scholarly journals Pensando los procesos de acumulación en sistemas comunales: desarrollo de las fuerzas productivas, innovaciones tecnológicas y Estado. El caso de Colonia Jaime, Argentina/ Thinking the processes of accumulation in communal systems: development of productive forces, technological innovations and state. The case of Colonia Jaime, Argentina

Author(s):  
María Victoria Suárez ◽  
Raúl Gustavo Paz

El reconocimiento de la persistencia y diversidad de formas de comunalismo y su capacidad de adaptación al contexto capitalista resulta clave para problematizar el postulado marxista según el cual, el desarrollo de las fuerzas productivas disolvería la base natural comunitaria. Partiendo del estudio de Colonia Jaime, se abordará un sistema comunal como un espacio donde la articulación de formas capitalistas y no capitalistas, la condición bifacética del trabajo y la construcción de redes de colaboración con el Estado, aparecen como condiciones de posibilidad para generar procesos de acumulación. Cómo la Colonia pudo diseñar, mantener y generar estos mecanismos de desarrollo bajo un contexto modernizante será objetivo de este trabajo. Tres son las reflexiones que surgen del análisis. La primera tiene que ver con la apropiación del entorno liberal y moderno para el desarrollo de las fuerzas productivas sin que esto implique la transformación del sistema comunal; la segunda reconoce la capacidad de un sistema comunal que supo adaptar las propuestas tecnológicas a una visión comunal, donde la lógica capitalista pierde su centralidad y la tercera destaca el rol activo de los comuneros en las tomas de decisión respecto a qué recibir y qué rechazar, a partir de objetivos construidos en forma colectiva.AbstractThe recognition of the persistence and diversity of forms of communalism and its ability to adapt to the capitalist context is key to problematize the Marxist postulate that the development of productive forces disband Community natural base. Based on the study of Colonia Jaime, a communal system will be addressed as a space where the articulation of capitalist forms and not capitalists, the bifacetical condition of work and building networks of collaboration with the state, appear as conditions of possibility for generating accumulation processes. How could the Colonia Jaime design, maintain and generate these mechanisms of development under a modernizing context will be the principal objective of this work. There are three considerations arising from the analysis. The first is related to the appropriation of the liberal and modern environment for the development of productive forces, without this implying the transformation of the communal system; the second consideration recognizes the capacity of a communal system that knew how to adapt the technological proposals to a communal vision and the third emphasizes the active role of community members in decision-making according to collective objectives.

2017 ◽  
Vol 1 (1) ◽  
pp. 350-358 ◽  
Author(s):  
Matteo Genovesi

Abstract One of the most important features in a transmedia structure, as Max Giovagnoli argues in his book Transmedia: Storytelling e Comunicazione [Transmedia: Storytelling and Communication], is the development of the user’s decision-making power, defined by the author as “choice excitement.” In this, every choice of the user should have a consequence in the fictional universe of a specific franchise. Consequently, a narrative universe that wants to emphasize choice excitement and the active role of people can focus on video games, where the interactive approach is prominent. This essay will discuss a specific video game, based on the famous franchise of The Walking Dead. This brand, which appears in comic books, novels, TV series, Web episodes and video games, is analysable not only as an exemplary case of transmedia storytelling, where every ramification of the franchise published in different media is both autonomous and synergistic with the others, but also by focusing on the choice excitement of users in the first season of the video game The Walking Dead: A Telltale Game Series.


Author(s):  
Leonor Taiano

Este estudio examina la manera cómo Carlos de Sigüenza y Góngora describe el binomio fiesta-revuelta en Alboroto y motín de indios de México. La investigación está estructurada en cinco partes. La primera toma como punto de partida el concepto de polis y los órdenes que rigen el bien común. La segunda alude a la percepción del fasto desde las diferentes perspectivas de los miembros de la polis novohispana. La tercera parte analiza la importancia del letrado en la organización virreinal. En la cuarta parte se examina el papel activo de las indias en la organización y desarrollo de la revuelta. Finalmente, en la quinta parte, propongo la existencia de una conciencia colectiva plebeya en el virreinato de Nueva España. A través de este análisis se llega a conclusión de que el motín de 1692 presenta las características propias de las revueltas que tuvieron lugar en los territorios españoles a lo largo del siglo XVII, en los cuales, durante el momento festivo, surgía una acción contestataria que trataba de imponer la isonomía en la polis This research analyses how Carlos de Sigüenza and Góngora describes the dichotomy of festivity-revolt in Alboroto y motín de Indios de México. This study is structured in five parts. The first one takes as its starting point the concept of polis and the regulations for the common good. The second one alludes to the Spanish splendor produced in the different members of Novohispanic polis. The third part analyses the letrado’s function within the viceregal organization. The fourth part examines the active role of Female Indigenous in the revolt’s organization and development. Finally, in the fifth part, I propose the existence of a Plebeian collective consciousness within the viceroyalty of New Spain. Through this analysis, the study concludes that the revolt that took place In 1692 has all the characteristics of the revolts that happened in the Spanish territories throughout the 17th century, in which, during a celebratory event, there could arise insurrectionary actions to impose the isonomia in the polis.


