The effects of age group, interface type, and key area of mobile phones on game playing performance, usability, and visual fatigue: A case study of a rhythm game

2018 ◽  
Vol 29 (3) ◽  
pp. 275-282
Author(s):  
Po‐Hung Lin ◽  
Hung‐Jen Chen ◽  
Po‐Ting Yeh
2017 ◽  
Vol 2 (11) ◽  
pp. 8-16
Author(s):  
Moses Ashawa ◽  
Innocent Ogwuche

The fast-growing nature of instant messaging applications usage on Android mobile devices brought about a proportional increase on the number of cyber-attack vectors that could be perpetrated on them. Android mobile phones store significant amount of information in the various memory partitions when Instant Messaging (IM) applications (WhatsApp, Skype, and Facebook) are executed on them. As a result of the enormous crimes committed using instant messaging applications, and the amount of electronic based traces of evidence that can be retrieved from the suspect’s device where an investigation could convict or refute a person in the court of law and as such, mobile phones have become a vulnerable ground for digital evidence mining. This paper aims at using forensic tools to extract and analyse left artefacts digital evidence from IM applications on Android phones using android studio as the virtual machine. Digital forensic investigation methodology by Bill Nelson was applied during this research. Some of the key results obtained showed how digital forensic evidence such as call logs, contacts numbers, sent/retrieved messages, and images can be mined from simulated android phones when running these applications. These artefacts can be used in the court of law as evidence during cybercrime investigation.


Materialia ◽  
2021 ◽  
Vol 15 ◽  
pp. 101020
Author(s):  
O. Renk ◽  
V. Maier-Kiener ◽  
C. Motz ◽  
J. Eckert ◽  
D. Kiener ◽  
...  

2014 ◽  
Vol 9 (1) ◽  
pp. 209-228
Author(s):  
Anita Kasabova

Abstract How the self perceives reality is a traditional topic of research across several disciplines. I examine the perceived self on Facebook, as a case-study of self-knowledge on „classical” social media. Following Blascovich & Bailenson (2011), I consider the distinction between the real and the virtual as relative. Perceptual self-knowledge, filtered through social media, requires rethinking the perceived self in terms of social reality (Neisser, 1993). This claim dovetails Jenkins’s (2013) notion of the self as an active participant in consumption. I argue that the perceived self in social media could be conceived in terms of how it would like to be perceived and appraised by its virtual audience. Using Neisser’s (1993) typology of self-knowledge and Castañeda’s (1983) theory of I-guises, I analyse seven samples from Anglo-American and Bulgarian Facebook sites and show that the perceived self produces itself online as a captivating presence with a credible story. My samples are taken from FB community pages with negligible cultural differences across an online teenage/twens (twixter) age group. I then discuss some problematic aspects of the perceived self online, as well as recent critiques of technoconsumerism.


2019 ◽  
Vol 46 (3) ◽  
pp. 104-105
Author(s):  
Ahmad Sadek ◽  
Kazi Shafiqul Halim

Here described two cases where mother is the main perpetrators of the event and the victims were their children in the age group of 1 year to 12 years. In 1st case 35 years lady killed her three daughters ages 12, 9, 1 by strangulation then hanged in south surma Sylhet city. In 2nd case A 32 years old married women killed her two sons (ages 5 & 8yrs ) by poisoning and later she died by hanging in Sylhet city . Autopsy examination revealed ligature mark over neck consistent with that of antemortem  hanging  and ligature marks round the child’s neck were strangulation case also poison found by chemical examination. So it’s time to take awareness within community and take prevention such like notorious incident. Bangladesh Med J. 2017 Sep; 46 (3): 104-106


