scholarly journals Watchmen, Scientific Imaginaries, and the Capitalocene: The Media and Their Messages for Science Educators

2021 ◽  
pp. 277-292
Author(s):  
Noel Gough ◽  
Simon Gough

AbstractThis chapter explores the generativity of comics/graphic novels and their filmic adaptations as contributions to the “cultural literacy” of science educators by examining: (i) representations of science in Alan Moore and Dave Gibbons’ graphic novel Watchmen; (ii) the unique capability of sequential art to depict key scientific imaginaries, such as complexity and simultaneity; (iii) the treatment of these imaginaries in Zack Snyder’s (Watchmen. Universal Pictures, 2009) filmic adaptation of Watchmen; and (iv) the shift from the novel’s threats of Cold War nuclear annihilation toward the film’s concern with contemporary fears of a climate crisis. Many science educators treat comics/graphic novels (and much science fiction) with suspicion, tending to focus on their fidelity (or lack thereof) with canonical “textbook science” and the im/plausibility of their narratives. We argue that both versions of Watchmen constitute distinctively generative media resources (with cross-generational relevance) for rethinking science education in the Capitalocene.

Author(s):  
Charles Forceville

The antecedents of the genre of comics and graphic novels could be dated as far back as Christ’s Stations of the Cross in numerous churches, but the genre of “sequential art’ ” (Will Eisner 2006 [1985]) really took off in the late 19th century and was baptized the “ninth art” in the course of the 20th. It typically consists of visuals combined with written language. Comics sport a number of visual elements that are to be decoded rather than inferred by the reader-viewer, such as pictograms, balloons, and motion and emotion lines. Moreover, the audience of comics is expected to be familiar with meaning-generating mechanisms such as onomatopoeia and the “gutter,” and to understand how to navigate from panel to panel. Comics artists help their audience achieve relevance by tapping into these readers/viewers’ knowledge of narrative codes and conventions. These include the three classic mechanisms of surprise, suspense, and curiosity, and the distinction between omniscient (or external) narrators and character-narrators. The case studies include panels or sequences from work by Hergé, Shaun Tan, Peter de Wit, Lewis Trondheim, Guy Delisle, Johanna Sinisalo and Hannu Mänttäri, and Alan Moore and Dave Gibbons, as well as IKEA instructions on a do-it-yourself (DIY) package. The chapter shows how achieving relevance requires appropriate reference assignment, enrichment, broadening or narrowing assumptions, processing loose visuals, correctly adducing implicated premises, and generating explicatures and implicatures.


2021 ◽  
Vol 73 (01) ◽  
pp. 12-13
Author(s):  
Manas Pathak ◽  
Tonya Cosby ◽  
Robert K. Perrons

Artificial intelligence (AI) has captivated the imagination of science-fiction movie audiences for many years and has been used in the upstream oil and gas industry for more than a decade (Mohaghegh 2005, 2011). But few industries evolve more quickly than those from Silicon Valley, and it accordingly follows that the technology has grown and changed considerably since this discussion began. The oil and gas industry, therefore, is at a point where it would be prudent to take stock of what has been achieved with AI in the sector, to provide a sober assessment of what has delivered value and what has not among the myriad implementations made so far, and to figure out how best to leverage this technology in the future in light of these learnings. When one looks at the long arc of AI in the oil and gas industry, a few important truths emerge. First among these is the fact that not all AI is the same. There is a spectrum of technological sophistication. Hollywood and the media have always been fascinated by the idea of artificial superintelligence and general intelligence systems capable of mimicking the actions and behaviors of real people. Those kinds of systems would have the ability to learn, perceive, understand, and function in human-like ways (Joshi 2019). As alluring as these types of AI are, however, they bear little resemblance to what actually has been delivered to the upstream industry. Instead, we mostly have seen much less ambitious “narrow AI” applications that very capably handle a specific task, such as quickly digesting thousands of pages of historical reports (Kimbleton and Matson 2018), detecting potential failures in progressive cavity pumps (Jacobs 2018), predicting oil and gas exports (Windarto et al. 2017), offering improvements for reservoir models (Mohaghegh 2011), or estimating oil-recovery factors (Mahmoud et al. 2019). But let’s face it: As impressive and commendable as these applications have been, they fall far short of the ambitious vision of highly autonomous systems that are capable of thinking about things outside of the narrow range of tasks explicitly handed to them. What is more, many of these narrow AI applications have tended to be modified versions of fairly generic solutions that were originally designed for other industries and that were then usefully extended to the oil and gas industry with a modest amount of tailoring. In other words, relatively little AI has been occurring in a way that had the oil and gas sector in mind from the outset. The second important truth is that human judgment still matters. What some technology vendors have referred to as “augmented intelligence” (Kimbleton and Matson 2018), whereby AI supplements human judgment rather than sup-plants it, is not merely an alternative way of approaching AI; rather, it is coming into focus that this is probably the most sensible way forward for this technology.


