scholarly journals The Medusa effect reveals levels of mind perception in pictures

2021 ◽  
Vol 118 (32) ◽  
pp. e2106640118
Author(s):  
Paris Will ◽  
Elle Merritt ◽  
Rob Jenkins ◽  
Alan Kingstone

Throughout our species history, humans have created pictures. The resulting picture record reveals an overwhelming preference for depicting things with minds. This preference suggests that pictures capture something of the mind that is significant to us, albeit at reduced potency. Here, we show that abstraction dims the perceived mind, even within the same picture. In a series of experiments, people were perceived as more real, and higher in both Agency (ability to do) and Experience (ability to feel), when they were presented as pictures than when they were presented as pictures of pictures. This pattern persisted across different tasks and even when comparators were matched for identity and image size. Viewers spontaneously discriminated between different levels of abstraction during eye tracking and were less willing to share money with a more abstracted person in a dictator game. Given that mind perception underpins moral judgement, our findings suggest that depicted persons will receive greater or lesser ethical consideration, depending on the level of abstraction.

2012 ◽  
Vol 21 (2) ◽  
pp. 223-243
Author(s):  
Irit Degani-Raz

The idea that Beckett investigates in his works the limits of the media he uses has been widely discussed. In this article I examine the fiction Imagination Dead Imagine as a limiting case in Beckett's exploration of limits at large and the limits of the media he uses in particular. Imagination Dead Imagine is shown to be the self-reflexive act of an artist who imaginatively explores the limits of that ultimate medium – the artist's imagination itself. My central aim is to show that various types of structural homologies (at several levels of abstraction) can be discerned between this poetic exploration of the limits of imagination and Cartesian thought. The homologies indicated here transcend what might be termed as ‘Cartesian typical topics’ (such as the mind-body dualism, the cogito, rationalism versus empiricism, etc.). The most important homologies that are indicated here are those existing between the role of imagination in Descartes' thought - an issue that until only a few decades ago was quite neglected, even by Cartesian scholars - and Beckett's perception of imagination. I suggest the use of these homologies as a tool for tracing possible sources of inspiration for Beckett's Imagination Dead Imagine.


2019 ◽  
Author(s):  
Jorge Noguera

This study was conducted to determine the effectiveness of a novel mind perception manipulation. Mind perception is currently theorized to be an essential aspect of a number of human social psychological processes. Thus, a successful manipulation would allow for the causal study of those processes. This manipulation was created in an attempt to explore the downstream impact of mind perception on the endorsement of conspiracy theories. Conspiracy theories are steadily becoming more and more prominent in social discourse. Endorsement of conspiracy theories are beginning to show real world ramifications such as a danger to human health (e.g., in the anti-vaccination movement). A sample of college students (valid N = 53) from a large rural institution in the southeastern United States participated for course credit. These participants completed a mind perception pretest, were randomly assigned to either the manipulation in question (in which participants are asked to consider the ‘mind’ of several targets and write their thoughts about them) or the control condition, and then they completed a posttest. The mixed ANOVA revealed that the interaction term between Time and Condition was not significant. Because the manipulation did not work, other analyses were aborted, in accord with the pre-registration. My Discussion focuses on the procedures and potential shortcomings of this manipulation, in an effort to lay the groundwork for a successful one.


Sensors ◽  
2021 ◽  
Vol 21 (13) ◽  
pp. 4289
Author(s):  
Daniel Martinez-Marquez ◽  
Sravan Pingali ◽  
Kriengsak Panuwatwanich ◽  
Rodney A. Stewart ◽  
Sherif Mohamed

Most accidents in the aviation, maritime, and construction industries are caused by human error, which can be traced back to impaired mental performance and attention failure. In 1596, Du Laurens, a French anatomist and medical scientist, said that the eyes are the windows of the mind. Eye tracking research dates back almost 150 years and it has been widely used in different fields for several purposes. Overall, eye tracking technologies provide the means to capture in real time a variety of eye movements that reflect different human cognitive, emotional, and physiological states, which can be used to gain a wider understanding of the human mind in different scenarios. This systematic literature review explored the different applications of eye tracking research in three high-risk industries, namely aviation, maritime, and construction. The results of this research uncovered the demographic distribution and applications of eye tracking research, as well as the different technologies that have been integrated to study the visual, cognitive, and attentional aspects of human mental performance. Moreover, different research gaps and potential future research directions were highlighted in relation to the usage of additional technologies to support, validate, and enhance eye tracking research to better understand human mental performance.


