The Natural Sciences

2021 ◽  
pp. 227-255
Author(s):  
Philip Kitcher

Part II of the book takes up questions of curriculum, beginning with the natural sciences. The aim throughout Part II is to identify what all students should share. The sciences bring material benefits, not only to the societies out of which new research comes but also to the entire human population. Hence it is important to train young people who can build on past achievements to make new advances in the future. Scientific education is not merely for the few who fill this important role, or even for the larger number who will draw on established science in their daily employment. The results of science should be as widely available as possible, not simply because of the intrinsic value of understanding but, more importantly, because policy debates often turn on scientific details. General education in science should preserve the curiosity most children have, and instill scientific literacy. The chapter argues that this is best done by distinguishing the curriculum for specialists from a broad general education in science, and it formulates concrete proposals for how this might be achieved.

Author(s):  
Herman Herman ◽  
Demi Adidrana ◽  
Nico Surantha ◽  
Suharjito Suharjito

The human population significantly increases in crowded urban areas. It causes a reduction of available farming land. Therefore, a landless planting method is needed to supply the food for society. Hydroponics is one of the solutions for gardening methods without using soil. It uses nutrient-enriched mineral water as a nutrition solution for plant growth. Traditionally, hydroponic farming is conducted manually by monitoring the nutrition such as acidity or basicity (pH), the value of Total Dissolved Solids (TDS), Electrical Conductivity (EC), and nutrient temperature. In this research, the researchers propose a system that measures pH, TDS, and nutrient temperature values in the Nutrient Film Technique (NFT) technique using a couple of sensors. The researchers use lettuce as an object of experiment and apply the k-Nearest Neighbor (k-NN) algorithm to predict the classification of nutrient conditions. The result of prediction is used to provide a command to the microcontroller to turn on or off the nutrition controller actuators simultaneously at a time. The experiment result shows that the proposed k-NN algorithm achieves 93.3% accuracy when it is k = 5.


Author(s):  
Barbara J. Risman

In this book Barbara J. Risman uses her gender structure theory to tackle the question about whether today’s young people, Millennials, are pushing forward the gender revolution or backing away from it. In the first part of the book, Risman revises her theoretical argument to differentiate more clearly between culture and material aspects of each level of gender as a social structure. She then uses previous research to explain that today’s young people spend years in a new life stage where they are emerging as adults. The new research presented here offers a typology of how today’s young people wrestle with gender during the years of emerging adulthood. How do they experience gender at the individual level? What are the expectations they face because of their sex? What are their ideological beliefs and organizational constraints based on their gender category? Risman suggests there is great variety within this generation. She identifies four strategies used by young people: true believers in gender difference, innovators who want to push boundaries in feminist directions, straddlers who are simply confused, and rebels who sometimes identify as genderqueer and reject gender categories all together. The final chapter offers a utopian vision that would ease the struggles of all these groups, a fourth wave of feminism that rejects the gender structure itself. Risman envisions a world where the sex ascribed at birth matters has few consequences beyond reproduction.


Author(s):  
Nora Samir ◽  
Antonio Mendoza Diaz ◽  
Michael Hodgins ◽  
Simone Matic ◽  
Samira Bawden ◽  
...  

The involvement of young people in the planning of research continues to be rare, particularly for young people from culturally and linguistically diverse communities. This paper describes our experience in establishing a Youth Research Advisory Group (YRAG) in South West Sydney (SWS), including barriers and successful strategies. One hundred and fifteen students between school Years 7 and 12 (ages 11–18) took part in at least one of five sessions between 2019 and 2021. In total, we carried out 26 YRAG sessions, with between five and 30 students in each. Sessions focused on mapping the health priorities of the participants and co-developing research project proposals related to their health priorities. Our work with students revealed that their main areas of concern were mental health and stress. This led to material changes in our research strategy, to include “Mental Health” as a new research stream and co-develop new mental health-related projects with the students. Important strategies that enabled our research included maintaining flexibility to work seamlessly with organisational and individual preferences, and ensuring our processes were directed by the schools and—most importantly—the students themselves. Strategies such as maintaining an informal context, responding rapidly to student preference, and regularly renegotiating access enabled us to engage with the students to deepen our understanding of their experiences.


