scholarly journals Profiling SLAs for cloud system infrastructures and user interactions

2021 ◽  
Vol 7 ◽  
pp. e513
Author(s):  
M. Emilia Cambronero ◽  
Adrián Bernal ◽  
Valentín Valero ◽  
Pablo C. Cañizares ◽  
Alberto Núñez

Cloud computing has emerged as a cutting-edge technology which is widely used by both private and public institutions, since it eliminates the capital expense of buying, maintaining, and setting up both hardware and software. Clients pay for the services they use, under the so-called Service Level Agreements (SLAs), which are the contracts that establish the terms and costs of the services. In this paper, we propose the CloudCost UML profile, which allows the modeling of cloud architectures and the users’ behavior when they interact with the cloud to request resources. We then investigate how to increase the profits of cloud infrastructures by using price schemes. For this purpose, we distinguish between two types of users in the SLAs: regular and high-priority users. Regular users do not require a continuous service, so they can wait to be attended to. In contrast, high-priority users require a constant and immediate service, so they pay a greater price for their services. In addition, a computer-aided design tool, called MSCC (Modeling SLAs Cost Cloud), has been implemented to support the CloudCost profile, which enables the creation of specific cloud scenarios, as well as their edition and validation. Finally, we present a complete case study to illustrate the applicability of the CloudCost profile, thus making it possible to draw conclusions about how to increase the profits of the cloud infrastructures studied by adjusting the different cloud parameters and the resource configuration.

Author(s):  
Adrián Bernal ◽  
M. Emilia Cambronero ◽  
Alberto Núñez ◽  
Pablo C. Cañizares ◽  
Valentín Valero

AbstractIn this paper, we investigate how to improve the profits in cloud infrastructures by using price schemes and analyzing the user interactions with the cloud provider. For this purpose, we consider two different types of client behavior, namely regular and high-priority users. Regular users do not require a continuous service, and they can wait to be attended to. In contrast, high-priority users require a continuous service, e.g., a 24/7 service, and usually need an immediate answer to any request. A complete framework has been implemented, which includes a UML profile that allows us to define specific cloud scenarios and the automatic transformations to produce the code for the cloud simulations in the Simcan2Cloud simulator. The engine of Simcan2Cloud has also been modified by adding specific SLAs and price schemes. Finally, we present a thorough experimental study to analyze the performance results obtained from the simulations, thus making it possible to draw conclusions about how to improve the cloud profit for the cloud studied by adjusting the different parameters and resource configuration.


Author(s):  
А.И. Гайкович ◽  
С.И. Лукин ◽  
О.Я. Тимофеев

Процесс создания проекта судна или корабля рассматривается как преобразование информации, содержащейся в техническом задании на проектирование, нормативных документах и знаниях проектанта, в информацию, объем которой позволяет реализовать проект. Проектирование может быть представлено как поиск решения в пространстве задач. Построение цепочки последовательно решаемых задач составляет методику проектирования. Проектные задачи могут быть разбиты на две группы. Первая группа ‒ это полностью формализуемые задачи, для решения которых есть известные алгоритмы. Например, построение теоретического чертежа по известным главным размерениям и коэффициентам формы. Ко второй группе задач можно отнести трудно формализуемые или неформализуемые задачи. Например, к задачам этого типа можно отнести разработку общего расположения корабля. Важнейшим инструментом проектирования современного корабля или судна является система ав­томатизированного проектирования (САПР). Решение САПР задач первой группы не представляет проблемы. Введение в состав САПР задач второй группы подразумевает разработку специального ма­тематического аппарата, базой для которого, которым является искусственный интеллект, использующий теорию нечетких множеств. Однако, настройка искусственных нейронных сетей, создание шкал для функций принадлежности элементов нечетких множеств и функций предпочтений лица принимающего решения, требует участие человека. Таким образом, указанные элементы искусственного интеллекта фиксируют качества проек­танта как специалиста и создают его виртуальный портрет. The process of design a project of a ship is considered as the transformation of information contained in the design specification, regulatory documents and the designer's knowledge into information, the volume of which allows the project to be implemented. Designing can be represented as a search for a solution in the space of problems. The construction of a chain of sequentially solved tasks constitutes the design methodology. Design problems can be divided into two groups. The first group is completely formalizable tasks, for the solution of which there are known algorithms. For example, the construction of ship's surface by known main dimensions and shape coefficients. Tasks of the second group may in­clude those which are difficult to formalize or non-formalizable. For example, tasks of this type can include develop­ment of general arrangement of a ship. The most important design tool of a modern ship or vessel is a computer-aided design system (CAD). The solu­tion of CAD problems of the first group is not a problem. Introduction of tasks of the second group into CAD implies development of a special mathematical apparatus, the basis for which is artificial intelligence, which uses the theory of fuzzy sets. However, the adjustment of artificial neural networks, the creation of scales for membership functions of fuzzy sets elements and functions of preferences of decision maker, requires human participation. Thus, the above elements of artificial intelligence fix the qualities of the designer as a specialist and create his virtual portrait.


