scholarly journals Computational Thinking for Youth and Adults Education: Towards a Socially Aware Model

Author(s):  
Júlia Dos Santos Bathke Ortiz ◽  
Roberto Pereira

Research on Computational Thinking has been growing over the last years, mainly focusing on Elementary and High School students. Challenging audiences, such as Youth and Adults Education, are rarely addressed or even cited in current literature. This Master's research investigates Computational Thinking as a way to promote digital inclusion and proposes a model to design and conduct initiatives for Youth and Adults Education taking into account the characteristics and particularities of this public. The model, with a set of principles and practices, was applied and analyzed in an exploratory case study inside a public school. Results suggest the model is promising to inspire practices to develop Computational Thinking for inclusion. As additional contributions, activities applied in a real setting and lessons learned from their application are presented to support and inform further initiatives.

2020 ◽  
Vol 6 (3) ◽  
pp. 277-286
Author(s):  
Sudirman Sudirman ◽  
Bambang Avip Priatna Martadiputra

Penelitian ini bertujuan untuk mengeksplorasi kesulitan-kesulitan siswa sekolah menengah pertama dalam menyelesaikan permasalahan luas permukaan limas. Penelitian ini merupakan penelitian kualitatif dengan desain exploratory case study. Proses eksplorasi pada penelitian ini dilakukan pada partisipan yang berjumlah 13 siswa kelas VIII pada salah satu SMP Swasta di Kabupaten Indramayu.  Pengumpulan data dalam penelitian ini menggunakan tes, wawancara, dokumentasi, dan catatan lapangan. Sedangkan teknik analisis data yang digunakan mengadopsi modifikasi analisis data dari Miles dan Huberman yang terdiri dari pengumpulan data, pengodean (coding), reduksi data (data reduction), penyajian data (data display), dan penarikan kesimpulan (verification). Berdasarkan temuan penelitian, didapat bahwa kesulitan belajar yang dialami siswa pada saat menyelesaikan soal materi luas permukaan limas yaitu: (1) kesulitan dalam mengidentifikasi masalah yang terdapat pada soal; (2) kesulitan dalam mengoneksikan konsep luas permukaan dengan konsep materi prasyarat; (3) kesulitan dalam menentukan strategi penyelesaian soal tersebut; (4) kesulitan dalam menggunakan operasi yang melibatkan perkalian bilangan pecahan atau bentuk akar; (5) kesulitan dalam menggunakan formula konsep luas permukaan limas. Selain itu hasil temuan ini memberikan implikasi kepada guru untuk dapat mempersiapkan desain bahan ajar atau pembelajaran untuk mengatasi kesulitan tersebut.


2021 ◽  
Vol 9 ◽  
Author(s):  
Insook Kwon ◽  
Sunjoo Kang ◽  
Jin Sun Kim

Purpose: This study aimed to analyze how a private high school in Seoul developed and executed a “school disinfection strategy” to ensure the students' right to study in a safe environment, and also to analyze the lessons learned from this process.Methods: This was a case study of school health in a community-based school reopening during the COVID-19 pandemic. The study target was a 64-year-old private high school with 12 classes for each grade with a total of 1,100 students.Results: A “school disinfection strategy” was set up at individual and class environment levels to protect students from the risk of infection. In addition, school health activities were carried out with a “personal protection safety belt” and “community protection safety belt” for effective implementation. To ensure a safe educational environment for high school students and to ensure smooth execution of face-to-face classes (in-person teaching), the “prevention safety belt strategy” was introduced in accordance with governmental guidelines to sequentially implement various preventive measures necessary to guarantee environmental safety of schools. Activating personal prevention safety belts by checking the symptoms of students when entering the school and during each class, and providing self-made disinfectants by spraying alcohol on wet-wipes were cost-effective and sustainable methods used in this school to prevent the spread of infection.Conclusions: The experience of developing a prevention safety belt strategy to adapt the guidelines of the local education office to the school situation was presented. Focusing on the school community, as well as individual students and teachers, the concept of prevention safety belts helped to unite and stimulate voluntary participation of students in health promotion activities.


