Adaptation of a Search User Interface towards User Needs

Author(s):  
Tatiana Gossen ◽  
Marcus Nitsche ◽  
Jana Vos ◽  
Andreas Nürnberger
Keyword(s):  
2021 ◽  
Vol 7 (1) ◽  
pp. 61-70
Author(s):  
Henderi Henderi ◽  
Praditya Aliftiar ◽  
Alwan Hibatullah

Information technology has developed rapidly from time to time. One of the technologies commonly owned by many people today is smartphones with the Android and IOS platforms. By knowing this factor, mobile developers compete with each other to design applications with attractive user interfaces so that users are interested in using them. At this stage in mobile application development, starting from designing a user interface prototype. This stage aims to visualize user needs, improve user experience and simplify the coding process by programmers. In this study, researchers applied the prototype method. This research produces a prototype design for the e-learning application user interface which consists of a high fidelity prototype.


2021 ◽  
Vol 6 (1) ◽  
pp. 96
Author(s):  
Aldi Arista Ilham ◽  
Ammar Azmi ◽  
Ardian Rizky Ramadhani ◽  
Dimas Fatkhi Abeda Falah ◽  
Aries Saifudin

PT KISP is a market in the Ciledug area, which requires a parking application, it is hoped that this parking implementation can solve the problem of user needs, namely helping the parking system to be more effective and efficient in terms of processing data and information. With this application, it is hoped that it will make it easier for users to make transactions that are easy and in a short time. To design and implement a reliable parking application that is protected from damage or errors, comprehensive testing is needed, such as the functional test, performance test and user interface test aspects, so testing is needed. Testing parking applications based on black box, software testing is useful to ensure whether the actual results match the expected results and to ensure the application is not damaged. Based on the black box testing that has been carried out, it includes input, process and output in the parking application.


The research project Re-Coding Homes aims to create flexible interior design solutions for standard mass housing units and differentiate them according to different user needs. The study consists of three basic steps defined as case study, development of the design model, and development of the user interface. The design model is characterized by a flexible expert system that leads to different spatial variations by multi-parametric layout generation based on parameters determined by user needs. In this sense, the design model acts as a mass customization tool that gives the possibility to create complete living environments together with all furniture and necessary equipment.


1988 ◽  
Vol 32 (18) ◽  
pp. 1314-1315
Author(s):  
Bruce P. Hallbert

As part of a computer mediated conferencing research project, a user interface was developed for the software database management programs. A process of identifying an appropriate interface is discussed as well as the factors which the researchers used to develop the interface. User needs and expectations are identified as the major factors for interface design, and methods of evaluating needs and expectations are discussed. Limitations of designing the interface to suit the particular computer conferencing course are also presented.


2020 ◽  
Vol 4 (01) ◽  
pp. 44-55
Author(s):  
Alvi Syahrina ◽  
Tien Fabrianti Kusumasari

The textile industry needs an e-commerce platform to facilitate purchase of textile goods and to improve connectivity between industries. The textile industry has distinct characteristics from other industry, from its supply chain characteristics to the details of goods sold. Therefore, Indonesia Smart Textile Industry Hub (ISTIH) as a textile e-commerce platform needs to implement different strategy from e-commerce in general. Different strategies will affect the design of user experience or user experience in e-commerce. This journal will discuss how to design e-commerce specifically for textiles using the five planes method. The strategy plane produced the objectives and user needs of e-commerce, the scope plane produced the list of the required features, the structure plane produced detailed flow of user activities, the skeleton plane produced layout designs and information organization in the form of wireframes, and the surface plane produced the design up to the level of interface detail. The interface detail is also designed to meet eight golden rules of interface design. The output produced in this study is the design of the textile e-commerce interface on the alpha version of the website.


2021 ◽  
Vol 2 (1) ◽  
pp. 17-26
Author(s):  
Hananda Ilham ◽  
Bangun Wijayanto ◽  
Swahesti Puspita Rahayu

User Interface/User Experience (UI/UX)  design is very important because with a good design that meets user needs, it can make users feel comfortable when using a product. One example is the Academic Information System (SIA), if the design of the SIA is not user friendly, it will have an impact on both the user and the system. Such as input errors, missing information, difficulties in using it. The purpose of conducting UI / UX analysis and design at SIA Universitas Jenderal Soedirman is to solve the problems experienced by users today. Users involved in this research are students. Design is made using the Design Thinking method and for the testing using Usability Testing.


2021 ◽  
Vol 1 (1) ◽  
pp. 610-619
Author(s):  
Harry Budiharjo Sulistyarso ◽  
Dyah Ayu Irawati ◽  
Joko Pamungkas ◽  
Indah Widiyaningsih

Based on the results of previous studies regarding the modeling of the physical properties of petroleum, a mathematical model has been built to calculate the prediction of the physical properties of petroleum. The prediction is based on viscosity, interfacial tension, and density data from the EOR laboratory in UPN Veteran Yogyakarta. The model still cannot be used independently without the Python environment, so to be used easily by more users, the model must be built into an independent application that can be installed on the user's device. In this research, the application design for the physical properties of petroleum prediction application will be carried out. The application is built using the Multivariate Polynomial Regression method according to the model to predict the physical properties of petroleum, and uses Naïve Bayes to classify the petroleum, and will be the changing result of the physical properties of petroleum modeling that has been made in a previous study. The shift from model to the application requires several adjustments, including user interface, system, and database adjustments which are implemented as the designs of application. . The design is done before the application is built to suit user needs as the result of the research.


2016 ◽  
pp. 169-200
Author(s):  
Paraskevi Riga ◽  
Georgios Kouroupetroglou

Persons with motor limitations constitute a group-challenge when building indoor navigation and Location-Based Services (LBS). The authors present here the systematic approach they have developed that has to be taken into account in the user needs analysis of persons with motor disabilities when an advanced system for indoor navigation and LBS is designed. In the first part the authors present a step-by-step and detailed methodology about the extraction of the user requirements' knowledge in order to develop an indoor navigation and LBS system that provides adequate and usable output to persons with motor limitations. In the second part, after an overview of the existing indoor LBS, the authors present the development of the MNISIKLIS system giving emphasis on the User Interface designed after following the knowledge derived from the first part.


1987 ◽  
Vol 31 (10) ◽  
pp. 1082-1086
Author(s):  
Robert C. Schwalm ◽  
Mark E. Thomas ◽  
Robert J. White ◽  
R. Don Williams

User interface prototyping refers to the part of the system design process that quickly identifies and presents user needs as a model of the system being developed. This paper discusses the advantages and disadvantages of PC-based user interface prototyping, identifies the features which characterize effective prototyping tools, and compares and contrasts different PC-based prototyping tools based on the strengths and limitations of each. Comparisons to more powerful and more expensive prototyping environments are also presented. Finally, the requirements for development of an advanced PC-based prototyping tool are discussed.


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