Advancing Design Research: A “Big-D” Design Perspective

Author(s):  
Christopher L. Magee ◽  
Kristin L. Wood ◽  
Daniel D. Frey ◽  
Diana Moreno
2015 ◽  
Vol Volume 3, Issue 1 (Research articles) ◽  
Author(s):  
Kerstin Bongard-Blanchy ◽  
Carole Bouchard

International audience The UX domain has so far been strongly associated with software development. However, its methods are finding their way intodomains like Product and Service Design. Product Designers now need competencies far beyond classical form-giving. The objective of thispaper is to show Product Designers which design dimensions they need to attend to when designing for UX. The paper gives an overview ofdesign dimensions that potentially impact how users’ experience products. These dimensions are brought together from theories ofCognitive Science, models of Human-Computer Interaction and findings from Design Research. They are presented under four categories:dimensions of human perception, dimensions of products, dimensions of the context of use and the temporal dimension. In the final part, theidentified dimensions are connected into a schema, illustrating their interplay and therefore the journey of UX between a user and a product,in a certain context over a certain time. Le domaine EU (Expérience Utilisateur) a été étroitement lié au développement des logiciels. Les méthodes UX trouventcependant de plus en plus d’applications dans le Design de Produits. Aujourd’hui le Designer Produit doit mettre en oeuvre des compétencesqui vont bien au-delà de la seule définition de l’apparence. L’objet de cet article est de mettre en lumière ces dimensions du design que lesDesigners Produit soucieux de concevoir dans le respect de l’UX ne sauraient ignorer. L’article apporte ainsi une vue globale sur lesdimensions susceptibles d’impacter l’UX. L’identification des dimensions pertinentes puise à la fois dans les théories de la psychologiecognitive, dans les modèles d’interaction homme-machine, ainsi que dans les résultats de la recherche en design. Ces dimensions sontensuite regroupées sous quatre catégories : les dimensions de la perception humaine, du produit et du contexte de l’utilisation, ainsi que ladimension temporelle. Enfin, ces dimensions sont mises en relation dans un schéma qui illustre le cours de l’expérience entre un utilisateuret un produit, dans un contexte et avec sa temporalité.


2020 ◽  
Vol 1 ◽  
pp. 827-836
Author(s):  
N. Costa ◽  
V. Branco ◽  
R. Costa ◽  
A. Borges ◽  
A. Modesto ◽  
...  

AbstractThe DesignOBS project was created to collect, map and interpret data about the Portuguese Design Ecosystem, providing supportive information for decision making. This study takes advantage of a participative Design perspective to define and test an observation process via a case based on Design doctorates undertaken in Portugal. It emphasises the need for additional participatory analysis and curation by experts to evaluate and develop more reliable information about the discipline. Moreover, it develops recommendations that can enhance the communicability of Design doctorates.


Healthcare ◽  
2021 ◽  
Vol 9 (10) ◽  
pp. 1329
Author(s):  
Badziili Nthubu

The ageing population increases the demand for customized home care. As a result, sensing technologies are finding their way into the home environment. However, challenges associated with how users interact with sensors and data are not well-researched, particularly from a design perspective. This review explores the literature on important research projects around sensors, design and smart healthcare in smart homes, and highlights challenges for design research. A PRISMA protocol-based screening procedure is adopted to identify relevant articles (n = 180) on the subject of sensors, design and smart healthcare. The exploration and analysis of papers are performed using hierarchical charts, force-directed layouts and ‘bedraggled daisy’ Venn diagrams. The results show that much work has been carried out in developing sensors for smart home care. Less attention is focused on addressing challenges posed by sensors in homes, such as data accessibility, privacy, comfort, security and accuracy, and how design research might solve these challenges. This review raises key design research questions, particularly in working with sensors in smart home environments.


2012 ◽  
Vol 591-593 ◽  
pp. 236-240
Author(s):  
Hai Bo Yang ◽  
Yu Tao Feng

Measurement method and model method are adapted to analyze harmonious relations between people in the sedentary state and office chairs in various parts by starting from human design perspective of the product and using ergonomics knowledge. The research aims to settle down the technical problems which related to design fitness by correctly applying the ergonomics theory. During design process should study and summarize the user-friendly design elements of health office chairs, methods and performance evaluation as well.


2001 ◽  
Vol 10 (1) ◽  
pp. 69-72

Studies in abstract form and information design – Benjamin Fry (MIT Media Lab) Five information revolutions: Changing how we think and communicate in the next decade – Robert E.Horn (Stanford University) Visual characteristics: Why style matters – Mark Mentzer (Carnegie Mellon University, School of Design) Attention: An information design perspective – Rune Pettersson (Mälardalen University) Explanatory drawings from a pragmatic point of view – David Sless (Communication Research Institute of Australia) Information types in instructional illustrations – Karel van der Waarde (Delft University of Technology & Van der Waarde Design Research) Information types in instructional illustrations – Piet Westendorp (Delft University of Technology)


Author(s):  
Virginia TASSINARI ◽  
Ezio MANZINI ◽  
Maurizio TELI ◽  
Liesbeth HUYBRECHTS

The issue of design and democracy is an urgent and rather controversial one. Democracy has always been a core theme in design research, but in the past years it has shifted in meaning. The current discourse in design research that has been working in a participatory way on common issues in given local contexts, has developed an enhanced focus on rethinking democracy. This is the topic of some recent design conferences, such PDC2018, Nordes2017 and DRS2018, and of the DESIS Philosophy Talk #6 “Regenerating Democracy?” (www.desis-philosophytalks.org), from which this track originates. To reflect on the role and responsibility of designers in a time where democracy in its various forms is often put at risk seems an urgent matter to us. The concern for the ways in which the democratic discourse is put at risk in many different parts of the word is registered outside the design community (for instance by philosophers such as Noam Chomsky), as well as within (see for instance Manzini’s and Margolin’s call Design Stand Up (http://www.democracy-design.org). Therefore, the need to articulate a discussion on this difficult matter, and to find a common vocabulary we can share to talk about it. One of the difficulties encountered for instance when discussing this issue, is that the word “democracy” is understood in different ways, in relation to the traditions and contexts in which it is framed. Philosophically speaking, there are diverse discourses on democracy that currently inspire design researchers and theorists, such as Arendt, Dewey, Negri and Hardt, Schmitt, Mouffe, Rancière, Agamben, Rawls, Habermas, Latour, Gramsci, whose positions on this topic are very diverse. How can these authors guide us to further articulate this discussion? In which ways can these philosophers support and enrich design’s innovation discourses on design and democracy, and guide our thinking in addressing sensitive and yet timely questions, such as what design can do in what seems to be dark times for democracy, and whether design can possibly contribute to enrich the current democratic ecosystems, making them more strong and resilient?


Author(s):  
Melanie SARANTOU ◽  
Satu MIETTINEN

This paper addresses the fields of social and service design in development contexts, practice-based and constructive design research. A framework for social design for services will be explored through the survey of existing literature, specifically by drawing on eight doctoral theses that were produced by the World Design research group. The work of World Design researcher-designers was guided by a strong ethos of social and service design for development in marginalised communities. The paper also draws on a case study in Namibia and South Africa titled ‘My Dream World’. This case study presents a good example of how the social design for services framework functions in practice during experimentation and research in the field. The social design for services framework transfers the World Design group’s research results into practical action, providing a tool for the facilitation of design and research processes for sustainable development in marginal contexts.


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