scholarly journals Experiencing The Space: Visiting Cemeteries On All Saints’ Day and an Ordinary Day

Author(s):  
Krzysztof Konecki

This paper is a description of collaborative research that was done together with students during the class “Contemplative Sociology. Experiencing Self, No-Self and the Lifeworld.” The goal of the research was to introduce the students to the contemplative methods that could be used to research lived experiences and the vision of the lifeworld through contemplation of the mind, bodily sensations, and emotions. A project was started on experiencing the cemetery space. The space for experiencing was chosen to sensitize the students to concerns (such as death, religious holidays, everyday life, suffering, etc.) that could be investigated from the first-person perspective by using contemplation as an alternative to survey-sociological methods, psychological methods and ethnography. The students learned the contemplative techniques of meditation, body awareness, self- observation, and self-description to face their concerns, including the ultimate ones. However, the main concern was the role of the mind, body and emotions in cognition and creating the mood.

2021 ◽  
Author(s):  
ENRICO FACCO ◽  
Fabio Fracas ◽  
Silvano Tagliagambe ◽  
Patrizio Tressoldi

The main aim of this paper is to support a metaphilosophical and metascientific approach to the study of Consciousness.After a brief historical resume of the debate between the mind-brain-body relationship, we discuss how the apparently irreducible contention between a physicalist and an anti-physicalist interpretation of Consciousness can be overcome by a metaphilosophic and metascientific approach in the attempt to overcome ethnocentric cultural filters and constraints yielded by the Weltanschauung and the Zeitgeist one belongs to. IN fact, a metaphilosophical perspective can help to recognize key concepts and meanings common to different philosophies beyond their formal differences and different modes of theorization, where the common field of reflection is aimed to find the problem’s unity in the multiplicity of forms. Likewise, the metascientific approach, such as the anthropic principle adopted in astrophysics, helps overcoming the problems of indecidability of single axiomatic disciplines.A metaphilosophical and metascientific approach seems appropriate in the study of consciousness and subjective phenomena, since the first-person perspective and the meaning of the experience are the condition sine qua non for their proper understanding.


Philosophies ◽  
2021 ◽  
Vol 6 (1) ◽  
pp. 5
Author(s):  
S. J. Blodgett-Ford

The phenomenon and ethics of “voting” will be explored in the context of human enhancements. “Voting” will be examined for enhanced humans with moderate and extreme enhancements. Existing patterns of discrimination in voting around the globe could continue substantially “as is” for those with moderate enhancements. For extreme enhancements, voting rights could be challenged if the very humanity of the enhanced was in doubt. Humans who were not enhanced could also be disenfranchised if certain enhancements become prevalent. Voting will be examined using a theory of engagement articulated by Professor Sophie Loidolt that emphasizes the importance of legitimization and justification by “facing the appeal of the other” to determine what is “right” from a phenomenological first-person perspective. Seeking inspiration from the Universal Declaration of Human Rights (UDHR) of 1948, voting rights and responsibilities will be re-framed from a foundational working hypothesis that all enhanced and non-enhanced humans should have a right to vote directly. Representative voting will be considered as an admittedly imperfect alternative or additional option. The framework in which voting occurs, as well as the processes, temporal cadence, and role of voting, requires the participation from as diverse a group of humans as possible. Voting rights delivered by fiat to enhanced or non-enhanced humans who were excluded from participation in the design and ratification of the governance structure is not legitimate. Applying and extending Loidolt’s framework, we must recognize the urgency that demands the impossible, with openness to that universality in progress (or universality to come) that keeps being constituted from the outside.


2021 ◽  
pp. 40-79
Author(s):  
Hilary Kornblith

Knowledge may be examined from the third-person perspective, as psychologists and sociologists do, or it may be examined from the first-person perspective, as each of us does when we reflect on what we ought to believe. This chapter takes the third-person perspective. One obvious source of knowledge is perception, and some general features of how our perceptual systems are able to pick up information about the world around us are highlighted. The role of the study of visual illusions in this research is an important focus of the chapter. Our ability to draw out the consequences of things we know by way of inference is another important source of knowledge, and some general features of how inference achieves its successes are discussed. Structural similarities between the ways in which perception works and the ways in which inference works are highlighted.


F1000Research ◽  
2017 ◽  
Vol 5 ◽  
pp. 2339 ◽  
Author(s):  
Benjamin C. Riordan ◽  
Damian Scarf

Minecraft is a first-person perspective video game in which players roam freely in a large three-dimensional environment. Players mine the landscape for minerals and use these minerals to create structures (e.g., houses) and mould the landscape. But can Minecraft be used to craft communities and minds? In this opinion piece, we highlight the enormous potential of Minecraft for fostering social connectedness, collaboration, and its potential as an educational tool. We highlight the recent use of Minecraft to aid socialization in individuals with Autistic Spectrum Disorder (ASD) and promote civic engagement via the United Nations Human Settlement Program. We further provide novel links between Minecraft and recent on work on the role of social cures and community empowerment in enhancing mental health, wellbeing, and resilience.


