scholarly journals Smart bionic graspers: background study and design process

2020 ◽  
Author(s):  
Xinrui Li ◽  
Mahmoud Chizari

ABSTRACTThis paper has focused on reviewing passive bionic grasper and designing a virtual prototype using a computer modelling technique. The main aim of this study is to review existing research and compare their functionalities. This has been followed by introducing a concept design with suitable components. To start the project, generating a clear overview form the most updated and relative knowledge and information on existing designs was the intention of the study. The concept design part of this study uses an iterative process (similar to the Double Diamond Model introduced by Frances et al (2019)) including Discover, Define, Develop and Deliver to complete the design components. Following the concept design process, the detailed theoretical considerations and the features of components selection were then defined. In Develop Phase, the goal was to decide the final design and generate the computer model using SolidWorks. The fourth phase of process was Delivery leading the design evaluation and validation of the generated model or virtual prototype. By completing the process, it is possible to determine the feasibility of the design and the need for improvement. In final stage of the design, a finite element approach using SolidWorks Simulation was performed on the concept. Final design was decided after comparing the concepts in terms of several considerations. A series of simulations were performed on the design to evaluate the durability of the design and extend its functionality. The results showed that the supporting pad was robust enough when dropped down from 1.5 meters height, while the hinge which connecting the finger straps would need further improvement to avoid failure during its practical loading.

Author(s):  
Antti AINAMO ◽  
Lisbeth SVENGREN HOLM ◽  
Christina VILDINGE

This paper proposes a typology for the different roles and drivers present-day designers may fulfil, which may depend on the kind of organisational context involved and the type of innovation. The interest in the potential of designers contributing to business and management innovation and the economy as a whole has grown, with the premise being that companies modelling innovation processes on the design process are more innovative and more successful than others. Design has become represented almost as a synonym to innovation and a legitimate response to criticisms of management training for being too scientific and detached from real-world complexities and problems. This raises a need to understand and clarify the roles designers can have or take, in companies but also in the public sector, where design is increasingly commissions contribute to innovation. Based on a multi-case study approach we propose a typology based on three different types related to the outcome of designers acting as innovators: product, process and service innovation. With these types of innovations we propose a typology for the different roles designers can have and take based on a hierarchical model related to the Double Diamond model for the design process. Radical innovations are related to strategic level and benefit from the potential of designers with an artistic and aesthetic approach.


2021 ◽  
Vol 27 (10) ◽  
pp. 667-673
Author(s):  
Annie Banbury ◽  
Sonja Pedell ◽  
Lynne Parkinson ◽  
Louise Byrne

We aimed to develop a telehealth peer support program for isolated dementia caregivers. This paper reports the co-design process by telehealth and the impact and experiences of participants. The Double Diamond model guided the co-design process, which has four phases, with participants reflecting on their caregiving experiences. Group meetings were recorded, notes compiled with inductive thematic analysis undertaken for phases one to three. Each phase findings were presented to the group for verification and refinement. Semi-structured interviews with participants were completed at the end of the project. Six dementia caregivers were recruited from dispersed locations with diverse characteristics. The process identified eight key topics to be included in a program to be delivered by telehealth. Participants reported the technology did not detract from the co-design and at times aided it, despite some technical problems. All reported high levels of group connectedness, feeling supported and transfer of knowledge and skills. One participant would have liked more understanding of the process. The group continued to meet without professional input for 2.5 years following the completion of the project. Telehealth can be a mechanism to support diverse populations in participating in co-design projects.


Author(s):  
Jacqueline B. Barnett

The application of ergonomics is important when considering the built environment. In order to create an environment where form follows function, a detailed understanding of the tasks performed by the individuals who will live and work in the facility is required. Early involvement in the project is key to maximizing the benefit of ergonomics. At Sunnybrook and Women's College Health Sciences Centre in Toronto, Canada, this early intervention was embraced during the design process of a behavioural care unit for aggressive patients. The ergonomist was involved in three phases of design; user needs analysis, block schematics and detailed design. The user needs and characteristics were established using a combination of focus groups, interviews, direct observation, task analysis and critique of current working environments. The challenge was to present the information to the design team in a useful manner. The format chosen was a modification of Userfit (Poulson 1996) that outlined the various characteristics of the patient group and the design consequences with “what does this mean for me” statements. During the block schematics phase an iterative design process was used to ensure that the ergonomic principles and the user needs were incorporated into the design. Ergonomic input was used in determining the room sizes and layout and to ensure work processes were considered. Simple mock-ups and anthropometric data assisted in illustrating the need for design changes. Examples that highlight the areas of greatest impact of ergonomic intervention include the patient bathrooms, showers and tub room. Significant changes were made to the design to improve the safety of the work and living space of the end users. One of the greatest challenges was having an appreciation for the individual goals of the team members. Ensuring there was adequate space for equipment and staff often resulted in recommendations for increased space. This in turn would increase the cost of the project. The architect and, later in the project, the engineer had goals of bringing the project in on budget. The final design was very much a team effort and truly die result of an iterative process. The sum of the individual contributions could not match the combined efforts. It was only through the ergonomic contributions in this early design phase that the needs of the staff, patients and families could be so well represented. The success of the iterative process provides the foundation for bringing ergonomics considerations into the early design stages of future projects.


