scholarly journals Site Experience Enhancement and Perspective in Cultural Heritage Fruition—A Survey on New Technologies and Methodologies Based on a “Four-Pillars” Approach

2021 ◽  
Vol 13 (4) ◽  
pp. 92
Author(s):  
Agnese Augello ◽  
Ignazio Infantino ◽  
Giovanni Pilato ◽  
Gianpaolo Vitale

This paper deals with innovative fruition modalities of cultural heritage sites. Based on two ongoing experiments, four pillars are considered, that is, User Localization, Multimodal Interaction, User Understanding and Gamification. A survey of the existing literature regarding one or more issues related to the four pillars is proposed. It aims to put in evidence the exploitation of these contributions to cultural heritage. It is discussed how a cultural site can be enriched, extended and transformed into an intelligent multimodal environment in this perspective. This new augmented environment can focus on the visitor, analyze his activity and behavior, and make his experience more satisfying, fulfilling and unique. After an in-depth overview of the existing technologies and methodologies for the fruition of cultural interest sites, the two experiments are described in detail and the authors’ vision of the future is proposed.

2021 ◽  
Vol 5 (1) ◽  
Author(s):  
Ivelin Nenov

The present research is based on “Methodics for Preservation and Promotion of the Cultural Heritage with Artistic Interactions and Educational Impacts through Information and Communication Technologies (Nenov 2019), and the application of “the possibilities to promote cultural heritage with artistic interactions and educational impacts through the application of modern information and communication technologies (ICT), applying an interdisciplinary analysis of the scientific information for the cultural heritage sites” (Nenov 2019). Analysis of the activities for preservation and promotion of the cultural heritage has been made in the context of the concept, prepared by author team headed by architect Nenov – “Concept for activities for revitalization of the tourist attractions for promotion of intangible cultural heritage sites, under category “national” significance in the town of Bansko. (Nenov 2019a). The concept explores the impact of the environment in the “House of Arts Bansko” and the prerequisites for its reconstruction in “Cultural Heritage Promotion Center”. The applicability of notions, such as “cognition”, “cognitive architecture”, “interpretation of the cultural heritage”, “media façade”, educational “STEM” method and “authentic artistic interactions”, related to the research, is being analyzed as new approach for preservation and promotion of the cultural heritage. The significance of the interpretation of the cultural heritage in the context of ICT capabilities for the promotion of tangible and intangible cultural values is substantiated. Present examples for application of the Augmented reality (AR) are examined. The study presents the “possibilities for interpretation of the cultural heritage through visual research with information and communication technologies (ICT) in a real “in situ” and museum environment in the context of the cultural heritage sites and using the cited methodics, which was introduced in the dissertation “Conservation of the cultural heritage of Bulgaria in the context of the synthesis of architecture and fine arts “(Nenov 2016–2019). The possibilities for building cognitive environment are explored in the context of introduction of new technologies and good practices for popularization of the cultural heritage.


2018 ◽  
Author(s):  
Jurnal ARISTO ◽  
Khoirul Huda ◽  
Yoga Ardian Feriandi

This article aims to conduct studies to build character history for life in the younger generation through conservation education of cultural heritage perspective combined with the syntax of contex-learn inquiry. The method used in this article is the lybrary reserach method in which the object studied in this study comes from books, notes, journals, transcripts, research reports and other documents that can be found and related to conservative learning, character, history, etc. the techniques used to collect data with documentation, the researchers identify the discourse of books, papers or articles, magazines, journals, newspapers, web (internet), or other information related to conservative learning, character, history or directly related to the title of writing. after the data collected then the data is analyzed to obtain conclusions, forms in descriptive analysis techniques. The conclusion of this research indicates the importance to immediately apply conservation education in changing mindset and behavior in order to form character history for life especially for the young generation. Given the life of the era of globalization requires a young generation of the future that has three characteristics of knowledge or knowledge society, cultured or cultured society, and civilized or civilized society.


2021 ◽  
Vol 13(49) (1) ◽  
pp. 51-72
Author(s):  
Stanisław Jędrzejewski

Although the restrictions associated with the COVID-19 pandemic significantly reduced or completely eliminated the manifestations of artistic life, human ingenuity and simply necessity made it possible to transfer many offline cultural events and events to the online environment. Free online broadcasts from concerts such as the Berlin Philharmonic, opera performances from the New York Metropolitan, as well as theater and music concerts have gained in popularity worldwide. Film production companies have begun to make films available online. The offer of video or VOD (Netflix, YouTube, Twitch, Showmax, Paramount Play) has increased (Upper, 2020). Because, at least in the first phase of the pandemic, the revenue from the cinemas fell, VOD services could watch hits, e.g. in the United States — Emma, and in Poland — Hejter. Virtual tours were offered by well-known museums, such as the Louvre in Paris and international cultural heritage sites, including the Roman Colosseum. Since the outbreak of the epidemic there has also been a rapid increase in online gaming traffic. Finally, after the total suspension, sports competitions, e.g. football matches, came back, but without the participation of the fans, albeit like stand-ups with played recordings of the stadium’s fans’ reactions. In this way, what we call entertainment or popular culture has been domesticated and is done through the media. In this article I review the possibilities that new technologies now offer for domesticated culture in new circumstances forced by a pandemic COVID-19.


