computer teaching
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Author(s):  
Noralia Akilah Salman ◽  
Roznim Mohamad Rasli

Teknologi multimedia interaktif telah menyumbang kepada proses pengajaran dan pembelajaran yang lebih efektif khususnya dalam penggunaan perisian instruksional koswer. Tujuan kajian ini adalah untuk membangunkan koswer multimedia interaktif bagi pelajar universiti untuk mempelajari dengan lebih mendalam berkenaan komputer yang bertajuk Discovering Computer. Koswer ini dibangunkan dengan menggunakan metodologi ADDIE yang terdiri daripada modul pelajar, video pembelajaran dan koleksi latihan. Pengujian kebolehgunaan meliputi isi kandungan kursus, kebolehcapaian, reka bentuk antara muka dan kebolehfungsian dijalankan dengan menggunakan kaedah tinjauan kuantitatif yang melibatkan seramai 33 orang sampel. Sasaran utama koswer ini ialah pelajar universiti yang berumur di antara 18 tahun ke 25 tahun sahaja. Dapatan menunjukkan bahawa kandungan pembelajaran di dalam koswer ini adalah lebih menarik dan interatif berbanding pembelajaran menggunakan teknik pengajaran tradisional iaitu berasaskan buku. Selain itu, pengguna koswer ini dapat meningkatkan mutu dan prestasi pengajaran dan pembelajaran (bahan bantu mengajar) dan juga meningkatkan pengalaman dan motivasi pelajar. Web-Based Interactive Multimedia Courseware for the ‘Discovering Computer’ in the Self-Learning Strategies Concept Abstract: Interactive multimedia technology has contributed to a more effective teaching and learning process, especially in the use of instructional software. The purpose of this study is to develop an interactive multimedia courseware for university students to learn more about computer entitle Discovering Computer. This courseware is developed by using the ADDIE methodology comprises of student modules, learning videos and a collection of exercises. Software Usability testing consist of course content, accessibility, interface design and functionality were evaluated using a quantitative survey method that involving 33 samples respondents by student in different categories. The main target of this study is university student‘s aged between 18 and 25 years old. Findings indicate that the learning content in this book is more interesting and interactive than learning using traditional teaching technique, book based learning. In addition, this courseware can enhance the quality and performance of teaching and learning (teaching aids) and also improve student’s experience and motivation. Keywords: Computer Teaching and Learning, Interactive Multimedia Courseware, Self-Paced Learning Strategies, Teaching Aids.


Author(s):  
Didar Didmanidze ◽  
Neli Akhvlediani ◽  
Nino Samnidze ◽  
Ketevan Zoidze ◽  
Givi Tsitskishvili ◽  
...  

Just a few decades ago, books were mostly used as educational media, while posters, various mechanical models, etc. were used as educational visual illustrations. Laboratory experiments for teaching chemistry, physics, biology, etc. were conducted in schools and colleges using real materials. Today the situation is drastically changed and all this has been forgotten. Modern computer teaching technologies are being rapidly introduced in the educational space replacing old tehcnology with hypertexts, e-books and textbooks, tutorials and many other forms and contents.


2021 ◽  
Vol 53 (5) ◽  
pp. 334-353
Author(s):  
Anatoliy V. Karpov ◽  
◽  
Alexandr A. Karpov ◽  
Yulia V. Filippova ◽  
Elena V. Markova ◽  
...  

Introduction. The aim of the work is an empirical study of the problem of identifying and explaining the psychological consequences that appear during the complex introduction of computer teaching aids in the educational process. The investigated problem is relevant in theoretical and practical terms. Within the framework of this general problem, for the first time, a special class of determinants of pedagogical activity – metacognitive and metaregulatory factors – has been investigated. Materials and research methods. We used the most valid and reliable methods developed in modern metacognitivism – the method «Metacognitive Awareness Inventory» (G. Schraw, R. Dennison); MAI questionnaire (H. Everson); a method for diagnosing an individual measure of the development of reflexivity (A.V. Karpov, V.V. Ponomareva), as well as the author's methods for diagnosing an individual measure of the severity of meta-thinking, meta-memory and meta-decisions. Traditional methods of mathematical and statistical processing (ANOVA) were also used; methods based on the methodology of structural psychological analysis. 132 lecturers from the universities of Yaroslavl and Moscow took part in various stages of this study. Research results. It was established for the first time that this influence is fundamentally diversified, since its nature – measure and direction – is significantly different in relation to two categories of factors – metacognitive and metaregulatory. In relation to metacognitive factors, the influence was established for 5 out of 6 studied parameters, and for 4 of them it is statistically significant at a high level of significance – not lower than p <0.05. In relation to metaregulatory factors, the influence was not presented and the opposite tendency was established – with respect to 5 out of 6 studied parameters, there is an increase in the measure of their representation, which in 2 cases is statistically significant at the level of p <0.05. Discussion of results and conclusion. New data have been obtained that reveal and explain the general pattern, which consists in the existence of a significant determinative influence of computer teaching aids in professional educational activity on the nature and degree of representation in the structure of its psychological support of a number of important components of the metacognitive metaregulatory plan. The revealed influence is also fundamentally diversified, since its character – measure and direction – is significantly different in relation to the two indicated categories of factors – metacognitive and metaregulatory. As an integrative effect of the revealed patterns, there is a certain decrease in the degree of personality subjectivity in its implementation under the influence of the inclusion of computer teaching aids in the activity, which allows us to fix a previously undescribed phenomenon – the phenomenon of subjectivity reduction.


