scholarly journals MENINGKATKAN AKTIVITAS DAN HASIL BELAJAR MATEMATIKA MELALUI PENGGUNAAN STRATEGI PEMBELAJARAN JIGSAW PADA MATERI SEGIEMPAT DAN SEGITIGA

2021 ◽  
Vol 2 (2) ◽  
pp. 104-119
Author(s):  
Maryati Maryati

This research was conducted at MTsN 2 Bireuen, Central Aceh Regency, Aceh Province. In this study, the research subjects were selected by conducting random sampling by means of a lottery (Syahrum, 2009), first preparing as many pieces of paper as there were, then the pieces of paper were put into a box and taken at random, one of the papers was taken as the research sample. The paper taken is for Class VII-2 Semester 2 which contains 22 people. The object of this research is the application of jigsaw learning strategies to improve students' mathematics learning outcomes on the subject of quadrilaterals and triangles. The model in this research is Classroom Action Research (CAR), which uses Kemmis and Mc's CAR model. Taggart. This research has stages in the form of a cycle. The results of the study of the jigsaw learning strategy in mathematics subjects Class VII-2 MTsN 2 Bireuen can be said that the increase in student learning outcomes. This increase can be seen from the average value of the class has increased. This can be shown from the results of the evaluation that has been carried out to increase student learning outcomes which were originally the average value of 57.73 before the action and the first cycle increased to 69.09. While in the second cycle the increase in learning outcomes to 79.77. This shows that 86.36% of students are successful in learning mathematics by using jigsaw learning strategies.

2020 ◽  
Vol 1 (4) ◽  
pp. 183-291
Author(s):  
Binti Maqsudah

Salah satu penyebab kesulitan siswa dalam memahami nilai materi dan nilai perbandingan ternyata adalah penerapan strategi pembelajaran yang kurang tepat. Oleh karena itu, diperlukan strategi pembelajaran yang efektif untuk membantu siswa mencapai pemahaman materi ajar. Tujuan penelitian ini mendeskripsikan peningkatan pemahaman konseptual tentang materi perbandingan melalui pembelajaran kooperartif tipe STAD berbasis kontekstual. Jenis penelitian ini adalah penelitian tindakan kelas yang dilakukan secara kolaboratif. Penelitian Tindakan kelas ini dilakukan dengan tiga siklus  dengan subjek penelitian siswa kelas VII sejumlah 29 siswa. Hasil penelitian menunjukan terjadi peningkatan hasil belajar peserta didik yang ditandai dengan rata-rata hasil belajar peserta didik di atas KKM 8,0, dan nilai rata-rata yang diperoleh yaitu 83,31 dengan ketuntasan belajar 93,10%. Respons siswa terhadap pembelajaran berbasis kontekstual adalah positif artinya siswa dengan mudah memahami materi ajar.One of the reasons for the difficulty of students in understanding the value of the material and the value of comparison is the improper application of learning strategies. Therefore, an effective learning strategy is needed to help students achieve understanding of the teaching material. The purpose of this study is to describe an increase in conceptual understanding of comparative material through contextual-based STAD cooperative learning. This type of research is classroom action research conducted collaboratively. This classroom action research was conducted in three cycles with the research subjects of class VII students totaling 29 students. The results showed an increase in student learning outcomes which was marked by an average student learning outcomes above the KKM 8.0, and the average value obtained was 83.31 with 93.10% learning completeness. Student responses to contextual-based learning are positive, meaning that students easily understand the teaching material.


