scholarly journals Standards

2011 ◽  
Vol 1 (1) ◽  
Author(s):  
Gabriel Jacobs

One of the aims of ALT is to promote good practice in the use of learning technology within higher education. Few would not subscribe to this aim, but proclaiming it without a full awareness of the problems it entails is of the same order as proclaiming one's commitment to Peace without further comment. Except for the absolute pacifist, being against war does not mean being against it at any price, but rather being committed to ensuring circumstances in which war will not occur. So it is with good practice in educational technology, which can be achieved only if circumstances are propitious. Such circumstances include sufficient funds, and a willingness in both teacher and learner to accept in whole or in part a technological route — good practice is unlikely to be achieved if technology has been incorporated into the curriculum merely in order to ensure that funds already spent do not appear to have been wasted. Above all, in my view, good practice assumes that users of learning technology are able to concentrate on learning without (necessarily) thinking about the technology, since if the technology cannot be made to work transparently, actual practice will at best lag behind ideal practice, and at worst be abandoned altogether. Impatience is a barrier to learning, and particularly if it is the result of struggling with the learning tools themselves. If the teacher or learner is constantly having to tweak the technology, or ending up with a half-baked implementation because the setting-up process has proven too difficult, the learning tool may well be left to gather dust.DOI:10.1080/0968776930010101

Author(s):  
Dini Turipanam Alamanda ◽  
Grisna Anggadwita ◽  
Abdullah Ramdhani ◽  
Mediany Kriseka Putri ◽  
Wati Susilawati

Learning strategies in the digitalization era are vastly expanding. Students are comprised of the millennials for whom life cannot be separated from technology and the internet. The ever-expanding technology has posed new challenge on the teaching process of millennials, and one of which is the growing importance and increased involvement of technology that empower a host of new learning tools. One of the most prominent open-access teaching/learning tool is Kahoot! This chapter aims to complement studies about the use of game-based methods at higher education. The survey was conducted for 1 year at a university located in a small city in Indonesia. A total of 415 students were actively involved in measuring their perceptions of games-based learning tools called Kahoot! Furthermore, this study also measured differences in outcomes between faculties, types of subjects, and commonly used research methods. The result shows that Kahoot! positively impacts student academic achievement as measured by student motivation, enjoyment, engagement, and concentration.


Author(s):  
José-Alberto Herrera-Bernal ◽  
Darinka del Carmen Ramírez-Hernández ◽  
María-Soledad Ramírez-Montoya

The purpose of this chapter is to present a case study for evaluating the competences (knowledge, skills, and attitudes) applied by students in Higher Education by using m-learning devices in a course taught in an online distance education. The research question was: Which skills do the students need to learn through m-learning devices? Two variables used in this study were: m-learning and learning technology skills. The results shows that m-learning becomes an extension, addition and/or evolution of online studying and that the student requires a set of basic knowledge and skills to handle cell phones and iPods as learning tools. Students also develop skills in computing, communication, productivity, relationships, leadership, self-study while being involved in a study mode such as mobile learning. Students also require competences such as self-management, evaluation and selection of information, creativity, communication and collaborative work.


2020 ◽  
pp. 44-67
Author(s):  
José-Alberto Herrera-Bernal ◽  
Darinka del Carmen Ramírez-Hernández ◽  
María-Soledad Ramírez-Montoya

The purpose of this chapter is to present a case study for evaluating the competences (knowledge, skills, and attitudes) applied by students in Higher Education by using m-learning devices in a course taught in an online distance education. The research question was: Which skills do the students need to learn through m-learning devices? Two variables used in this study were: m-learning and learning technology skills. The results shows that m-learning becomes an extension, addition and/or evolution of online studying and that the student requires a set of basic knowledge and skills to handle cell phones and iPods as learning tools. Students also develop skills in computing, communication, productivity, relationships, leadership, self-study while being involved in a study mode such as mobile learning. Students also require competences such as self-management, evaluation and selection of information, creativity, communication and collaborative work.


