European Parliament Online

2012 ◽  
Vol 3 (4) ◽  
pp. 55-68
Author(s):  
Lucia Vesnic-Alujevic

The objective of this paper is to chart the boundaries of the developing phenomenon of the use of information and communication technologies to support politics by large political organizations such as the European Parliament through the analysis of the online strategy of the European Parliament in its campaign for widening participation in the 2009 European Parliament elections. For the first time, during the electoral campaign, the European Parliament decided to lead its own campaign to raise awareness among citizens and increase turnout, and constructed its campaign on an official website and on five social network sites. The authors have concentrated on the European Parliament website, as well as on its profile on three most used social media sites: Facebook, Twitter, and YouTube. Since it is difficult to make a deeper comparison between these different online platforms, the authors have tested them on different communicative functions and campaign elements. Through the use of computer-mediated discourse analysis, this descriptive and explorative study has tried to discover the dynamics of the campaign, the reasons for choosing a specific platform for a particular part of the campaign, and the possibility of complementariness between them.

Author(s):  
Charles Ess

The explosive, global diffusion of information and communication technologies (ICTs) and computer-mediated communication (CMC) confronts us with the need for an information ethics that can resolve ethical problems evoked by ICTs and CMC in ways that provide shared, perhaps (quasi-)universal responses. At the same time, however, in the name of a transcultural social justice that preserves diverse cultural identities, such an ethics must also reflect and sustain local values, approaches, and traditions. Important ethical claims from both within Western and between Eastern and Western cultures exemplify an ethical pluralism that is able to meet these requirements as this pluralism represents important ethical differences as issuing from diverse judgments and applications of shared ethical norms.


2020 ◽  
Vol 16 (1) ◽  
Author(s):  
Aury Janeth Aury Janeth ◽  
César Asdraldo Vargas Hernández

Introduction: The article is the product of the research "Application of the ISO 9001 standard version 2015 in the leather, footwear and leather goods industry of the Restrepo sector, Bogotá D.C." developed at the Francisco José de Caldas district university during the years 2018 and 2019. Objective: Formulate strategies that allow SMEs to apply ISO 9001: 2015 in the leather, footwear and leather goods industry in SMEs of the Restrepo sector of the city of Bogotá-Colombia. Methodology: Surveys and a bibliographic inquiry were carried out to characterize the subject of the study; make a comparison at an international, national and local level; make a diagnosis of the application of the standard, and propose strategies for its implementation. Conclusion: About 78% of companies in the sector have the potential to be certified in the norm, although they must urgently implement information and communication technologies at the operational and documentary level, and those that are not legally formalized must register before the competent legal entities. Originality: Through this research, strategies for the implementation of ISO 9001: 2015 for SMEs in the Restrepo sector in Bogotá are formulated for the first time. Limitations: The results expose the problems found in a Bogotá cluster, which allow for making inferences for the case of Colombia, but it might not be the case for other countries with higher production or different conditions in the industry.


2011 ◽  
pp. 1999-2018
Author(s):  
Fernando A.A. Lagraña

E-mail has become the most popular communication tool in the professional environment. Electronic communications, because of their specific nature, raise a number of ethical issues: e-mail communications are distance, asynchronous, text-based, and interactive computer-mediated communications and allow for storage, retrieval, broadcast and manipulation of messages. These specificities give rise to misunderstanding, misconduct in the absence of the interlocutors, information and mail overload, as well as privacy infringement and misuse of shared computing resources. Inexperience explains some users’ unethical behavior. Other forms of unethical behavior find their roots in corporate culture, internal competition and management styles. E-businesses, as early adopters of information and communication technologies, are being particularly exposed to such behaviors, since they rely heavily on electronic communications. They should therefore assess their internal situation and develop and enforce e-mail policies accordingly.


