Effects of Deliberate Practice on Crisis Decision Performance

Author(s):  
Earl H. McKinney ◽  
Kevin J. Davis

This study examined the impact of deliberate practice on pilot decision making in once-in-a-career crisis decision scenarios. First we explored the impact of deliberate practice on pilot decision-making performance for crisis flying scenarios that had been practiced in their entirety. Then we looked at the impact of deliberate practice in which one aspect of the crisis scenario - the particular malfunction - was unpracticed. We analyzed pilot decision-making performance in response to 160 airborne mechanical malfunctions. We initially found that deliberate practice significantly improves decision-making performance for wholly practiced crises but does not improve decision-making performance when the specific malfunction has not been practiced. We then split decision making for each crisis into two phases: assessment and action selection. For wholly practiced crisis scenarios, additional deliberate practice positively impacts each decision-making phase. However, for part-practiced scenarios, deliberate practice appears to differentially affect phase of error. Specifically, pilots with more deliberate practice erred in action selection, whereas less-practiced pilots erred in assessment. Actual or potential applications of this research include training proscriptions for crisis decision making.

2012 ◽  
pp. 1766-1779
Author(s):  
Timothy L.J. Ferris

Research is defined as an activity that creates new knowledge. This is often misunderstood in the engineering community as necessarily requiring a scientific contribution that advances the theory of some matter related to engineering materials or processes. Consequently, typical engineering research projects investigate physical phenomena thought likely to be interesting in potential applications or to describe the characteristics of processes used in engineering work. The results of such projects provide a fragmented, abstracted view of the phenomena investigated, which is difficult to use in engineering decision making related to contextualised situations. This chapter shows how the actual design of engineered artefacts is research because it provides knowledge of the impact of the integration of various elements of existing knowledge, which demonstrates the properties of the designs achieved through the design work and leads to discovery of solutions to the various challenges of integration discovered through the project which attempts to achieve the integration.


Author(s):  
Esperanza Huerta ◽  
Celene Navarrete ◽  
Terry Ryan

This chapter synthesizes empirical research from multiple disciplines about the use of GIS for decision-making in business settings. Todd & Benbasat’s model (2000) was used as a theoretical framework to identify the variables that have been studied on decision-making at the individual and collaborative level. An extensive literature review in the fields of Information Science, GIS and Decision Science from 1990 to 2002 was conducted with a total of nine studies identified in six journals and two conferences. The scarcity of published research suggests that the impact of GIS on the decision-making process has not been extensively investigated. Moreover, researchers have paid more attention to the study of GIS to support individual decision makers. The effects of variables like desired effort and decision strategy remain unexplored. More empirical work is needed to understand the impact of DSS capabilities, decision maker, task, and decision strategy on decision performance.


2018 ◽  
Vol 62 (1) ◽  
pp. 185-198 ◽  
Author(s):  
Alba Práxedes ◽  
Fernando Del Villar ◽  
David Pizarro ◽  
Alberto Moreno

AbstractThe aim of this study was to analyze the effect of a teaching program, based on Non-Linear Pedagogy, on decision-making and performance in youth soccer players as a function of the type of play action. Our participants were 19 players from the U12 age category. The teaching program, which was based on the application of modified games characterized by a numerical superiority in attack, was used for 14 training sessions. This program was conducted in two phases (preparation-for-intervention and intervention). Decision-making and execution for pass and dribbling actions were evaluated through the Game Performance Evaluation Tool. The results showed significant differences in favour of the experimental group in decision-making (p < .000) and the execution of passes (p = .003) after the intervention. However, such differences were not found for dribbling (decision-making, p = .402 and execution, p = .143). These findings demonstrate the effectiveness of this type of program for teaching actions with a high tactical component, such as the pass, and a different approach must be considered in actions with a high technical component, such as dribbling. It is necessary to continue developing studies in this line to clarify these issues.


Author(s):  
Timothy L.J. Ferris

Research is defined as an activity that creates new knowledge. This is often misunderstood in the engineering community as necessarily requiring a scientific contribution that advances the theory of some matter related to engineering materials or processes. Consequently, typical engineering research projects investigate physical phenomena thought likely to be interesting in potential applications or to describe the characteristics of processes used in engineering work. The results of such projects provide a fragmented, abstracted view of the phenomena investigated, which is difficult to use in engineering decision making related to contextualised situations. This chapter shows how the actual design of engineered artefacts is research because it provides knowledge of the impact of the integration of various elements of existing knowledge, which demonstrates the properties of the designs achieved through the design work and leads to discovery of solutions to the various challenges of integration discovered through the project which attempts to achieve the integration.


2017 ◽  
Vol 76 (3) ◽  
pp. 107-116 ◽  
Author(s):  
Klea Faniko ◽  
Till Burckhardt ◽  
Oriane Sarrasin ◽  
Fabio Lorenzi-Cioldi ◽  
Siri Øyslebø Sørensen ◽  
...  

Abstract. Two studies carried out among Albanian public-sector employees examined the impact of different types of affirmative action policies (AAPs) on (counter)stereotypical perceptions of women in decision-making positions. Study 1 (N = 178) revealed that participants – especially women – perceived women in decision-making positions as more masculine (i.e., agentic) than feminine (i.e., communal). Study 2 (N = 239) showed that different types of AA had different effects on the attribution of gender stereotypes to AAP beneficiaries: Women benefiting from a quota policy were perceived as being more communal than agentic, while those benefiting from weak preferential treatment were perceived as being more agentic than communal. Furthermore, we examined how the belief that AAPs threaten men’s access to decision-making positions influenced the attribution of these traits to AAP beneficiaries. The results showed that men who reported high levels of perceived threat, as compared to men who reported low levels of perceived threat, attributed more communal than agentic traits to the beneficiaries of quotas. These findings suggest that AAPs may have created a backlash against its beneficiaries by emphasizing gender-stereotypical or counterstereotypical traits. Thus, the framing of AAPs, for instance, as a matter of enhancing organizational performance, in the process of policy making and implementation, may be a crucial tool to countering potential backlash.


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