Adult Learning in the Control Society: Digital Era Governance, Literacies of Control, and the Work of Adult Educators

2018 ◽  
Vol 68 (3) ◽  
pp. 197-214 ◽  
Author(s):  
Suzanne Smythe

This article reports on a study of adult literacy and learning in a public computing center where people contend with the new literacy demands of online government and other automated technologies. The study asks, (1) What literacy and learning practices are associated with digital governance? (2) What pedagogies support people to navigate digital government and automated technologies? (3) What are the broader implications of digital government for the work of adult educators? Bringing together sociomaterial theories of learning and methodologies of ethnographic case study, the study maps the literacies and pedagogies of digital government in the context of Deleuze’s society of control, arguing that digital-era governance spurs new forms of cognitive labor, new digital literacies and new pedagogies that are reshaping adult learning and the work of adult literacy educators. The article considers potential openings to “more than human” research and pedagogies that reconfigure adult literacy research and practice as sites of resistance to the control society.

2021 ◽  
Vol 11 (5) ◽  
pp. 198
Author(s):  
Ana Francisca Monteiro ◽  
Maribel Miranda-Pinto ◽  
António José Osório

Coding is increasingly recognized as a new literacy that should be encouraged at a young age. This understanding has recontextualized computer science as a compulsory school subject and has informed several developmentally appropriate approaches to computation, including for preschool children. This study focuses on the introduction of three approaches to computation in preschool (3–6 years), specifically computational thinking, programming, and robotics, from a cross-curricular perspective. This paper presents preliminary findings from one of the case studies currently being developed as part of project KML II—Laboratory of Technologies and Learning of Programming and Robotics for Preschool and Elementary School. The purpose of the KML II project is to characterize how approaches to computation can be integrated into preschool and elementary education, across different knowledge domains. The conclusions point to “expression and communication” as an initial framework for computational approaches in preschool, but also to multidisciplinary and more creative methodological activities that offer greater scope for the development of digital and computational competences, as well as for personal and social development.


2021 ◽  
pp. 074171362110053
Author(s):  
Tracey Ollis

This case study research examines informal adult learning in the Lock the Gate Alliance, a campaign against mining for coal seam gas in Central Gippsland, Australia. In the field of the campaign, circumstantial activists learn to think critically about the environment, they learn informally and incidentally, through socialization with experienced activists from and through nonformal workshops provided by the Environmental Nongovernment Organization Friends of the Earth. This article uses Bourdieu’s “theory of practice,” to explore the mobilization of activists within the Lock the Gate Alliance field and the practices which generate knowledge and facilitate adult learning. These practices have enabled a diverse movement to educate the public and citizenry about the serious threat fracking poses to the environment, to their land and water supply. The movements successful practices have won a landmark moratorium on fracking for coal seam gas in the State of Victoria.


2021 ◽  
pp. 1-10
Author(s):  
Adam Weintrit ◽  
Jacek Pietraszkiewicz ◽  
Wiesław Piotrzkowski ◽  
Wojciech Tycholiz

Abstract In recent years the transition of marine navigation to the digital era has been gaining momentum. Implementation of e-Navigation solutions varies from country to country in terms of their priorities, goals, levels and effects. Maritime authorities in Poland have been setting the pace in this transition process, not only in Poland but also in general as a global solution. The most recent example is the planned deployment of a variety of e-Navigation tools in the Vistula Lagoon: from GNSS-RTK Ground-Based Augmentation System, to virtual and synthetic aids to navigation, high-resolution bathymetry and advanced navigational software for piloting. The major objectives of this paper are, first, to summarise recent dynamics in the e-Navigation field, and second, to present a practical implementation of the e-Navigation concept in the Vistula Lagoon area.