Author(s):  
G. A. Gimenez-Lugo ◽  
C. A. Tacla ◽  
J.F. Hubner

One of the main reasons for lower levels of participation in the political arena by the common citizen is the apprehended distance from actions such as representative election to perceived change. People feel that they have less and less power to exercise. Impotence leaves to indifference (“it doesn’t matter who will I choose ... anyway they won’t care/change thinks that I consider important”). More and more technology may put another bureaucratic barrier between people and their legitimate right to exercise power: citizenship. Politics is the process of formation, distribution, and exercise of power (Bobbio, Matteucci & Pasquino, 1983). In this sense, the term e-democracy (Riley & Riley, 2003) has emerged as the goal to be reached by our technology. It is defined by Clift (2004) as the use of information and communication technologies and strategies by democratic actors within political and governance processes of local communities, nations and on the international stage. Such democratic actors/sectors include governments, elected officials, the media, political organizations, and citizen/voters. The first steps towards e-democracy (i.e., the current e-government frameworks), even though the efforts taken, are mostly centralized (Bicharra Garcia, Pinto, & Ferraz, 2004; Clift, 2004; Macintosh, 2004; Macintosh & McKay-Hubbard, 2004). Furthermore, the information they provide about government decisions and acts and their consequences are presented as (mostly) unproven facts. It is often difficult for the common citizen to check whether the myriad of data and their sources are even legitimate, not to say legal or fare. Certainly, political confidence and faith (even though mediated by technology) have some limits, to say the less. If technology is to be put for a good use it has to be not only accessible to the common citizen, he/she has to feel and exercise power not only through voting on candidates or accessing some services online. Currently, there are two aspects considered as the main targets of e-government technologies (Riley & Riley, 2003): • E-Voting: Taking part in elections or other ballots • E-Participation: Allowing degrees of access to policy decision making Thus, for the citizen the actual range of possible actions is rather narrow. Our democratic societies require bridging a gap between current IT based Democracy and well established democratic practices. A suitable option is to be served by democracy enabler social software, allowing a new dimension: • E-Enaction-and-Alterity: Collective planning, monitoring, awareness, and enforcement of already set actions and decisions made by representatives and public institutions Such an approach tries to incorporate and extend the idea presented by Clift (2003) as “e-democracy + public net-work” and illustrated in Figure 1. Seeking for direct citizen/stakeholder/leadership involvement, this new dimension, along with the e-voting and e-participation, can be implemented with decentralized digital citizenship systems (DCS), composed by intelligent citizenship assistants (CAs). Such systems can create an extended channel to restore the capillarity of power back to the citizens. We will now discuss some aspects that are to be explored in the quest that may (hopefully) lead to implement DCS in the near future.


Author(s):  
Angelina Khoro

Information and Communication Technologies (ICT) are regarded as a major contributor to the transforming of distance learning. The researcher assumed that education practitioners in developing countries like Lesotho, have limited, or no access at all to ICT for supporting instruction, since they still rely heavily on print and tutor/learner meetings as their distance mode of course delivery. The study assessed the feasibility of introducing ICT-mediated education for tutors and learners on a Distance Education Programme in Lesotho. The paper specifically focused on issues relating to the place of ICT in teaching and learning at a distance, ICT policy initiatives and challenges of infrastructure, human resource capacity, and cost as they affect provision of, and access to computer-mediated learning. Interventions critical to alleviating the situation are also discussed. Policy-makers and distance education practitioners require this type of feedback to be able to effect meaningful improvements in ODL programmes.


2011 ◽  
pp. 1555-1565
Author(s):  
Gustavo A. Gimenez-Lugo ◽  
Cesar Augusto Tacla ◽  
Jomi Fred Hubner ◽  
Andrea B. Wozniak-Gimenez

