scholarly journals Realization of UAV Routing Protocol Evaluation System Based on Game Theory Comprehensive Weighting

2021 ◽  
Vol 09 (04) ◽  
pp. 271-282
Author(s):  
Jinze Huang ◽  
Fengbiao Zan ◽  
Xin Liu ◽  
Da Chen
Sensors ◽  
2011 ◽  
Vol 11 (10) ◽  
pp. 9327-9343 ◽  
Author(s):  
Xin Guan ◽  
Huayang Wu ◽  
Shujun Bi

Symmetry ◽  
2019 ◽  
Vol 11 (7) ◽  
pp. 867 ◽  
Author(s):  
Huafeng Quan ◽  
Shaobo Li ◽  
Hongjing Wei ◽  
Jianjun Hu

With the improvement of human living standards, users’ requirements have changed from function to emotion. Helping users pick out the most suitable product based on their subjective requirements is of great importance for enterprises. This paper proposes a Kansei engineering-based grey relational analysis and techniques for order preference by similarity to ideal solution (KE-GAR-TOPSIS) method to make a subjective user personalized ranking of alternative products. The KE-GRA-TOPSIS method integrates five methods, including Kansei Engineering (KE), analytic hierarchy process (AHP), entropy, game theory, and grey relational analysis-TOPSIS (GRA-TOPSIS). First, an evaluation system is established by KE and AHP. Second, we define a matrix variate—Kansei decision matrix (KDM)—to describe the satisfaction of user requirements. Third, the AHP is used to obtain subjective weight. Next, the entropy method is employed to obtain objective weights by taking the KDM as input. Then the two types of weights are optimized using game theory to obtain the comprehensive weights. Finally, the GRA-TOPSIS method takes the comprehensive weights and the KMD as inputs to rank alternatives. A comparison of the KE-GRA-TOPSIS, KE-TOPSIS, KE-GRA, GRA-TOPSIS, and TOPSIS is conducted to illustrate the unique merits of the KE-GRA-TOPSIS method in Kansei evaluation. Finally, taking the electric drill as an example, we describe the process of the proposed method in detail, which achieves a symmetry between the objectivity of products and subjectivity of users.


2016 ◽  
Vol 2016 ◽  
pp. 1-13 ◽  
Author(s):  
Chuang Ma ◽  
Jang-Ping Sheu ◽  
Chao-Xiang Hsu

In wireless sensor networks (WSNs), the presence of congestion increases the ratio of packet loss and energy consumption and reduces the network throughput. Particularly, this situation will be more complex in Internet of Things (IoT) environment, which is composed of thousands of heterogeneous nodes. RPL is an IPv6 routing protocol in low power and lossy networks standardized by IETF. However, the RPL can induce problems under network congestion, such as frequently parent changing and throughput degradation. In this paper, we address the congestion problem between parent nodes and child nodes in RPL-enabled networks, which typically consist of low power and resource constraint devices. To mitigate the effect of network congestion, we design a parent-change procedure by game theory strategy, by which the child nodes can change next hop neighbors toward the sink. Comparing to the ContikiRPL implementation, the simulation results show that our protocol can achieve more than two times improvement in throughput and reduce packet loss rate with less increasing of average hop count.


2015 ◽  
Vol 17 (1) ◽  
pp. 75-83 ◽  
Author(s):  
Balasubramanian Paramasivan ◽  
Maria Johan Viju Prakash ◽  
Madasamy Kaliappan

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