Computer Digital Technology on the Development of Graphical Interfaces

2010 ◽  
Vol 171-172 ◽  
pp. 468-472
Author(s):  
Wei Wei Li ◽  
Xiang Li

graphic user interface and digital products as a user interface for interactive operations, will undoubtedly become the key to improving the user experience. "Man-machine interface design" as a new and important subject, in a profound impact on computers, mobile phones, PDA, tablet touch device development, the rapid development of computer digital technology and new products are emerging also graphics interface of the far-reaching change.

2020 ◽  
Vol 3 (1) ◽  
pp. 26-40
Author(s):  
Diwan Setiawan ◽  
Sri Wulandari

Bandung is a city that has a variety of culinary, it makes this city as a culinary tourism destination that highly demanded by both domestic and foreign tourists. Based on data from the Department of Culture and Tourism of Bandung, Bandung has a legendary street food culinary that is highly favored by culinary enthusiasts who visit this city. Street food culinary is snacks that have been around for a long time with authentic flavors and stories behind, some of popular street food culinary are bandros, combro, colenak, ketan bakar, cireng ​​and others. The rapid development of culinary potential in this city has caused many new street foods that enriches culinary diversity in Bandung so that culinary enthusiasts need an information media contains of information about culinary in this city, especially authentic street food culinary which is starting to be hard to find. Through qualitative methods and data collection techniques by means of field studies such as observation, interviews and questionnaires, it is necessary to design an application-based information media. The final results of this research is user interface design for the media that informs Bandung street food culinary. Inspired by the word kabita which comes from Sundanese means tempted to taste food, was chosen as the name of the application that informs culinary street food in the city of Bandung that aims to facilitate culinary enthusiasts to get that information


Author(s):  
Laura Giraldi ◽  
Mirko Burberi ◽  
Francesca Morelli ◽  
Marta Maini ◽  
Lorenzo Guasti

AbstractDigital technologies have become a central part of the everyday experience the younger generation children and young people, born and raised in the ITC era, are known as digital natives. At school, this generation prefers active learning instead of being passive recipients of knowledge. This research proposes a new graphic user interface concept for a 3D modeling software program, designed for preschool and early primary school children. The interface of SugarCad Kids was improved to be more understandable, friendly, intuitive and enjoyable to use, in keeping with the principles of human-centered design.


2021 ◽  
Vol 13 ◽  
pp. 82-86
Author(s):  
Jiachen Zhang

China’s intangible cultural heritage shadow puppet shows its more than two thousand years’ history. In today’s era full of luminous screens, few lights are still projected on the shadow puppets. The shadow puppets only exist in the hands of some old craftsmen. Few young generations take over and inherit the skills and knowledge of the old craftsmen, resulting in the shadow puppets gradually disappear in people’s sights. Besides, few people pay attention to the development and charm of traditional folk art shadow puppets. In this paper, the case analysis method is used to summarize the current situation and development trend of the digital museum in the display and navigation, the analysis of the advantages of the application, and the design principles and design methods of the digital museum user interface. It summarizes and analyzes excellent digital museum design cases at home and abroad, and sorts out and summarizes the design principles of digital museums and the specific methods of user interface design. Digital museums are in line with the development of the times. Since the exposure rate of cultural and creative products has increased in recent years, the number of visits and discussions of museums has increased frequently, which has promoted the brand image of digital museums. Digital museum website designs the improvement of cultural and creative product development, the number of people facing the increase. the digital museum is also being improved. Therefore, the construction of an online digital museum for Tangshan Shadow Play Museum is a project to promote the development of shadow puppet culture. With the vigorous development of computer technology, more and more people use digital products, so Tangshan Digital Museum is operational feasibility. It is of great significance for spreading traditional culture.


2014 ◽  
Vol 556-562 ◽  
pp. 5121-5124
Author(s):  
Shan Hong Zhu ◽  
Pei Tang

With the rapid development of internet and digital technology,digital products become more and more popular,especially due to they can be transmitted conveniently, but the Problem of copyright Protection is also more and more serious.The inapplicability of traditional information security technology for copyrights problem promotes the development of digital watermark. From MIBIN theory, some solutions to these problems are given in this paper.


2021 ◽  
Vol 8 (1) ◽  
pp. 114
Author(s):  
Rizky Prabowo ◽  
Zuliana Nurfadlilah ◽  
Favorisen Rosyking Lumbanraja ◽  
Didik Kurniawan

<p><em>The automotive industry in Indonesia has significant increase in the past decade. A famous car company opened a manufacturing branch to increase its production capacity in Indonesia. An increase in sales is directly proportional to an increase in service to customers. Damage on electrical system is the majority of modern car. Unfortunately, car users have minimal knowledge of car electricity. This article describes the technique of detecting the level of damage to a car's electrical system using the Adaptive Neuro-Fuzzy Inference System (Anfis) concept. As a case study in designing the system in question is the electrical system on the Toyota Avanza. Formation of a fuzzy inference system which is used for the system formation process through a GUI-based interface design (Graphic User Interface). The output of the system is a fuzzy analysis based on the membership function of the Gaussian, Triangular and Trapezoid methods to obtain an analysis of the level of damage to the electrical system on a Toyota Avanza. From the results of the system test for starter system, firewire system and lighting system,  it is concluded that the analysis of the level of damage to the electrical system on the car using Anfis based on the Gaussian membership function model is more accurate(reach 85%) in predicting the level of damage to the analyzed electrical system.</em></p><p><em><strong>Keywords</strong></em><em>: Anfis, Electrical System, Fuzzy Inference System, Toyota Avanza</em> </p><p><em>Industri otomotif di Indonesia mengalami peningkatan signifikan dalam kurun waktu satu dekade belakangan ini. Perusahaan mobil terkenal membuka pabrik manufaktur untuk meningkatkan kapasitas produksinya di Indonesia. Peningkatan penjualan berbanding lurus dengan peningkatan layanan kepada pelanggan. Kerusakan sistem kelistrikan merupakan kerusakan yang mayoritas dialami pengguna kendaraan mobil terbaru masa kini. Sayangnya, pengguna kendaraan mobil memiliki pengetahuan yang kurang tentang kelistrikan. Artikel ini mendeskripsikan tentang teknik mendeteksi tingkat kerusakan sistem kelistrikan mobil dengan menggunakan konsep Adaptive Neuro-Fuzzy Inference System (ANFIS). Sebagai studi kasus dalam mendesain sistem yang dimaksud adalah sistem kelistrikan pada Mobil Toyota Avanza. Pembentukan fuzzy inference system yang kemudian digunakan untuk proses pembentukan sistem melalui desain interface berbasis GUI (Graphic User Interface). Keluaran dari sistem yang dibuat adalah analisa fuzzy berdasarkan fungsi keanggotaan metode Gaussian, Triangular dan Trapezoid untuk mendapatkan analisa tingkat kerusakan sistem kelistrikan pada mobil Toyota Avanza. Dari hasil uji sistem yang dilakukan pada sistem starter, sistem pengapian dan sistem penerangan diperoleh kesimpulan analisis tingkat kerusakan sistem kelistrikan pada mobil dengan menggunakan Anfis berdasarkan model membership function Gaussian adalah lebih akurat (mencapai 85%) dalam menduga tingkat kerusakan sistem kelistrikan yang dianalisa.</em></p><p><em><strong>Kata kunci</strong></em><em>: Anfis; Fuzzy Inference System; Sistem Kelistrikan; Toyota Avanza</em></p>


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