Fuzzy Image Adaptive Recognition Algorithm Based on PCA-SVM Model

Author(s):  
Jie Jiang ◽  
Wenzhun Huang ◽  
Zhe Liu ◽  
Hui Fan
2020 ◽  
pp. 1-12
Author(s):  
Changxin Sun ◽  
Di Ma

In the research of intelligent sports vision systems, the stability and accuracy of vision system target recognition, the reasonable effectiveness of task assignment, and the advantages and disadvantages of path planning are the key factors for the vision system to successfully perform tasks. Aiming at the problem of target recognition errors caused by uneven brightness and mutations in sports competition, a dynamic template mechanism is proposed. In the target recognition algorithm, the correlation degree of data feature changes is fully considered, and the time control factor is introduced when using SVM for classification,At the same time, this study uses an unsupervised clustering method to design a classification strategy to achieve rapid target discrimination when the environmental brightness changes, which improves the accuracy of recognition. In addition, the Adaboost algorithm is selected as the machine learning method, and the algorithm is optimized from the aspects of fast feature selection and double threshold decision, which effectively improves the training time of the classifier. Finally, for complex human poses and partially occluded human targets, this paper proposes to express the entire human body through multiple parts. The experimental results show that this method can be used to detect sports players with multiple poses and partial occlusions in complex backgrounds and provides an effective technical means for detecting sports competition action characteristics in complex backgrounds.


2020 ◽  
pp. 1-12
Author(s):  
Hu Jingchao ◽  
Haiying Zhang

The difficulty in class student state recognition is how to make feature judgments based on student facial expressions and movement state. At present, some intelligent models are not accurate in class student state recognition. In order to improve the model recognition effect, this study builds a two-level state detection framework based on deep learning and HMM feature recognition algorithm, and expands it as a multi-level detection model through a reasonable state classification method. In addition, this study selects continuous HMM or deep learning to reflect the dynamic generation characteristics of fatigue, and designs random human fatigue recognition experiments to complete the collection and preprocessing of EEG data, facial video data, and subjective evaluation data of classroom students. In addition to this, this study discretizes the feature indicators and builds a student state recognition model. Finally, the performance of the algorithm proposed in this paper is analyzed through experiments. The research results show that the algorithm proposed in this paper has certain advantages over the traditional algorithm in the recognition of classroom student state features.


Author(s):  
Khalid AA Abakar ◽  
Chongwen Yu

This work demonstrated the possibility of using the data mining techniques such as artificial neural networks (ANN) and support vector machine (SVM) based model to predict the quality of the spinning yarn parameters. Three different kernel functions were used as SVM kernel functions which are Polynomial and Radial Basis Function (RBF) and Pearson VII Function-based Universal Kernel (PUK) and ANN model were used as data mining techniques to predict yarn properties. In this paper, it was found that the SVM model based on Person VII kernel function (PUK) have the same performance in prediction of spinning yarn quality in comparison with SVM based RBF kernel. The comparison with the ANN model showed that the two SVM models give a better prediction performance than an ANN model.


2017 ◽  
Vol 13 (3) ◽  
pp. 267-281
Author(s):  
Matheel E. Abdulmunem E. Abdulmunem ◽  
◽  
Fatima B. Ibrahim

2013 ◽  
Vol 18 (2-3) ◽  
pp. 49-60 ◽  
Author(s):  
Damian Dudzńiski ◽  
Tomasz Kryjak ◽  
Zbigniew Mikrut

Abstract In this paper a human action recognition algorithm, which uses background generation with shadow elimination, silhouette description based on simple geometrical features and a finite state machine for recognizing particular actions is described. The performed tests indicate that this approach obtains a 81 % correct recognition rate allowing real-time image processing of a 360 X 288 video stream.


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