One of the main reasons for lower levels of participation in the political arena by the common citizen is the apprehended distance from actions such as representative election to perceived change. People feel that they have less and less power to exercise. Impotence leaves to indifference (“it doesn’t matter who will I choose ... anyway they won’t care/change thinks that I consider important”). More and more technology may put another bureaucratic barrier between people and their legitimate right to exercise power: citizenship. Politics is the process of formation, distribution, and exercise of power (Bobbio, Matteucci & Pasquino, 1983). In this sense, the term e-democracy (Riley & Riley, 2003) has emerged as the goal to be reached by our technology. It is defined by Clift (2004) as the use of information and communication technologies and strategies by democratic actors within political and governance processes of local communities, nations and on the international stage. Such democratic actors/sectors include governments, elected officials, the media, political organizations, and citizen/voters. The first steps towards e-democracy (i.e., the current e-government frameworks), even though the efforts taken, are mostly centralized (Bicharra Garcia, Pinto, & Ferraz, 2004; Clift, 2004; Macintosh, 2004; Macintosh & McKay-Hubbard, 2004). Furthermore, the information they provide about government decisions and acts and their consequences are presented as (mostly) unproven facts. It is often difficult for the common citizen to check whether the myriad of data and their sources are even legitimate, not to say legal or fare. Certainly, political confidence and faith (even though mediated by technology) have some limits, to say the less. If technology is to be put for a good use it has to be not only accessible to the common citizen, he/she has to feel and exercise power not only through voting on candidates or accessing some services online. Currently, there are two aspects considered as the main targets of e-government technologies (Riley & Riley, 2003): • E-Voting: Taking part in elections or other ballots • E-Participation: Allowing degrees of access to policy decision making Thus, for the citizen the actual range of possible actions is rather narrow. Our democratic societies require bridging a gap between current IT based Democracy and well established democratic practices. A suitable option is to be served by democracy enabler social software, allowing a new dimension: • E-Enaction-and-Alterity: Collective planning, monitoring, awareness, and enforcement of already set actions and decisions made by representatives and public institutions Such an approach tries to incorporate and extend the idea presented by Clift (2003) as “e-democracy + public net-work” and illustrated in Figure 1. Seeking for direct citizen/stakeholder/leadership involvement, this new dimension, along with the e-voting and e-participation, can be implemented with decentralized digital citizenship systems (DCS), composed by intelligent citizenship assistants (CAs). Such systems can create an extended channel to restore the capillarity of power back to the citizens. We will now discuss some aspects that are to be explored in the quest that may (hopefully) lead to implement DCS in the near future.


Author(s):  
Angelina Khoro

Information and Communication Technologies (ICT) are regarded as a major contributor to the transforming of distance learning. The researcher assumed that education practitioners in developing countries like Lesotho, have limited, or no access at all to ICT for supporting instruction, since they still rely heavily on print and tutor/learner meetings as their distance mode of course delivery. The study assessed the feasibility of introducing ICT-mediated education for tutors and learners on a Distance Education Programme in Lesotho. The paper specifically focused on issues relating to the place of ICT in teaching and learning at a distance, ICT policy initiatives and challenges of infrastructure, human resource capacity, and cost as they affect provision of, and access to computer-mediated learning. Interventions critical to alleviating the situation are also discussed. Policy-makers and distance education practitioners require this type of feedback to be able to effect meaningful improvements in ODL programmes.


Author(s):  
Niamh Galway ◽  
Gemma Stewart ◽  
Julia Maskery ◽  
Thomas Bourke ◽  
Claire Teresa Lundy

ObjectiveThis practical approach to the use of telehealth aims to offer clinicians a framework for video and telephone interactions with children and families accessing healthcare.DesignUsing a standardised case to illustrate how video and telephone consultations can be used during the COVID-19 pandemic.SettingThe emergence of 2019 novel coronavirus (COVID-19) is having a massive impact on society. Routine face-to-face consultations were reduced to reduce potential spread of the virus. Clinicians still need to provide ongoing safe care, particularly for more complex patients. Telehealth is the delivery of healthcare services across geographical barriers using information and communication technologies to improve health outcomes.InterventionIn this article, we describe a ‘How to’ approach to using virtual consultations based on our experience and a review of expert guidelines.ConclusionVirtual consultations can be more convenient and have the potential to improve access for patients. Many have embraced these technologies for the first time during this pandemic.


2019 ◽  
pp. 12-20
Author(s):  
Jesús Dominguez-Gutu ◽  
Emmanuel Gordillo-Espinoza ◽  
Fernando Exiquio Constantino-González

The mixed methodology (Blended Learning) seeks to implement the use of Information and Communication Technologies (ICT) to provide studies of Technological Higher Education to people who are immersed in the labor market. This modality was implemented for the first time at the Universidad Tecnologica La Selva, located in the city of Ocosingo, Chiapas, for the educational program of Information Technology Engineering. This research focused on knowing the perception of the students who pursued their professional career under this modality and who are currently employed, the study was carried out under a non-experimental quantitative approach with descriptive transactional design, which evaluated the educational platform used, the teachers and the study modality. A survey with closed questions under the Likert scale and an open question for suggestions that allowed improving this modality were used as an information collection tool. The results show that for students who are immersed in the labor field, blended learning is excellent to continue with their professional studies since they can manage their time, moreover, they hope to improve their professional performance as well as their economic conditions when getting a professional engineering degree.


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