scholarly journals RANCANGAN PROGRAM PEMBELAJARAN DARING DI PERGURUAN TINGGI: STUDI KASUS PADA MATA KULIAH KURIKULUM PEM-BELAJARAN DI UNIVERSITAS PENDIDIKAN INDONESIA

EDUTECH ◽  
2017 ◽  
Vol 16 (2) ◽  
pp. 205
Author(s):  
Laksmi Dewi

Abstract. This research aims to develop online learning program of Curriculum and Instruc-tion Course to enhance effectiveness and efficiency which include tools and management of online learning, system of evaluation, and assessment of effectiveness and efficiency of online learning. The online learning program was conducted to facilitate the high number of classes that should be served. The research method used was design and development, where the program developed was in the form of prototype which was then tested in limited scale. The analysis of the problems re-vealed that students’ competency was influenced by their low motivation because Curriculum and Instruction course was regarded as second level course. An online learning program was devel-oped to enhance students’ competency in studying Curriculum and Instruction course through sev-eral steps consisting of preparation/development, implementation, and evaluation using systemic approach.Keywords: online learning, design and development, higher education institutionAbstrak. Penelitian ini bertujuan mengembangkan program pembelajaran daring pada Mata Kuliah Kurikulum dan Pembelajaran untuk mendukung efektivitas dan efisiensi pelaksanaan perkuliahan, mengembangkan perangkat dan tatakelola Pembelajaran Daring, dan mengembangkan sistem penilaian dan melakukan penilaian terhadap efektivitas dan efisiensi Pembelajaran Daring pada Mata Kuliah MKDK Kurikulum dan Pembelajaran yang efektif dan efisien. Hal ini didasarkan pada banyaknya kelas yang harus dilayani proses pembelajarannya. Metode penelitiannya menggunakan metode design dan pengembangan, yaitu metode dimana program yang dikem-bangkan baru berbentuk prototype yang kemudian dapat diujicobakan secara terbatas. Hasil dari analisis masalah pada penelitian ini adalah masih rendahnya penguasaan kompetensi belajar maha-siswa dipengaruhi oleh rendahnya motivasi belajar mahasiswa yang menyebutnya bahwa mata kuliah Kurikulum dan Pembelajaran dianggap sebagai kelompok mata kuliah level kedua. Kemudi-an melalui penelitian ini mengembangkan model pembelajaran daring meningkatkan kompetensi belajar mahasiswa, pada mata kuliah MKDP Kurikulum dan Pembelajaran. Program pembelajaran melalui tahapan persiapan/ pengembangan , pelaksanaan, dan evaluasi, dengan menggunakan pen-dekatan sistemik.Kata Kunci: Pembelajaran daring, Perancangan dan Pengembangan, Perguruan Tinggi

Author(s):  
Noviana Desiningrum

The research was conductedon for the first semester students of mathematics education faculty at STKIP-BIM Surabaya. The purpose of this research included:1) Obtain data on Implementation of Online Learning Program (OLP) with Media Multimedia-Based Learning, 2) Obtaindataonstudentcomprehension, 3) Obtainthe datapassing gradestudents, 4) Obtain data on Student Response. The research method which is used in this research is byusing the Classroom Action Research (Classroom Action Research). The results from this study include: view sof students' understanding forthe learning ability of OLP in the first cycle of 60.2 %, where asin the second cycle of 97% resulting in an increase in the percentage of 36.8% and the learning is successful. View ed from masteryof learning out comes in the first cycle was 68.5% while the second cycle of 80.5%, an increase of 12%. The  students response for the Online Learning Program (OLP) model based multimedia which is including positive category. From this case, it can be said already managed to apply the learning for the student.


