Virtual reality-based technology, especially based on Web3D, is available to improve solutions and make certain accomplishments.


2014 ◽  
Vol 584-586 ◽  
pp. 84-89
Author(s):  
Yi Kun Song

Prison building is a most important part (hardware) of prison management system. It plays a significant role in the development of prison. Architectural design of prison is a multi-field and multi-subject research topic. China’s researches on this area, which is lack of independent and mature theoretical system, fall behind western countries’. Our architectural design and construction of prison are advancing in the dark. This thesis tries to propose the author’s ideas and suggestions based on the design specificity and management mode of China’s prison. The author hopes to set up the principles and methods of architectural design of prison and provide theoretical suggestions for the design and research of prison buildings in the future.


2021 ◽  
Vol 7 ◽  
pp. e740
Author(s):  
Luis Naranjo-Zeledón ◽  
Mario Chacón-Rivas ◽  
Jesús Peral ◽  
Antonio Ferrández

Different fields such as linguistics, teaching, and computing have demonstrated special interest in the study of sign languages (SL). However, the processes of teaching and learning these languages turn complex since it is unusual to find people teaching these languages that are fluent in both SL and the native language of the students. The teachings from deaf individuals become unique. Nonetheless, it is important for the student to lean on supportive mechanisms while being in the process of learning an SL. Bidirectional communication between deaf and hearing people through SL is a hot topic to achieve a higher level of inclusion. However, all the processes that convey teaching and learning SL turn difficult and complex since it is unusual to find SL teachers that are fluent also in the native language of the students, making it harder to provide computer teaching tools for different SL. Moreover, the main aspects that a second language learner of an SL finds difficult are phonology, non-manual components, and the use of space (the latter two are specific to SL, not to spoken languages). This proposal appears to be the first of the kind to favor the Costa Rican Sign Language (LESCO, for its Spanish acronym), as well as any other SL. Our research focus stands on reinforcing the learning process of final-user hearing people through a modular architectural design of a learning environment, relying on the concept of phonological proximity within a graphical tool with a high degree of usability. The aim of incorporating phonological proximity is to assist individuals in learning signs with similar handshapes. This architecture separates the logic and processing aspects from those associated with the access and generation of data, which makes it portable to other SL in the future. The methodology used consisted of defining 26 phonological parameters (13 for each hand), thus characterizing each sign appropriately. Then, a similarity formula was applied to compare each pair of signs. With these pre-calculations, the tool displays each sign and its top ten most similar signs. A SUS usability test and an open qualitative question were applied, as well as a numerical evaluation to a group of learners, to validate the proposal. In order to reach our research aims, we have analyzed previous work on proposals for teaching tools meant for the student to practice SL, as well as previous work on the importance of phonological proximity in this teaching process. This previous work justifies the necessity of our proposal, whose benefits have been proved through the experimentation conducted by different users on the usability and usefulness of the tool. To meet these needs, homonymous words (signs with the same starting handshape) and paronyms (signs with highly similar handshape), have been included to explore their impact on learning. It allows the possibility to apply the same perspective of our existing line of research to other SL in the future.


2021 ◽  
Author(s):  
Roy Alexander Basso

As a speculative vision of the future, the Compatible House was designed to promote critical thinking in architecture by questioning the validity of hybrid space design. The house, once a private space now pierced with public network signals, proved to be an ideal typology to demonstrate the influence of digital space on our physical space. Research and case studies concluded that current technology can be misused within architectural design with serious repercussions. The research also concluded that achieving successful hybrid architecture is to understand the role of the user within the context of the Information Age and enable that user to manipulate the properties of their physical space. As a means to embrace the obsessive trend of digital immersion without disregarding the importance of architectural space, the Compatible House makes use of specific design techniques and emerging forms of technology that demonstrate a productive, evolutionary vision of a possible way of life in the future.


2021 ◽  
Author(s):  
Jun Sik Kim

<p>The advent of digital tools and technologies of modern times has provided architectural designers with the ability to create in complexities and volumes of an unprecedented scale. With the myriad of possibilities, the designer has become prone to the Paradox of Choice - the difficulty of making decisions in a field of mass-options. </p> <p>Mass-tailorisation aims to aid the decision-making process of the designer in a world of unprecedented possibilities, limited only by the practicalities of reality. This research develops a theoretical framework for mass-tailorisation systems that aid the designer in the decision-making process by strategically focusing on four stages of the decision-making process. </p> <p>The thesis investigates the theoretical framework of mass-tailorisation through several phases of case studies that critically assess the viability and the implications of the components that constitute the mass-tailorisation system. The need for mass-tailorisation, as well as the establishment of the system and the future potential of mass-tailorisation are addressed through these case studies. Thus, leading to an integrative theoretical framework on the validity of mass-tailorisation. </p> <p>The research also speculates on the possible role of the future designer as they navigate through the near-limitless possibilities of the architectural design process of modern times. Finally, the thesis concludes by discussing the specific importance of the Design-Fabrication-Assembly Digital Continuum and the pursuit for the Move 37 phenomenon in explaining how mass-tailorisation can improve the decision-making process of the designer during the design process.</p>


2021 ◽  
Author(s):  
Roy Alexander Basso

As a speculative vision of the future, the Compatible House was designed to promote critical thinking in architecture by questioning the validity of hybrid space design. The house, once a private space now pierced with public network signals, proved to be an ideal typology to demonstrate the influence of digital space on our physical space. Research and case studies concluded that current technology can be misused within architectural design with serious repercussions. The research also concluded that achieving successful hybrid architecture is to understand the role of the user within the context of the Information Age and enable that user to manipulate the properties of their physical space. As a means to embrace the obsessive trend of digital immersion without disregarding the importance of architectural space, the Compatible House makes use of specific design techniques and emerging forms of technology that demonstrate a productive, evolutionary vision of a possible way of life in the future.


2021 ◽  
Vol 1203 (3) ◽  
pp. 032137
Author(s):  
Aleksander Filip Furmanek

Abstract The constant progress of technique is inevitable nowadays and seems to be the same in a predictable future. The observation of this phenomenon leads us to formulate a few reflections on it. The use of advanced techniques causes a clearer detachment of production processes from human work. Robotics and automation were initially supposed to facilitate the production of elements, but over time they began to replace humans more and more. Will there be a place for human work in the future? It is already being pushed out of many bastions in which it was supposed to be indispensable. Autonomous cars and buses are the best example of this. Can similar phenomena be noticed in design? Will the machine replace the creator? The development of artificial intelligence (AI) shows that it is possible. Complicated algorithms are already able to compose a piece of classical music. In the case of architecture, architects are still in the lead, however, one has to take into account the conquest of this field by AI. At the moment, designers have various advanced techniques at their disposal to facilitate and accelerate their work. The most important among them are: digital 3D modeling CAD (Computer Aided Design), Building Information Modeling (BIM), visualizations, and computer animations mainly used to present ready-made ideas, but also useful at the concept stage. Apart from them, three-dimensional printing is also important, as well as three-dimensional design of structures. The above technologies are increasingly used in the design process. They are more compatible with each other than before. They allow you to save labour, accelerate the implementation of tasks, as well as to optimise the designed buildings in many respects related to construction, prefabrication or energy efficiency, to name just a few. An important, although not very common, advantage of technological innovations is their use not only during design and construction, but also during the maintenance of ready-made buildings. The best example of this is BIM, which facilitates the previous management of these technology designed objects. In the future, it will be much easier to design the adaptations of such buildings and to store information of changes which were made. This approach fits in with the idea of Management of Change, which can be included in an even broader aspect among the paradigm of sustainable development.


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