Online learning design and development

Author(s):  
Robyn Benson ◽  
Charlotte Brack
EDUTECH ◽  
2017 ◽  
Vol 16 (2) ◽  
pp. 205
Author(s):  
Laksmi Dewi

Abstract. This research aims to develop online learning program of Curriculum and Instruc-tion Course to enhance effectiveness and efficiency which include tools and management of online learning, system of evaluation, and assessment of effectiveness and efficiency of online learning. The online learning program was conducted to facilitate the high number of classes that should be served. The research method used was design and development, where the program developed was in the form of prototype which was then tested in limited scale. The analysis of the problems re-vealed that students’ competency was influenced by their low motivation because Curriculum and Instruction course was regarded as second level course. An online learning program was devel-oped to enhance students’ competency in studying Curriculum and Instruction course through sev-eral steps consisting of preparation/development, implementation, and evaluation using systemic approach.Keywords: online learning, design and development, higher education institutionAbstrak. Penelitian ini bertujuan mengembangkan program pembelajaran daring pada Mata Kuliah Kurikulum dan Pembelajaran untuk mendukung efektivitas dan efisiensi pelaksanaan perkuliahan, mengembangkan perangkat dan tatakelola Pembelajaran Daring, dan mengembangkan sistem penilaian dan melakukan penilaian terhadap efektivitas dan efisiensi Pembelajaran Daring pada Mata Kuliah MKDK Kurikulum dan Pembelajaran yang efektif dan efisien. Hal ini didasarkan pada banyaknya kelas yang harus dilayani proses pembelajarannya. Metode penelitiannya menggunakan metode design dan pengembangan, yaitu metode dimana program yang dikem-bangkan baru berbentuk prototype yang kemudian dapat diujicobakan secara terbatas. Hasil dari analisis masalah pada penelitian ini adalah masih rendahnya penguasaan kompetensi belajar maha-siswa dipengaruhi oleh rendahnya motivasi belajar mahasiswa yang menyebutnya bahwa mata kuliah Kurikulum dan Pembelajaran dianggap sebagai kelompok mata kuliah level kedua. Kemudi-an melalui penelitian ini mengembangkan model pembelajaran daring meningkatkan kompetensi belajar mahasiswa, pada mata kuliah MKDP Kurikulum dan Pembelajaran. Program pembelajaran melalui tahapan persiapan/ pengembangan , pelaksanaan, dan evaluasi, dengan menggunakan pen-dekatan sistemik.Kata Kunci: Pembelajaran daring, Perancangan dan Pengembangan, Perguruan Tinggi


Seminar.net ◽  
2005 ◽  
Vol 1 (2) ◽  
Author(s):  
Alison A. Carr-Chellman

Tell me what you know….Knowledge  and knowing can be a very tricky thing.  Reflect on what you are fairly certain that you know. Self-certainty in human knowledge is a function of metacognition primarily.  This paper addresses how we know what we know about the most primal and fundamental functions in our everyday lives, and equates the ways in which technology has invaded such spaces as romance to the ways in which technology has begun to infiltrate our own understandings of learning.  Through an examination of indigenous knowledge, also thought of as folk knowledge, but meaning that knowledge which is resident within the learner themselves, this paper asserts that we need to move to more of a user-design (Carr, 1997) approach to online learning design and development.


2021 ◽  
Vol 11 (6) ◽  
pp. 277
Author(s):  
Andi Kristanto ◽  
. Sulistiowati ◽  
Hirnanda Dimas Pradana

The learning model is a collection of activities that occur during the teaching and learning process with the objective of achieving the set goals. The brain-based online learning model developed is a solution to the students' learning problems. The majority of students struggle to interpret all of the learning materials they receive. This resulted in students' dissatisfaction with the learning materials. The purpose of this research is to develop a brain-based online learning process design based on the aforementioned problems. The Lee & Owens model of development was used in this development research. The stages of the Lee & Owens development model are analysis, design, development, implementation, and evaluation. The development research findings are as follows: (1) the media experts' assessment, which resulted in an 89.35% score with a valid category. (2) The assessment of the developed learning materials by material experts resulted in a score of 91.23% with a valid category. (3) expert evaluation, with an overall score of 86.35% for having a valid category. (4) The results of individual trials produced a percentage score of 88.5% with a valid category. (5) The results of small group trials indicated an overall percentage score of 81.60% of valid categories. (6) Field trials are classified as valid when they receive a percentage of 79.89%. The results of the development indicate that the brain-based online learning design is feasible for use.   Received: 11 August 2021 / Accepted: 27 October 2021 / Published: 5 November 2021


Author(s):  
Shalin Hai-Jew

The design of learning does not often emphasize on how much high-concentration “focused time” and other time learners spend on particular endeavors: reading, viewing, listening, writing, assessing, problem-solving, researching, communicating, collaborating, and others. And yet, how time is spent in purposeful learning—in assignments, fieldwork, research, collaboration, invention, co-design, and assessments—is thought to have a clear impact on the learning and the learning experience. This work explores some of the research in the area of time in learning and proposes some methods for including “focused time” design and time awareness in instructional design for online learning, particularly given the available tools for learner check-ins, time monitoring, and other tools.


Author(s):  
Dionisia Tzavara ◽  
Dimitrios Koufopoulos

As a result of the COVID-19 pandemic, universities worldwide were forced to close their campuses and move instructional delivery to a digital mode. Many argued that this massive emergency digitalisation of instructional delivery was a major move of higher education toward online learning. However, this view overlooks considerations of pedagogy and of online learning design and delivery. Online learning is not just about uploading content to an online space or about moving all lectures online, and there is a whole theory behind designing online learning environments and delivering online learning. This chapter will discuss key theoretical considerations behind online learning design and delivery in relation to the digitalisation of higher education during COVID-19 with a view to make recommendations that will help universities design fulfilling and effective online learning and teaching experiences for their students and faculty.


2013 ◽  
Vol 61 (4) ◽  
pp. 581-605 ◽  
Author(s):  
Chrysi Rapanta ◽  
Marcelo Maina ◽  
Nicole Lotz ◽  
Alberto Bacchelli

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