Re-Creation Process Model of Conceptual Design

2011 ◽  
Vol 201-203 ◽  
pp. 1392-1395
Author(s):  
Hong Bin Miao

Conceptual design is the premise of the detail design and could fully embody the human’s creativity, so it has become the core step for the new product’s development. In order to improve the creativity of conceptual design, the re-creation process model for the intelligent conceptual design is presented in this paper based on function-behavior-structure model. This model expanded the problem’s solution space by degrading the space of behavior and granularity, and describing the behavior space using the more basic behavior. At last, an example is given to prove that it is easy to obtain the novel and creative design scheme applying the method presented in this paper.

2007 ◽  
Vol 10-12 ◽  
pp. 198-202
Author(s):  
H.B. Miao

Conceptual design for the mechanical products is the most important and complex phase. Most of the human’s creativity is exhibited in this phase. So many researchers in the world have made researches on its theory and methodology. So far there exists an evident limitation for the modern conceptual design methodology. That is to say, the design scheme obtained form conceptual design is only one solution to the given design problem, which cannot guarantee the creativity and novelty of the design scheme. In order to improve the creativity of conceptual design, the re-creation process model for the intelligent conceptual design is presented in this paper based on function-behavior-structure model. This model expanded the problem’s solution space by degrading the space of behavior and granularity, and describing the behavior space using the more basic behavior. The key of re-creation process model is the transformation of behavior and granularity space. Taking the theory of quotient space as the math description tool, the transformation for the space of behavior and granularity is studied in detail in this paper. At last, an example is given to prove that it is easy to obtain the novel and creative design scheme applying the method presented in this paper.


2013 ◽  
Vol 3 (2) ◽  
pp. 161-183
Author(s):  
Mary L. Mullen

This article considers the politics and aesthetics of the colonial Bildungsroman by reading George Moore's often-overlooked novel A Drama in Muslin (1886). It argues that the colonial Bildungsroman does not simply register difference from the metropolitan novel of development or express tension between the core and periphery, as Jed Esty suggests, but rather can imagine a heterogeneous historical time that does not find its end in the nation-state. A Drama in Muslin combines naturalist and realist modes, and moves between Ireland and England to construct a form of untimely development that emphasises political processes (dissent, negotiation) rather than political forms (the state, the nation). Ultimately, the messy, discordant history represented in the novel shows the political potential of anachronism as it celebrates the untimeliness of everyday life.


Author(s):  
Patricia Kristine Sheridan ◽  
Jason A Foster ◽  
Geoffrey S Frost

All Engineering Science students at the University of Toronto take the cornerstone Praxis Sequence of engineering design courses. In the first course in the sequence, Praxis I, students practice three types of engineering design across three distinct design projects. Previously the final design project had the students first frame and then develop conceptual design solutions for a self-identified challenge. While this project succeeded in providing an appropriate foundational design experience, it failed to fully prepare students for the more complex design experience in Praxis II. The project also failed to ingrain the need for clear and concise engineering communication, and the students’ lack of understanding of detail design inhibited their ability to make practical and realistic design decisions. A revised Product Design project in Praxis I was designed with the primary aims of: (a) pushing students beyond the conceptual design phase of the design process, and (b) simulating a real-world work environment by: (i) increasing the interdependence between student teams and (ii) increasing the students’ perceived value of engineering communication.


2020 ◽  
Vol 50 (1) ◽  
pp. 66-82
Author(s):  
Rasmus Vangshardt

AbstractTom Kristensen’s travel book En Kavaler i Spanien (1926) was the result of a stay at the Danish explorer Knud Rasmussen’s house, where Kristensen not only met his physical and psychological superior, he also began his artistic development and personal breakdown towards the novel Hærværk (1930). The article argues that with a departure from this context, En Kavaler i Spanien can be read as an original and complex subgenre of the sentimental novel and it suggests that the work might best be categorized as ‘hard sentimentalism’. This subgenre of the travel novel can be identified in the intertwinement of the core thematic of the book — eroticism, medieval Spain and identity loss — with style and form. The paradoxical generic notion of ‘hard sentimentalism’ is used to connect medieval Spain with the erotic, but in an increasingly dangerous way, which threatens the traveler’s identity by increasing homosexual attraction and opening an abyss of degeneration and distorted emptiness behind the flirt.


