scholarly journals Gamification for Classroom Management: An Implementation Using ClassDojo

2020 ◽  
Vol 12 (22) ◽  
pp. 9371
Author(s):  
Azucena Barahona Mora

In the present educational context, active methodologies and new technologies are aspects that should be included when teaching and learning a subject area. For the education to be successful, classroom management must be considered, since problems may arise and handicap this process. In order to promote learning and reduce negative behaviors and increase positive ones, intervention on students of 1st year of ESO (compulsory secondary education) was implemented. The intervention used gamification as the educational approach and ClassDojo as the online tool to track behavior to determine the effectiveness of both elements to achieve the goal. Taking advantage of the game design principles and mechanics in the learning environment to create motivation and interest, in addition to the information and communication technologies (ICT) represented by ClassDojo, the experimental study showed the benefit of this method and app regarding the improvement of desired behaviors as well as the decrease of the disruptive ones. The implementation engaged the students and activated their behavioral development in order to display a better performance.

Author(s):  
Noelia Araújo Vila ◽  
Lucília Cardoso ◽  
Diego R. Toubes ◽  
Alexandra Matos Pereira

New technologies have helped to improve the tourism sector and to develop strategies that resulted in the so-called smart destinations, underpinned and transformed by modern information and communication technologies (ICTs). Besides, tourism is a global market that continuously seeks mechanisms to grab tourists' and visitors' attention. In view of that, in recent decades, the gamification concept has acquired new definitions from different perspectives, but always associated with the idea of leisure. In tourism, gamification is related with experiences, which by using game elements and digital game design techniques (virtual reality or augmented reality, among others) improve the tourist experience and the user's engagement. This chapter addresses gamification and its influence on tourism experience, together with some gamification applications' examples that can be effective mechanisms to promote tourism businesses or tourism destinations, raising engagement and generating trust.


2022 ◽  
pp. 329-363
Author(s):  
Michelle Merlino Lins Campos Ramos ◽  
Helder Gomes Costa ◽  
Glaucia da Costa Azevedo

The study aimed to map the critical success factors for the adoption of information and communication technologies (ICTs) in the educational process of educational institutions. Problems related to the adoption of ICT in the educational system stem from the need to adapt to the use of new technologies in the internal processes of institutions and in teaching and learning processes, common to different profiles of educational institutions including of engineering courses with them specificities. To meet the objective, a review of the existing bibliography in the Scopus database was carried out to highlight articles relevant to the topic. Based on the review, 31 articles identified the main factors and effects that influence and impact the process of implementation and continued use of ICTs. The survey generated a broader view of the challenges faced in different dimensions, from SWOT framework, involving different stakeholders. It is suggested in future studies to engineering analyze deeper the complex scenario that involves the theme.


Author(s):  
Laura BENCHEA

The rapid integration of information and communication technologies (ICT) into the educational system (schools and universities) over the latest decades indicates that new technologies bring overall positive inputs into the educational process, advantageously altering the traditional way of teaching and learning.


2005 ◽  
Vol 22 (2) ◽  
pp. 167-180 ◽  
Author(s):  
Jonathan Savage

The use of information and communication technologies (ICT) in schools is now commonplace and, for many, an unquestionable part of everyday teaching and learning. But detailed studies of the use of ICT in classroom-based music education are rare. This article explores how pupils aged between 11 and 16 used ICT to create and perform music in new ways. Working as a teacher-researcher, the author used the methodologies of action research and case study to investigate how pupils engage with and organise sounds with ICT.


2020 ◽  
Vol 12 (12) ◽  
pp. 232
Author(s):  
Esperanza Milena Torres-Madroñero ◽  
Maria C. Torres-Madroñero ◽  
Luz Dary Ruiz Botero

The transformations in educational environments due to the immersion of information and communication technologies (ICT) make it necessary to analyze the limits and possibilities of the assessment of the virtual training process. This paper presents an analysis of the meanings of ICT-mediated assessment, establishing what kinds of knowledge are suitable for this type of evaluation, and the challenges and possibilities of virtual tools. For this, we present a systematic review of ICT-mediated evaluation and assessment according to the educational paradigms and their implementation. We highlight that contemporary pedagogical models and their implementation in ICT mediation tools show a trend towards quantitative and summative valuation. The commonly used learning management systems (LMS) include several types of questions oriented to quantitative evaluation, with multiple-choice being the most common. However, new technological approaches like gamification, virtual reality and mobile learning open new assessment possibilities. The ICT educational platforms and new technologies demand new skills for all educational actors, such as digital literacy.