2021 ◽  
Vol 45 (1) ◽  
pp. 1-20
Author(s):  
Hilary Teynor Donatini

Sir Roger de Coverley, representative of the landed gentry in The Spectator, is typically read as a lovable, old-fashioned eccentric and comic object. Closer attention to the series of essays set in and around Sir Roger’s Worcestershire estate — especially numbers 117, 122, and 130 — reveals that the baronet’s work as a justice of the peace stimulates Mr. Spectator’s moral development. Sir Roger’s intimate relationships with his inferiors and his quasi-familial approach to problem-solving challenge Mr. Spectator’s worldview, allowing Addison and Steele to express their ideas through an interplay of voices. Mr. Spectator’s evolving first-person perspective, animated by the loose, ad hoc structures of the justice’s work, where determining the beginning and ending of a legal action is often difficult, clarifies Sir Roger’s exemplary functions in the text. This essay argues that The Spectator functions as a provocative inquiry into ideology rather than a vehicle for Whiggish politics through a narrative point of view that responds to the characters and settings it encounters, most significantly the figure of the country magistrate. The Spectator’s adoption of the magistrate’s structures of judgment elucidates the role of the rural justice of the peace in eighteenth-century English society and law.


Author(s):  
Martin Davies

Descartes's ontological dualism of mind and body made it difficult for him to describe the phenomenology of embodiment, the way we experience our own body. Contemporary theories of the mind–brain relation are predominantly physicalist, rather than dualist, in their ontology. But the duality of objective and subjective conceptions still presents a challenge for the sciences of the mind. Persons understood as such, partly from the first-person perspective—persons conceived as subjects and agents, with their experiences, thoughts, plans and actions—will not be visible in a purely objective, scientific story of the physical world.


2020 ◽  
pp. 174569162091734
Author(s):  
Tracy Brandmeyer ◽  
Arnaud Delorme

During the practice of meditation, the tendency of the mind to wander away from the object of focus is ubiquitous. The occurrence of mind wandering in the context of meditation provides individuals a unique and intimate opportunity to closely examine the nature of the wandering mind by cultivating an awareness of ongoing thought patterns, while simultaneously aiming to cultivate equanimity (evenness of temper or disposition) and compassion toward the content of thoughts, interpretations, and bodily sensations. In this article we provide a theoretical framework that highlights the neurocognitive mechanisms by which contemplative practices influence the neural and phenomenological processes underlying spontaneous thought. Our theoretical model focuses on several converging mechanisms: the role of meta-awareness in facilitating an increased moment-to-moment awareness of spontaneous thought processes, the effects of meditation practice on key structures underlying both the top-down cognitive processes and bottom-up sensory processes implicated in attention and emotion regulation, and the influence of contemplative practice on the neural substrates underlying perception and perceptual decoupling.


F1000Research ◽  
2016 ◽  
Vol 5 ◽  
pp. 2339
Author(s):  
Benjamin C. Riordan ◽  
Damian Scarf

Minecraft is a first-person perspective video game in which players roam freely in a large three-dimensional environment. Players mine the landscape for minerals and use these minerals to create structures (e.g., houses) and mould the landscape. But can Minecraft be used to craft communities and minds? In this opinion piece, we highlight the enormous potential of Minecraft for fostering social connectedness, collaboration, and its potential as an educational tool. We highlight the recent use of Minecraft to aid socialization in individuals with Autistic Spectrum Disorder (ASD) and promote civic engagement via the United Nations Human Settlement Program. We further discuss the potential for the recently released Minecraft: Education Edition and provide novel links between Minecraft and recent on work on the role of social cures and community empowerment in enhancing mental health, wellbeing, and resilience.


2011 ◽  
Vol 2 (1) ◽  
pp. 56-69
Author(s):  
Leena Rouhiainen

Abstract Somatics is a field of practice that consists of approaches to bodywork that aim at psycho-physical integration and enhance the well-being of an individual. This is mainly done through appreciating the first-person perspective on the body. Don Hanlon Johnson (1995; 1994) suggests that, in the Europe and North America of the 20th century, the evolvement of diverse somatic practices could be viewed as a historical movement of its own. The inter-links that the Pilates Method has with this movement are not generally known. Joseph Pilates created an exercise method that he himself called Contrology during the early and mid 20th century, while working both in Germany and the United States. This paper delineates the evolution of Contrology by linking it to the German Body Culture of the late 19th and early 20th centuries. In so doing, it suggests that, while promoting especially functional and aesthetic efficacy of human movement, the Pilates Method shares historical roots with the somatic field. It likewise shares some principles with somatic education in that it enhances clients’ body awareness and supports the improvement of their movement patterns.


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