Conceptual Three-Dimensional Modeling Using Intuitive Gesture-Based Midair Three-Dimensional Sketching Technique

Author(s):  
Jinmiao Huang ◽  
Rahul Rai

We introduce an intuitive gesture-based interaction technique for creating and manipulating simple three-dimensional (3D) shapes. Specifically, the developed interface utilizes low-cost depth camera to capture user's hand gesture as the input, maps different gestures to system commands and generates 3D models from midair 3D sketches (as opposed to traditional two-dimensional (2D) sketches). Our primary contribution is in the development of an intuitive gesture-based interface that enables novice users to rapidly construct conceptual 3D models. Our development extends current works by proposing both design and technical solutions to the challenges of the gestural modeling interface for conceptual 3D shapes. The preliminary user study results suggest that the developed framework is intuitive to use and able to create a variety of 3D conceptual models.

2021 ◽  
Vol 11 (12) ◽  
pp. 5321
Author(s):  
Marcin Barszcz ◽  
Jerzy Montusiewicz ◽  
Magdalena Paśnikowska-Łukaszuk ◽  
Anna Sałamacha

In the era of the global pandemic caused by the COVID-19 virus, 3D digitisation of selected museum artefacts is becoming more and more frequent practice, but the vast majority is performed by specialised teams. The paper presents the results of comparative studies of 3D digital models of the same museum artefacts from the Silk Road area generated by two completely different technologies: Structure from Motion (SfM)—a method belonging to the so-called low-cost technologies—and by Structured-light 3D Scanning (3D SLS). Moreover, procedural differences in data acquisition and their processing to generate three-dimensional models are presented. Models built using a point cloud were created from data collected in the Afrasiyab museum in Samarkand (Uzbekistan) during “The 1st Scientific Expedition of the Lublin University of Technology to Central Asia” in 2017. Photos for creating 3D models in SfM technology were taken during a virtual expedition carried out under the “3D Digital Silk Road” program in 2021. The obtained results show that the quality of the 3D models generated with SfM differs from the models from the technology (3D SLS), but they may be placed in the galleries of the vitrual museum. The obtained models from SfM do not have information about their size, which means that they are not fully suitable for archiving purposes of cultural heritage, unlike the models from SLS.


2021 ◽  
Vol 20 (7) ◽  
pp. 48-61
Author(s):  
Pavel V. Chistyakov ◽  
Ekaterina N. Bocharova ◽  
Ksenia A. Kolobova

This article provides a detailed account of the process of scanning, post-processing and further manipulation of three-dimensional models obtained with structured light scanners. Purpose. The purpose of the study is determined by the need for national archaeologists to learn the methods of three-dimensional modeling for the implementation of scientific research corresponding to international standards. Unfortunately, this direction in national archaeology began to develop in a relatively recent time and there is a lag in the application of three-dimensional modeling of national archaeology compared to the world level. Results. Any archaeological, experimental or ethnographic artifact can be used for three-dimensional scanning. To perform post-processing of three-dimensional models it is necessary to carry out primary scanning of an artifact by one of the existing algorithms. The algorithm for creating models, their positioning, simplification, saving in various formats and export is described. The main sequence of 3D models post-processing includes: processing of groups of scanned projections (their cleaning and alignment), creation of artifact model and processing/rectification of the resulting model using special software. Conclusion. As a result of correct implementation of the algorithm, the researcher receives a scaled model completely corresponding to the original artifact. Obtaining a scalable, texture-free three-dimensional model of the artifact, which fully corresponds to the original and exceeds a photograph in the quality of detail transfer, allows a scientist to conduct precise metric measurements and any procedures of non-invasive manipulation of the models. The ability to access a database of three-dimensional models of archaeological collections greatly simplifies the work of archaeologists, especially in situations when country borders are closed.


