scholarly journals PEMBELAJARAN DEMOKRATIS MENUJU PROFESIONALISME GURU

2013 ◽  
Vol 3 (2) ◽  
pp. 213-225
Author(s):  
I Nengah Sudja

Learning is the process of changing behavior as an impact obtained by the five senses that is relatively permanent. In the teaching-learning process, the teachers need a situation and condition that are supportive and condusive. At the past, the students were afraid of their teachers. They were like in a jail. Meanwhile, in the present, the teachers need to understand the surrounding and the student’s chracteristics. Regarding on that notion, the teachers are expected to implement and stimulate the students with several methods of innovative teaching.

2019 ◽  
pp. 3121-334
Author(s):  
Carmen Palumbo ◽  
Antinea Ambretti ◽  
Giovanna Ferraioli

Over the past few decades, the adoption of an inclusive approach to education has stimulated a reflection on the educational value of body and movement within teaching-learning process in order to break down all barriers to learning and promote the full participation of young people to school activities. Indeed,body and movement represent an important didactic "medium" for developing individualized and personalized learning paths that take into account the specific needs and characteristics of students thus contributing to their global and harmonious development.


2021 ◽  
Vol 23 (06) ◽  
pp. 940-960
Author(s):  
Dr. Kendaganna Swamy S ◽  
◽  
Shaila H Kopal ◽  
Sushmitha N ◽  
Shruthi P ◽  
...  

Education is a process that simplifies learning. It should be a continuous process in one’s life to attain success. Over the decades, Information and Communication Technologies (ICT) have gradually begun to play a very important role in education, with their usage in education is growing worldwide continuously. These methods allow access to information through the internet. In education, ICT is the method of teaching that uses information and communication technology to support, improve and optimize the transfer of information, in turn leading to the invention of smart education. This improves the quality of teaching, the learning process of students and ultimately facilitates e-learning. It is commonly believed that technology can empower educators and students, making substantial contributions to knowledge and achievement. This paper gives an insight into the various tools that help instructors to develop online course content using Learning Management System tools. These tools allow the instructors to conduct online classes from any location using tutor tools and desktop recording tools to record screen output for further use. The instructor can assess the students in their course using assessment tools and can also enhance teaching methods using innovative teaching tools. The paper also throws limelight on the feedback taken by the faculty as well as the students about the usage of various tools in higher education which helps in analyzing the best suitable tools.


Author(s):  
Beatriz Corchuelo Martínez-Azúa

University education is currently the object of numerous changes related to the implementation of the European Higher Education Area (EHEA). One of them involves placing the student at the core of the teaching-learning process through the use of active methodologies. During the academic year 2018/2019, with this objective in mind, Gamification was introduced in the subject of Microeconomics as an innovative teaching experience. This was carried out through the use of Kahoot. At the end of the course, the experience was evaluated through an online questionnaire combined with the analysis of the academic results. In general, the innovative experience was positive for the students because it increased their motivation and participation in the classroom, and improved the learning process. The experience also positively affected final results of the participating students.


2014 ◽  
Vol 9 (1) ◽  
pp. 23-36
Author(s):  
Claudia Zukeran Kanda ◽  
João Antônio da Costa Andrade ◽  
Carlos Augusto Moraes e Araújo ◽  
Paula Garcia Meirelles

Resumo: O Cerrado é reconhecido como a savana mais rica do mundo em biodiversidade, assim o seu estudo no ensino se reveste de grande importância no sentido de fortalecer a formação dos alunos para conhecer e praticar a preservação ambiental deste bioma. O objetivo deste trabalho foi verificar o processo de aprendizagem sobre o bioma cerrado pela interação dos alunos em uma aula diferenciada, utilizando os cinco sentidos (tato, olfato, paladar, audição e visão). O método fundamenta-se fato de tentar reaproximar as pessoas da natureza temporariamente, despertando para o uso dos sentidos na exploração de “trilhas sensitivas”. Os resultados demonstraram que o uso da trilha sensitiva mostrou-se satisfatório no aumento do interesse dos alunos e no desenvolvimento do aprendizado sobre o cerrado. Abstract The Brazilian’s Cerrado is recognized as the richest in biodiversity savanna in the world, with the presence of several ecosystems. Therefore, their study in education has great importance in strengthening the training of students to learn and practice environmental conservation of this biome. The objective of this study was to assess the process of learning about the cerrado by the interaction of students in a differentiated class, using the five senses (touch, smell, taste, hearing and vision). The methodology is based on the fact of trying to reconnecting people of temporary nature without the use of vision, awakening to the use of other senses in the exploration of "sensory trails." The results demonstrated that the use of sensory trail was satisfactory in increasing student interest and learning about the development of the cerrado. Key words: Environmental education. Sensory trail. Science. Teaching-learning process.