2015 ◽  
Vol 25 (44) ◽  
pp. 16-26 ◽  
Author(s):  
Alex Sander Miranda Lobo ◽  
Luiz Claudio Gomes Maia

Este ensaio buscou apresentar algumas formas de utilização das Tecnologias da Informação e Comunicação (TIC) no sistema superior de ensino, como apoio ao ensino-aprendizagem e seus desdobramentos. Foi feita uma revisão literária com intuito de mostrar alguns caminhos e práticas para o ensino-aprendizagem, qual o perfil do novo docente frente a estas novas tecnologias, seu papel na utilização das mesmas e o resultado esperado quando da utilização das mesmas. Algumas ferramentas de TIC, que podem ser utilizadas em pesquisas, exposição de conteúdo e disseminação de conhecimento são apresentadas para este contexto. Como resultados percebemos que a tecnologia é uma auxiliar muito importante no processo de ensino, cabendo às instituições de ensino propor currículos bem elaborados; aos professores serem capacitados e interessados em melhorar constantemente as aulas; os alunos terem interesse e não serem passivos, buscarem constantemente adquirir novos conhecimentos.Palavras-Chave: Tecnologia da Informação e Comunicação (TIC). Ensino-Aprendizagem (EA). Ensino Superior.AbstractThis article aims to present some uses of Information and Communication Technologies (ICT) in teaching superior system to support the teaching - learning and its consequences. A literary review was made with the intention to show some ways and practices for teaching and learning, which the profile of the new teaching front of these new technologies, their role in the use of the same and the expected result when using them. Some ICT tools that can be used in research, content display and dissemination of knowledge are presented in this context. As a result we see that the technology is a very important aid in the teaching process, leaving educational institutions offer well-designed curricula; teachers are qualified and interested in constantly enhance lessons; students have interest and not being passive, seek constantly acquire new knowledge.Keywords: Information and Communication Technology. Teaching and Learning. Higher Education. 


2014 ◽  
Vol 3 (2) ◽  
Author(s):  
Enrique Gudín de la Lama

ABSTRACTHistory teaching and learning processes and History research methods are essentially the same as always; however, the arrival of new technologies has helped to widen and deepen both historical research and the development of certain aspects of the acquisition of History-related skills.RESUMENEn esencia el proceso de enseñanza-aprendizaje e investigación en Historia sigue siendo el mismo de siempre, sin embargo la llegada de las nuevas tecnologías permite que puedan desarrollarse con más amplitud y profundidad algunos de los aspectos relacionados tanto con la adquisición de habilidades propias de la Historia como de una mayor extensión y profundización en las investigaciones históricas.


2018 ◽  
Vol 14 ◽  
pp. 3316-3327
Author(s):  
Hadhami Kaabi ◽  
Tagreed Alsulimani

E-learning is  defined as a learning tool that is supported by information and communication technology. In the last ten years, E-learning has become the key issue of universities all over the world and has a significance impact on current higher education. The issue of utilizing novel information and communication technologies for teaching and learning, is therfore crucial. Before implementing an E-learning framework in Jeddah university, a questionnaire is established to highlight the ability of teachers' to use this new way of education or not. The results show that the teachers have favorable attitude towards the use of E-learning and new technologies to enhance the education.


2018 ◽  
Vol 1 (2) ◽  
pp. 156-165 ◽  
Author(s):  
Linda Linda ◽  
Ida Ri'aeni

Abstract   The objective of this research is to find out the use of Whatsapp Messenger as a mobile media to learn writing in EFL classes.Several researchers have attempted to prove applicability of mobile learning as modern ways of teaching and learning (Naismith, 2004:115). Moreover, applying portable technologies have been demanded by most of the modern learners who oftentimes are forced to study anywhere, and anytime, for example, at work, in the bus or at weekends (Evans, 2008:115).The research was motivated by the students’ difficulties in writing. The sample of this research was three classes of first grade students of English Department of Unswagati. The instrument of this research was questionnaire sheet. Data from questionnaire sheet was analyzed based on the frequency students’ answers and then was calculated and interpreted into percentages. The result shows WhatsApp Messenger attracts the students interest and also the students have positive responses towards the using ofWhatsAppMessenger. In applying WhatsApp group, the writer concluded that, learning using WhatsApp group has effective to develop their creativity in writing skill. On the other hand, the result from the questionnaire sheet indicated that almost of students is active in learning to writing recount text. Students can learn out of the classroom. Beside WhatsApp can be used privately, it can be used for students’ education. The students can use their gadget positively for their ability in learning English. The students can improve their knowledge in learning ICTs (Information and Communication Technologies). Keyword: WhatsApp Messenger,EFL writing, Instructional Media, ICTs (Information and Communication Technologies).


Author(s):  
Pham Van Truong

The author analyze deeply management status of information and communication technologies (ICTs) application in teaching at the lower secondary schools in Krong Pac District, Dak Lak province today on the back: management status of building and using multimedia classrooms; management status of using teaching software; management status of desining and using active teaching and learning (ATL) lesson plans with using ICTs; management status of using ICTs in the examination and evaluation learning outcomes of pupils from that author proposed 6 application management solutions for ICTs in the lower secondary schools in Krong Pac district, Dak Lak province in the context of technological revolution 4.0 fit the circumstances of local practices.


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