People Oriented - The Application and Design of Smart Materials in Digital Reading Media Platform

2012 ◽  
Vol 580 ◽  
pp. 528-531
Author(s):  
Gen Yan

Through the analysis of smart materials in digital reading media platform, this article tells us the development essence of smart materials and the application situations in explicit environment. Besides, this article also introduces the smart materials development tendency from function application to smart design. The intention of this article is to make us realize the optimization of smart materials must adhere to people oriented and attach importance to the reading experience of customers.

2019 ◽  
Vol 7 (2) ◽  
Author(s):  
Chien-Hong Chao ◽  
Huey-Wen Chou ◽  
Chih-Hao Tu

With the popularity of the Internet and the development of information technology, digital reading has affected human reading styles. In essence, digital reading is different from conventional reading in many ways. The aim of this research focuses primarily on exploring the differences in reading behaviors among different digital reading devices. Results reveal that the reading experience on the Tablet PC is superior to that on the other two digital devices. Subjects in the Tablet PC group demonstrate the highest preference in terms of depth reading which implies that Tablet PC should be the most appropriate device for digital learning platform in the future. Discussion and suggestions are in the conclusions at the end of this paper. 


2018 ◽  
pp. 48-59
Author(s):  
Marta González-Colominas

Materials can be considered the interface of a product as they mediate between user, environment and object (Karana, Pedgley and Rognoli 2014). They characterize the physical world and generate a continuous flow of sensory interactions. In this age of mass production, engineers and designers are in a unique position to use the opportunities presented by materials development and apply them in creative ways to trigger meaningful user experiences. Dynamism is considered a very promising material experience in terms of creating meaningful interactions, and, consequently, user attachment to a product (Rognoli, Ferrara and Arquilla 2016). Dynamic products are those that show sensory features that change over time in a proactive and reversible way, activating one or more user’s sensory modalities and aiming at enhancing the user’s experience (Colombo 2016). Smart materials could be considered the most suitable candidates to provide dynamic experiences. They react to external stimuli, such as pressure, temperature or the electric field, changing properties such as shape or colour. They are capable of both sensing and responding to the environment, as well as exerting active control of their responses (Addington and Schodek 2004). Compared to understanding traditional materials, smart materials involve additional technical complexity. The aim of this paper is to share how the Material Driven Design (MDD) method (Karana et al. 2015) has been applied and to analyse a set of 10 projects, grouped into 5 case studies, developed by students from ELISAVA over the last 3 years to improve ways to implement the method. We have analysed the case studies in terms of the changes observed in the sensory features, using a sensory map proposed by Sara Colombo (Colombo 2016). By comparing different projects, the paper shows how the sensorial aspects are invoked by different smart material properties. The 5 case studies have integrated the smart materials into functional prototypes for different application sectors, such as healthcare, energy harvesting or fashion. We have found that only three sensory modalities (sound, sight and touch) were involved in the user experience, with sight being the most predominant sensory perception. This study aims to serve as a springboard for other scholars interested in designing dynamic products with smart materials.


2021 ◽  
Vol 2021 ◽  
pp. 328-333
Author(s):  
R. M. Aileni ◽  
L. Chiriac

This work presents the general aspects concerning the accessibility and usability of the learning tools existent for smart materials development using eco-design in the context of the circular economy. These learning tools will be used in part and some of them developed in the framework of the Erasmus+ project DigiTEX and will cover also the aspects of digital learning technologies capable to accelerate innovation in the field of healthcare and protective systems based on electroconductive materials. In DigiTEX Erasmus+ project will be developed solution-based software technologies, database development and creative methods for coaching the innovative ideas from design, development and production management in the context of circular economy and sustainable development with reduced environmental impact. This paper is structured in 5 sections such as introduction, smart materials overview, eco-design for smart materials, circular economy approach and conclusions.


Book 2 0 ◽  
2020 ◽  
Vol 10 (1) ◽  
pp. 43-58 ◽  
Author(s):  
Tully Barnett

In this article, I propose the concept of hyperparatextuality as a way of looking beyond the digital paratext to consider the distributed state of immersive reading in digitized and read-in-browser environments. Beginning with a look at the history of the paratext and its relevance in the digital age, this article considers the hyperparatexts of the HathiTrust reading panes in particular to explore the relationship between digitized texts and the platforms that house them. The concept of paratext and its evolving meaning in the digital age has intrigued researchers for decades as literary production, circulation and consumption responds to digitization and digitalization. Digital paratexts might include fan communities, digital editions to material books in the form of official and unofficial content, Goodreads and other reading-related and review websites, and Kindle highlighting tools. However, digitization introduces new reading materialities, interfaces and frames with buttons, links and hypertextual content. These 'read-in-browser' environments, websites through which we access digitized literary works, introduce new paratexts into the reading experience and require different concepts to understand them. When digital paratexts are also hypertextual, they operate differently. This article proposes some ways of thinking about this.


