>, the card game
Article describes new card game for 4 players, that requires from its participants decisions, made in presence of information asymmetry arising from secret component of players' every move. Significance for outcome of information asymmetry is demonstrated, and overview of potential lines of research in game analysis is given.
2011 ◽
Vol 403-408
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pp. 1960-1963
Keyword(s):
2019 ◽
pp. 486-504
2015 ◽
Vol 3
(7)
◽
pp. 1-9
Keyword(s):
2018 ◽
Vol 11
(06)
◽
pp. 133-146
Keyword(s):
1966 ◽
Vol 24
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pp. 118-119