International Journal of Crowd Science
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TOTAL DOCUMENTS

106
(FIVE YEARS 64)

H-INDEX

7
(FIVE YEARS 3)

Published By Emerald (Mcb Up )

2398-7294

2021 ◽  
Vol ahead-of-print (ahead-of-print) ◽  
Author(s):  
Fatima M. Isiaka ◽  
Awwal Adamu ◽  
Zainab Adamu

Purpose Basic capturing of emotion on user experience of web applications and browsing is important in many ways. Quite often, online user experience is studied via tangible measures such as task completion time, surveys and comprehensive tests from which data attributes are generated. Prediction of users’ emotion and behaviour in some of these cases depends mostly on task completion time and number of clicks per given time interval. However, such approaches are generally subjective and rely heavily on distributional assumptions making the results prone to recording errors. This paper aims to propose a novel method – a window dynamic control system – that addresses the foregoing issues. Design/methodology/approach Primary data were obtained from laboratory experiments during which 44 volunteers had their synchronized physiological readings – skin conductance response, skin temperature, eye movement behaviour and users activity attributes taken by biosensors. The window-based dynamic control system (PHYCOB I) is integrated to the biosensor which collects secondary data attributes from these synchronized physiological readings and uses them for two purposes: for detection of both optimal emotional responses and users’ stress levels. The method’s novelty derives from its ability to integrate physiological readings and eye movement records to identify hidden correlates on a webpage. Findings The results from the analyses show that the control system detects basic emotions and outperforms other conventional models in terms of both accuracy and reliability, when subjected to model comparison – that is, the average recoverable natural structures for the three models with respect to accuracy and reliability are more consistent within the window-based control system environment than with the conventional methods. Research limitations/implications Graphical simulation and an example scenario are only provided for the control’s system design. Originality/value The novelty of the proposed model is its strained resistance to overfitting and its ability to automatically assess user emotion while dealing with specific web contents. The procedure can be used to predict which contents of webpages cause stress-induced emotions to users.


2021 ◽  
Vol ahead-of-print (ahead-of-print) ◽  
Author(s):  
Jianran Liu ◽  
Wen Ji

Purpose In recent years, with the increase in computing power, artificial intelligence can gradually be regarded as intelligent agents and interact with humans, this interactive network has become increasingly complex. Therefore, it is necessary to model and analyze this complex interactive network. This paper aims to model and demonstrate the evolution of crowd intelligence using visual complex networks. Design/methodology/approach This paper uses the complex network to model and observe the collaborative evolution behavior and self-organizing system of crowd intelligence. Findings The authors use the complex network to construct the cooperative behavior and self-organizing system in crowd intelligence. Determine the evolution mode of the node by constructing the interactive relationship between nodes and observe the global evolution state through the force layout. Practical implications The simulation results show that the state evolution map can effectively simulate the distribution, interaction and evolution of crowd intelligence through force layout and the intelligent agents’ link mode the authors proposed. Originality/value Based on the complex network, this paper constructs the interactive behavior and organization system in crowd intelligence and visualizes the evolution process.


2021 ◽  
Vol ahead-of-print (ahead-of-print) ◽  
Author(s):  
Zhihui Li ◽  
Hongbo Sun

Purpose With the development of the modern economy, vehicles are no longer a luxury for people, which greatly facilitate people’s daily life, but at the same time bring traffic congestion. How to relieve traffic congestion and improve its capacity is a hot research area. This paper aims to propose a new simulation framework for crowd transportations to ease traffic congestion. Design/methodology/approach This paper establishes related simulation models such as vehicles, traffic lights and advisers. Then the paper describes their relationships, gives their interaction mechanism and solidifies the above into a software implementation framework. Findings This paper proposes a simulation framework for crowd transportations. Originality/value In this framework, traffic lights are used as a control method to control the road network and road conditions are used as an Affecter to influence individual behavior. The vehicle passing rate is defined by the correlation between endowment and the start time of the traffic lights. In this framework, members are related, dynamically adjusted according to road conditions and dynamically optimized member decisions. The optimal path is dynamic and real-time adjustments are made for each step forward. It is different from the traditional optimal path in which there is only one fixed one and it is different from the macroscopic optimal path that does not exist.


