The effect of application learning strategy type Share knowlight Activities and student learning result

2018 ◽  
Vol 2 (1) ◽  
pp. 218-226
Author(s):  
Yurnalis Yurnalis

In mathematics learning, active participation of students and interaction between students and teachers is a very important thing to get good learning outcomes. Based on the results of initial interviews concluded that still encountered some obstacles in teaching and learning activities. Among them the level of students' understanding of the taught material is still lacking, the interest and motivation to learn the mathematics of students is still low, the students tend to be passive in learning, do not want to ask the teacher. Even to ask friends was reluctant because students who are smart do not want to share with friends. So on this occasion, put forward a learning that is active learning strategy of sharing type of knowledge actively. The purpose of this research is to know how student activity in learning mathematics by using active learning strategy active type of knowledge sharing and to know whether student learning result of mathematics with Using active learning strategies active type of knowledge sharing is better than the result of learning mathematics students without using active learning strategies active type of knowledge sharing. The type of research is experimental research. The design used is Randomized Control Group Only Design. The result of this study is the result of student learning in the cognitive domain obtained through the test of learning achieves the percentage of completeness 86.36%, student activity as a whole is implemented and tends to increase in every meeting. Analysis of final test result data is done using t-test. After t test for hypothesis testing, thount = 2.69, ttable = 1.68, it turns out thount > ttable so that H0 is rejected, thus the result of mathematics learning in students using Active Knowledge Sharing Active Knowledge strategy is better than result Learning of students without using Active Learning Strategy Active Knowledge Sharing type.

2013 ◽  
Vol 14 (1) ◽  
pp. 101
Author(s):  
Wahidul Basri

The ability of students of SMAN 1 Bukittinggi in studying history, especially in interpreting the facts are still low. To overcome these problems the writer try to applied active learning strategies Three Stage of Fishbowl Decision types (TSFD). The purpose of this study is to determine the effect of the use of active learning strategies on learning outcomes of TSFD type in the result of studying history, especially in the interpretation of historical facts. This research is experimental with Pretest-Posttest Control Group Design research. The results showed that active learning strategies of the type of TSFD were good for interpreting historical fact. However, after further analysis based on the pattern of growth or movement changes, in the process of active learning strategies of TSFD type was suitable to be applied. Furthermore, for the facts are based on royal topics of TSFD strategy that has turned out as good for the material that is repetition. Based on the analysis conducted it is believed that active learning strategies of TSFD type is better used on materials that complete require repetition.


Author(s):  
Ubabuddin

Scope: Learning approaches that are considered effective and feasible to be applied in the current learning process are active learning strategies. By using an active learning strategy, students will be invited to always be involved and motivated to do their best in each learning process, so that students will become excited in participating in learning. Objective: This qualitative study presented the results of literature reviewed gathering from various theories, including national, international journals, books, internet and other literature to answer the problem formulation. Method: A serial of literature on active learning strategies that actively applied in most modern education were reviewed and presented to answer the research question. Findings: based on many experts in the fields of teaching and learning, the findings of this study were First, Active learning starts with questions, card short, the power of two, jigsaw, Index card match, picture and picture, cooperative script, problem based instruction, students team achievement devision, etc. Significance: The findings of this literature rewiewing has promoted students better thoughtful and understanding on material presented as participants engaging themselves with the lesson cores not simply just follow teacher's instruction. These findings are also so useful insight to keep student's concentration and improving learning achieving to the higher learning outcomes as demanded by instructional curriculum. Recomendation: Monotonous and teacher-focused learning is increasingly in demand and continues to be abandoned because it makes students bored and boring. With an effective approach it is hoped that learning objectives can be optimally achieved.


