Author(s):  
Dewa Gede Hendra Divayana ◽  
P. Wayan Arta Suyasa ◽  
Nyoman Sugihartini

Perkembangan teknologi informasi dan komunikasi kini telah mengubah cara pandang dan bertindak masyarakat dalam menghabiskan waktu untuk bekerja dan mengatasi segala permasalahannya. Bentuk-bentuk perkembangan dan perubahan teknologi informasi pada dasarnya merubah aktifitas masyarakat dalam dunia nyata ke dalam aktifitas dunia maya. Banyak lagi bentuk perubahan lainnya terjadi dalam sendi-sendi kehidupan masyarakat yang dibawa oleh perkembangan dan kemajuan TI, tidak terkecuali, dalam dunia pendidikan. Dampak kemajuan TIK dalam dunia pendidikan sangatlah luar biasa. Berbagai model pembelajaran dengan memanfaatkan komputer seperti: e-learning (electronic learning), Computer Assisted Instruction (CAI), Computer Based Instruction (CBI), dan e-teaching (electronic teaching) sangat memungkinkan memfasilitasi perkembangan dunia pendidikan. Model pembelajaran tersebut memungkinkan pendidik dan peserta didik mencari bahan pembelajaran sendiri langsung dari situs-situs di internet melalui komputer sebagai sarana belajar. Kurikulum dan Pengajaran merupakan salah satu matakuliah wajib pada Jurusan Pendidikan Teknik Informatika. Berdasarkan kurikulum 2012, matakuliah tersebut diperoleh pada semester 3 (mahasiswa reguler) dan semester 1 (mahasiswa alih kredit). Salah satu model kurikulum yang dipelajari dalam matakuliah tersebut yaitu kurikulum tingkat satuan pendidikan (KTSP) dan kurikulum 2013. Berdasarkan pembelajaran kurikulum tingkat satuan pendidikan (KTSP) dan kurikulum 2013 sebelumnya, diidentifikasi beberapa permasalahan yaitu kurangnya minat dan perhatian mahasiswa pada mata kuliah kurikulum, sehingga diperlukan suatu metode atau media yang kreatif yang diharapkan dapat meningkatkan minat dan motivasi belajar mahasiswa pada mata kuliah kurikulum dan pengajaran. Adapun media pembelajaran yang dikembangkan yaitu media pembelajaran berbasis web untuk matakuliah Kurikulum dan Pengajaran. Desain pengembangan yang digunakan dalam mengembangkan media pembelajaran berbasis web untuk matakuliah Kurikulum dan Pengajaran ini yaitu dengan desain pengembangan model Dick & Carey. 


2020 ◽  
pp. 109830072092968
Author(s):  
Lauren M. LeJeune ◽  
Christopher J. Lemons

Students with intellectual and developmental disabilities (IDD) require intensive supports, including those that target behavior, to make progress on literacy goals. In this study, we investigated whether computer-assisted instruction (CAI) may be one effective method to decrease challenging behavior and increase academic engagement. Participants were three students with IDD (7 to 9 years old) who engaged in challenging behaviors during instruction. We used a single-case alternating treatments design to compare levels of challenging behavior and academic engagement during paper-based and CAI (i.e., tablet computer-based) literacy instruction. Results indicated that CAI was associated with decreased challenging behavior and increased academic engagement for two of three participants. In addition, the CAI condition corresponded with higher scores on academic performance assessments for one participant. Although teacher and student measures of social validity were positive, there was limited evidence that results maintained. These findings are described in relation to their limitations, future directions for research, and impact on practitioners.


Author(s):  
Stanley R. Trollip

Skills such as flying holding patterns are taught in planes or simulators. An alternative method is to use computer-assisted instruction (CAI) which emphasizes training requirements rather than physical fidelity. Such a program was written and evaluated. Traditional ground school methods were compared with the CAI method. All subjects completed a training sequence in a ground trainer. Those taught by computer performed better and attained criterion quicker with significantly fewer critical errors. Results indicate that CAI offers an effective alternate to the costly trainers currently in use.


1988 ◽  
Vol 19 (3) ◽  
pp. 195-214
Author(s):  
Nira Hativa

Sigal, a second-grade girl in Israel, was observed for several months while practicing arithmetic with a structured and controlled computer-assisted instruction (CAI) system. Sigal was average in arithmetic in her class, enjoyed the computer practice, and believed that it helped her in arithmetic. However, observations showed that she consistently failed to solve problems on the computer that she could do successfully with paper and pencil. She was therefore given CAI practice well below her real arithmetic ability. She often oscillated among a few types of exercises, sometimes regressing rather than advancing upward in the hierarchical levels of practice. Several kinds of interventions did not bring about substantial improvement in her work with the computer. Continued observations in the following 2 years showed almost no change in her CAI-related behavior. This paper suggests the reasons for Sigal's problems with the CAI practice and draws implications for CAI design and implementation.