2020 ◽  
Vol 2 (2) ◽  
pp. 64-72
Author(s):  
Yetri Ningsih

This research conducted caused by students' score at class X MIPA 4 very low in the vector material. The avarage of score of the daily test obtained by students was 60,5 and it had not yet reached mastery learning. One of the efforts to improve learning outcomes was to use powerpoint as a learning media. The purpose of this study was to determine the increase in activity and mathematics learning outcomes on vector material in learning using PowerPoint.This research design used the classroom action research. The research subjects were 36 students of class X MIPA 4 SMA Negeri 1 Lubuklinggau in the 2019/2020 academic year. Data collected by using tests and observations.The test used to obtain student learning outcomes in each cycle, while observation used to determine the learning process in each cycle. Data were analyzed using descriptive statistics. The results showed that the average score of student learning outcomes in the first cycle was 62.2 and 77.3 in the second cycle. The percentage of student learning completeness in the first cycle was 52.8%, in the second cycle it was 80.6%. The percentage of improvement in student learning outcomes after being given action was 15.29%. So it can be concluded that learning mathematics by using powerpoint media can improve student learning outcomes in class X MIPA 4 SMA Negeri 1 Lubuklinggau in the 2019/2020 academic year.


2021 ◽  
Vol 4 (3) ◽  
pp. 533-547
Author(s):  
I Wayan Suada

This research is motivated by the low learning of grade VI students of SDN 4 Seraya Barat in the content of mathematics lessons, this is thought to be caused by several factors, including: learning that is still theoretical so that students will easily feel bored and bored in receiving learning and in teacher learning more dominate the activity, so that it can eliminate students' enthusiasm for mathematics learning material. This classroom action research was carried out in two cycles with the aim of improving learning outcomes of mathematics lessons. The subjects of this study were 18th graders of SDN 4 Seraya Barat, consisting of 7 female students and 11 male students. Data were collected by learning outcomes tests. The collected data was then analyzed by qualitative descriptive statistics. The results showed that the application of the Think Talk Write (TTW) learning strategy in learning mathematics content could increase student learning outcomes, student learning outcomes in cycle I were 71.85 and student learning outcomes in cycle II were 84.07. Thus there was an increase of 12.22 from cycle I to cycle II.


2019 ◽  
Vol 12 (1) ◽  
pp. 49
Author(s):  
Japar Siddik Rambe ◽  
Abdul Hamid K ◽  
Mukhtar .

Abstrak: Tujuan penelitian ini adalah untuk mengetahui: (1) hasil belajar matematika yang diajar dengan strategi pembelajaran Kooperatif tipe jigsaw dan strategi pembelajaran ekspositori; (2) hasil belajar matematika siswa yang mempunyai Gaya berpikir sekuensial abstrak dan yang mempunyai Gaya berpikir konkrit dalam mempengaruhi hasil belajar; dan (3) Interaksi antara strategi pembelajaran dan Gaya berpikir dalam mempengaruhi hasil belajar matematika. Hasil penelitian menunjukkan bahwa: (1) Terdapat perbedaan rata-rata hasil belajar matematika antara siswa yang dibelajarkan dengan strategi pembelajaran Kooperatif Tipe Jigsaw dengan siswa yang dibelajarkan dengan strategi pembelajaran Ekspositori. Rata-rata hasil belajar Matematika siswa yang dibelajarkan dengan Strategi Kooperatif Tipe Jigsaw lebih tinggi dari hasil belajar Matematika siswa yang dibelajarkan dengan Strategi Ekspositori. (2) Rata-rata hasil belajar Matematika siswa yang memiliki Gaya berpikir Sekuensial Konkrit lebih tinggi daripada hasil belajar Matematika siswa yang memiliki Gaya berpikir Sekuensial Abstrak, dan (3).Terdapat interaksi antara penggunaan Strategi pembelajaran dan Gaya berpikir dalam mempengaruhi hasil belajar Matematika siswa. Kata Kunci: strategi pembelajaran kooperatif tipe jigsaw, gaya berpikir, matematika Abstract: The purpose of this study is to find out: (1) mathematics learning outcomes taught by the Jigsaw Cooperative learning strategy and expository learning strategies; (2) mathematics learning outcomes of students who have abstract sequential thinking styles and who have concrete thinking styles in influencing learning outcomes; and (3) The interaction between learning strategies and thinking styles in influencing mathematics learning outcomes. The results showed that: (1) There was a difference in the average learning outcomes of mathematics between students who were taught with the Jigsaw Cooperative learning strategy with students who were taught with Expository learning strategies. The average student learning outcomes in Mathematics that are taught with the Jigsaw Cooperative Strategy are higher than the learning outcomes in Mathematics students who are taught with the Expository Strategy. (2) The average Mathematics learning outcomes of students who have Concrete Sequential Thinking styles are higher than the Mathematics learning outcomes of students who have Abstract Sequential Thinking Styles, and (3). There is an interaction between the use of learning strategies and Thinking Styles in influencing student learning outcomes in Mathematics. Keywords: Jigsaw type cooperative learning strategies, thinking style, mathematics