2021 ◽  
Vol 29 ◽  
pp. 1312-1336
Author(s):  
Júlia dos Santos Bathke Ortiz ◽  
Roberto Pereira

Computational Thinking (CT) is considered one of the most needed abilities of the 21st Century as the usage of digital resources has become more and more frequent. Research on CT teaching has been growing over the last decade and Brazilian initiatives have focused on Elementary and High School students while less privileged audiences, such as non-literate citizens, are rarely addressed. The lack of literacy affects more than communication, but autonomy for economic, cultural and educational development, social interaction, and also the experience with information and communication technology. Non-literate citizens represent more than 11 million people in Brazil, and Youth and Adults Education (YAE) is an educational modality offered to these citizens. In this article, we present the main results from a Master's research that investigated CT as a means to reduce YAE's students' rejection and fear of technology, aware of their characteristics, contexts, and particularities. In our research, we consider that through the practice of CT people can comprehend how technology works and how it can be used, favoring familiarity, and reducing rejection and fear of technology. Grounded on Computing and Education literature, we conceived a model to plan and conduct initiatives for YAE, applying and studying our model in a case study conducted inside a Brazilian public school during 8 workshops with 17 participants. For the case study, 9 principles to support the practice with YAE students were identified and used to inform 12 activities created/adapted for practicing CT throughout the workshops. A research overview is presented, along with its theoretical grounds to the main results from the case study and lessons learned. Results show the model as promising to inform practices to exercise CT abilities, sensitive to the audience's context.


2019 ◽  
Vol 39 (3) ◽  
pp. 263-286
Author(s):  
Elisabetta Montanari

In this paper, the role played in learning to argue by an essential and yet under-researched epistemic and argumentative norm is discussed, namely, the consistency requirement. An argumentative intervention is presented, that is designed to enhance the understanding of this norm among high school students, to enable them to recognize contradictions in the process of argumentation and to familiarize them with the argumentative strategies related to the reductio ad absurdum. There follows a description of how the designed intervention was implemented in two Italian high schools, which served as an exploratory case study, and the results obtained are discussed.


2009 ◽  
Vol 7 (1) ◽  
pp. 83-104 ◽  
Author(s):  
Phitsamay Uy

In the world of K–12 education, the growing numbers of dropouts are a major concern. This article examines the dropout rates of Chinese and Vietnamese high school students. Using logistic regression analysis, this article examines the influence of ethnicity, gender, and socioeconomic status (SES) on dropout rates. The distinct contribution of this analysis lies within the intraethnic comparisons within the Asian American student population and its use of longitudinal data. The results of the study support existing research that gender and SES are related to dropout rates. Moreover, an interesting interaction between ethnicity and SES exists.


2021 ◽  
pp. 073563312110399
Author(s):  
Ting-Ting Wu ◽  
Jian-Ming Chen

Many countries have incorporated computational thinking (CT) and programming languages into their science and technology courses. Students can improve their CT ability by learning programming languages. Moreover, situated learning enables students to generate knowledge and master problem-solving skills through interaction with situations. This study incorporated Webduino learning and the situated learning strategy into a programming course and analyzed its impact on high school students’ CT ability, learning motivation, and course satisfaction. A quasi-experimental research method was adopted, wherein the experimental group was subjected to the situated learning strategy and the control group was subjected to a traditional teaching method. The study results revealed that integrating Webduino programming with situated learning could effectively improve five categories of CT skills; moreover, the activity models of situated learning enhanced the value and expectation dimensions of learning motivation. In addition, satisfaction with the course content and self-identity slightly improved. However, because teachers were required to elaborate on stories to promote learner engagement with life situations, the time available for programming was limited. Thus, no significant difference was observed in teaching satisfaction.


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