2012 ◽  
Vol 594-597 ◽  
pp. 2398-2401
Author(s):  
Dong Ling Ma ◽  
Jian Cui ◽  
Fei Cai

This paper provides a scheme to construct three dimensional (3D) model fast using laser scanning data. In the approach, firstly, laser point cloud are scanned from different scan positions and the point cloud coming from neighbor scan stations are spliced automatically to combine a uniform point cloud model, and then feature lines are extracted through the point cloud, and the framework of the building are extracted to generate 3D models. At last, a conclusion can be drawn that 3D visualization model can be generated quickly using 3D laser scanning technology. The experiment result shows that it will bring the application model and technical advantage which traditional mapping way can not have.


Author(s):  
E. Adamopoulos ◽  
F. Rinaudo ◽  
A. Bovero

Abstract. Three-dimensional modeling of cultural heritage, especially concerning large scale studies, as for example, archaeometry, diagnostics and conservation intervention applications, which usually require high-resolution and multi-spectral analyses, necessitates the use of complicate and often expensive equipment. Recent developments regarding low-cost commercially available spectrally modified digital reflex cameras, smartphones with good quality image sensors, mobile thermal cameras in combination with automated or semi-automated photogrammetric software implementing Structure from Motion (SfM) and Multiview Stereo (MVS) algorithms constitute some cheaper and simpler alternatives. Although, the results of the integration of these types of sensors and techniques are often not evaluated as metric products. The presented research combines the above-mentioned instrumentation and software to implement and evaluate low-cost 3D modeling solutions on heritage science-oriented case studies, but also to perform some first assessments on the resulting models' metric properties, quality of texture and usefulness for further scientific investigations.


Author(s):  
Ismail Elkhrachy

This paper analyses and evaluate the precision and the accuracy the capability of low-cost terrestrial photogrammetry by using many digital cameras to construct a 3D model of an object. To obtain the goal, a building façade has imaged by two inexpensive digital cameras such as Canon and Pentax camera. Bundle adjustment and image processing calculated by using Agisoft PhotScan software. Several factors will be included during this study, different cameras, and control points. Many photogrammetric point clouds will be generated. Their accuracy will be compared with some natural control points which collected by the laser total station of the same building. The cloud to cloud distance will be computed for different comparison 3D models to investigate different variables. The practical field experiment showed a spatial positioning reported by the investigated technique was between 2-4cm in the 3D coordinates of a façade. This accuracy is optimistic since the captured images were processed without any control points.


2016 ◽  
Author(s):  
Michele Santangelo ◽  
Ivan Marchesini ◽  
Francesco Mirabella ◽  
Francesco Bucci ◽  
Mauro Cardinali ◽  
...  

Three-dimensional modeling of geological bodies is a useful tool for multiple applications. Such tasks are usually accomplished starting from field-collected data, which typically suffer from intrinsic limitations such as accessibility constraints and punctuality of data collected. In this work, we explore the reliability of photo-geological analyses starting from aerial photo-interpretation in providing data useful to build up 3D geological models, and validate them using exploration wells data in a lignite rich area in Umbria, central Italy. The procedure that produces 3D models from photo-geological data is a three-step open source GIS procedure developed using python in GRASS GIS environment and GNU-Linux OS. We maintain that this procedure can have potential broad applications in Earth Sciences, including geological and structural analyses, up to the preliminary evaluation of potential reservoirs.


2020 ◽  
Author(s):  
Jose Wanderson Silva ◽  
Luiz Marcos Gonçalves

Among the studies done with rodents, the behavioral ones stand out. To perform these studies, the behavioral boxes are commonly used. These are devices in which the rodents perform some task to receive a reward. These animals are considered excellent subjects for studying the tactile sensory system, since they use their whiskers to locate and discriminate objects. In this work the goal is studying the sensory system of rodents in tasks in which the animals must discriminate the width of an aperture, using only their whiskers to receive a reward. We aim to develop an automated open-hardware behavioral box to perform task of tactile discrimination in rodents. For such, we designed the box using a three-dimensional modeling software and its control is implemented with Arduino, which was tested in a computer model trhough physical simulation. All used components are low cost and can be found or developed in Brazil. The present study provides an important tool for the study of the tactile sensory system, that makes possible other laboratories to build their own behavior box for tactile studies.