2021 ◽  
pp. 1-15
Author(s):  
Tomas Geurts ◽  
Stelios Giannikis ◽  
Flavius Frasincar

Customers of a webshop are often presented large assortments, which can lead to customers struggling finding their desired product(s), an issue known as choice overload. In order to overcome this issue, recommender systems are used in webshops to provide personalized product recommendations to customers. Though, model-based recommender systems are not able to provide recommendations to new customers (i.e., cold users). To facilitate recommendations to cold users we investigate multiple active learning strategies, and subsequently evaluate which active learning strategy is able to optimally elicit the preferences from the cold users in a matrix factorization context. Our model is empirically validated using a dataset from the webshop of de Bijenkorf, a Dutch department store. We find that the overall best-performing active learning strategy is PopError, an active learning strategy that measures the variance score for each item.


2021 ◽  
Vol 2 (2) ◽  
pp. 104-119
Author(s):  
Maryati Maryati

This research was conducted at MTsN 2 Bireuen, Central Aceh Regency, Aceh Province. In this study, the research subjects were selected by conducting random sampling by means of a lottery (Syahrum, 2009), first preparing as many pieces of paper as there were, then the pieces of paper were put into a box and taken at random, one of the papers was taken as the research sample. The paper taken is for Class VII-2 Semester 2 which contains 22 people. The object of this research is the application of jigsaw learning strategies to improve students' mathematics learning outcomes on the subject of quadrilaterals and triangles. The model in this research is Classroom Action Research (CAR), which uses Kemmis and Mc's CAR model. Taggart. This research has stages in the form of a cycle. The results of the study of the jigsaw learning strategy in mathematics subjects Class VII-2 MTsN 2 Bireuen can be said that the increase in student learning outcomes. This increase can be seen from the average value of the class has increased. This can be shown from the results of the evaluation that has been carried out to increase student learning outcomes which were originally the average value of 57.73 before the action and the first cycle increased to 69.09. While in the second cycle the increase in learning outcomes to 79.77. This shows that 86.36% of students are successful in learning mathematics by using jigsaw learning strategies.


2021 ◽  
Vol 16 (4) ◽  
pp. 1582-1601
Author(s):  
Silvia Rosa ◽  
Ivonne Olivia ◽  
Satya Gayatri ◽  
Tira Nur Fitria ◽  
Ahmad Ridho Rojabi

This study aims to determine the influence of practice-based active learning on students' interest and response in learning local culture in drama classes. The research was conducted at public universities in Indonesia using two active learning strategies. Qualitative methods using participatory techniques, interviews, and observations were carried out in collecting data for this study. The sample of this research is fifty drama class students. The analysis of data was done after the drama classes ended, which was marked by the process of assessing student learning outcomes through stage performances. This study showed a statistically significant increase in students' interest and response to learning local culture through collaborative learning methods and role-play in drama classroom learning. This study recommends adopting an active learning strategy in teaching local cultural materials to students. Further research is recommended on designing different active learning strategies with other variables and in different locations.     Keywords: Scriptwriting; classroom drama teaching; teaching local culture; active learning.


2018 ◽  
Vol 41 (2) ◽  
pp. 175-198 ◽  
Author(s):  
Kathryn E. Joyce ◽  
Andy Lamey ◽  
Noel Martin ◽  

A growing body of research suggests that students achieve learning outcomes at higher rates when instructors use active-learning methods rather than standard modes of instruction. To investigate how one such method might be used to teach philosophy, we observed two classes that employed Reacting to the Past (hereafter, Reacting), an educational role-immersion game. We chose to investigate Reacting because role-immersion games are considered a particularly effective active-learning strategy. Professors who have used Reacting to teach history, interdisciplinary humanities, and political theory agree that it engages students and teaches general skills like collaboration and communication. We investigated whether it can be effective for teaching philosophical content and skills like analyzing, evaluating, crafting, and communicating arguments in addition to bringing the more general benefits of active learning to philosophy classrooms. Overall, we find Reacting to be a useful tool for achieving these ends. While we do not argue that Reacting is uniquely useful for teaching philosophy, we conclude that it is worthy of consideration by philosophers interested in creative active-learning strategies, especially given that it offers a prepackaged set of flexible, user-friendly tools for motivating and engaging students.