2021 ◽  
Vol 4 (3) ◽  
pp. 460-468
Author(s):  
Ahmad Mukhlasin ◽  
Mansyur Hidayat Pasaribu

The purpose of this study is to explain about the effectiveness of online learning during the covid-19 pandemic in junior high school in Deli Serdang Regency, North Sumatra, this research method is descriptive qualitative and conducted with online media, the result of this study is: The implementation of online learning in  SMP Deli Serdang district contributes to habituation efforts in using online applications that are likely to grow in the future.  Teachers' ability to choose learning methods and their skills in operationalizing online learning applications strongly supports the online learning process. All teachers of Deli Serdang District Junior High School are able to operate WhatsApp application even though it is not yet maximized. This online learning is considered ineffective in Deli Serdang Junior High School, because there are still obstacles such as: 1) quotas that must be purchased by students, 2) the assignments given always accumulate, 3) the conditions and circumstances of the student's home are different so that students must be divided into focus with other things, 4) understanding and explanation of the teacher has been delivered but less so directly understood by students so that they need help from others, 5) intrinsic motivation of students, lack of motivation to learn from parents. The success of the online learning system depends largely on some components of learning itself, whether from students, learning resource teachers, or information technology. .


2018 ◽  
Vol 11 (2) ◽  
pp. 139-148
Author(s):  
Thoyyibah Thoyyibah

ABSTRAK Universitas Pamulang merupakan salah satu kampus swasta yang telah melaksanakan sistem pembelajaran secara online. Pada sistem pembelajaran online ini atau yang disebut dengan e-learning, terdapat banyak aktivitas antara dosen dan mahasiswa di antaranya diskusi online dan sharing data. Kegiatan e-learning ini tidak terbatas oleh tempat dan waktu. Namun, pada kenyataannya terdapat beberapa mahasiswa yang tidak melakukan e-learning. Tujuan penelitian ini yaitu melakukan evaluasi usability untuk meningkatkan kepuasan user dalam menggunakan e-learning. Metode penelitian ini yaitu studi pustaka, studi lapangan dan kuesioner SUMI (Software Usability Measurement Inventory). Kuesioner dilakukan terhadap 20 responden, diantanya 10 mahasiswa dan 10 dosen teknik informatika. Kuesioner dilakukan dengan 3 kategori yaitu efektivitas, efisiensi dan kepuasan dengan masing-masing 10 soal sehingga terdapat 60 pertanyaan dan 3 linker yaitu 4 jika setuju semua, 2 jika tidak tahu dan 0 tidak setuju. Hasil perhitungan kuesioner SUMI terhadap e-learning teknik informatika yaitu 92.5; 87.5; 75; 90; 90; 75. Hasil evaluasi usability berada di atas rata-rata artinya usability pada sistem E-learning teknik informatika UNPAM sudah masuk kategori baik.   ABSTRACT PamulangUniversityis one of the private campus that has implemented online learning system. In this online learning system or called e-learning, there are many activities between lecturers and students such as online discussion and data sharing. This e-learning activity is not limited by time and place. However, in reality there are some students who do not do e-learning. The purpose of this study is to evaluate usability to improve user satisfaction in using e-learning. This research method is literature study, field study and questionnaire SUMI (Software Usability Measurement Inventory). Questionnaires were conducted on 20 respondents, including 10 students and 10 lecturers of informatics engineering. Questionnaires were conducted with 3 categories of effectiveness, efficiency and satisfaction with each 10 questions so there are 60 questions and 3 linkers that is 4 if all agree, 2 if not know and 0 disagree. Results of calculation of SUMI questionnaire to e-learning informatics technique that is 92.5; 87.5; 75; 90; 90; 75. The result of usability evaluation is above average means usability on E-learning system of informatics engineering UNPAM has been categorized well.  