Author(s):  
Zihan Liu ◽  
Guanghong Gong ◽  
Ni Li ◽  
Zihao Yu

Three-dimensional (3D) reconstruction of a human head with high precision has promising applications in scientific research, product design and other fields. However, it still faces resistance from two factors. One is inaccurate registration caused by symmetrical distribution of head feature points, and the other is economic burden due to high-accuracy sensors. Research on 3D reconstruction with portable consumer RGB-D sensors such as the Microsoft Kinect has been highlighted in recent years. Based on our multi-Kinect system, a precise and low-cost three-dimensional modeling method and its system implementation are introduced in this paper. A registration method for multi-source point clouds is provided, which can reduce the fusion differences and reconstruct the head model accurately. In addition, a template-based texture generation algorithm is presented to generate a fine texture. The comparison and analysis of our experiments show that our method can reconstruct a head model in an acceptable time with less memory and better effect.


2019 ◽  
Vol 16 (161) ◽  
pp. 20190674 ◽  
Author(s):  
Nuria Melisa Morales-García ◽  
Thomas D. Burgess ◽  
Jennifer J. Hill ◽  
Pamela G. Gill ◽  
Emily J. Rayfield

Finite-element (FE) analysis has been used in palaeobiology to assess the mechanical performance of the jaw. It uses two types of models: tomography-based three-dimensional (3D) models (very accurate, not always accessible) and two-dimensional (2D) models (quick and easy to build, good for broad-scale studies, cannot obtain absolute stress and strain values). Here, we introduce extruded FE models, which provide fairly accurate mechanical performance results, while remaining low-cost, quick and easy to build. These are simplified 3D models built from lateral outlines of a relatively flat jaw and extruded to its average width. There are two types: extruded (flat mediolaterally) and enhanced extruded (accounts for width differences in the ascending ramus). Here, we compare mechanical performance values resulting from four types of FE models (i.e. tomography-based 3D, extruded, enhanced extruded and 2D) in Morganucodon and Kuehneotherium . In terms of absolute values, both types of extruded model perform well in comparison to the tomography-based 3D models, but enhanced extruded models perform better. In terms of overall patterns, all models produce similar results. Extruded FE models constitute a viable alternative to the use of tomography-based 3D models, particularly in relatively flat bones.


Sensors ◽  
2019 ◽  
Vol 19 (18) ◽  
pp. 3952 ◽  
Author(s):  
* ◽  
*

Three Dimensional (3D) models are widely used in clinical applications, geosciences, cultural heritage preservation, and engineering; this, together with new emerging needs such as building information modeling (BIM) develop new data capture techniques and devices with a low cost and reduced learning curve that allow for non-specialized users to employ it. This paper presents a simple, self-assembly device for 3D point clouds data capture with an estimated base price under €2500; furthermore, a workflow for the calculations is described that includes a Visual SLAM-photogrammetric threaded algorithm that has been implemented in C++. Another purpose of this work is to validate the proposed system in BIM working environments. To achieve it, in outdoor tests, several 3D point clouds were obtained and the coordinates of 40 points were obtained by means of this device, with data capture distances ranging between 5 to 20 m. Subsequently, those were compared to the coordinates of the same targets measured by a total station. The Euclidean average distance errors and root mean square errors (RMSEs) ranging between 12–46 mm and 8–33 mm respectively, depending on the data capture distance (5–20 m). Furthermore, the proposed system was compared with a commonly used photogrammetric methodology based on Agisoft Metashape software. The results obtained demonstrate that the proposed system satisfies (in each case) the tolerances of ‘level 1’ (51 mm) and ‘level 2’ (13 mm) for point cloud acquisition in urban design and historic documentation, according to the BIM Guide for 3D Imaging (U.S. General Services).


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