scholarly journals The Influence of Collaborative Information Technology Tool Usage on NPD

Author(s):  
Tucker Marion ◽  
Sebastian Fixson

AbstractInformation Technology (IT) and the process of new product development (NPD) have become completely intertwined. From computer-aided-design (CAD) to video conferencing to traditional tools like email, the act of design, iterating and communicating with team members is touched at every point in the process by IT. Over the last ten years, new, collaborative information technology (CIT) has entered into the NPD process to make the activity of communication and team information sharing easier, more frequent, and distributed. What is not known is how these tools are influencing the design process itself. This research uses a longitudinal multi-method, ethnographic approach to deep dive into actual use cases. Our results indicate that CIT can have a substantial impact on NPD, but does not automatically alleviate traditional problems during NPD. We also find that the propagation of tools via new firms startups has developed a single tool per task paradigm, which is counter to the development of complex platforms offered by established firms. These single use tools are easily adopted but also easily discarded by development teams.

Author(s):  
S O Onuh ◽  
K K B Hon

In recent years, rapid prototyping (RP) technology has been implemented in many spheres of industry, particularly in the area of new product development. Rapid prototyping has the capability to produce a tangible solid part, directly from three-dimensional computer aided design (CAD) data, from a range of materials such as photocurable resin, ceramic and metallic powders and paper. However, in most cases, models built in acrylic-based resin in the stereolithography (SL) process have not yielded the desired quality, which has led to a shift in the use of this resin to more expensive ones that have longer build time. An experimental investigation has been carried out to determine statistically the optimum build parameters with the use of the Taguchi method in order to improve the SL product quality. Two new hatch styles have been developed in this study and a confirmation experiment has shown a significant improvement in part accuracy.


2014 ◽  
Vol 136 (01) ◽  
pp. 40-43 ◽  
Author(s):  
Jean Thilmany

This article discusses the evolving trend of mobile applications and their increasing use by engineers. With the help of mobile applications for smartphone and tablet, engineers are discovering innovative ways to work that don’t have them tied to their desks. Apps allow engineers to bring drawings with them while on the road, to collaborate with other engineers, and to access information on the shop floor or in the field. Due to the very nature of the mobile platform on which they sit, applications can’t be used at every job. Their adoption depends on the type of work, the work environment, and employees’ attitude. If enough employees do have their own personal devices, there are apps that let employers update employees on the shop floor or in the field. Many engineers use mobile applications to collaborate with their design-team members or to show others, like customers or suppliers, how a product will look or will function. Engineers can also share computer-aided design drawings, design work, spec sheets, and the like through the technology.


2020 ◽  
Vol 10 (5) ◽  
pp. 125
Author(s):  
Fábio A. O. Fernandes ◽  
Nilo Fuchter Júnior ◽  
Anderson Daleffe ◽  
Daniel Fritzen ◽  
Ricardo J. Alves de Sousa

Problem-based learning (PBL) approaches are well-accepted and disseminated and have been intensively employed in several engineering programs. This article aims to present a teaching experience in which PBL was applied in one course of a mechanical engineering graduation program. The PBL approach applied is described step-by-step as well as the goals and constraints related to Computer-Aided Design, Engineering and Manufacturing (CAD/CAE/CAM) technologies employed in this particular case. The evaluation process is described, as well as the quantitative results, and also the results obtained from questionnaires answered by the students at the end of the PBL experience. Additionally, the team’s technical success in solving the proposed CAD/CAE/CAM problems was also taken into account. This PBL approach provided the students with the required autonomy to develop their argumentative skills within the team, defending their ideas, and at the same time, promoting self-criticism and ethical and impartial judgment among the other team members.


With the dawn of the industrial age, construction and manufacturing methods have witnessed revolutionary engineering practices and methods. None have been more significant than that of the influence that information technology has had on civil construction engineering as in many other engineering disciplines and spheres. In this chapter, the authors discuss how computer-aided design and drawing software, the internet, building information modelling, and 4D and 5D CAD/CAM systems have revolutionized the way construction engineers, designers, and architects work. They also discuss the various types of software available in the market, each with a specific goal and engineering purpose. They also offer brief comparisons on several types of design software so that readers can grasp quickly the salient features that each have to offer.


2016 ◽  
Vol 4 (2) ◽  
pp. 3-7 ◽  
Author(s):  
Козневски ◽  
E. Kozniewski

The problem of efficient design of roofs is a topical area of research. This is confirmed by scientific studies [1–5, etс.]. Today, in the times of information technology in all areas of actively using the computer and specific programs [6; 12; 15, etc.]. The author presents a proposal of geometric design (geometric solutions) for roofs with restrictions, so-called "roof with its neighbors."Roofs are treated as a special class of polyhedral surfaces. Construction includes a corresponding attachment roof with restrictions on the roof on a simple connection of the polygon, designing a conventional roof and perform the appropriate logic operation. Fig. 1. The Boolean operations are useful tools in geometrical designing of roof skeletons. Solving roofs with neighbors is much easier if we bring them to solve simple roofs over simpleconnected polygon base. The difficulty comes to the design of an appropriate polygonal base. This method essentially involves applying geometric design of a regular roof to design a roof with constraints, which can be relatively easily performed with a CAD program [13]. The elements of a roof: a) a roof with its elements in the orthographic projection, b) the roof with its elements in a military axonometry, c) the line of disappearing ridges of the roof in the orthographic projection [9].