Author(s):  
Paul Marty ◽  
Jacopo Romoli

AbstractMaximize Presupposition! (MP), as originally proposed in Heim (Semantik: Ein internationales Handbuch der zeitgenössischen Forschung, pp. 487–535, 1991) and developed in subsequent works, offers an account of the otherwise mysterious unassertability of a variety of sentences. At the core of MP is the idea that speakers are urged to use a sentence ψ over a sentence ϕ if ψ contributes the same new information as ϕ, yet carries a stronger presupposition. While MP has been refined in many ways throughout the years, most (if not all) of its formulations have retained this characterisation of the MP-competition. Recently, however, the empirical adequacy of this characterisation has been questioned in light of certain newly discovered cases that are infelicitous, despite meeting MP-competition conditions. This has led some researchers to broaden the scope of MP, extending it to competition between sentences which are not contextually equivalent (Spector and Sudo in Linguistics and Philosophy 40(5):473–517, 2017) and whose presuppositions are not satisfied in the context (Anvari in Proceedings of Semantics and Linguistic Theory 28, pp. 711–726, 2018; Manuscript, IJN-ENS, 2019). In this paper, we present a body of evidence showing that these formulations of MP are sometimes too liberal, sometimes too restrictive: they overgenerate infelicity for a variety of felicitous cases while leaving the infelicity of minimally different cases unaccounted for. We propose an alternative, implicature-based approach stemming from Magri (PhD dissertation, MIT, 2009), Meyer (PhD dissertation, MIT, 2013), and Marty (PhD dissertation, MIT, 2017), which reintroduces contextual equivalence and presupposition satisfaction in some form through the notion of relevance. This approach is shown to account for the classical and most of the novel cases. Yet some of the latter remain problematic for this approach as well. We end the paper with a systematic comparison of the different approaches to MP and MP-like phenomena, covering both the classical and the novel cases. All in all, the issue of how to properly restrict the competition for MP-like phenomena remains an important challenge for all accounts in the literature.


2021 ◽  
Vol 1 ◽  
pp. 2991-3000
Author(s):  
Frank Koppenhagen ◽  
Tim Blümel ◽  
Tobias Held ◽  
Christoph Wecht ◽  
Paul Davin Kollmer

AbstractCombining agility and convergence in the development of physical products is a major challenge. Rooted in a design thinking approach, Stanford's ME310 process model attempts to resolve the conflicting priorities of these two design principles. To investigate how successful Stanford's hybrid process model is in doing so, we have used a qualitative case study approach. Our paper begins by outlining this process model's fundamental principles in terms of engineering design methodology. Subsequently, we present the results of our empirical analysis, which tracks the coevolution of problem and solution space by meticulously examining all prototype paths in ten of Stanford's ME310 student projects. We have discovered that convergence during solution finding does not correspond to the process model's theoretical specifications. Even in the phase of the final prototype, both the technical concept and the underlying problem formulation changed frequently. Further research should focus on combining the prototype-based ME310 approach with methods from systems engineering which allow for a more comprehensive theoretical exploration of the solution space. This could lead to improved convergence during solution development.


Author(s):  
Jonathan S. Colton ◽  
Mark P. Ouellette

Abstract This paper presents a summary of research into the development and implementation of a domain independent, computer-based model for the conceptual design of complex mechanical systems (Ouellette, 1992). The creation of such a design model includes the integration of four major concepts: (1) The use of a graphical display for visualizing the conceptual design attributes; (2) The proper representation of the complex data and diverse knowledge required to design the system; (3) The integration of quality design methods into the conceptual design; and (4) The modeling of the conceptual design process as a mapping between functions and forms. Using the design of an automobile as a case study, a design environment was created which consisted of a distributed problem solving paradigm and a parametric graphical display. The requirements of the design problem with respect to data representation and design processing were evaluated and a process model was specified. The resulting vehicle design system consists of a tight integration between a blackboard system and a parametric design system. The completed system allows a designer to view graphical representations of the candidate conceptual designs that the blackboard system generates.


2021 ◽  
Author(s):  
Melanie Conroy

Literary geography is one of the core aspects of the study of the novel, both in its realist and post-realist incarnations. Literary geography is not just about connecting place-names to locations on the map; literary geographers also explore how spaces interact in fictional worlds and the imaginary of physical space as seen through the lens of characters' perceptions. The tools of literary cartography and geographical analysis can be particularly useful in seeing how places relate to one another and how characters are associated with specific places. This Element explores the literary geographies of Balzac and Proust as exemplary of realist and post-realist traditions of place-making in novelistic spaces. The central concern of this Element is how literary cartography, or the mapping of place-names, can contribute to our understanding of place-making in the novel.


2018 ◽  
Vol 10 (10) ◽  
pp. 3806 ◽  
Author(s):  
Ling Ding ◽  
Di Cao ◽  
Taohua Ouyang ◽  
Jin-xi Wu

This paper aims to take the longitudinal development history of the Lenovo Cross-border complex nested R&D organization as the research object, to explore the development rules of enterprise niche. Strategic positioning is the core issue of enterprise management, and enterprise niche is the core issue of strategic positioning. This study elaborates on the three stages of enterprise R&D organizational ambidexterity promoting enterprise niche evolution, discusses the process model of space development, and reveals the life cycle of enterprise niche. It reveals the deep reason for promoting enterprise niche to develop—the ambidexterity of complex nested organization. The conclusion helps to promote the successful space development of enterprise niches through Cross-border merger and acquisition, and to enhance global sustainable development for the companies from emerging markets such as China.


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