2019 ◽  
Vol 1 (2) ◽  
Author(s):  
Suharyanti Amir ◽  
Alimuddin Ali ◽  
Andi Asmawati Azis

Abstract.  This research is a classroom action research. The purpose of this study improves the activity and student learning outcomes through application of learning strategy Everyone is a Teacher Here. Research subjects are students of class X.I SMA Negeri 3 Sengkang. This research carried out during two cycles. Data collection implemented in the second semester of academic year 2016/2017. This research measure learning activity and learning outcomes. Learning activity measure with observation sheet and learning outcomes measure with written test consist of multiple-choice question as much as 20 items. Student learning activities collected during the learning process observed by 3 observers using observation sheet, then learning outcomes data obtained through evaluation when teaching’s time first and second meeting was done and on third meeting was evaluation.  This matter occurs on each cycle. All the data obtained were analyzed through three ways: qualitative analysis for student learning activities, quantitative for student learning outcomes. Results of research on student learning activity that has been analyzed shows the average in the first cycle of 55.6%, while in the second cycle of 67.2%, so the difference in the increase of 11.6%. Student learning outcomes also increased where the average value on observation data of 69.6, 64.4 the first cycle, and the second cycle 74.8. It can be concluded that the application of learning strategy Everyone is a Teacher Here can increase the activity and student learning outcomes. Keywords: everyone is a teacher here learning strategy, learning activities, learning outcomes.


2021 ◽  
Vol 8 (3) ◽  
pp. 431
Author(s):  
Amlin Amlin

This study aims to describe the improvement of student learning outcomes in mathematics subjects in statistics through Google Classroom and WhatsApp media. This research is a classroom action research in which the teacher plays a direct role in the online learning process. The subjects in this study were 32 students of class XII Busana 2 SMK Negeri 3 Baubau and the object of this research was to increase student learning outcomes with Google Classroom and WhatsApp media. The research instrument uses a test (daily test) in the form of an essay. The test is used to find out the results of learning mathematics. Based on the data analysis of students' mathematics learning outcomes in cycle I, there were 23 students who completed (71.88 %) and those who had not completed 9 (28.12 %), while in cycle II who completed it became 27 students (84.38 %) and unfinished 5 students (15.62 %) with an increase in the average value of the cycle I is 73.13 while the average value of the cycle II is 81.56 which has increased significantly, so based on the results of the data analysis obtained it can be concluded that with Google Classroom and WhatsApp media can improve student learning outcomes for class XII Busana 2 SMK Negeri 3 Baubau