2020 ◽  
Vol 4 (3) ◽  
Author(s):  
Oriza Candra ◽  
Doni Tri Putra Yanto

This study aims to determine the improvement of student learning outcomes in Analyzing Circuits (MRL) subjects in class X TDTL SMK N 1 Padang, by using the active learning strategies type of Everyone is a Teacher Here. This type of research was quasi-experimental. The subjects of the research was class X TDTL with 32 students. The object of the research was active learning strategies type of Everyone Is a Teacher Here. The instrument used was the achievement test by using multiple-choice questions that had been tested for validity and reliability. From the results of the research, data showed the average value of student learning outcomes in the average pretest was 57. While at posttest by applying Active Learning Strategies Everyone is a Teacher Here, it showed an increase of 17.5 points, with an average of 74.5. The learning outcomes were tested by using Gainscore’s formula (g) which obtained 0.337 g with middle score criteria.


2016 ◽  
Vol 2 (2) ◽  
Author(s):  
Fatma Wati

This type of research is a field research (field research) with quantitative approach. This study used an experimental method that is pre-experimental design. The study population was students grade XI MA Siti Mariam, and sampling using sampling saturated. Data analysis techniques in this research is descriptive statistics, normality test, heteroscedasticity test and simple linear regression. The results show that there is active learning strategies influence the type of the great wind blows toward student learning outcomes in the material in the limit of infinite grade XI MA Siti Mariam 2015/2016 school year, as indicated by thitung> t table (6.532> 2.120) and the regression coefficients X amounted to 0.632 states that any type of active learning strategies influence the great wind blows (X) rose unit then learning results in an infinite limit students will increase by 0.632 units. In R2 test known type of active learning strategies the great wind blows has the effect of 73% for improved learning outcomes in infinite limit.                                                                                                  Keywords: influence, active learning, the great wind blows, the limit at infini


2021 ◽  
Vol 6 (1) ◽  
pp. 75-86
Author(s):  
Essy Dian Pratiwi ◽  
Mohammad Masykuri ◽  
Murni Ramli

Student-centered learning intends to increase student participation. Biology subject is a broad scope and has a level of abstract concepts. Active learning has the potential to maximize the learning process of biology subjects. The purpose of the research is to describe the implementation and strategies of active learning applied to biology learning in higher education. The method used descriptive and systematic review. Selecting articles used the ERIC database. The search was carried out with predetermined categories, then a manual selection of the article to ensure the selected one. There are nine journals with nineteen articles analyzed at the higher education level of biology subject matter. This study's results, the implementation of active learning strategies, require support from lecturers and university stakeholders so that active learning runs effectively. An Active learning strategy used in biology material in higher education consists of the use of low-cost technology (virtual cell learning module) to high cost (SCALE-UP, clicker), low-cost learning without involving technology (card games, card organisms, kinesthetic physical models, 5E lesson plan, and pre-class reading guide) to outside the classroom (field training). The university's role and the understanding of lecturers in implementing active learning strategies have a crucial role in determining student learning outcomes. Lecturers and university stakeholders need to build cooperation, including a learning policy system and classroom implementation.


2020 ◽  
Vol 3 (2) ◽  
pp. 210-218
Author(s):  
Aan Putra ◽  
M Hafis ◽  
Laswadi Laswadi ◽  
Mesi Oktafia

This study aimed to determine the effect of Gallery of Learning with Geogebra as active learning strategies on students’ learning motivation. This research was a quantitative study with the one grup pretest-posttest design. The population of this study was all eight-grade students of SMP Negeri 27 Kerinci. The sample consisted of 27 students which selected by saturated sampling techniques. Student motivation data were obtained from motivation questionnaires that given before and after the application of the Gallery of Learning with Geogebra as active learning strategy. Data processing of student motivation was done by comparing students' motivation scores before and after treatmen by, using the t-test. The t-test results indicated that there was influence on the implementation of the active learning strategy of Gallery of Learning with Geogebra on students' learning motivation.


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