scholarly journals Increasing youth awareness of local culture through active learning

2021 ◽  
Vol 16 (4) ◽  
pp. 1582-1601
Author(s):  
Silvia Rosa ◽  
Ivonne Olivia ◽  
Satya Gayatri ◽  
Tira Nur Fitria ◽  
Ahmad Ridho Rojabi

This study aims to determine the influence of practice-based active learning on students' interest and response in learning local culture in drama classes. The research was conducted at public universities in Indonesia using two active learning strategies. Qualitative methods using participatory techniques, interviews, and observations were carried out in collecting data for this study. The sample of this research is fifty drama class students. The analysis of data was done after the drama classes ended, which was marked by the process of assessing student learning outcomes through stage performances. This study showed a statistically significant increase in students' interest and response to learning local culture through collaborative learning methods and role-play in drama classroom learning. This study recommends adopting an active learning strategy in teaching local cultural materials to students. Further research is recommended on designing different active learning strategies with other variables and in different locations.     Keywords: Scriptwriting; classroom drama teaching; teaching local culture; active learning.

2020 ◽  
Vol 4 (3) ◽  
Author(s):  
Oriza Candra ◽  
Doni Tri Putra Yanto

This study aims to determine the improvement of student learning outcomes in Analyzing Circuits (MRL) subjects in class X TDTL SMK N 1 Padang, by using the active learning strategies type of Everyone is a Teacher Here. This type of research was quasi-experimental. The subjects of the research was class X TDTL with 32 students. The object of the research was active learning strategies type of Everyone Is a Teacher Here. The instrument used was the achievement test by using multiple-choice questions that had been tested for validity and reliability. From the results of the research, data showed the average value of student learning outcomes in the average pretest was 57. While at posttest by applying Active Learning Strategies Everyone is a Teacher Here, it showed an increase of 17.5 points, with an average of 74.5. The learning outcomes were tested by using Gainscore’s formula (g) which obtained 0.337 g with middle score criteria.


2020 ◽  
Vol 3 (1) ◽  
pp. 24-35
Author(s):  
Sayuti Sayuti

The background of the research was that the learning outcomes of science students in class II were still low, namely under KKM 70, out of 14 students only 5 students (36%) completed while 9 students (64%) had not yet finished. This research was conducted to improve learning outcomes of students in science learning material where living things in class II Ketawang Karay I SDN Ganding Subdistrict Sumenep Regency 1st Semester 2018/2019 through the Card Sort Type Active Learning Strategy. This research was conducted on second grade students of Ketawang Karay I Elementary School in Ganding Subdistrict, Sumenep Regency during science learning with living things using living things using the Card Sort Type Active Learning Strategy. The action plan in this study will be carried out in 2 cycles and is planned to be carried out with steps of planning, action, observation, and reflection. The results showed that in the pre-cycle, the condition of student learning outcomes had not been satisfactory, there were only 36% or 5 new students completed in learning and the remaining 9 people or about 64% of students who had not completed the classical average of 47. So that repairs are continued by explaining and using the learning steps with an active learning strategy type card sort. In the first cycle there was an increase in student learning outcomes that was quite good, where there were 9 students or about 64% who completed the learning and the remaining 5 students or about 36% of students who have not completed the classical average of 73. Then in the second cycle, the learning outcomes of students experienced a very significant increase in which 14 students all completed or 100% in learning with a classical average of 87. This shows that using the Card Sort type active learning strategies can improve learning outcomes students in science learning in class II Ketawang Karay I Elementary School Ganding District Sumenep Regency.


2013 ◽  
Vol 14 (1) ◽  
pp. 101
Author(s):  
Wahidul Basri

The ability of students of SMAN 1 Bukittinggi in studying history, especially in interpreting the facts are still low. To overcome these problems the writer try to applied active learning strategies Three Stage of Fishbowl Decision types (TSFD). The purpose of this study is to determine the effect of the use of active learning strategies on learning outcomes of TSFD type in the result of studying history, especially in the interpretation of historical facts. This research is experimental with Pretest-Posttest Control Group Design research. The results showed that active learning strategies of the type of TSFD were good for interpreting historical fact. However, after further analysis based on the pattern of growth or movement changes, in the process of active learning strategies of TSFD type was suitable to be applied. Furthermore, for the facts are based on royal topics of TSFD strategy that has turned out as good for the material that is repetition. Based on the analysis conducted it is believed that active learning strategies of TSFD type is better used on materials that complete require repetition.


