scholarly journals Game Theory in Wireless Ad-Hoc Opportunistic Radios

Game Theory ◽  
10.5772/9793 ◽  
2010 ◽  
Author(s):  
Shahid Mumtaz ◽  
Atilio Gameiro
Keyword(s):  



2012 ◽  
Vol 2012 ◽  
pp. 1-14 ◽  
Author(s):  
Sasirekha GVK ◽  
Jyotsna Bapat

Game theory has been a tool of choice for modeling dynamic interactions between autonomous systems. Cognitive radio ad hoc networks (CRAHNs) constituted of autonomous wireless nodes are a natural fit for game theory-based modeling. The game theory-based model is particularly suitable for “collaborative spectrum sensing” where each cognitive radio senses the spectrum and shares the results with other nodes such that the targeted sensing accuracy is achieved. Spectrum sensing in CRAHNs, especially when used in emergency scenarios such as disaster management and military applications, needs to be not only accurate and resource efficient, but also adaptive to the changing number of users as well as signal-to-noise ratios. In addition, spectrum sensing mechanism must also be proactive, fair, and tolerant to security attacks. Existing work in collaborative spectrum sensing has mostly been confined to resource efficiency in static systems using request-based reactive sensing resulting in high latencies. In this paper, evolutionary game theory (EGT) is used to model the behavior of the emergency CRAHNS, providing an efficient model for collaborative spectrum sensing. The resulting implementation model is adaptive to the changes in its environment such as signal-to-noise ratio and number of users in the network. The analytical and simulation models presented validate the system design and the desired performance.



2011 ◽  
Vol 3 (1) ◽  
pp. 14-36 ◽  
Author(s):  
Antonis Michalas ◽  
Nikos Komninos ◽  
Neeli R. Prasad

This paper proposes a technique to defeat Denial of Service (DoS) and Distributed Denial of Service (DDoS) attacks in Ad Hoc Networks. The technique is divided into two main parts and with game theory and cryptographic puzzles. Introduced first is a new client puzzle to prevent DoS attacks in such networks. The second part presents a multiplayer game that takes place between the nodes of an ad hoc network and based on fundamental principles of game theory. By combining computational problems with puzzles, improvement occurs in the efficiency and latency of the communicating nodes and resistance in DoS and DDoS attacks. Experimental results show the effectiveness of the approach for devices with limited resources and for environments like ad hoc networks where nodes must exchange information quickly.



2013 ◽  
Vol 347-350 ◽  
pp. 3971-3974 ◽  
Author(s):  
Heng Xiao ◽  
Cao Fang Long

With the development of network application, network security is facing greater pressure. Based on the characteristics of intrusion detection in the wireless network of the Ad hoc working group, the article introduces the game theory, proposes a game model of network security, concluds the Nash equilibrium in the stage game, repeats game, the pareto Nash equilibrium, more attack both income and payment, so that they get the best choice.



2017 ◽  
Vol 23 (6) ◽  
pp. 1993-2004
Author(s):  
A. Vanitha ◽  
A. Subramani ◽  
P. Balamurugan


IEEE Access ◽  
2020 ◽  
Vol 8 ◽  
pp. 141310-141330
Author(s):  
Thong Nhat Tran ◽  
Toan-Van Nguyen ◽  
Kyusung Shim ◽  
Beongku An




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