2020 ◽  
Vol 1 (5) ◽  
pp. 217-218
Author(s):  
Pamela Qualter ◽  
Bernie Carter

The unpredictable nature of inflammatory bowel disease symptoms and stigma can affect young people's ability to form close friendships and affect their social interactions. New research shows the importance of addressing the mental health and wellbeing of young people with Crohn's disease and colitis.


2021 ◽  
Author(s):  
Svetlana Bondyreva ◽  
Alexander Nikitin ◽  
Alexander Prudnik ◽  
Elisaveta Savrutskaya ◽  
Segey Ustinkin

"In the article, the authors made an attempt, on the basis of the results of sociological research among students, to identify trends in the transformation of their value orientations in relation to foreign migrant workers and ethnic groups that make up the population permanently residing in Russia. Research Methods. Questionnaire survey of target groups using a specially designed questionnaire made it possible to obtain primary empirical data on the distribution of the main characteristics of the value attitudes of young people concerning foreign migrant workers and representatives of nationalities permanently residing in the territory of the Nizhny Novgorod region of the Russian Federation. At the time of this writing, within the framework of the project ""Dynamics of value orientations of youth"", six stages of research on the value orientations of students aged 16 to 24 were carried out. So, in 2006, on the territory of the Nizhny Novgorod region, 1915 students of secondary general education schools and secondary vocational educational institutions, as well as students of higher educational institutions, were interviewed, in 2011 - 3,000 people; in 2014 - 2,500 people; 2015 - 2750 people; 2016 - 2750 people, 2019 - 2750 people. The number of interviewed respondents testifies to the high representativeness of the research results obtained. When processing the primary database obtained during the field part of the study, special statistical methods of analysis were used: a) one-dimensional and two-dimensional percentage distributions, which made it possible to identify the prevalence of individual characteristics of value orientations, both in general, among young people, and in its individual groups, distributed by socio-demographic and ideological groups. b) factor analysis made it possible to identify the main set of factors and the level of significance of each of them, in the formation of a certain set of value attitudes of young people.c) cluster analysis made it possible to record the level of heterogeneity of the youth environment, the distribution of young people in individual groups, depending on the value system characteristic of each of these groups"


Author(s):  
Scott A. Davison

The theodicy explored in Chapter 13 is naturalistic in the sense that it does not appeal to the existence of good things or events or processes that cannot be studied using the natural sciences. More specifically, unlike most of the theodicies that are typically discussed in the literature, this one does not involve any claims about human survival of death, the existence of a soul, libertarian human freedom, or divine intervention, miraculous or otherwise. The theodicy explored here involves the following claims: Everything that exists is intrinsically valuable to some degree; the universe as a whole is a thing of immense intrinsic value; the immense intrinsic value of the universe as a whole provides God with a justifying reason for creating it; the evil in the world is offset by the intrinsic values of the creatures affected together with the intrinsic value of the world that comes from its regularity.


2020 ◽  
Vol 9 (3) ◽  
pp. 170
Author(s):  
Bruno de Andrade ◽  
Alenka Poplin ◽  
Ítalo Sousa de Sena

The purpose of this paper is to explore the potential of Minecraft’s game environment for urban planning with older and younger children in a public school in Tirol town, Brazil. Minecraft is employed as an innovative tool to tackle the present lack of engagement and involvement of key societal actors such as children and young people in urban planning. Thus, how can games support children to co-design their future city? Which heritage values do they represent graphically in the game environment? Geogames are games that provide a visualization of a real spatial context and in this study, Minecraft is the tool which we use to explore youth engagement. We designed two experiments, which tested Minecraft as a geogame environment for engaging young people in urban planning. These experiments were conducted with children, who emerged as active emancipated actors to bring their values to the planning practice. The playtesting results revealed the potential of Minecraft to keep children engaged in the design workshop, as well as their relevant ludic ability to co-create walkable, green, and interactive places. New research questions arose about the potential of creating a culture of planning among children in order to motivate other social actors to share responsibilities for sustainable development and management.


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