scholarly journals DIGITAL DESIGN OF PRODUCTION SYSTEMS USING VIRTUAL REALITY

2020 ◽  
Vol 1 ◽  
pp. 49-56
Author(s):  
Gabriela Gabajová ◽  
Martin Krajčovič ◽  
Iveta Rolinčinová ◽  
Beáta Furmannová ◽  
Monika Bučková

The design and operation of intelligent production and logistics systems requires the strong support of digital technologies today. A production and logistics system is normally modelled in a virtual environment, allowing rapid work with an extensive data set and "what - if" analyses to help optimize the resulting system design for performance, productivity, safety and environmental performance of its future operation. This paper deals with the issue of the digital design of production systems with the effective deployment of virtual reality technologies into the individual phases of the production system design. This article describes the basic steps of the digital design methodology with the description of virtual reality application tools for the production and logistics system design, in order to reduce design defects and increase work safety. The proposed methodology has been verified in an experimental workplace, presenting real outputs. The final part of the article contains a brief discussion of the problem results.

2018 ◽  
pp. 119-137
Author(s):  
Alan Radley

A new philosophy of user interface design is described. Named the “Lookable User Interface,” or LUI, the approach is based on the concept of a Personal Reality (PR) system. Here the computer adapts to the user's worldview in a personalized way, and according to the specific requirements, behaviors, and perceptive skills of the individual. Typically, a PR system creates and adjusts (in real-time) 3D perspective view(s) of a data-set, including (potentially) the field of view of a scene and the apparent distance and scale of objects, whilst also creating an aesthetic “eye-friendly” context for computing operations. A Lookable User Interface (LUI) affords the maximum degree of visual accessibility to digital content. The authors examine the results of testing a Lookable User Interface. Spectasia is one example of a Personal Virtual Reality (PVR) that can be used to visualize links between universals and particulars within digital worlds.


Author(s):  
Alan Radley

A new philosophy of user interface design is described. Named the “Lookable User Interface,” or LUI, the approach is based on the concept of a Personal Reality (PR) system. Here the computer adapts to the user's worldview in a personalized way, and according to the specific requirements, behaviors, and perceptive skills of the individual. Typically, a PR system creates and adjusts (in real-time) 3D perspective view(s) of a data-set, including (potentially) the field of view of a scene and the apparent distance and scale of objects, whilst also creating an aesthetic “eye-friendly” context for computing operations. A Lookable User Interface (LUI) affords the maximum degree of visual accessibility to digital content. The authors examine the results of testing a Lookable User Interface. Spectasia is one example of a Personal Virtual Reality (PVR) that can be used to visualize links between universals and particulars within digital worlds.


Author(s):  
Martin Krajcovic ◽  
Patrik Grznar ◽  
Miroslav Fusko ◽  
Radovan Skokan

The main topic of the submitted paper is intelligent logistics and its integration into production systems. In the beginning, the problem that lies in the inadequate knowledge of the internal state has been defined. The new society-wide trends that will originate in a few years are also outlined. Those trends will affect factories and their logistics systems on a large scale. Therefore, it is necessary to have a strategy that takes these new trends into consideration. In this manuscript, is described a strategy for intelligent production systems, as well as technologies for different types of production-logistic strategies. Many of these technologies can be applied together with the Digital Twin. The Digital Twin is a new concept in the field of designing production and logistics systems in the factory. Finally, we provide a description of the implementation of the Digital Twin into the production and logistics system.


Author(s):  
Виталий Георгиевич Читак

A general concept has been developed for application of a software and hardware complex in a virtual reality environment in 3D-digital design and technological preparation of production, implemented by the method of synthesizing an electronic model of a product — the center section of an An-148 short-range aircraft in integration with corporate CAD, PDM, BP systems. The composition of software and hardware used in the development of the methodology corresponding  to the level of similar systems of foreign aircraft manufacturers, as well as the composition and architecture of the developed system of virtual reality and the principles of its operation are given. The content of the stages of a 3D-digital design and technological preparation of production in the context of integrated information production systems has been outlined, the center-plane of the An 148 aircraft has been tested in a virtual reality and simulation environment.


Author(s):  
D. E. Becker

An efficient, robust, and widely-applicable technique is presented for computational synthesis of high-resolution, wide-area images of a specimen from a series of overlapping partial views. This technique can also be used to combine the results of various forms of image analysis, such as segmentation, automated cell counting, deblurring, and neuron tracing, to generate representations that are equivalent to processing the large wide-area image, rather than the individual partial views. This can be a first step towards quantitation of the higher-level tissue architecture. The computational approach overcomes mechanical limitations, such as hysterisis and backlash, of microscope stages. It also automates a procedure that is currently done manually. One application is the high-resolution visualization and/or quantitation of large batches of specimens that are much wider than the field of view of the microscope.The automated montage synthesis begins by computing a concise set of landmark points for each partial view. The type of landmarks used can vary greatly depending on the images of interest. In many cases, image analysis performed on each data set can provide useful landmarks. Even when no such “natural” landmarks are available, image processing can often provide useful landmarks.


