An integrated design flow in user interface and interaction for enhancing mobile AR gaming experiences

Author(s):  
Raymond Koon Chuan Koh ◽  
Henry Been-Lirn Duh ◽  
Jian Gu
2021 ◽  
Vol 26 (5) ◽  
pp. 1-18
Author(s):  
Guoqi Xie ◽  
Hao Peng ◽  
Xiongren Xiao ◽  
Yao Liu ◽  
Renfa Li

With Internet of things technologies, billions of embedded devices, including smart gateways, smart phones, and mobile robots, are connected and deeply integrated. Almost all these embedded devices are battery-constrained and energy-limited systems. In recent years, several works used energy pre-assignment techniques to study the dynamic energy-constrained scheduling of a parallel application in heterogeneous multicore embedded systems. However, the existing energy pre-assignment techniques cannot satisfy the actual energy constraint, because it is the joint constraint on dynamic energy and static energy. Further, the modeling and verification of these works are based on the simulations, which have not been verified in real embedded devices. This study aims to propose a dynamic and static energy-constrained scheduling framework in heterogeneous multicore embedded devices. Solving this problem can utilize existing energy pre-assignment techniques, but it requires a deeply integrated design flow and methodology. The design flow consists of four processes: (1) power and energy modeling; (2) power parameter measurement; (3) basic framework design including energy pre-assignment; and (4) framework optimization. Each design flow has corresponding design methodology. Both our theoretical analysis and practical verification using the low-power ODROID-XU4 device confirm the effectiveness of the proposed framework.


2020 ◽  
Vol 9 (1) ◽  
pp. 106
Author(s):  
Ayu Nuswantari ◽  
Ying-Tien Wu ◽  
Herman Dwi Surjono

The Synchronous online argumentation system is highly needed to facilitate learning activity in this internet era. To gain deeper insights about this important issue, this study developed nine principles based on Cognitive Load, User Interface, and User Experience to redesign a system. With this framework, 48 (forty-eight) students of Chi-Ying High School had tested with two prototypes, and the second prototype used the nine principles. The systems were measured with Web-Based Learning Environment (WEBLEI) and System Usability Test (SUS). The result of WEBLEI measurement shows that the second prototype gives better result and shows higher user acceptance than the first prototype. The result of SUS measurement shows that the usability of the second prototype is better than on the first prototype with (4.43) SUS score difference. The result shows that the use of nine principles that applied to the second prototype does increase the usability and acceptance of the students.


2014 ◽  
Vol 599-601 ◽  
pp. 220-224
Author(s):  
Xuan Lin Ye

The problem of the actual production process is based on the concentrated four-axis machining process, high machining precision and machining difficulty of rub the drum parts, the author analyzes the four-axis machining fixture design of rub the drum, and then puts forward the method of the four-axis machining fixture design of rub the drum, offering the fixture design flow chart. Taking Solidworks software as a platform, the author makes a analysis of 3D digital design and assembly to rub the drum, fixture and clamping mechanism, completes the virtual assembly with rub the drum, fixture and clamping mechanism, realizing the integrated design, making the structure of the clamp more clearly and shortening the product development cycle.


2015 ◽  
Vol 77 (29) ◽  
Author(s):  
Ulka Chandini Pendit ◽  
Syamsul Bahrin Zaibon ◽  
Juliana Aida Abu Bakar

Conceptual model of mobile augmented reality (AR) for cultural heritage site based on enjoyable informal learning aspect is proposed to help technical or content developers to develop mobile AR application specifically for cultural heritage site that include enjoyable learning aspect. The conceptual model provides appropriate content, navigation and user interface design, interactivity, features, hardware, and process for providing informal learning in enjoyable way at cultural heritage site using mobile AR. The conceptual model consists of three structures, six components, and twenty nine elements. The usage of conceptual model is flexible which can be implemented according to developer’s needs and preferences.


Author(s):  
K. M. Britchford ◽  
J. F. Carrotte ◽  
J. H. Kim ◽  
P. M. Hield

This paper is concerned with the design and performance of an annular S-shaped duct that would be used to connect an LP fan to the core within a gas turbine engine. The desire to minimise engine length means the duct is of relatively short length so that, without novel design, flow separation is likely to occur. Hence the upstream OGV row has been leant tangentially so that it assists in turning the flow within the first bend of the S-shaped duct. In such an ‘integrated’ design, a component of the lift force generated by the OGV row turns the flow radially inward. In this way, the aerodynamic loading on the critical inner wall boundary layer, within the downstream S-shaped duct, is reduced. In addition, by incorporating the blade row within the duct, rather than upstream of it, a further length reduction can also be achieved. The paper outlines the OGV design methodology and presents experimental results that define the aerodynamic performance of the integrated system. The overall system loss is determined mainly by the OGV row, and the subsequent mixing out of the blade wakes prior to the inlet of the core duct. In addition, for the range of conditions tested, the stagnation pressure profile at core duct exit reflects that portion of the OGV exit profile that is captured by the core duct.


2018 ◽  
Vol 2018 ◽  
pp. 1-11 ◽  
Author(s):  
Lilia Kechiche ◽  
Lamjed Touil ◽  
Bouraoui Ouni

Driven by the importance of energy consumption in system-on-chip design as an evaluation factor, this paper presents a design methodology at the system level to optimize power consumption on ARM-based architecture for real-time video processing. The proposed design flow is based on the interaction between the tool and user optimizations. The tool optimizations are the options and best practices available on the integrated design environment for the Xilinx technology and the target Zynq-7000 architecture. The user methods present methods proposed by the user to optimize power consumption. We used the principles of voltage scaling and frequency scaling techniques for user methods. These two techniques allow energy to be consumed in the proportion of work to be done. The suggested flow is applied on real-time video processing system. The results show power savings for up to 60% with respect to performance and real-time constraints.


2013 ◽  
Vol 64 (6) ◽  
pp. 634-649 ◽  
Author(s):  
Alain Bignon ◽  
André Rossi ◽  
Pascal Berruet

Author(s):  
M.A. O’Keefe ◽  
J. Taylor ◽  
D. Owen ◽  
B. Crowley ◽  
K.H. Westmacott ◽  
...  

Remote on-line electron microscopy is rapidly becoming more available as improvements continue to be developed in the software and hardware of interfaces and networks. Scanning electron microscopes have been driven remotely across both wide and local area networks. Initial implementations with transmission electron microscopes have targeted unique facilities like an advanced analytical electron microscope, a biological 3-D IVEM and a HVEM capable of in situ materials science applications. As implementations of on-line transmission electron microscopy become more widespread, it is essential that suitable standards be developed and followed. Two such standards have been proposed for a high-level protocol language for on-line access, and we have proposed a rational graphical user interface. The user interface we present here is based on experience gained with a full-function materials science application providing users of the National Center for Electron Microscopy with remote on-line access to a 1.5MeV Kratos EM-1500 in situ high-voltage transmission electron microscope via existing wide area networks. We have developed and implemented, and are continuing to refine, a set of tools, protocols, and interfaces to run the Kratos EM-1500 on-line for collaborative research. Computer tools for capturing and manipulating real-time video signals are integrated into a standardized user interface that may be used for remote access to any transmission electron microscope equipped with a suitable control computer.


Sign in / Sign up

Export Citation Format

Share Document