2021 ◽  
pp. 99-108
Author(s):  
Гайна Абдуловна Арсаханова

Во второй декаде ХХІ века внедрение электронно-цифровых устройств во все звенья общественных отношений достигло выдающихся масштабов, что отмечено и на образовательном процессе учреждений высшего образования. Развитие современной образовательной среды вуза невозможна без использования цифровых средств обучения (ЦСО) таких, как: платформы дистанционного обучения (EQUITY MAPS, GOOGLE CLASSROOM, MOODLE), мобильно-цифровых приложений (CLASSTIME, LEARNINGAPPS, QUIZIZZ) и платформ онлайн связи (GOOGLE MEET, ZOOM, WEBEX). Особое место в контексте внедрения ЦСО принадлежит медицинском образовании, где уровень личной подготовки соискателя (теоретической и практической) очень важен в контексте спасения человеческих жизней. Цифровые средства обучения позволяют использовать  особенности современного соискателя с его постоянными пребыванием в цифровом пространстве с целью обучения до введения ограничительных мер, вызванных пандемией COVID-19. Образовательный процесс не должен останавливаться, и соискатели должны получать качественное образование, но нужно сохранять баланс между аудиторной и дистанционной формой передачи знаний и умений. На помощь участникам образовательного процесса может прийти образовательная технология смешанного обучения. Эта технология обучения достаточно новая и динамично развивается, она незаменима при очной форме обучения. Данная образовательная технология предоставления образовательных услуг сочетает в себе лучшие аспекты и преимущества преподавания в аудитории и интерактивного или дистанционного обучения, создает доступные курсы для соискателей образования, при которых учебный процесс представляет собой систему, состоит из разных частей, которые функционируют в постоянной взаимосвязи друг с другом, образуя целостную образовательную среду вуза. In the second decade of the XXI century, the introduction of electronic and digital devices in all links of public relations reached an outstanding scale, which was also noted in the educational process of higher education institutions. The development of the modern educational environment of the university is impossible without the use of digital learning tools (CSOs) such as: distance learning platforms (EQUITY MAPS, GOOGLE CLASSROOM, MOODLE), mobile digital applications (CLASTIME, LEARNINGAPPS, QUIZIZZ) and online communication platforms (GOOGLE MEET, ZOOM, WEBEX). A special place in the context of the introduction of CSR belongs to medical education, where the level of personal training of the applicant (theoretical and practical) is very important in the context of saving human lives. Digital learning tools allow you to use the features of a modern applicant with his constant stay in the digital space for the purpose of training before the introduction of restrictive measures caused by the COVID-19 pandemic. The educational process should not stop, and applicants should receive a high-quality education, but it is necessary to maintain a balance between classroom and distance forms of knowledge and skills transfer. The educational technology of mixed learning can come to the aid of participants in the educational process. This training technology is quite new and dynamically developing, it is indispensable for full-time training. This educational technology of providing educational services combines the best aspects and advantages of teaching in the classroom and interactive or distance learning, creates accessible courses for educational applicants, in which the educational process is a system, consists of different parts that function in constant interrelation with each other, forming an integral educational environment of the university.


2018 ◽  
pp. 837-855
Author(s):  
Vasileios Paliktzoglou ◽  
Jarkko Suhonen

This chapter is part of a series of studies related to the use of social media tools in higher education. In particular, the authors investigate the students' level of familiarity, engagement, and frequency of use of social media technologies. They analyze the experiences of using the Edmodo tool to support PBL, and they relate participants' opinions regarding the use of the tool. The data was collected using two questionnaires and a focus group interview at the end of the course. The main findings of this study are comparable and somehow familiar to their previous study (Paliktzoglou & Suhonen, 2014). Moreover, with regards to the adoption of Edmodo as a learning tool to support PBL, although literature argues that cultural differences play an important role in the acceptance of learning tools (i.e., Cheung, Chiu, & Lee, 2011), the results indicate that Edmodo has a positive reception as learning tool in blended learning to support PBL.


2020 ◽  
Vol 34 (1) ◽  
pp. 127-138 ◽  
Author(s):  
Burna Nayar ◽  
Surabhi Koul

Purpose The millennial students are disengaged in the current classrooms. Hence, there is a definite need to evaluate and compare the current learning tools. The purpose of this paper is to assess the effects of three learning tools – listening, structured doodling and note-taking – on recall ability of students in the classroom. The authors have specifically compared the effect of Andrade’s (2010) and Boggs et al.’s (2017) structured doodling condition (i.e. shading in shapes) vis-à-vis note-taking and listening. Design/methodology/approach An experimental research design was used for the study where three groups of around 40 participants each were created. The participants were Indian students (72 males and 48 females) who were undergraduates at NMIMS University, Navi Mumbai. Each group experienced all the three learning methods that are listening, note-taking and structured doodling. It was a 3×3 mixed model design. Listening, note-taking and structured doodling were compared on recall ability. This was assessed using a questionnaire extracted from Boggs et al.’s (2017) study and a self-designed evaluation sheet. Findings Across all three groups, structured doodling and note-taking had a higher impact on recall ability than the traditional method. However, the difference in the impact of note-taking and doodling on recall ability was not practically very large. The current finding assumes higher significance in the Indian education set up as Indian students are accustomed to note-taking as a learning tool yet structured doodling had a statistically analogous effect on recall ability compared to a systematically documented note-taking. Hence, a future direction could be to assess the impact of a blended learning tool that utilizes both note-taking and doodling or note-taking through doodling. Research limitations/implications First, the authors did not capture doodling habits of the students. Second, the study limits itself to a small sample size of 120 management graduates. The study can be extended to other disciplines like science and technology and also on how the higher engagement learning tools can be utilized in the normal environs of a course in a classroom. A future direction of the study can be to engage students in an activity as long as a regular lecture of about 60 min. A fusion of learning tools that effectively combines note-taking and doodling can be suggested to enhance recall ability and classroom engagement. Practical implications Higher order learning tools characteristically require technologically advanced infrastructure setups. In developing economies like India, most educational institutes may not have access to technologically advanced classrooms; hence, the implementation of higher engagement learning tools becomes a huge challenge. The endeavor in this study has been to study the impact and effectiveness of learning tools like doodling and note-taking which do not inherently call for access to advanced technology. Social implications In today’s age of globalization, emerging economies like India are seen to be taking center stage. Thus, ensuring that Indian education system is geared up to train students to compete globally and in the same vein, these students have access to higher engagement learning tools – the absolute need of the hour. Hence, the current research aims to bridge the gap between global education innovations and Indian classroom teaching method implementation. Originality/value The research has assessed the effectiveness of three different learning tools, namely – listening, note-taking and structured doodling – in Indian higher education setup. The current research is in harmony with the current literature and would function as an adaptation and augmentation of Andrade’s (2010) and Boggs et al. (2017) studies. A very scanty research body on understanding the impact of learning tools on recall ability exists in the Indian education setup. Current research will act as a bridge between global path breaking education research and implementation of in-class teaching methods in Indian higher education.