2021 ◽  
Vol 102 ◽  
pp. 01014
Author(s):  
Heracles Michailidis ◽  
Eleni Michailidi ◽  
Stavroula Tavoultzidou ◽  
George F. Fragulis

The use of tangible interfaces in teaching has been proved more effective, user -friendly and helpful in collaborative learning departments, when compared to traditional teaching approaches. In particular, the tangible interface “Makey Makey” is a modern tool that enhances collaboration between pupils, with positive results in education, despite the limited research done on this interface so far. “Makey Makey” succeeds in motivating and engaging young learners in the learning process, showing better performance and scoring results. In addition, its use in teaching has been shown to benefit the learning process in every age learning group.The development and use of such an innovative teaching/learning approach helps young learners perceive the educational process in a different way and assimilate new cognitive fields more effectively. Moreover, educators profit as well, as they can eliminate difficulties and teach more efficiently using examples based on their teaching approach, while enhancing young learners’ parallel skills as well. This study will confirm previous research results stating that assimilation of new concepts is easier with tangible interfaces than with graphical ones, as well as that young learners participating in the survey have shown significant progress in knowledge acquisition when compared to their prior knowledge.


2020 ◽  
pp. 39-41
Author(s):  
Srinivas Kishan Anapu ◽  
◽  
Bindu Swetha Pasuluri ◽  
Bala Dastagiri N ◽  
Mani Mohan Trinath ◽  
...  

2022 ◽  
pp. 84-101
Author(s):  
Beatriz Corchuelo Martínez-Azúa

University education is currently the object of numerous changes related to the implementation of the European Higher Education Area (EHEA). One of them involves placing the student at the core of the teaching-learning process through the use of active methodologies. During the academic year 2018/2019, with this objective in mind, Gamification was introduced in the subject of Microeconomics as an innovative teaching experience. This was carried out through the use of Kahoot. At the end of the course, the experience was evaluated through an online questionnaire combined with the analysis of the academic results. In general, the innovative experience was positive for the students because it increased their motivation and participation in the classroom, and improved the learning process. The experience also positively affected final results of the participating students.


1967 ◽  
Vol 14 (8) ◽  
pp. 684-689
Author(s):  
Marilyn N. Suydam

During the past few years, an increasing amount of emphasis has been given to research. The need for direction in the teaching-learning process in all areas of the curriculum has been intensified, and the development of curriculum reform movements such as that of “modem mathematics” has accentuated that need. Research should be a source of knowledge about curriculum content and methods and a foundation for decisions about curriculum innovations.


2020 ◽  
Author(s):  
King Costa ◽  
Nisi Thusi

Advanced pedagogy is the way to enhance teaching and learning performance for non-financial students. There are different methods in use across the globe for innovative teaching of higher learning students. The use of multimedia and technology empowers educational processes by increasing interaction between teachers and students. Hybrid teaching and blended learning follow an integrated approach to teaching that blends with students' interests and teacher's personality that needs curriculum-appropriate methods. This includes e-learning in addition to the face-to-face teaching that is customarily used in teaching . While teachers are still an authority figure in a student-centered teaching model, they both play an equally active role in the learning process. Teachers should thus apply themselves to utilizing innovative methods so that the students’ learning process is as free-flowing and that the methodology used creates an atmosphere adaptable to conducive learning environment. The application of innovative teaching and learning methods is critical if we are to motivate and enculturate a spirit of learning and cooperation by encouraging others and doing your share on the part of students. The role of education is to ensure that while academic personal are involve in active teaching, an effort is made to ensure alignment between what is taught and what is comprehensible in relation to students. Linguistically diverse, cultural backgrounds and the familiarity with the expected standards have profound effects on teaching methods. Students must frequently engage in collaborative learning activities such as selecting, organizing, locating, synthesizing and using relevant information sources to construct meaning about some particular knowledge. Such activities have been assumed to lead to higher levels of knowledge acquisition and learning. The goal of this study is an ongoing and progressive examine of how Edger Dale's Cone of Experience and Bloom's taxonomy is employed to positively influence student learning. In this conceptual research the methodology used was hinged on analytic processes for material already published in this area. Key variables under investigation forecast on integration of Dales and Blooms theories for theoretical perspectives with the researchers pedagogy known as the NFT. The researcher implemented the NFT pedagogy in an academic setting to non-financial student in a period of 12 months and observed positive results.The researcher anticipates that the findings of this study will contribute to the enhancement of both teaching-learning and assessment process, which hopefully will uplift the learner to learn at a deeper level in a manner that incorporates small-group learning, achieve higher grades, retain information longer, acquire greater communication and teamwork skills, and gain a better understanding of the module.


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