2021 ◽  
Vol ahead-of-print (ahead-of-print) ◽  
Author(s):  
Octavio González Aguilar

Purpose This paper aims to introduce a crowd-based method for theorizing. The purpose is not to achieve a scientific theory. On the contrary, the purpose is to achieve a model that may challenge current scientific theories or lead research in new phenomena. Design/methodology/approach This paper describes a case study of theorizing by using a crowd-based method. The first section of the paper introduces what do the authors know about crowdsourcing, crowd science and the aggregation of non-expert views. The second section details the case study. The third section analyses the aggregation. Finally, the fourth section elaborates the conclusions, limitations and future research. Findings This document answers to what extent the crowd-based method produces similar results to theories tested and published by experts. Research limitations/implications From a theoretical perspective, this study provides evidence to support the research agenda associated with crowd science. The main limitation of this study is that the crowded research models and the expert research models are compared in terms of the graph. Nevertheless, some academics may argue that theory building is about an academic heritage. Practical implications This paper exemplifies how to obtain an expert-level research model by aggregating the views of non-experts. Social implications This study is particularly important for institutions with limited access to costly databases, labs and researchers. Originality/value Previous research suggested that a collective of individuals may help to conduct all the stages of a research endeavour. Nevertheless, a formal method for theorizing based on the aggregation of non-expert views does not exist. This paper provides the method and evidence of its practical implications.


2021 ◽  
Vol ahead-of-print (ahead-of-print) ◽  
Author(s):  
Yi He ◽  
Linlin Ma ◽  
Yanan Wang

Purpose This paper aims to use intellectual thinking to solve the problem of how to carry out collaborative governance of the academic ecological environment. Design/methodology/approach This paper selected academic ecosystem, academic ecological environment and academic ecological governance as three keywords to collect literature data. The hot issues on the academic ecological environment and its governance system in China are analyzed, with visualization software such as Citespace, China National Knowledge Infrastructure (CNKI) and other literature metrology tools. Findings The previous research literature cannot fully explain the governance mechanism of the academic ecological environment. In this paper, the authors use the way of group cooperation thinking in the crowd science category, to build a collaborative governance framework of the academic ecological environment from the national level, the institutional level and the individual level, taking full advantage of the in-depth analysis on crowd intellectual thinking. Originality/value The authors use the way of group cooperation thinking in the crowd science category, to build a collaborative governance framework of academic.


2021 ◽  
Vol ahead-of-print (ahead-of-print) ◽  
Author(s):  
Rui Qiu ◽  
Wen Ji

Purpose Many recommender systems are generally unable to provide accurate recommendations to users with limited interaction history, which is known as the cold-start problem. This issue can be resolved by trivial approaches that select random items or the most popular one to recommend to the new users. However, these methods perform poorly in many cases. This paper aims to explore the problem that how to make accurate recommendations for the new users in cold-start scenarios. Design/methodology/approach In this paper, the authors propose embedded-bandit method, inspired by Word2Vec technique and contextual bandit algorithm. The authors describe user contextual information with item embedding features constructed by Word2Vec. In addition, based on the intelligence measurement model in Crowd Science, the authors propose a new evaluation method to measure the utility of recommendations. Findings The authors introduce Word2Vec technique for constructing user contextual features, which improved the accuracy of recommendations compared to traditional multi-armed bandit problem. Apart from this, using this study’s intelligence measurement model, the utility also outperforms. Practical implications Improving the accuracy of recommendations during the cold-start phase can greatly raise user stickiness and increase user favorability, which in turn contributes to the commercialization of the app. Originality/value The algorithm proposed in this paper reflects that user contextual features can be represented by clicked items embedding vector.