2021 ◽  
Vol 7 ◽  
pp. e740
Author(s):  
Luis Naranjo-Zeledón ◽  
Mario Chacón-Rivas ◽  
Jesús Peral ◽  
Antonio Ferrández

Different fields such as linguistics, teaching, and computing have demonstrated special interest in the study of sign languages (SL). However, the processes of teaching and learning these languages turn complex since it is unusual to find people teaching these languages that are fluent in both SL and the native language of the students. The teachings from deaf individuals become unique. Nonetheless, it is important for the student to lean on supportive mechanisms while being in the process of learning an SL. Bidirectional communication between deaf and hearing people through SL is a hot topic to achieve a higher level of inclusion. However, all the processes that convey teaching and learning SL turn difficult and complex since it is unusual to find SL teachers that are fluent also in the native language of the students, making it harder to provide computer teaching tools for different SL. Moreover, the main aspects that a second language learner of an SL finds difficult are phonology, non-manual components, and the use of space (the latter two are specific to SL, not to spoken languages). This proposal appears to be the first of the kind to favor the Costa Rican Sign Language (LESCO, for its Spanish acronym), as well as any other SL. Our research focus stands on reinforcing the learning process of final-user hearing people through a modular architectural design of a learning environment, relying on the concept of phonological proximity within a graphical tool with a high degree of usability. The aim of incorporating phonological proximity is to assist individuals in learning signs with similar handshapes. This architecture separates the logic and processing aspects from those associated with the access and generation of data, which makes it portable to other SL in the future. The methodology used consisted of defining 26 phonological parameters (13 for each hand), thus characterizing each sign appropriately. Then, a similarity formula was applied to compare each pair of signs. With these pre-calculations, the tool displays each sign and its top ten most similar signs. A SUS usability test and an open qualitative question were applied, as well as a numerical evaluation to a group of learners, to validate the proposal. In order to reach our research aims, we have analyzed previous work on proposals for teaching tools meant for the student to practice SL, as well as previous work on the importance of phonological proximity in this teaching process. This previous work justifies the necessity of our proposal, whose benefits have been proved through the experimentation conducted by different users on the usability and usefulness of the tool. To meet these needs, homonymous words (signs with the same starting handshape) and paronyms (signs with highly similar handshape), have been included to explore their impact on learning. It allows the possibility to apply the same perspective of our existing line of research to other SL in the future.


2021 ◽  
Vol 7 (9) ◽  
pp. 542-547
Author(s):  
M. Balasanian

Besides the problems, related to the Teaching of Information Technologies at an early age, there is often expressed one point of view about the problem: Should we use computer in junior and elementary schools? We think, that computer could be used with kids of mentioned ages, but only by the specific methods of teaching, taking into consideration their health care and protection. We have indicated how to explain to the kids the ideas of “famous people” on the plain language and various aspects of computer teaching. We have also discussed the essential three reasons for the integrated course of informatics in junior and elementary schools. Finely, we underlined the fact, that during the teaching of elements of Information Technologies in aforementioned children, the circumstances, teaching and upbringing methods may promote and accelerate the logical development of mentality with the help of computer, or vice versa, hinder this process with prolonged negative results.


2021 ◽  
Author(s):  
FENG GUO

It is of great significance to improve the quality of computer teaching and the quality of students to instantiate every definition and algorithm that is difficult to understand in the operating system. This kind of instantiation teaching will make students realize the sense of achievement of operating system learning, and help to cultivate students' innovation ability and practical application ability.


Author(s):  
Xiangming An ◽  
Chengliang Qu

In accordance with the progressive knowledge-to-ability transformation laws, a hierarchical learning model composed of cognitive layer, application layer, and design layer was created and applied to college computer teaching. This model was used to facilitate the deep learning among students through the association establishment, step-by-step understanding, and comprehensive application of new and old knowledge. In the teaching design process, the “5-problem” teaching, which centered on “student–problem–activity–resource,” was conducted and applied to the “Small Private Online Course (SPOC) + flipped classroom.” The teaching result was assessed using the proposed hierarchical classification method. Results demonstrate that the improved teaching model remarkably enhances the ability of noncomputer major students to solve the practical problems encountered in their specialties by virtue of computational thinking through the data analysis of evaluation results and students’ survey feedback. The students obviously speak more highly of the improved teaching model than the traditional blended teaching in the aspects of teaching content organization, learning effect, integration degree with the specialty and satisfaction. The degree of their participation in the flipped classroom reached as high as 90%.


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