2021 ◽  
Vol 10 (1) ◽  
pp. 8
Author(s):  
Jihan Ni'ami Midroro ◽  
Sri Handono Budi Prastowo ◽  
Lailatul Nuraini

Abstract: The Covid-19 pandemic has an impact on many things, one of which is education. Changes that occur in the field of education are a learning system that is used as a distance learning system. Physics is a subject that is considered less attractive and tends to be boring. One of the reasons physics is considered boring is the lack of learning media to support physics material, especially digital ones. The purpose of this study was to analyze the responses of Al-Azhar Jember Senior High School students after using physics learning media in the form of an interactive digital physics module based on Articulate Storyline3, the subject of Newton's law about gravity. This research method is a quantitative research method using an instrument in the form of a response questionnaire given to class X MIPA SMA Plus Al-Azhar Jember via the google form page. Based on the research that has been done, it shows that digital physics moul gets a very positive response from respondents. The digital physics module obtained a score of 81, 60% on a limited scale trial and a score of 83.86% on a wide-scale trial.   Keywords: digital module, physics learning, students response


Author(s):  
Indra Prasetia ◽  
Akrim Akrim ◽  
Sri Nurabdiah Pratiwi

This study aims to produce a model for developing lecturer abilities (training model) in designing online learning. With the existence of this lecturer capability development model, later the UMSU and the lecturers can easily design and implement an online integrated learning system (SPTD) effectively. The results of this study indicate that the development of lecturer competence in designing online learning resources can improve the quality of human resources that support SPTD at UMSU. The result of this research is a prototype of an open online training program that gives lecturers the ability to design SPTD through the following materials: online learning design, introduction to OER, steps to carry out instructional analysis to obtain competency maps and an outline of an online learning program (GBPP) containing ready-to-use teaching objects. uploaded to the appropriate platform, as well as teaching materials in the form of modules. Teaching objects are in the form of learning programs in various forms such as text, presentations, learning modules, videos, animation, part or all of the subjects/ courses / training subjects, which are ready to be uploaded/ uploaded to various SPTD platforms.


Seminar.net ◽  
2005 ◽  
Vol 1 (2) ◽  
Author(s):  
Alison A. Carr-Chellman

Tell me what you know….Knowledge  and knowing can be a very tricky thing.  Reflect on what you are fairly certain that you know. Self-certainty in human knowledge is a function of metacognition primarily.  This paper addresses how we know what we know about the most primal and fundamental functions in our everyday lives, and equates the ways in which technology has invaded such spaces as romance to the ways in which technology has begun to infiltrate our own understandings of learning.  Through an examination of indigenous knowledge, also thought of as folk knowledge, but meaning that knowledge which is resident within the learner themselves, this paper asserts that we need to move to more of a user-design (Carr, 1997) approach to online learning design and development.


2020 ◽  
Vol 8 (2) ◽  
pp. 138
Author(s):  
Tira Nur Fitria

In the global Covid-19 pandemic, the Ministry of Education in Indonesia also issued a policy of closing schools and replacing the teaching and learning process by using an online learning system. This study aimed at investigating the online learning system in teaching English, which included the institution's support related to the online learning system and the lecturers' opinion in using the online learning system. This research method used descriptive qualitative. The subjects of this research were 81 English lecturers of some colleges or universities in Indonesia. The result showed that the institution's support in the online learning system could be described in three categories: (1) there were 66 respondents or 83.5 % said yes, (2) thee were 8 respondents or 10.1 % said no, and (3) there were  5 respondents or 6.5 % answer with other responses. Meanwhile, the English lecturers' opinion toward implementing an online learning system showed two responses between positive and negative responses. The 77 respondents or 97.5 %, said yes, then 2 respondents or 2.5 % said no to using the online learning system. In the teaching-learning process, the English lectures mostly used one online learning system, and some lectures used two or more online learning system. The 31 respondents or 40.3 % used Google Classroom, 6 respondents or 7.8 % used Zoom, 5 respondents or 6.5 % used Schoology, 5 respondents or 6.5 % used Edmodo, 4 respondents or 5.3 % used Moodle, as 2 respondents or 2.6 % used Google Meet, 2 respondents or 2.6 % used WhatsApp group. The other responses showed that they used self-platform, SPADA System, Elena Platform, UCY Learning, English Discoveries, Email, Skype, and BlogSpot. These results suggest that the online learning system has the potential to help the lecturers and students in the teaching and learning process.  


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