2020 ◽  

BACKGROUND: This paper deals with territorial distribution of the alcohol and drug addictions mortality at a level of the districts of the Slovak Republic. AIM: The aim of the paper is to explore the relations within the administrative territorial division of the Slovak Republic, that is, between the individual districts and hence, to reveal possibly hidden relation in alcohol and drug mortality. METHODS: The analysis is divided and executed into the two fragments – one belongs to the female sex, the other one belongs to the male sex. The standardised mortality rate is computed according to a sequence of the mathematical relations. The Euclidean distance is employed to compute the similarity within each pair of a whole data set. The cluster analysis examines is performed. The clusters are created by means of the mutual distances of the districts. The data is collected from the database of the Statistical Office of the Slovak Republic for all the districts of the Slovak Republic. The covered time span begins in the year 1996 and ends in the year 2015. RESULTS: The most substantial point is that the Slovak Republic possesses the regional disparities in a field of mortality expressed by the standardised mortality rate computed particularly for the diagnoses assigned to the alcohol and drug addictions at a considerably high level. However, the female sex and the male sex have the different outcome. The Bratislava III District keeps absolutely the most extreme position. It forms an own cluster for the both sexes too. The Topoľčany District bears a similar extreme position from a point of view of the male sex. All the Bratislava districts keep their mutual notable dissimilarity. Contrariwise, evaluation of a development of the regional disparities among the districts looks like notably heterogeneously. CONCLUSIONS: There are considerable regional discrepancies throughout the districts of the Slovak Republic. Hence, it is necessary to create a common platform how to proceed with the solution of this issue.


2021 ◽  
Vol 13 (8) ◽  
pp. 4492
Author(s):  
Janka Saderova ◽  
Andrea Rosova ◽  
Marian Sofranko ◽  
Peter Kacmary

The warehouse process, as one of many logistics processes, currently holds an irreplaceable position in logistics systems in companies and in the supply chain. The proper function of warehouse operations depends on, among other things, the type of the used technology and their utilization. The research in this article is focused on the design of a warehouse system. The selection of a suitable warehouse system is a current research topic as the warehouse system has an impact on warehouse capacity and utilization and on the speed of storage activities. The paper presents warehouse system design methodology that was designed applying the logistics principle-systematic (system) approach. The starting point for designing a warehouse system represents of the process of design logistics systems. The design process consists of several phases: project identification, design process paradigm selection, system analysis, synthesis, and project evaluation. This article’s contribution is the proposed methodology and design of the warehouse system for the specified conditions. The methodology was implemented for the design of a warehouse system in a cold box, which is a part of a distribution warehouse. The technology of pallet racking was chosen in the warehouse to store pallets. Pallets will be stored and removed by forklifts. For the specified conditions, the warehouse system was designed for two alternatives of racking assemblies, which are served by forklifts. Alternative 1—Standard pallet rack with wide aisles and Alternative 2—Pallet dynamic flow rack. The proposed systems were compared on the basis of selected indicators: Capacity—the number of pallet places in the system, Percentage ratio of storage area from the box area, Percentage ratio of handling aisles from the box area, Access to individual pallets by forklift, Investment costs for 1 pallet space in EUR. Based on the multicriteria evaluation, the Alternative 2 was chosen as the acceptable design of the warehouse system with storage capacity 720 pallet units. The system needs only two handling aisles. Loading and unloading processes are separate from each other, which means that there are no collisions with forklifts. The pallets with the goods are operated on the principle of FIFO (first in, first out), which will facilitate the control of the shelf life of batches or series of products. The methodology is a suitable tool for decision-making in selecting and designing a warehouse system.


2013 ◽  
Vol 734-737 ◽  
pp. 3320-3323
Author(s):  
Kai Wang

With the expansion of consumer market and production scale, the effect of logistics in the enterprise management is also becoming increasingly prominent. But the individual enterprise's logistics system capacity is limited, can not meet the needs of production and consumption timely and the waste of resources in the operation process are the prominent problems in logistics management. This paper explored the logistics system integration ideas and workable solutions of production enterprise from integrated logistics system point of view.


2018 ◽  
Vol 15 (6) ◽  
pp. 172988141881470
Author(s):  
Nezih Ergin Özkucur ◽  
H Levent Akın

Self-localization in autonomous robots is one of the fundamental issues in the development of intelligent robots, and processing of raw sensory information into useful features is an integral part of this problem. In a typical scenario, there are several choices for the feature extraction algorithm, and each has its weaknesses and strengths depending on the characteristics of the environment. In this work, we introduce a localization algorithm that is capable of capturing the quality of a feature type based on the local environment and makes soft selection of feature types throughout different regions. A batch expectation–maximization algorithm is developed for both discrete and Monte Carlo localization models, exploiting the probabilistic pose estimations of the robot without requiring ground truth poses and also considering different observation types as blackbox algorithms. We tested our method in simulations, data collected from an indoor environment with a custom robot platform and a public data set. The results are compared with the individual feature types as well as naive fusion strategy.


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