Author(s):  
Gary A. Gabriele ◽  
Agustî Maria I. Serrano

Abstract The need for superior design tools has lead to the development of better and more complex computer aided design programs. Two of the more important new developments in application tools being investigation are Object Oriented Languages, and HyperMedia. Object Oriented Languages allow the development of CAD tools where the parts being designed and the design procedures specified are conceptualized as objects. This allows for the development of design aids that are non-procedural and more readily manipulated by the user trying to accomplish a design task. HyperMedia allows for the easy inclusion of many different types of data, such as design charts and graphs, into the tool that are normally difficult to include in design tools programmed with more conventional programming languages. This paper explores the development of a computer aided design tool for the design of a single stage gear box using the development HyperCard® environment and the HyperTalk® programming language. The resulting program provides a user friendly interface, the ability to handle several kinds of design information including graphic and textual, and a non-procedural design tool to help the user design simple, one stage gear boxes. Help facilities in the program make it suitable for undergraduate instruction in a machine elements design course.


2004 ◽  
Vol 23 (3) ◽  
pp. 68-78
Author(s):  
Jean Fivaz ◽  
Willem A. Cronjé

The goal of this investigation is to determine the advantages of using genetic algorithms in computer-aided design as applied to inductors.  These advantages are exploited in design problems with a number of specifications and constraints, as encountered in power electronics during practical inductor design. The design tool should be able to select components, such as cores and wires, from databases of available components, and evaluate these choices based on the components’ characteristic data read from a database of manufacturers’ data-sheets.  The proposed design must always be practically realizable, as close to the desired specifications as possible and within any specified constraints.


2021 ◽  
Author(s):  
Paulina Zenowicz

There is a need to design new, lighter aircraft structures, which has a direct impact on the safety and costs of aircraft maintenance. One of basic parts of an aircraft is ites landing gear, whose main functions are to enable taxiing, safe landing, take-off, and to assist the remainder of ground operations. Landing gear failures are usually related to metallurgy, processing, environment, design, and causes of overload. These are conditions that can be prevented using modern methods to calculate the strength of such a landing gear in various conditions. The paper presents stages of a simulation study of the fixed three-wheeled spring landing gear for an ultralight aircraft. Analysis of forces acting on the landing gear during drop test and their implementation by numerical computer methods allowed for the creation of a model in the CAD (Computer-Aided Design) tool and its FEA (Finite Element Analysis). These results were compared between a modeled classic spring landing gear and the one made of composite materials. The further goal of the research will be to build a drop test stand for a small landing gear used in airplanes and drones. This method has a significant impact on simplifying the design of the landing gear, its modeling, and optimization.


Author(s):  
Omer Anil Turkkan ◽  
Hai-Jun Su

Flexure mechanisms are the central part of numerous precision instruments and devices that are used in a wide range of science and engineering applications and currently, design of flexure mechanisms often heavily relies on designers’ previous hands-on experience. Therefore, a design tool that will speed up the design process is needed and this paper will introduce a systematic approach for building the necessary equations that are based on screw theory and linear elastic theory to analyze flexure mechanisms. A digital library of commonly used flexure elements must be available for a design tool and therefore, we first present the compliance matrices of commonly used flexure components. Motion twists and force wrenches of the screw theory can be related with these compliance matrices. Then, we introduce an algorithm that constructs the required linear system equations from individual compliance equations. This algorithm is applicable to flexure mechanisms with serial, parallel or hybrid chains. Finally, the algorithm is tested with a flexure mechanisms and it is shown that this approach can be the core of a future design tool.


Sign in / Sign up

Export Citation Format

Share Document