1983 ◽  
Author(s):  
George S. Hazen ◽  
Steve Killing

From the perspective of the design office, this paper examines the manner in which computers are streamlining and changing the design process for today's sailing yachts. Starting with preliminary design and progressing through the more detailed aspects of final design, the computer's varying roles in the design process are traced with examples drawn from currently implemented programs. In addition to its customary role as a bookkeeper, the computer's remarkable graphics capabilities are highlighted. The authors offer a glimpse of what programs and hardware tomorrow's yacht designer will use as frequently as his curves and battens. The paper covers such subjects as design follow-up, sailing analysis and feedback into the original design process. Since designers are not the only ones to benefit from the computer revolution, the authors have included sections on computer generated sailing aids for the yachtsman and possible CAD/CAM applications for the boatbuilder.


Author(s):  
William S. Law ◽  
Erik K. Antonsson

Abstract The preliminary design process is characterized by imprecision: the vagueness of an incomplete design description. The Method of Imprecision uses the mathematics of fuzzy sets to explicitly represent and manipulate imprecise preliminary design information, enabling the designer to explore the space of alternative designs in the context of the designer and customer’s preferences among alternatives. This paper introduces new methods to perform Method of Imprecision calculations for general non-monotonic design evaluation functions that address the practical necessity to minimize the number of function evaluations. These methods utilize optimization and experiment design.


2015 ◽  
Vol 1115 ◽  
pp. 450-453 ◽  
Author(s):  
Moumen Idres ◽  
Burhani Makame ◽  
Bala Nabil Ahmad ◽  
Saleh Naji ◽  
Ahmad Safiuddin

Unmanned Aerial Vehicle (UAV) is becoming increasingly popular because it can perform variety of functions. These functions include surveillance, reconnaissance, monitoring, data collection and rescue operation. The purpose of this work is to design, fabricate and fly a low weight, low cost, small size UAV for a surveillance mission. The design is carried out based on Advanced Aircraft Analysis (AAA) software. The design process starts with the design specifications for a typical surveillance mission. Aircraft weight, wing loading and power loading were estimated in performance sizing process. Geometry was estimated using preliminary sizing. Aerodynamics of the aircraft was determined, which enabled the performance and stability to be analysed. If the desired performance is not achieved, the sizing is readjusted until a final design is reached. The aircraft was manufactured using foam, carbon rods, and fibreglass. The aircraft successfully flew at the first trial flight. This was followed by a successful flight with aerial photography. Keywords: UAV, design process, fabrication process, composite structure, flight test


Author(s):  
Nuogang Sun ◽  
Youyun Zhang ◽  
Xuesong Mei

Faithfully obtaining design specifications from customer requirements is essential for successful designs. The natural lingual, inexact, incomplete and vague attributes of customer requirements make it very difficult to map customer requirements to design specifications. In general design process, the design specifications are determined by designers based on their experience and intuition, and often a certain target value is set for a specification. However, it is on one hand very difficult, on the other hand unreasonable, so a suitable limit range rather than a certain value is preferred at the beginning of design, especially at the concept design process. In this paper, a simplified systematic approach of transforming customer requirements to design specifications is proposed. First, a two-stepped clustering approach for grouping customer requirements and design specifications based on HOQ matrix is presented, by which the mapping is limited to within each group. To further simplify the inference mapping rules of customer requirements and design specifications, the minimal condition inference mapping rules for each design specification are extracted based on rough set theory. In the end, a suitable value range is determined for a specification by applying the fuzzy rule matrix.


Author(s):  
Antonio Corredor Molguero ◽  
M. Esther Gómez-Martín ◽  
Enrique Peña ◽  
Josep R. Medina

This paper describes the design process, hydraulic stability tests and construction of the Cubipod® armored Western breakwater at Punta Langosteira (Outer Port of A Coruña, Spain), located on the Atlantic coast of Spain. The environmental, geotechnical, economic and logistic conditions favored randomly-placed Cubipods for single-layer armoring of the trunk. 3D hydraulic stability tests were carried out to validate the final design of the Western Breakwater; two models were tested with single- and double-layer Cubipod armors in the trunk and roundhead, respectively. Single-layer 25- and 30-tonne Cubipod® armors were used for the trunk section and a double-layer 45-tonne Cubipod® armor was used for the roundhead. During this project, new challenges were overcome, such as constructing a transition between single and double-layer armors, and manufacturing and handling of 45-tonne Cubipods. The transition in the armor thickness was solved by modifying the filter thickness under the main armor, to ensure a homogeneous external armor profile. Breakwater construction finished in November 2016 with no significant problem or delay in the original schedule.


2021 ◽  
Vol 15 (02) ◽  
pp. 41-51
Author(s):  
Ahyeon Yu ◽  
UnDae Cho ◽  
EunYeoung Ha ◽  
Byeol Kim ◽  
KwangSoo Cho

2021 ◽  
Author(s):  
Meredith Apfelbaum ◽  
Kendra Sharp ◽  
Andy Dong

Abstract The objective of this paper is to develop a methodology to better understand behavioral empathy in the design process for the purpose of addressing user needs. To accomplish this, content analysis was conducted on undergraduate student assignments that documented group projects designing a consumer product. Using qualitative data analysis, the assignments and presentations were coded for their levels of behavioral empathy, using a scale that applied psychology and design theories. The Interpersonal Reactivity Index was administered to the students to assess their trait empathy. Results from these two analyses showed little connection between levels of behavioral empathy and self-assessed trait empathy of the student groups. The student assignments did reveal empathic waves that demonstrated comprehension and application of expressed user needs, evidenced by ascending and descending the empathy scale. These results indicate that is it not trait empathy that leads to empathic design, but rather applied empathy in the design process; developing internal empathy is not sufficient if it does not effectively translate user needs to technical requirements in the final design.


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