2017 ◽  
Vol 4 (2) ◽  
pp. 180-190
Author(s):  
Moh. Soheh

Educational technology is defined as a design of learning that is designed by using certain methods and presented with various learning tools intended to facilitate learning. Learning media are all sesuau that can channel messages that can stimulate the mind, persaaan, attention, and willingness of students so as to encourage the happening of the process bejar to students. Learning technology began to emerge in line with the development of education that gave birth to the educational revolution. The educational revolution took place at four stages of the revolution. The first revolution occurs when parents are unable to provide education to their children so they have to entrust to a teacher, both because teachers have the desire to provide education to many students at once so that the occurrence of classical learning, the third occurs when teachers have the desire to provide education to many students at the same time in a shorter time because learners are equipped with learning materials. This revolution occurs when the development of advanced technology began rapidly, then the teacher wanted to use it for the purposes of education with the aim that learning bias done quickly and efficiently with students equipped with the expertise to use various technologies to prepare independent students.


Author(s):  
Vasileios Paliktzoglou ◽  
Jarkko Suhonen

This chapter is part of a series of studies related to the use of social media tools in higher education. In particular, the authors investigate the students' level of familiarity, engagement, and frequency of use of social media technologies. They analyze the experiences of using the Edmodo tool to support PBL, and they relate participants' opinions regarding the use of the tool. The data was collected using two questionnaires and a focus group interview at the end of the course. The main findings of this study are comparable and somehow familiar to their previous study (Paliktzoglou & Suhonen, 2014). Moreover, with regards to the adoption of Edmodo as a learning tool to support PBL, although literature argues that cultural differences play an important role in the acceptance of learning tools (i.e., Cheung, Chiu, & Lee, 2011), the results indicate that Edmodo has a positive reception as learning tool in blended learning to support PBL.


2005 ◽  
Vol 13 (3) ◽  
Author(s):  
Sarah Porter

The paper explores some of the key themes and discussion points that were aired at the Association of Learning Technology conference in 2004. It discusses the findings of several of the keynote speakers and presenters within the context of the relationship between technology, practice and innovation. It references the papers presented in the technology infrastructure and new technology strands of the conference to examine whether educational technology currently has an appropriate balance between innovation and good practice. It then presents a case study of application in practice through some of the development activities that a national funding body, the JISC, has put into place. Finally, it draws conclusions about how well the learning technology community is achieving appropriate balance between innovation and technology.DOI: 10.1080/09687760500376496


Author(s):  
Moh. Shoheh

Educational technology is defined as a design of learning that is designed by using certain methods and presented with various learning tools intended to facilitate learning. Learning media are all sesuau that can channel messages that can stimulate the mind, persaaan, attention, and willingness of students so as to encourage the happening of the process bejar to students. Learning technology began to emerge in line with the development of education that gave birth to the educational revolution. The educational revolution took place at four stages of the revolution. The first revolution occurs when parents are unable to provide education to their children so they have to entrust to a teacher, both because teachers have the desire to provide education to many students at once so that the occurrence of classical learning, the third occurs when teachers have the desire to provide education to many students at the same time in a shorter time because learners are equipped with learning materials. This revolution occurs when the development of advanced technology began rapidly, then the teacher wanted to use it for the purposes of education with the aim that learning bias done quickly and efficiently with students equipped with the expertise to use various technologies to prepare independent students.


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