scholarly journals ESEIG Mobile

2014 ◽  
Vol 4 (3) ◽  
pp. 22-38 ◽  
Author(s):  
Ricardo Queirós ◽  
Mário Pinto

In recent years, mobile learning has emerged as an educational approach to decrease the limitation of learning location and adapt the teaching-learning process to all type of students. However, the large number and variety of Web-enabled devices poses challenges for Web content creators who want to automatic get the delivery context and adapt the content to mobile devices. This paper studies several approaches to adapt the learning content to mobile phones. It presents an architecture for deliver uniform m-Learning content to students in a higher School. The system development is organized in two phases: firstly enabling the educational content to mobile devices and then adapting it to all the heterogeneous mobile platforms. With this approach, Web authors will not need to create specialized pages for each kind of device, since the content is automatically transformed to adapt to any mobile device capabilities from WAP to XHTML MP-compliant devices.

2015 ◽  
pp. 1861-1876
Author(s):  
Ricardo Queirós ◽  
Mário Pinto

In recent years, mobile learning has emerged as an educational approach to decrease the limitation of learning location and adapt the teaching-learning process to all type of students. However, the large number and variety of Web-enabled devices poses challenges for Web content creators who want to automatic get the delivery context and adapt the content to mobile devices. This paper studies several approaches to adapt the learning content to mobile phones. It presents an architecture for deliver uniform m-Learning content to students in a higher School. The system development is organized in two phases: firstly enabling the educational content to mobile devices and then adapting it to all the heterogeneous mobile platforms. With this approach, Web authors will not need to create specialized pages for each kind of device, since the content is automatically transformed to adapt to any mobile device capabilities from WAP to XHTML MP-compliant devices.


2013 ◽  
pp. 1188-1203
Author(s):  
Ricardo Queirós ◽  
Mário Pinto

Recent studies of mobile Web trends show the continued explosion of mobile-friend content. However, the wide number and heterogeneity of mobile devices poses several challenges for Web programmers, who want automatic delivery of context and adaptation of the content to mobile devices. Hence, the device detection phase assumes an important role in this process. In this chapter, the authors compare the most used approaches for mobile device detection. Based on this study, they present an architecture for detecting and delivering uniform m-Learning content to students in a Higher School. The authors focus mainly on the XML device capabilities repository and on the REST API Web Service for dealing with device data. In the former, the authors detail the respective capabilities schema and present a new caching approach. In the latter, they present an extension of the current API for dealing with it. Finally, the authors validate their approach by presenting the overall data and statistics collected through the Google Analytics service, in order to better understand the adherence to the mobile Web interface, its evolution over time, and the main weaknesses.


2012 ◽  
Vol 263-266 ◽  
pp. 1902-1909
Author(s):  
Oi Mean Foong ◽  
Mellissa Lee

The explosion of information in the World Wide Web is overwhelming for readers with limitless information. Large internet articles or journals are often cumbersome to read as well as comprehend. More often than not, readers are immersed in a pool of information with limited time to assimilate all of the articles. As technology advances, it becomes more convenient to access information on-the-go, i.e., portability of information by utilizing mobile devices. In this research, a semantic and syntatic based summarization is implemented in a text summarizer to solve the information overload problem whilst providing a more coherent summary. The objective is to integrate WordNet into the proposed system aka TextSumIt which condenses lengthy documents into summarized text. The empirical experiments show that it produces satisfactory preliminary results on Android mobile phones.


While HTML will continue to be used to develop Web content, how to effectively and efficiently transform HTML-based content automatically into formats suitable for mobile devices remains a challenge. In this paper, we introduce a concept of coherence set and propose an algorithm to automatically identify and detect coherence sets based on quantified similarity between adjacent presentation groups. Experimental results demonstrate that our method enhances Web content analysis and adaptation on the mobile Internet.


2014 ◽  
Vol 3 (1) ◽  
pp. 21-32 ◽  
Author(s):  
Yasmin Ibrahim ◽  
Anita Howarth

Mobile technologies such as tablets, iPads, laptops, netbooks as well as mobile phones with internet connectivity and recording features present new challenges to the academy. In the age of convergence and with the encoding of several features into mobile telephony, private spaces of the classroom can be reconfigured through the mediation of technologies. In most cases, existing rules and regulations of higher education institutions do not comprehensively address these challenges. The introduction of new technologies into the classroom has been often framed historically as vital and relevant for a progressive academic society or as part of a national imperative to transform the ways in which the authors access and engage with knowledge. This paper surveys British universities to examine how they govern the phenomenon of recording content through mobile technologies. The results reveal a pervasive use of mobile devices in UK universities and clear divergences in approaches to enacting mobile device-specific policies to govern the usage of these technologies.


Author(s):  
Tiong-Thye Goh ◽  
Kinshuk

Most Web pages are designed with desktop platform access in mind, but with the proliferation of mobile devices such as Personal Digital Assistants (PDAs) and mobile phones, accessing Web pages through a variety of devices without proper content adaptation can result in an aesthetically unpleasant, un-navigable and, in most cases, unsatisfying experience. This article provides an overview of approaches in Web content adaptation framework and techniques being developed to extend the Web application access to non-desktop platforms. After describing general adaptation techniques, the article focuses particularly on the adaptation requirements of learning systems, especially when they are accessed through mobile devices.