BJHS Themes ◽  
2018 ◽  
Vol 3 ◽  
pp. 167-189
Author(s):  
KRISTIAN H. NIELSEN

AbstractDuring the Cold War, UNESCO played a major role in promoting science education across the world. UNESCO's Programme in Integrated Science Teaching, launched in 1969, placed science education at the heart of socio-economic development in all nations. The programme planners emphasized the role of science education in the development of human resources necessary to build a modern nation state, seeking to build a scientific and engineering mindset in children. UNESCO's interest in science education drew inspiration from early Cold War curriculum reforms in the United States, where scientists, psychologists and teachers promoted science education as a way to enhance the scientific and technical workforce and to counteract irrational tendencies. While US curriculum reformers were concerned about the quantity and quality of science teaching in secondary school, UNESCO wanted to introduce science as a topic in primary, secondary and vocational schools, promoting integrated science teaching as the best way to do this. From the outset, the term ‘integrated’ meant different things to different people. It not only entailed less focus on scientific disciplines and scientific method strictly defined, but also more on teaching children how to adopt a curious, experimental and engineering approach in life. By the end of the Cold War, UNESCO abandoned the idea of integrated science teaching, but it has a lasting legacy in terms of placing ways of teaching science to children at the heart of modern society.


2020 ◽  
Vol 32 (3) ◽  
pp. 226
Author(s):  
Gabriel Facal ◽  
Gloria Truly Estrelita

Faced with global and systemic crises, neoliberal oriented governments are taking on more authoritarian forms of governance. By using the power of the media, justice, the police, and a set of government technologies, this authoritarian style manifests itself in alternating phases of low-key brutality and crises of ostentatious repression designed to frighten and demoralize opposition social movements. Confronted with these modes of government, the social movements adopt different tactics of mobilization, ranging from direct confrontation to forms of compromise and civil disobedience. With the climate crisis as well as the globalization of social struggles, these movements adopt new political strategies, which question the dichotomy between violence and non-violence. Using a historical and anthropological approach, this paper studies two cases in contemporary Indonesia and France. It shows that the objectives of the groups involved and the national socio-political and cultural background shape the local specificities of these strategies. The comparison, however, reveals similarities at both levels. It shows the persistence and even strengthening of class and oligarchy networks in the implementation of authoritarian-style neoliberal policies. It also points to the respective effectiveness of violent and non-violent tactics in the implementation of militant strategies.


2021 ◽  
Author(s):  
Melissa Hergott

In the United States, science fiction film rose to prominence as a critically recognized genre in the 1950s, a decade fraught with cultural complications and contradictions and also inspired by optimism and upward trajectory. Warren Susman characterizes the period as one marked by a "dual consciousness," a time when "the fulfillment of our sweetest desires [led] inevitably to the brink of danger and damnation"; the fifties, he writes, was an age of anxiety as much as it was a time of abundance, freedom, and possibility (30). For historian David Halberstam, while a retrospective examination of the decade suggests to some a "slower, almost languid" pace, social ferment "was beginning just beneath this placid surface" (ix). Throughout the decade, notions of national security played out in conflicting ways that traversed both the public and private spheres. Science fiction, a genre that coincided with massive industry changes that saw the development of a sizable low-budget, teen-oriented independent sector, resonated deeply with such opposing and anxiety-laden articulations of both public and private security. While most previous discussions of the genre tend to focus on such concerns in their public dimension (particularly as related to political unease during the Cold War), what follows will address sci-fi' s depiction of anxieties in that other, more private realm of American society, particularly in relation to the expression of gender, sexuality, and desire. Cold War politics, the postwar consumer boom, re-entrenchment of family values and suburban home life, and industry upheavals in Hollywood are all important for understanding what is now thought of as the golden age of American science fiction film. These socio-political factors contextualize the genre's rise to prominence, its defining stylistic and thematic characteristics, and its treatment of gendered subjectivity. As we will see, while some science fiction films of the 1950s engaged or challenged cultural rhetoric related to expected norms of gendered behaviour, for the most part these films upheld the era's return to more traditional gender roles for men and women, an observation which has been taken up in the critical literature, particularly within feminist film scholarship. However, within this body of films exists a common and recurring convention that has been largely neglected by science fiction film scholars, one that warrants further study due to its implications for understanding the return to domesticity in the American postwar period. This filmic convention is the scream, a visual and aural articulation of fear expressed mostly by women (but also, and just as importantly, by men). Far from being a mere cheap gimmick employed by filmmakers alongside special effects and insatiable monsters, the scream provides valuable insight into the domestic ideologies that prevailed during the 1950s.