2017 ◽  
Vol 5 (3) ◽  
pp. 416
Author(s):  
Marni Yusuf

This research was motivated by the low results of students' mathematics learning, of 28students only 14 students who completed and the average value obtained was 65. To theresearchers conducted the study by applying the method of demonstration. This research is aclass act who performed a total of two cycles, the data used in research activities as well asteacher and student learning outcomes in mathematics. The research was conducted inclasses V SD Negeri 001 Ukui Kecamatan Ukui. Based on the results of research conducteddata showed that the results learn some vital lessons and activities of teachers and studentsmenglami increase in each cycle. This is evidenced by: (a) the activities of teachers hasincreased in each cycle, the first cycle of meetings I obtain a score of 13 (46.42%), in the firstcycle of meetings II given a score of 18 (64.28%), the second cycle meeting I obtained a scoreof 20 (71.42%). And the second cycle II meeting obtain a score of 26 (92.85%). Activities ofstudents has increased at each meeting in each cycle. At the meeting I cycle I obtained a scoreof 12 (42.85 %%), the second meeting of the second cycle obtain a score of 19 (67.85%), at ameeting I cycle II obtained a score of 21 (75.00%). And at the second meeting of the secondcycle obtain a score of 25 (89.85%); (B) the results of learning mathematics increased ineach cycle, the preliminary data of students who achieve mastery only 50% with an averagevalue of 65, the first cycle increased to 70% with an average of 69.25 and completenessclasses in the second cycle reached 85% with an average value of 74.5.


Author(s):  
Dwianti Putri Amelia ◽  
Amin Harahap

This study aims to overcome students' low interest in learning mathematics by using interactive multimedia learning models to increase students' interest in learning mathematics in class VII MTS PP ATH-TOHIRIYAH Gunung Selamat in the midst of the Corona Virus outbreak. With the application of this interactive multimedia learning model, it is hoped that it will increase students' interest in learning mathematics. The research method used in this study is a quantitative method with a class action method. In this study, the authors analyzed the data from the pre-test and post-test scores from both classes. The population in this study were all students of MTS PP ATH-TOHIRIYAH Gunung Selamat grade VII, totaling 40 students. The sampling technique used is probability sampling using cluster sampling. From the results of data analysis, it is known that there is a difference between the average value of student learning outcomes before and after the implementation where the average value of the experimental pre-test is 56.60% and the control pre-test is 66.70% and becomes 86.55% for the experimental post-test and 75.30% for the control post-test. The experimental class increased by 29.95%, while the control class only increased by 8.60%. Based on the results of research and data processing that have been discussed, it can be concluded that the application of the interactive multimedia-based mathematics learning process has an impact on student learning interest in terms of student learning outcomes.


2020 ◽  
Vol 4 (3) ◽  
Author(s):  
Oriza Candra ◽  
Doni Tri Putra Yanto

This study aims to determine the improvement of student learning outcomes in Analyzing Circuits (MRL) subjects in class X TDTL SMK N 1 Padang, by using the active learning strategies type of Everyone is a Teacher Here. This type of research was quasi-experimental. The subjects of the research was class X TDTL with 32 students. The object of the research was active learning strategies type of Everyone Is a Teacher Here. The instrument used was the achievement test by using multiple-choice questions that had been tested for validity and reliability. From the results of the research, data showed the average value of student learning outcomes in the average pretest was 57. While at posttest by applying Active Learning Strategies Everyone is a Teacher Here, it showed an increase of 17.5 points, with an average of 74.5. The learning outcomes were tested by using Gainscore’s formula (g) which obtained 0.337 g with middle score criteria.


2020 ◽  
Vol 16 (2) ◽  
pp. 221
Author(s):  
Mulyawati Mulyawati ◽  
Tanto Aljauharie Tantowie ◽  
Diki Najib Fuadi

This research is based on the low learning outcomes of students in the ability to calculate class II MIS Pasirlingga on learning Mathematics subject of Operation Mixed Count. One attempt to improve students' numeracy skills, researchers used Concrete Coins Color Media. The method used is Classroom Action Research Method (PTK) model Kurt Lewin. Data collection techniques used are observation, interview techniques, test and description analysis techniques. Based on research data and data analysis results, obtained conclusions, namely 1) the ability of teachers in designing the implementation planning of learning mathematics reached 90.17; 2) teachers' skills in the implementation of Mathematics learning reached 90.78; and 3) student learning outcomes reach an average value of 80. This proves that the concrete media of color coins affect the improvement of students 'counting ability and students' counting ability will influence student learning outcomes.


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