2021 ◽  
Vol 6 (2) ◽  
pp. 17-41
Author(s):  
Ondicho Machuki ◽  
Joan Mutua

Purpose: The study sought to examine the influence of mobile phone use on sexual behaviour of university students: a case study of Jomo Kenyatta University of Agriculture and Technology, Kenya. The study specifically, sought to examine the effect of characteristics of mobile phones users, uses and gratification of mobile phones and the frequency of using mobile phones on sexual behaviour of university students in Jomo Kenyatta University of Agriculture and Technology, Kenya. Methodology: The research design that was adopted was descriptive in nature. The study also used both quantitative and qualitative data obtained from the respondents using questionnaires and Focus Group Discussions (FGDs) guides. Quantitative data was collected using questionnaires while qualitative data was collected using Focus Group Discussions. The study adopted a stratified random sampling technique to select the sample size from the three strata, which are the various Faculties in JKUAT. The study then used Fisher’s formula to arrive at an adequate scientific sample size of 384 students who were targeted using convenient sampling, that is those that are ready to respond to the questionnaires and the Focus Group Discussions (FGDs). The quantitative data in this research was analyzed using descriptive statistics and inferential statistics using SPSS v22.0. Results: It was concluded that male students are more likely to use protection consistently compared to female students. In addition, the findings imply that consistency in condom use is a factor that is dependent on the age of the individual. In addition, relationship status is a contributor to the behaviour of the students sexually. For those that are in serious relationships, their use of protection declines due to the build-up of emotional and intimate trust towards each other. The findings likewise indicate that the student’s usage of mobile phones correlates significantly with the consistent use of protection for safe sex. Those students who have had their phones since they joined Campus are more likely to practice safe sex. In addition, heavy users of mobile phones are likely to practice safe sex including those who browse the internet for news updates. Unique contribution to theory, policy and practice: The study recommends the media practitioners need to step up the production of morally acceptable media content and offer a platform for advertising and campaigning for sexual conduct by encouraging and stressing the use of protection. The Ministry of Health and Ministry of Education should actively involve the undergraduate students in reproductive information awareness campaigns for ensuring positive attitudes towards responsible sexual behaviour and promoting best sexual practices.         


2021 ◽  
Vol 24 ◽  
Author(s):  
Begoña Panea ◽  
Guillermo Ripoll

Abstract: This paper investigated if Spanish consumers would be willing to consume vitamin D-enhanced pork meat from animals fed on mushrooms treated with ultraviolet (UV) light. The questionnaire briefly explained the context of the study (vitamin D deficiency) and asked the consumers to choose answers with which they were most in agreement (non-enriched meat, enriched meat with synthetic vitamin D or enriched meat with vitamin D from UV-irradiated mushrooms). A survey was conducted to 400 non-vegan nor vegetarian consumers in Aragón (Spain) by direct invitation. Sampling was carried out in a random and stratified manner, by province, gender and age group using the Aragón population data for 2017 (INE). Some sociodemographic, health and consumption habit data were requested. Most consumers preferred non-enriched meat. Treatment with UV-irradiated mushrooms was rejected by most consumers, and the consumers who presented any willingness to buy meat enriched with UV-irradiated mushrooms were in the youngest age group.


Author(s):  
Richi Nayak ◽  
Anurag Nayak

Research and practices in electronic businesses over wireless devices have recently seen an exponential growth. This chapter presents the basic concepts necessary to understand m-business applications and a case study of the voice driven airline-ticketing system that can be accessed at any time, anywhere by mobile phones. This application offers maximum functionality while still maintaining a high level of user convenience in terms of input and navigation.


Competition ◽  
2021 ◽  
pp. 162-175
Author(s):  
Søren Christensen ◽  
Hanne Knudsen

This chapter explores current ambivalences towards using competition between students as a means to intensify learning. The analysis builds on a case study from a Danish school where games are used to motivate second graders to maximize their learning. The current learning paradigm views the intensity of competition as desirable for motivational purposes. At the same time, the downsides of competition are seemingly avoided because there is no scarcity of prizes and therefore no losers. It becomes an open question whether game-playing is in fact competition or not. Individual students must therefore decide themselves whether competing is the most effective way of sustaining their learning. The analysis concludes that current ambivalences towards competition do not primarily stem from a care for cooperation and community but from a care for the individual’s maximized learning. Theoretically, the chapter introduces the notion of side-glance to understand competition as a form of observation.


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