Author(s):  
Ubabuddin

Scope: Learning approaches that are considered effective and feasible to be applied in the current learning process are active learning strategies. By using an active learning strategy, students will be invited to always be involved and motivated to do their best in each learning process, so that students will become excited in participating in learning. Objective: This qualitative study presented the results of literature reviewed gathering from various theories, including national, international journals, books, internet and other literature to answer the problem formulation. Method: A serial of literature on active learning strategies that actively applied in most modern education were reviewed and presented to answer the research question. Findings: based on many experts in the fields of teaching and learning, the findings of this study were First, Active learning starts with questions, card short, the power of two, jigsaw, Index card match, picture and picture, cooperative script, problem based instruction, students team achievement devision, etc. Significance: The findings of this literature rewiewing has promoted students better thoughtful and understanding on material presented as participants engaging themselves with the lesson cores not simply just follow teacher's instruction. These findings are also so useful insight to keep student's concentration and improving learning achieving to the higher learning outcomes as demanded by instructional curriculum. Recomendation: Monotonous and teacher-focused learning is increasingly in demand and continues to be abandoned because it makes students bored and boring. With an effective approach it is hoped that learning objectives can be optimally achieved.


2021 ◽  
pp. 1-15
Author(s):  
Tomas Geurts ◽  
Stelios Giannikis ◽  
Flavius Frasincar

Customers of a webshop are often presented large assortments, which can lead to customers struggling finding their desired product(s), an issue known as choice overload. In order to overcome this issue, recommender systems are used in webshops to provide personalized product recommendations to customers. Though, model-based recommender systems are not able to provide recommendations to new customers (i.e., cold users). To facilitate recommendations to cold users we investigate multiple active learning strategies, and subsequently evaluate which active learning strategy is able to optimally elicit the preferences from the cold users in a matrix factorization context. Our model is empirically validated using a dataset from the webshop of de Bijenkorf, a Dutch department store. We find that the overall best-performing active learning strategy is PopError, an active learning strategy that measures the variance score for each item.


2020 ◽  
Vol 2 (1) ◽  
pp. 160-168
Author(s):  
Yondri Fernando ◽  
Siti Fatimah

The active learning strategy of the Power of Two type means the active learning strategy which in its application uses the strength learning techniques of two people to increase motivation and learning outcomes. Based on this, this research aims to determine the efforts to improve motivation and learning outcomes through the The Power of Two type in the History Subject at grade X IIS 3 in SMAN 7 Solok Selatan. The research method used was a classroom action research. The research was conducted in SMAN 7 Solok Selatan in the second semester of the 2018/2019 academic year. The research subjects were 24 students of grade X IIS 3. The researchwas conducted in 3 cycles: planning, action, observation and reflection phase. The data analysis technique consisted of a descriptive and qualitative analysis. The results of the research were as follows (1) The use of the The Power of Two type could increase the motivation of students of grade XI IIS 3 in SMAN 7 Solok Selatan; in the first cycle the motivation for the medium category was 49.72%, increasing to 58.76%; cycle II and cycle III were included in the high category with a percentage of 69.23% and (2) The use of the The Power of Two type could improve student learning outcomes of grade XI IIS 3 in SMAN 7 Solok Selatan. In the first cycle, the mean score of the student learning outcomes was unsatisfactory: 64.58 with a percentage of completeness of 12.5%. Then, the second cycle increased by an mean score of 71.67 with a percentage of completeness of 20.83%% and in the third cycle of 78.75 with a percentage of completeness 87.5%.