2020 ◽  
Author(s):  
◽  
Tom Bradshaw

This thesis examines the major ethical issues experienced by UK sports journalists in the course of their practice in the modern digital media landscape, with a particular focus on selfcensorship. In tandem, it captures the lived professional experience of sports journalists in the digital era. My own professional experience is considered alongside the experiences of interviewees and diary-keepers. Initially, an exploratory case study of the work of investigative journalist David Walsh is used to highlight key ethical issues affecting sports journalism. A Kantian deontological theoretical perspective is articulated and developed. Qualitative approaches, specifically Interpretative Phenomenological Analysis and autoethnography, are then used to provide an original analysis of the research objectives, enhanced by philosophical analysis. Ten in-depth, semi-structured interviews are conducted with a homogeneous sample of UK sports journalists, while diaries kept by three different journalists provide another seam of data. Reflective logs of my own work as a sports journalist provide the basis for autoethnographic data. The main log runs for two-and-half years (2016- 19) with a separate additional log covering the 2019 Rugby World Cup in Japan. The semistructured interviews, diaries, autoethnography and case study are synthesized. The thesis explores how social media has introduced a host of ethical issues for sports journalists, not least the handling of abuse directed at them. Social media emerges as a double-edged sword. One of its most positive functions is to raise the standard of some journalists’ output due to the greater scrutiny that reporters feel they are under in the digital era, but at its worst it can be a platform for grotesque distortion and for corrupting sports journalists’ decision-making processes. Self-censorship of both facts and opinions emerges as a pervasive factor in sports journalism, a phenomenon that has been intensified by the advent of social media. Sports journalists show low engagement with codes of conduct, with the research suggesting that participants are on occasion more readily influenced by self-policing dynamics. This project captures vividly sports journalists’ personal involvement and emotional investment in their work, and reconsiders the ‘toy department’-versus-watchdog classification of sports journalists. The thesis concludes with recommendations for industry, including the introduction of formal support for sports journalists affected by online abuse.


2020 ◽  
pp. 3-19
Author(s):  
Rebecca Rogers ◽  
Mary Ann Kramer

2018 ◽  
Vol 8 (2) ◽  
pp. 159-168
Author(s):  
Devi Asiati ◽  
Gutomo Bayu Aji ◽  
Vanda Ningrum ◽  
Ngadi Ngadi ◽  
Triyono Triyono ◽  
...  

Transformation of digitalization in large industries has an impact on the automation of production equipment, including the replacement of production machines from conventional machines (manual) to digital machines. Meanwhile, automation of production equipment requires workers with higher skills, in fact the existing workforce does not have expertise in carrying out all-digital equipment. The impact is a reduction in labor (layoffs). Machine replacement is done in stages so that the reduction of workforce (PHK) in bulk is not visible. However, the inconsistency between the preparation in the world of education and the needs in the world of work continues to occur today. Until now, vocational development based on local resources has not been operating optimally and needs serious attention from the local government. The government on various occasions mentioned four leading sectors that will be strengthened in the development of vocational institutions, namely maritime, tourism, agriculture (food security), and the creative industry. In addition, the government is also developing a policy scheme for Skill Development Funds (SDF), which is a skills improvement program for workers affected by automation (PHK), including through Vocational Training Center (BLK).


Author(s):  
Dragos Vieru ◽  
Simon Bourdeau

Although the literature emphasizes the link between digital competence (DC) and IT adoption, there is a lack of understanding of how DC can be conceptualized in an SME context. Drawing on the literatures on SMEs and DC and on the change agentry perspective, this multi-case study proposes a multi-dimensional conceptualization of DC and empirically tests a typology of three DC archetypes of SME employees: Technical Expert, Organizer, and Campaigner. The results from a multi-case study of three Canadian SMEs suggest that the development of DC should focus on the complementarity nature of the technological, social and cognitive dimensions of the DC.


2021 ◽  
pp. 204275302110582
Author(s):  
Ünal Çakiroğlu ◽  
Melek Atabay

It requires a lot of energy to support the adoption of online learning by adult learners. Thus, the question of how online learning intersects with adult learning may provide meaningful pathways to understanding online learning per se. This study aims to understand the online study behaviors of teachers enrolled in an online Educational Technology Master’s program. This case study involved a Research Methods course, which was part of an online project for teachers. An online control list form and interviews were used as data collection tools. The results indicated that sharing, problem solving, product development, monitoring, and research were prominent activities that shape the study behaviors. While some of the behaviors in these activities indicated the reshaping of previous study behaviors, other behaviors newly appeared during the program. Characteristics of adult learners, online setting features, and the context of the projects were the main factors that influenced study behaviors. Finally, the implications for better online adult learning experiences are addressed.


The current digital era is full of digital devices and to ensure the safety of their data, users utilize the protective armor of passwords using the fingerprints lock, face lock, pin codes and password locks. The trial-and-error method possesses an infinite possibility of passwords in patterns/ pin locks for unlocking the devices. The levels of security ensure that only a limited number of trials are possible before any device blocks itself or makes unlocking harder. In these circumstances, especially when a victim is a deceased person (e. g. an abetment in suicide case), the password is practically impossible to attain through the authorities. However, the data can be retrieved with the unique and distinctive method of Chip-off analysis. In this study, a password protected mobile phone was retrieved from a deceased individual and only the analysis of his/her mobile could lead to investigative insights for catching the perpetrator. The Chip-off method has several difficulties and a password/ pin protected device increases the difficulties for analysis several folds. This study highlights the significance of chip-off analysis in achieving accurate importing and extraction of maximum data along with the use of the hardware/software, MSAB, XRY and other software.


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