2020 ◽  
Vol ahead-of-print (ahead-of-print) ◽  
Author(s):  
Haisang Liu ◽  
Gaoming Jiang ◽  
Zhijia Dong ◽  
Fenglin Xia ◽  
Honglian Cong

PurposeThe size prediction of garment is an important part in the process of the garment design and production, and it is also one of the most important features in warp-knitted computer-aided design system. The purpose of this paper is to realize the auto-generation of the garment templates using JavaScript and WebGL technologies, based on the prediction of the size of warp-knitted seamless sportswear.Design/methodology/approachThe warp-knitted jacquard technology is used to produce the warp-knitted seamless sportswear, which is divided into suits and tights. In order to achieve the purpose of this study, the dimensions of four kinds of jacquard patterns knitted under different knitting conditions are measured and the crosswise and longitudinal size shrinkage percentages are also calculated. Then, the relationship between the yarn count and the drawing density as well as the size shrinkage percentage is studied and a size prediction model for warp-knitted jacquard fabric is established. Next, according to the results of the size calculation, the point positions of the garment boundary in the mathematical coordinate system is determined. The color formula is built by the two-dimensional mathematical matrix. Finally, combined with the coordinate position and color information, the template can be drawn automatically.FindingsBased on the size prediction model of warp-knitted garment, the template generation of warp-knitted full-form sportswear on WebGL-enabled web browser is realized, which is proven to be an effective computer-aided design method for warp-knitted garments.Research limitations/implicationsBecause of limited researches, only two groups of yarns and four kinds of jacquard patterns were studied. A vaster database should be built and smooth curve, accurate coordinate needs to be optimized in the further research.Practical implicationsThe size prediction model for warp-knitted jacquard garment and garment template auto-generation of warp-knitted computer-aided design system will simplify the fabric technical design process, shorten design time and improve the efficiency of new product development.Social implicationsThe size prediction model for warp-knitted jacquard garment and garment template auto-generation of warp-knitted computer-aided design system will provide the industries a guidance for new sample development and it also can shorten the development time and lower cost.Originality/valueThis author analyzes the relationship between the size characteristics and knitting technology of warp-knitted jacquard patterns, proposes a model of size prediction and realizes the auto-drawing of the garment template in the warp-knitted CAD system, which provides a reference for the new product design and development of warp-knitted seamless sportswear.


2021 ◽  
Vol 1 ◽  
pp. 3329-3338
Author(s):  
Nikola Horvat ◽  
Niccolò Becattini ◽  
Stanko Škec

AbstractThis paper analyses the use of information and communication technologies (ICTs) in a distributed product design project-based learning (PBL). The paper presents the ICT use of five international student teams during three product design phases: identification of opportunities, conceptual design, embodiment design. General results show that student teams used around 30 different ICTs for both taskwork and teamwork. Students reported that they used previously known ICTs or ICTs properly introduced to them during the initial course workshop. Results also show that team members often work individually on their tasks and use various procedures to share their results. Also, teams conduct some activities synchronously, suggesting the need for teams to have a collaborative workspace. Cloud-based collaborative ICTs (e.g. whiteboard, computer-aided design, document editor, task management) showed huge potential for individual and team tasks. Hence, educators and teams should carefully consider which ICTs to implement and learn, as it might greatly impact the execution of the product design PBL course.


2011 ◽  
Vol 133 (09) ◽  
pp. 44-47
Author(s):  
David Prawel

This article explains how software and networked information sometimes become a problem for mechanical engineers. Many mechanical engineers find themselves deeply challenged by their digital work environments. Supposedly created to relieve them of tedious and repetitive work, the ubiquitous computer systems all too often thwart collaboration among engineers. The variety of data involved in computer-aided design, simulation, and analysis is overwhelming. New-product development regularly presents translation challenges, starting with sophisticated geometry such as blended surfaces and variable-radius splines. Graphic formats also advance steadily. Software developers regularly update graphical user interfaces and enhance their data-capture capabilities. Because each drawing and its information are used again and again, every engineer who imports files into a new system has to choose between modifying as necessary and recreating them keystroke by keystroke. Recreating means that the original cannot be trusted and can entail an enormous waste of time. Manipulating information from one format to another is tedious and stressful, with big opportunities for error.