2018 ◽  
Vol 41 (2) ◽  
pp. 175-198 ◽  
Author(s):  
Kathryn E. Joyce ◽  
Andy Lamey ◽  
Noel Martin ◽  

A growing body of research suggests that students achieve learning outcomes at higher rates when instructors use active-learning methods rather than standard modes of instruction. To investigate how one such method might be used to teach philosophy, we observed two classes that employed Reacting to the Past (hereafter, Reacting), an educational role-immersion game. We chose to investigate Reacting because role-immersion games are considered a particularly effective active-learning strategy. Professors who have used Reacting to teach history, interdisciplinary humanities, and political theory agree that it engages students and teaches general skills like collaboration and communication. We investigated whether it can be effective for teaching philosophical content and skills like analyzing, evaluating, crafting, and communicating arguments in addition to bringing the more general benefits of active learning to philosophy classrooms. Overall, we find Reacting to be a useful tool for achieving these ends. While we do not argue that Reacting is uniquely useful for teaching philosophy, we conclude that it is worthy of consideration by philosophers interested in creative active-learning strategies, especially given that it offers a prepackaged set of flexible, user-friendly tools for motivating and engaging students.


2016 ◽  
Vol 2 (2) ◽  
Author(s):  
Fatma Wati

This type of research is a field research (field research) with quantitative approach. This study used an experimental method that is pre-experimental design. The study population was students grade XI MA Siti Mariam, and sampling using sampling saturated. Data analysis techniques in this research is descriptive statistics, normality test, heteroscedasticity test and simple linear regression. The results show that there is active learning strategies influence the type of the great wind blows toward student learning outcomes in the material in the limit of infinite grade XI MA Siti Mariam 2015/2016 school year, as indicated by thitung> t table (6.532> 2.120) and the regression coefficients X amounted to 0.632 states that any type of active learning strategies influence the great wind blows (X) rose unit then learning results in an infinite limit students will increase by 0.632 units. In R2 test known type of active learning strategies the great wind blows has the effect of 73% for improved learning outcomes in infinite limit.                                                                                                  Keywords: influence, active learning, the great wind blows, the limit at infini


2021 ◽  
Vol 6 (1) ◽  
pp. 75-86
Author(s):  
Essy Dian Pratiwi ◽  
Mohammad Masykuri ◽  
Murni Ramli

Student-centered learning intends to increase student participation. Biology subject is a broad scope and has a level of abstract concepts. Active learning has the potential to maximize the learning process of biology subjects. The purpose of the research is to describe the implementation and strategies of active learning applied to biology learning in higher education. The method used descriptive and systematic review. Selecting articles used the ERIC database. The search was carried out with predetermined categories, then a manual selection of the article to ensure the selected one. There are nine journals with nineteen articles analyzed at the higher education level of biology subject matter. This study's results, the implementation of active learning strategies, require support from lecturers and university stakeholders so that active learning runs effectively. An Active learning strategy used in biology material in higher education consists of the use of low-cost technology (virtual cell learning module) to high cost (SCALE-UP, clicker), low-cost learning without involving technology (card games, card organisms, kinesthetic physical models, 5E lesson plan, and pre-class reading guide) to outside the classroom (field training). The university's role and the understanding of lecturers in implementing active learning strategies have a crucial role in determining student learning outcomes. Lecturers and university stakeholders need to build cooperation, including a learning policy system and classroom implementation.


2017 ◽  
Vol 5 (3) ◽  
pp. 526
Author(s):  
Supriadi '

This research is motivated by the lack of student learning outcomes civics class III SD Negeri13 Kerinci Kanan Siak. This study aims to determine the learning outcome civics throughmethods index card macth class III student at SD Negeri 13 Kerinci Kanan Siak, which wasconducted over 1 month. Subjects in this study were students of class III 2015-2016 schoolyear the number of students as many as 6 people, consisting of 5 students male and 1 femalestudents. Form of research is classroom action research. The research instrument consists ofinstruments and instrument performance data collection activity observation sheet formteacher and student activity. Based on the results of research and discussion, the applicationof active learning strategies match the type of index cards can increase learning motivationthird grade students of SD Negeri 13 Kerinci Kanan Siak. Teacher activity in cycle I got aperfect score of 36 in the category, while in the second cycle got a score of 44 in the categoryof very perfect. Student motivation cycle I got an average rating of 52.8 with a high categorywhile in the second cycle gets the average value 80.6 by category high. At cycle I study thisclass action has not been successful, while the second cycle of studies have been successfulwith the indicator success of 75.0% exceeded the performance indicators that have been set.application of active learning strategies match the type of index cards can increasemotivation to learn the subjects civics third grade students of SD Negeri 13 Kerinci KananSiak acceptable


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