2019 ◽  
Vol 3 ◽  
pp. 76
Author(s):  
Iago Ramon Möller ◽  
Ernani Mügge ◽  
Claudia Schemes

RESUMOO presente artigo trata da utilização de plataformas digitais de leitura na educação básica. O principal objetivo é, por meio de uma revisão bibliográfica e de entrevista com estudantes que utilizam a plataforma digital Elefante Letrado, investigar as possibilidades de interação oferecidas por essas ferramentas e o grau de adesão a elas por parte de seus usuários. Para embasar a análise de resultados, o estudo aborda a revolução tecnológica em curso, a utilização de tecnologias digitais na educação, a literatura digital e questões relativas ao livro e à leitura na contemporaneidade. O artigo conclui que o surgimento das plataformas digitais de leitura reflete a época atual e que a interação do homem com a máquina ocorre de maneira inquestionável e intensa. Nada mais natural, portanto, que incluir esse modo específico de se apreciar literatura no ambiente escolar, desde que garantida a qualidade das obras e de sua forma de exploração, processo responsável pela riqueza da experiência de leitura.Palavras-chave: Plataformas digitais de leitura. Leitura. Literatura digital.ABSTRACTThe present article deals with the use of digital reading platforms in basic education. The main goal is, by means of a literature review and an interview with students who use the digital platform “Elefante Letrado”, to investigate the interaction possibilities of these tools and the degree of adherence by its users. To support the result analysis, the study approaches the ongoing technological revolution, the use of digital technologies on education, the digital literature and questions related to the book, and to the reading in the contemporaneity. The article concludes that the emergence of digital reading platforms reflects the current time, and that the man interaction with machines occurs in an unquestionable and intense way. Nothing more natural, therefore, than including this specific literature appreciation way in the school environment, since the quality of the works and their form of exploitation – which is the responsible process for the richness of the reading experience – has been guaranteed.Keywords: Digital reading platforms. Reading. Digital literature.


1992 ◽  
Vol 276 ◽  
Author(s):  
A. Peter Jardine

ABSTRACTActive and adaptive thin film materials for “smart” materials will likely be a heterostructure of several types of thin films. In this investigation, deposition and processing of thin film Shape Memory Effect TiNi and thin film ferroelectric BaTiO3 and SrTiO3 are discussed. Growth conditions as well as the thermodynamic conditions for thin films are described. It was found that amorphous thin films of TiNi and BaTiO3 can be crystallized simultaneously by air annealing at 600°C.


2021 ◽  
Vol 11 (1) ◽  
pp. 74-107
Author(s):  
Lotta-Sofia La Rosa ◽  
Aku-Ville Lehtimäki

Abstract Digital reading has established its position, and thus research on how reading mode affects reading experience and enjoyment is needed. This study is based on a reading experiment with 89 14–15-year-olds who read or listened to an entire book in four different reading modes: paperbook, ebook, audiobook, and via a commercial subscription service. Using quantitative methods, we examine whether reading mode affects story world absorption as well as seek connections between gender, motivation, absorption and reading mode preferences. Based on the study, reading mode has no statistical impact on narrative absorption experience, measured by the Story World Absorption Scale. Instead, the experience correlates with reading motivation; an adolescent with higher motivation is more likely to feel absorbed while reading, regardless of reading mode. On average, girls experience higher reading motivation and absorption than boys. Less motivated seem to prefer audiobook whereas more motivated choose reading over listening.


Author(s):  
Ana Reimão

Micro-contos, or micro-fiction, are very short and concise literary texts that require close-reading and inference from the reader. In this case study, I will describe how I have used these widely available texts in a Portuguese A2/B1 language module to develop analytical and other soft skills. I will demonstrate how this activity meets Tomlinson’s (2011) universal principles for materials development in language teaching, namely, exposing learners to meaningful input highlighting linguistic features as well as enabling learners to engage affectively and cognitively in the learning experience. Finally, I will give details of how it has been received by students.


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