Author(s):  
Anna Zolkina ◽  
Olga Naumenko

Введение. Представлена актуальность применения информационных технологий при преподавании дисциплины «Цветоведение и колористика» по профилю обучения «Прикладная информатика в дизайне» направления подготовки «Прикладная информатика» бакалавриата. Дан анализ истории цветоведения и истории преподавания дисциплины «Цветоведение и колористика», а также обзор подходов практико-ориентированного обучения в учебной и проектной деятельности будущих информатиков в дизайне. Материал и методы. Были проведены традиционные лекционные, практические занятия и курсовое проектирование, а также занятия и курсовое проектирование с внедрением информационных технологий в процессе преподавания дисциплины «Цветоведение и колористика». Использовалась система LMS Canvas. Далее был проведен педагогический эксперимент в форме опроса с последующим анализом по результатам внедрения инновационных информационных методов в педагогический процесс. Результаты и обсуждение. Приведены примеры успешного применения информационных технологий и электронных образовательных ресурсов на кафедре АПД НИТУ МИСИС в преподавании дисциплины «Цветоведение и колористика» для студентов бакалавриата по профилю «Прикладная информатика в дизайне». С помощью средств электронного образовательного ресурса LMS Canvas создана цифровая среда «Цветоведение и колористика» по профилю «Прикладная информатика в дизайне» и организовано виртуальное взаимодействие преподавателя со студентами. В дополнении к классическим методам изучения дисциплины посредством LMS Canvas реализована возможность интерактивного обучения, позволяющая присылать работы для проверки в электронном виде. Появилась возможность активного обсуждения возникающих вопросов в режиме онлайн, дистанционной проверки присланных студентом предварительно сфотографированных или отсканированных работ и отправка работ, требующих дополнения или редакции на доработку. Система LMS Canvas позволяет структурировать и систематизировать теоретический материал в доступной для студента форме, контролировать сроки «открытия» и «закрытия» каждого следующего раздела дисциплины, устанавливать необходимые преподавателю «дедлайны», фиксировать даты контрольных работ и автоматически оповещать обучающихся об их приближении. Появилась возможность создания базы данных с электронными портфолио студентов для демонстрации работодателям. Обсуждение результатов внедрения инновационных информационных методов было реализовано с помощью электронного опроса с использованием Google Forms, который выявил рост интереса к дисциплине «Цветоведение и колористика» в процессе использования электронных обучающих ресурсов и повышение скорости освоения материала. Заключение. Применение информационных технологий в преподавании дисциплины «Цветоведение и колористика» на примере профиля «Прикладная информатика в дизайне» на кафедре АПД НИТУ «МИСиС» способствует повышению уровня приобретаемых обучающимися компетенций; зафиксирован рост интереса к дисциплине и увеличение понимания студентами направления подготовки 09.03.03 процесса дизайнерского проектирования. Введение информационных инновационных форм и методов обучения студентов позволяет усовершенствовать методические основы профессионального образования в области дизайна и способствует усилению творческой и профессионально-практической части обучения информатиков-дизайнеров.Introduction. In this paper, topicality of information technology application in teaching “Colour Science and Coloristics” course at “Applied Informatics in Design” profile of “Applied Informatics” bachelor degree field of education is validated. The analysis of the history of color science and the history of teaching the discipline “Color Science and Coloristics” is given. Approaches to practice-oriented teaching in educational and design activity of future information specialists in the field of design are described. Material and methods. Lectures, practical studies and course design for “Colour Science and Coloristics” course were delivered (1) using conventional teaching procedures and (2) with application of information technology. In both implementations, Canvas LMS was used. Then pedagogical experiment was carried out in the form of questionnaire with the following analysis of innovative informational methods in educational process. Results and discussion. In this paper, example of successful application of information technology and educational learning resources at Department of Computer Aided Design of National University of Science and Technology “MISIS” in teaching “Colour Science and Coloristics” course for bachelor degree students of “Applied Informatics in Design” profile are given. Digital environment of “Colour Science and Coloristics” of “Applied Informatics in Design” profile was created using digital learning resource LMS Canvas and virtual interaction between teacher and students was implemented. Option of on-line training to the course (in addition to conventional training methods) was implemented using Canvas LMS. This option allows submitting of assignments in digital form for checking. There are options of online discussion of actual topics, remote checking of received student’s depicted or scanned assignments and return of assignments, which require improvement or editing for correction. Canvas LMS allows to arrange and systemize theoretical material in the form comprehensible for student, control dates of opening and closing for every following course module, set deadlines required by teacher, fix dates of module tests and automatically announce the students about these dates. There is the option of creation of database with digital students’ portfolios for demonstration to potential employers. Discussion of results of innovative informational methods was performed by digital questionnaire with application of Google Forms. The discussion indicates growth of interest to “Colour Science and Coloristics” course in the process of electronic learning resources application and increase of material acquisition rate. Conclusion. Application of information technology in teaching “Colour Science and Coloristics” course of “Applied Informatics in Design” profile at Department of Computer Aided Design of NUST MISiS contributes to increase of level of skills acquired by students: growth of interest to the course is observed; students of 09.03.03 profile better understand engineering and design. Implementation of innovative informational teaching forms and methods allows enhancing methodology of professional education in the field of design and facilitates enhancement of creative and professional practical parts of education of computational specialists in design.


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