2020 ◽  
pp. 1921-1942
Author(s):  
Abraham Pouliakis ◽  
Stavros Archondakis ◽  
Niki Margari ◽  
Petros Karakitsos

Cytopathology is a popular discipline since George Papanicolaou proposed the famous test pap about 60 years ago. Today modern cytopathology laboratories still use the microscope as the primary diagnostic device and additionally they host modalities performing medical tests and exchange data via networks and have imaging systems producing pictures and virtual slides; the volume of produced data nowadays is enormous. Simultaneously mobile phones and tablets have evolved; their capabilities compete desktop computers and have the advantage of being always connected and at the side of users. Despite there are rather limited applications relevant to cytopathology for the mobile device, there is potential for uses in numerous activities of the cytopathology laboratory, including and not limited to: training, reporting, diagnosis and consultation, laboratory management, whole slide imaging, interactions between patient-doctor, doctor-doctor and within the laboratory personnel, quality control and assurance. Mobile devices can offer important benefits to the modern cytopathology laboratory.


Author(s):  
Abraham Pouliakis ◽  
Stavros Archondakis ◽  
Niki Margari ◽  
Petros Karakitsos

Cytopathology is a popular discipline since George Papanicolaou proposed the famous test pap about 60 years ago. Today modern cytopathology laboratories still use the microscope as the primary diagnostic device and additionally they host modalities performing medical tests and exchange data via networks and have imaging systems producing pictures and virtual slides; the volume of produced data nowadays is enormous. Simultaneously mobile phones and tablets have evolved; their capabilities compete desktop computers and have the advantage of being always connected and at the side of users. Despite there are rather limited applications relevant to cytopathology for the mobile device, there is potential for uses in numerous activities of the cytopathology laboratory, including and not limited to: training, reporting, diagnosis and consultation, laboratory management, whole slide imaging, interactions between patient-doctor, doctor-doctor and within the laboratory personnel, quality control and assurance. Mobile devices can offer important benefits to the modern cytopathology laboratory.


Author(s):  
Pushpendra Singh

A mobile phones provides portability and personalized computing with ubiquitous connectivity. This combination makes them an ideal choice to use for various applications of personal use. The portability of mobile devices is the most important and useful feature of mobile devices. However, portability is achieved at the high cost of limited power and computation ability of the mobile device. Cloud computing fulfills the need of providing more computation power to complete the tasks that cannot be done on a mobile platform. The cloud provides an always available platform and do not have typical limitations, e.g. limited battery and computation power, of mobile platforms. Therefore combining cloud computing with mobile provides us best of both worlds i.e. we have a computing platform available for us all the time which we move, and yet we can access services and perform tasks that require high-power computation.


2019 ◽  
Vol 9 (2) ◽  
Author(s):  
Hendra Di Kesuma

<p align="center"><strong><em>Abstract</em></strong></p><p><em>This research explores how architectural needs can be analysed and priorities determined to create the right architecture. Moreover, validation of the architecture can be done at the same time to ensure that the architects and stakeholders agree that the chosen architecture is the most appropriate.</em></p><p><em>The purpose of this study is to analyze and design an application mobile phones, using a visual methods architecting process based on Flashlite<sup>TM</sup>, to help consumers wishing to buy a car to research their intended purchase. Software tools can be designed using the Visual Architecting Process<sup>TM</sup> and implemented with the programming language PHP and Actionscript. This study concludes that clients who use mobile devices can successfully interact with a server that contains detailed information about a car and register their interests with the seller at the same time.</em></p><p><em> </em><strong><em>Keywords:</em></strong><em> </em><em>V</em><em>isual Architecting Process™ Methods, flashlite</em><em>, information system</em></p><p><em> </em><strong><em>Abstrak</em></strong></p><p><em>Metode Visual Architecting Process™ yang diusulkan oleh Bredemeyer Consulting mencakup teknik-teknik yang meliputi pemodelan arsitektur dan analisa untung-rugi (trade-off) yang digunakan dalam pembuatan arsitektur secara teknis. Metodologi ini mencakup bagaimana menganalisa kebutuhan-kebutuhan arsitektur dan menentukan prioritasnya untuk menciptakan arsitektur yang benar sekaligus melakukan validasi arsitektur sehingga memastikan bahwa arsitek dan stakeholders setuju bahwa arsitektur yang dihasilkan sungguh-sungguh arsitektur yang benar.</em></p><p><em>Tujuan dari penelitian ini adalah merancang </em><em>suatu aplikasi penjualan mobil dengan memanfaatkan metode Visual Architechting Process yang mampu menyediakan layanan informasi yang ditanam pada handphon teknologi flashlite dan m</em><em>emberikan kemudahan dalam hal berpromosi dan melakukan perhitungan kredit.</em></p><p><em>Dalam penelitian ini disimpulkan bahwa</em><em> client yang menggunakan mobile device dapat berinteraksi dengan server yang memuat informasi tentang mobil secara lengkap dan dapat melakukan registrasi secara langsung pada saat ingin  memesan dengan memanfaatkan service yang dibangun. Perangkat lunak dapat dibuat dengan menggunakan perancangan dengan metode Visual Architecting Process™ dan mengimplementasikannya dengan bahasa pemrograman PHP dan Actionscript.</em></p><strong><em>Kata kunci :</em></strong><em> Metode Visual Architecting Process™, flashlite, sistem informasi</em>


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