2016 ◽  
Vol 3 ◽  
pp. 49-54
Author(s):  
Sherrilyn B. Quintos ◽  
Yolanda D. Reyes ◽  
Cynthia M. Ronquillo ◽  
Rowell de Guia

As educators realized that in order to successfully complete an academic task, second language (L2) learners have to master both English as a language form (grammar, vocabulary, etc.).There have been different approaches used in the reacquisition of mastery of the English language. One of which is the computer-based instruction. CBI is student-centered. One of its goals is to keep the interest and motives of the students by generating stimulating content instruction and materials, which can be done with the help of computers. The use of computer-based instruction in language learning serves as a tool in facilitating learning. It helps learners to progress at their own pace. This computer-based instruction can be programmed to be interactive and individualized. It can also be in the form of a stand-alone course to enhance or reinforce classroom learning. This kind of interactive learning using online activities to enhance language proficiency helps the teachers to achieve their goals in language learning and at the same time provide comprehensible input from discourse context. Though there are also limitations to this kind of learning but those limitations are expected to be addressed inside the classroom where the teacher is around. With this, research studies about CBI emerged evaluating its effectiveness. This is the second phase of our study, which is an online course using content-based instruction. It is a computer-assisted, interactive platform for English language learning, which targets language skills, such as reading, writing, and grammar using a variety of content-based materials from different sources like science, history, and social sciences. Lessons hosted were planned and developed for 1st-year students of BPSU to pave the way in achieving BPSU’s mission of making its academic offerings and its students globally competitive. The selection of reading texts used as part of the lesson was carefully written as well as adapted to suit the needs of the students. There were 10 lessons available hosted on the site for the students to try and for the researchers to evaluate the course. This was trialed for a month with the control and experimental group. The researchers would like to make an in-depth analysis on the effectiveness of the online courses in English using content-based instruction.


1978 ◽  
Vol 76 (9) ◽  
pp. 570-573
Author(s):  
Dieter R. Pelz

Abstract A 1976 survey of 58 schools in the United States and Canada showed that computer-assisted instruction is widely used, most frequently in forest management, silviculture, and quantitative analysis courses. A total of 92 simulation models were identified. Recent developments are demonstrated by PLATO, a computer-based education system.


2019 ◽  
Vol 4 (1) ◽  
pp. 23
Author(s):  
Mohammad Irfan Ferdiansyah ◽  
Siti Malikhah Towaf ◽  
A. Rosyid Al Atok

<div align="center"><table width="645" border="1" cellspacing="0" cellpadding="0"><tbody><tr><td valign="top" width="439"><pre><strong>Abstract:</strong> Development research to produce Computer Assisted Instruction interactive media theme "hero" sub-theme "hero is pride" SD IV grade material is valid, interesting, effective, and practical Computer-based learning media can used as alternative in the learning. Media products are developed based the steps of the 4-D development model. The results of validation and trials that have been done, obtained data (a) the results of media validation reached a percentage of 82.5% with very valid criteria; (b) the results of the media attractiveness test reached a percentage of 95.56% with very interesting criteria; (c) the practicality test results of students and teachers reached a percentage of 94.8% with very practical criteria; (d) the results of the effectiveness test that learning outcomes increased by compare the pre-test and post-test results.</pre><pre><strong>Abstrak:</strong><em> </em>Penelitian pengembangan bertujuan untuk menghasilkan media interaktif <em>Computer Assisted Instruction</em> tema “Pahlawanku” subtema“Pahlawanku Kebangganku” materi IPS kelas IV SD yang valid, menarik, efektif, dan praktis. Media pembelajaran berbasis komputer dapat dijadikan alternatif dalam proses pembelajaran. Produk media dikembangkan berdasarkan langkah model pengembangan 4-D. Hasil validasi dan uji coba yang telah dilakukan, diperoleh data (a) hasil validasi media mencapai persentase 82,5% dengan kriteria sangat valid; (b) hasil uji kemenarikan media mencapai persentase 95,56% dengan kriteria sangat menarik; (c) hasil uji kepraktisan siswa dan guru mencapai persentase 94,8% dengan kriteria sangat praktis; (d) hasil uji efektivitas bahwa hasil belajar lebih optimal dengan membandingkan hasil <em>pre</em><em>-</em><em>test</em> dan <em>post</em><em>-</em><em>test</em>.</pre></td></tr></tbody></table></div>


1998 ◽  
Vol 89 (Supplement) ◽  
pp. 59A
Author(s):  
John D. Emhardt ◽  
David R. Kassing ◽  
George J. Sheplock ◽  
Galina N. Klimek ◽  
Ruth M. Bennie ◽  
...  

1980 ◽  
Vol 3 (3) ◽  
pp. 17-22
Author(s):  
Raymond G. Fox

In contrast to computer assisted instruction, media based instruction materials have consisted of slides, lectures or linear motion and audio sequences. This has resulted in minimal interactive delivery capabilities for these systems. The introduction of viable technologies to permit addressing, control, and display of media based materials, presents new potential in instructional materials design and delivery. This paper reviews techniques developed, using the Visual Image Controlled (Vis-I-Con) projector, for interactive instructional materials delivery.


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