Author(s):  
Antonio Gentile ◽  
Antonella Santangelo ◽  
Salvatore Sorce ◽  
Agnese Augello ◽  
Giovanni Pilato ◽  
...  

In this chapter the role of multimodality in intelligent, mobile guides for cultural heritage environments is discussed. Multimodal access to information contents enables the creation of systems with a higher degree of accessibility and usability. A multimodal interaction may involve several human interaction modes, such as sight, touch and voice to navigate contents, or gestures to activate controls. We first start our discussion by presenting a timeline of cultural heritage system evolution, spanning from 2001 to 2008, which highlights design issues such as intelligence and context-awareness in providing information. Then, multimodal access to contents is discussed, along with problems and corresponding solutions; an evaluation of several reviewed systems is also presented. Lastly, a case study multimodal framework termed MAGA is described, which combines intelligent conversational agents with speech recognition/ synthesis technology in a framework employing RFID based location and Wi-Fi based data exchange.


2017 ◽  
Vol 11 (4) ◽  
pp. 1027
Author(s):  
Maša Vukanović

Longitudinal research within Centre for Study in Cultural Development’s project “Cultural Participation and Cultural Heritage” was focused upon cultural participation of children in pre-schools and elementary schools but instead of publishing results decision was made to make electronic ethnographic database that contains documentation about programs that were successful in achieving active participation of children. Omnipresent in contemporary world new technologies are frequently taken for granted but creation of our database („Culture and other games for children“) showed that in the process very little goes without saying. Proces was in its core collaborative ethnography endavour and issues of collaboration included ones important for grasping interactions within digital ethnography. Aim of this paper is to talk about (not just write down) these issues as in the future mingling and balacing physical and virtual realities may be prominent for ethnography as well.


1999 ◽  
Vol 65 ◽  
pp. 447-455 ◽  
Author(s):  
Geoffrey Wainwright

This paper considers the future for cultural heritage in the new Millennium. It briefly discusses recent developments towards the protection, management, and conservation of archaeological remains and monuments at an international level and of public attitudes towards cultural heritage. The power of certain heritage sites to attract visitors and their indispensible role in the tourist industry is considered, with the current plans for Stonehenge presented as a case study. Research Frameworks for archaeology were defined in the early 1980s and the role of the Prehistoric Society in formulating these, and the extent to which they have been implemented, is described. The paper concludes with the author's suggestion of four main themes for the next Millennium which should be the concern of the discipline in general and of the Society in particular.


ARISTO ◽  
2018 ◽  
Vol 6 (2) ◽  
pp. 329
Author(s):  
Khoirul Huda ◽  
Yoga Ardian Feriandi

This article aims to conduct studies to build character history for life in the younger generation through conservation education of cultural heritage perspective combined with the syntax of contex-learn inquiry. The method used in this article is the lybrary reserach method in which the object studied in this study comes from books, notes, journals, transcripts, research reports and other documents that can be found and related to conservative learning, character, history, etc. the techniques used to collect data with documentation, the researchers identify the discourse of books, papers or articles, magazines, journals, newspapers, web (internet), or other information related to conservative learning, character, history or directly related to the title of writing. after the data collected then the data is analyzed to obtain conclusions, forms in descriptive analysis techniques. The conclusion of this research indicates the importance to immediately apply conservation education in changing mindset and behavior in order to form character history for life especially for the young generation. Given the life of the era of globalization requires a young generation of the future that has three characteristics of knowledge or knowledge society, cultured or cultured society, and civilized or civilized society.


2000 ◽  
Vol 45 (4) ◽  
pp. 437-439
Author(s):  
Michele Knobel
Keyword(s):  

2019 ◽  
pp. 59-66
Author(s):  
Ksenia I. Nechaeva

The current state of the Moscow Metro station of the first priority that became operational in 1935 does not allow it to be called a cultural heritage site. This is due to the fact that lighting modernisation carried out by the Moscow Metro was based on fluorescent lamps. Such lamps are more energy efficient compared to incandescent lamps, which were used in original lighting devices specified in the Station Lighting Project developed by architects and designers. However, they significantly changed the station appearance, transforming the originally designed station with entire well visible architectural tectonics?1 from the standpoint of lighting into a simple, flat, unremarkable, and little loaded station of the Moscow Metro./br> This paper describes a method of lighting reconstruction at Krasnoselskaya station by means of original lighting devices that meet modern standards and requirements for cultural heritage sites. The historical analysis on the development of the station lighting environment was conducted during its operation in order to understand what kind of station was conceived by its architects, what changes occurred with its lighting over time, and how it influenced the station appearance and safety of passenger transportation.


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