2021 ◽  
Vol ahead-of-print (ahead-of-print) ◽  
Author(s):  
Yixin Zhang ◽  
Lizhen Cui ◽  
Wei He ◽  
Xudong Lu ◽  
Shipeng Wang

Purpose The behavioral decision-making of digital-self is one of the important research contents of the network of crowd intelligence. The factors and mechanisms that affect decision-making have attracted the attention of many researchers. Among the factors that influence decision-making, the mind of digital-self plays an important role. Exploring the influence mechanism of digital-selfs’ mind on decision-making is helpful to understand the behaviors of the crowd intelligence network and improve the transaction efficiency in the network of CrowdIntell. Design/methodology/approach In this paper, the authors use behavioral pattern perception layer, multi-aspect perception layer and memory network enhancement layer to adaptively explore the mind of a digital-self and generate the mental representation of a digital-self from three aspects including external behavior, multi-aspect factors of the mind and memory units. The authors use the mental representations to assist behavioral decision-making. Findings The evaluation in real-world open data sets shows that the proposed method can model the mind and verify the influence of the mind on the behavioral decisions, and its performance is better than the universal baseline methods for modeling user interest. Originality/value In general, the authors use the behaviors of the digital-self to mine and explore its mind, which is used to assist the digital-self to make decisions and promote the transaction in the network of CrowdIntell. This work is one of the early attempts, which uses neural networks to model the mental representation of digital-self.


2021 ◽  
Vol ahead-of-print (ahead-of-print) ◽  
Author(s):  
Jianran Liu ◽  
Bing Liang ◽  
Wen Ji

Purpose Artificial intelligence is gradually penetrating into human society. In the network era, the interaction between human and artificial intelligence, even between artificial intelligence, becomes more and more complex. Therefore, it is necessary to describe and intervene the evolution of crowd intelligence network dynamically. This paper aims to detect the abnormal agents at the early stage of intelligent evolution. Design/methodology/approach In this paper, differential evolution (DE) and K-means clustering are used to detect the crowd intelligence with abnormal evolutionary trend. Findings This study abstracts the evolution process of crowd intelligence into the solution process of DE and use K-means clustering to identify individuals who are not conducive to evolution in the early stage of intelligent evolution. Practical implications Experiments show that the method we proposed are able to find out individual intelligence without evolutionary trend as early as possible, even in the complex crowd intelligent interactive environment of practical application. As a result, it can avoid the waste of time and computing resources. Originality/value In this paper, DE and K-means clustering are combined to analyze the evolution of crowd intelligent interaction.


2021 ◽  
Vol ahead-of-print (ahead-of-print) ◽  
Author(s):  
Bufei Xing ◽  
Haonan Yin ◽  
Zhijun Yan ◽  
Jiachen Wang

Purpose The purpose of this paper is to propose a new approach to retrieve similar questions in online health communities to improve the efficiency of health information retrieval and sharing. Design/methodology/approach This paper proposes a hybrid approach to combining domain knowledge similarity and topic similarity to retrieve similar questions in online health communities. The domain knowledge similarity can evaluate the domain distance between different questions. And the topic similarity measures questions’ relationship base on the extracted latent topics. Findings The experiment results show that the proposed method outperforms the baseline methods. Originality/value This method conquers the problem of word mismatch and considers the named entities included in questions, which most of existing studies did not.


2021 ◽  
Vol ahead-of-print (ahead-of-print) ◽  
Author(s):  
Yuejiang Li ◽  
Hong Zhao

Purpose The purpose of this paper is to review the recent studies on opinion polarization and disagreement. Design/methodology/approach In this work, recent advances in opinion polarization and disagreement and pay attention to how they are evaluated and controlled are reviewed. Findings In literature, three metrics: polarization, disagreement and polarization-disagreement index are usually adopted and there is a tradeoff between polarization and disagreement. Different strategies have been proposed in literature which can significantly control opinion polarization and disagreement based on these metrics. Originality/value This review is of crucial importance to summarize works on opinion polarization and disagreement and to the better understanding and control of them.


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