Author(s):  
Minha Lee ◽  
Gale Lucas ◽  
Jonathan Gratch

AbstractRecent research shows that how we respond to other social actors depends on what sort of mind we ascribe to them. In a comparative manner, we observed how perceived minds of agents shape people’s behavior in the dictator game, ultimatum game, and negotiation against artificial agents. To do so, we varied agents’ minds on two dimensions of the mind perception theory: agency (cognitive aptitude) and patiency (affective aptitude) via descriptions and dialogs. In our first study, agents with emotional capacity garnered more allocations in the dictator game, but in the ultimatum game, agents’ described agency and affective capacity, both led to greater offers. In the second study on negotiation, agents ascribed with low-agency traits earned more points than those with high-agency traits, though the negotiation tactic was the same for all agents. Although patiency did not impact game points, participants sent more happy and surprise emojis and emotionally valenced messages to agents that demonstrated emotional capacity during negotiations. Further, our exploratory analyses indicate that people related only to agents with perceived affective aptitude across all games. Both perceived agency and affective capacity contributed to moral standing after dictator and ultimatum games. But after negotiations, only agents with perceived affective capacity were granted moral standing. Manipulating mind dimensions of machines has differing effects on how people react to them in dictator and ultimatum games, compared to a more complex economic exchange like negotiation. We discuss these results, which show that agents are perceived not only as social actors, but as intentional actors through negotiations, in contrast with simple economic games.


Sensors ◽  
2021 ◽  
Vol 21 (15) ◽  
pp. 5136
Author(s):  
Bassem Ouni ◽  
Christophe Aussagues ◽  
Saadia Dhouib ◽  
Chokri Mraidha

Sensor-based digital systems for Instrumentation and Control (I&C) of nuclear reactors are quite complex in terms of architecture and functionalities. A high-level framework is highly required to pre-evaluate the system’s performance, check the consistency between different levels of abstraction and address the concerns of various stakeholders. In this work, we integrate the development process of I&C systems and the involvement of stakeholders within a model-driven methodology. The proposed approach introduces a new architectural framework that defines various concepts, allowing system implementations and encompassing different development phases, all actors, and system concerns. In addition, we define a new I&C Modeling Language (ICML) and a set of methodological rules needed to build different architectural framework views. To illustrate this methodology, we extend the specific use of an open-source system engineering tool, named Eclipse Papyrus, to carry out many automation and verification steps at different levels of abstraction. The architectural framework modeling capabilities will be validated using a realistic use case system for the protection of nuclear reactors. The proposed framework is able to reduce the overall system development cost by improving links between different specification tasks and providing a high abstraction level of system components.


2016 ◽  
Author(s):  
Arnold Gehlen

Moral and Hypermoral, Arnold Gehlen´s final book-length publication, is an elaboration on basic theses which had initially been brought forward in Gehlen´s anthropological magnum opus "Der Mensch". In this respect, this draft of a "pluralistic ethics" is conceived as an elaboration on as well as a concretion of his doctrine of man. In this book, Gehlen set himself the task of combining anthropology, behavioral science, and sociology in a “genealogy of morality”, thus exposing four interdependent forms of ethics: from an ethos of "reciprocity" via “eudaimonism” and “humanitarianism” to an ethos of institutions, including the state. Gehlen made a decisive stand against the "abstract ethics of the Enlightenment": systematically, his book is primarily an anthropological justification of ethics, conceived as a "majority of moral authorities" and "social regulations." These are not subjected to an evolutionary interpretation, that is, as progress from an ethics of proximity to a world-encompassing morality. Moralities, whether based on instinct or arising from the needs of particular institutions, are always culturally shaped and set on different levels of abstraction. With its broad scope, the book belongs in the context of basic philosophical-sociological research known as philosophical anthropology.


Author(s):  
Jessica Schnabel

Mind wandering, or “daydreaming,” is a shift in the contents of a thought away from a task and/or event in the external environment, to self-generated thoughts and feelings. This research seeks to test the reliability of eye tracking as an objective of measure mind wandering using the Wandering Eye Paradigm, as well as examine the relationships between mind wandering and individual characteristics. Fifty participants will be recruited for two appointments a day apart, on each day on each day completing two eye tracking sessions following a moving target. In this task, participants will be instructed to press the space bar if they feel they are mind wandering, and then answer three questions about their episode content. Questionnaires measuring mind wandering, procrastination, mindfulness, creativity and personality (in particular conscientiousness) will be completed between eye tracking sessions. By comparing the eye tracking data in the period prior to the spacebar press we can determine quantifiable indicators of the onset and duration of mind wandering episodes by analyzing gaze location in relation to the target location. It has been hypothesized that severity of task performance failures (losing track of the target) should correlate with the “depth” of the mind wandering episode content. Additionally, we expect the frequency of mind wandering episodes to correlate with individual characteristics, and that these measures will be consistent across trials. This research would provide a novel objective way to identify and measure mind wandering, and would help further advance the understanding of its behavioral and subjective dimensions.


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