2021 ◽  
pp. 73-99
Author(s):  
Uta A. Balbier

This chapter defines Graham’s crusades in the United States, Germany, and the United Kingdom in the 1950s as powerful cultural orchestrations of Cold War culture. It explores the reasons of leading political figures to support Graham, the media discourses that constructed Graham’s image as a cold warrior, and the religious and political worldviews of the religious organizers of the crusades in London, Washington, New York, and Berlin. In doing so, the chapter shows how hopes for genuine re-Christianization, in response to looming secularization, anticommunist fears, and post–World War II national anxieties, as well as spiritual legitimizations for the Cold War conflict, blended in Graham’s campaign work. These anxieties, hopes, and worldviews crisscrossed the Atlantic, allowing Graham and his campaign teams to make a significant contribution to creating an imagined transnational “spiritual Free World.”


2020 ◽  
Vol 4 (1) ◽  
pp. 91
Author(s):  
Ade Tria Lestari ◽  
Hapidin Hapidin ◽  
Zarina Akbar

Important aspects of social-emotional development developed in early childhood, specifically about prosocial habits. This study aims to develop a book about Palembang's local culture to improve understanding of prosocial behaviour in early childhood. Draw local culture through interesting pictures. The research method used is research and development with the ADDIE model. The technique of collecting data is based on the results of expert validation and trial data through pre-trial one group pretest-posttest design and statistical analysis of data using paired sample t-test. This study involved children aged 4 to 6 years in Musi Banyuasin Regency. The product research and development results show: first, the design of storybook media product is feasible to increase children's understanding of Palembang's cultural and prosocial behaviour; second, collecting media that is seen from the results obtained from the pretest-posttest data of children with a value and significance of 0.00 < 0.05, this shows the value of the pretest-posttest supports the difference; and third, the validity of the media that shows the book can be used for children who understand cultural literacy so that children are rich in cultural insights specifically the local culture of Palembang.


2020 ◽  
Vol 15 (4) ◽  
Author(s):  
Miloš Zarić

The paper analyzes the V for Vendetta comic books, written by Alan Moore and illustrated by David Lloyd. These volumes are graphic novels whose characteristics place them in the literary genre of the critical dystopia, but they have also been associated with the genre of the superhero comic, which, according to a number of authors including Alan Moore, is inextricably linked to the ideology and practice of the political right, which in its extreme form assumes the form of fascism. The way that fascism is treated in that work, as well as in two other comics discussed in the paper (Alan Moore and Dave Gibbon’s Watchmen and Frank Miller’s The Dark Knight Returns), is linked to the way in which the process of creativity/innovativeness functioned in the context of the revision/deconstruction of the superhero comic book genre in the 1980s, both on the collective (intra-genre) and the individual level, on the level of the thought structure of the British writer Alan Moore. Using the structural-semiotic model of analysis, the paper seeks to fathom the logic of this deconstruction procedure "broken down" into the three comic books discussed in the paper, with particular emphasis on the analysis of V for Vendetta, with the aim of establishing its "hidden", connotative semantic dimension. The study adopts a modern view of the comic book according to which the essence of this medium, which distinguishes it from other narrative and graphic forms of expression as well as from film, can be recognized in the specific, sequential way of combining its visual and narrative components, thus generating meanings whose interpretation depends on the intention of the author but also on the view of the reader.


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