scholarly journals Seating Location and Attention on the Multimedia Environment and Tools

2019 ◽  
Vol 14 (1) ◽  
pp. 3919-3921
Author(s):  
Gyanendra Prasad Joshi ◽  
Changho Seo
2011 ◽  
Author(s):  
Kevin M. Kieffer ◽  
Barrett Rivera ◽  
Adaixa Padron ◽  
Tara Baseil ◽  
Maria Cano

Author(s):  
Anna Udelkina

This article is devoted to the study of the multimedia environment of the polemic discourse in German media with its diverse formats of impact on the audience and the actively developing internal dynamics of texts. If at the end of the XXth century the specifics of German media were the use of the Internet site as one of the possibilities to present copies of newspapers and magazines in electronic form, today we can speak of modified, hybrid Internet versions of printed publications that do not just create websites on the Internet that duplicate their main activity, but also combines the features of the traditional press and features of the functioning of texts on the Internet. The transition from linear, monomedia broadcasting platforms to discrete, multimedia ones has a significant impact on the process of creating, designing and placing modern polemics. Texts of articles and user comments are considered in the article as tmaterialization of the polemic discourse in the media. Polemic texts are formed on the basis of intertextual structures and have a hypertext nature. The use of multimedia tools (a variety of fonts, graphics, animation, photo, video and sound) in the text of the article allows the author not only to expand the amount of information provided, but also to qualitatively supplement its content through inline inclusions tn the text, to express the meaning of information by referring to verbal and non-verbal means; to provide a visual and figurative presentation of information (graphs, charts, tables), to attract attention and influence the audience, as well as to provide readers with the opportunity to participate in information exchange.


Author(s):  
Yucheng Shen ◽  
Wei Lu

With the rapid development of Internet technology in China, mechanical drawing plays a more and more important role in social development and practice. The main purpose is to use the course of mechanical drawing to accurately represent the appearance, size, principle and technology of the machine. It is often called the language of communication in the industry. In order to make mechanical drawing better applied and practiced, and to make maximum use of Internet technical resources, the establishment of multimedia courseware teaching mechanism is the development trend of mechanical drawing.In order to adapt to the trend of network information, based on the multimedia environment, this paper studies the application of animation technology in mechanical drawing teaching, and constructs a small multimedia teaching platform. Through the explanation of animation courseware, students can better understand the making and principle of mechanical drawing, and cultivate students' divergent thinking. The teaching platform combines teaching material knowledge with practice to deepen students' understanding of the basic content of mechanical drawing. Finally, the rationality and practicability of the system are analyzed by investigating the platform users. The results show that the application of animation technology in mechanical drawing teaching is reasonable and practical.


2014 ◽  
Vol 602-605 ◽  
pp. 3886-3890
Author(s):  
Fang Li Wang ◽  
Jun Fang Wu

Fine arts, in recent years, with the rapid development of information technology, its diverse artistic expression trends to be more obvious, at the same time, the artistic expression based on multimedia has been paid more attention by the fields. This paper firstly analyzes the general characteristics of art image fusion process in multimedia environment. On this basis, the digital-to-analog conversion (DAC) method of multimedia artistic expression is proposed, which takes the Gauss Pyramid as basis. In order to verify the scientificity of this method, this paper adopts the empirical method to carry on the empirical analysis. The results show that multimedia artistic expression behavior of fine arts based on this method is significant, and has strong practicability and operability.


2017 ◽  
Vol 139 (1) ◽  
pp. 95-117
Author(s):  
Carmine Grimaldi

In 1967, an experimental therapeutic clinic opened in San Francisco. Called the “Hippie Drug Ward,” it sought to cure a wayward generation through an immersive multimedia environment. Examining archival records only recently made available, this paper explores the way the moving image—and in particular videotape—created a space in which style, affect, and psyche became commingled.


2021 ◽  
Vol 2021 ◽  
pp. 1-8
Author(s):  
Bixia Yan

Nowadays, there are few researches on using multimedia animation technology to assist basketball tactics teaching and training in college physical education. The research of multimedia animation assisting basketball tactics teaching can help promote the current teaching mode, teaching environment, and teaching methods. From the perspective of the development trend of modern education and the benefits of multimedia technology in physical education teaching, this article demonstrates the inevitability of applying multimedia technology in college basketball teaching and demonstrates the feasibility of implementing multimedia physical education in colleges and universities from the three aspects of multimedia teaching environment, teacher teaching ability analyzes the factors that affect the effect of multimedia-assisted teaching. Students’ acceptance characteristics of the multimedia environment are obtained. Relevant research results and suggestions on the use of multimedia animation in basketball tactics teaching will be submitted. Research shows the ability and student’s learning ability. It analyzes the effects of multimedia-assisted teaching in basketball tactics. In this article, at 84% of teachers feel that multimedia-assisted teaching is better. However, some objective factors restrict teachers’ use of multimedia-assisted teaching methods. Among them, poor production technology and inconvenient use are the main factors that teachers think affect the application of multimedia-assisted teaching methods in actual teaching, and these influencing factors are difficult to eliminate in a short time.


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