2009 ◽  
pp. 2316-2323
Author(s):  
Rino Falcone ◽  
Cristiano Castelfranchi

Humans have learned to cooperate in many ways and in many environments, on different tasks, and for achieving different and several goals. Collaboration and cooperation in their more general sense (and, in particular, negotiation, exchange, help, delegation, adoption, and so on) are important characteristics - or better, the most foundational aspects - of human societies (Tuomela, 1995). In the evolution of cooperative models, a fundamental role has been played by diverse constructs of various kinds (purely interactional, technical-legal, organizational, socio-cognitive, etc.), opportunely introduced (or spontaneously emerged) to support decision making in collaborative situations. The new scenarios we are destined to meet in the third millennium transfigure the old frame of reference, in that we have to consider new channels and infrastructures (i.e., the Internet), new artificial entities for cooperating with artificial or software agents, and new modalities of interaction (suggested/imposed by both the new channels and the new entities). In fact, it is changing the identification of the potential partners, the perception of the other agents, the space-temporal context in which interaction happen, the nature of the interaction traces, the kind and role of the authorities and guarantees, etc. For coping with these scenarios, it will be necessary to update the traditional supporting decision-making constructs. This effort will be necessary especially to develop the new cybersocieties in such a way as not to miss some of the important cooperative characteristics that are so relevant in human societies.


Author(s):  
Eduardo Espinheira ◽  
Fernando Almeida

Traditional management models reveal issues with the introduction of unnecessary hierarchies, slow decision making, among other obstacles, which left a large number of workers out of the process of seeking efficiency and growth. In this sense, the third generation of management models focused on agility and collaboration emerged. Instead of focusing on hierarchies and functions, there is a priority on the way people behave and relate. In this sense, this study aims to analyze this phenomenon and to understand the various dimensions of Management 3.0. Furthermore, it intends to explore and understand the practices and challenges that are posed in its business implementation, focusing on the role of people and information and communication technologies.


2020 ◽  
Vol 71 (302) ◽  
pp. 937-951
Author(s):  
Colton Valentine

Abstract Beginning with a little-studied scene linking H. G. Wells’s ‘A Misunderstood Artist’ to Joris-Karl Huysmans’s À Rebours, this essay argues that a shared gustatory paradox runs from Huysmanian decadence, through the theories of Edwin Lankester and Max Nordau and into Wells’s writings. In each case, both a pragmatic and an aesthetic relationship to food can signify degeneration. The argument has three major stakes. The first is to reconstruct a robust intertextual relation between the oeuvres of Huysmans and Wells. The second is to complicate readings that cast two of Wells’s scientific romances, The Time Machine and The War of the Worlds, as mouthpieces for imperialist or (pseudo)scientific discourses (Anger, Brantlinger, Budd, Gailor, Gregory, Hendershot, Pick). The third is to build on recent studies of food representation in nineteenth-century literature and propose a novel interpretive method (Cozzi, Gyman, Lee). Taking up William Greenslade’s proposal that fictions construct a ‘network of resistances’ to discursive myths, I argue that gustatory scenes show Wells’s ‘network’ operating in a curious way. They neither kowtow to degeneration nor assume Greenslade’s active role of a ‘critical, combative humanist’. Instead, they give contradictory depictions of moralized eating that play out the myth’s structural paradox.


2020 ◽  
Vol 3 (2) ◽  
pp. 134-147
Author(s):  
Vicky Izza El Rahma

Abtrack: Radicalism, anti-Americanism, and Islamophobia are three ‘-ism’s that are being the motive of action for one another. Therefore, the project to tackle all three must be a global agenda that not only involves inter-State governance in the East and West, but also demands the active role of community members, civil society institutions, religious institutions, and media times in each Country. In this paper will be outlined the global paradigm that the world scholars of the world are contemplating in order to overcome all three.


2015 ◽  
Vol 13 (1) ◽  
pp. 370-378
Author(s):  
Rami Tbaishat ◽  
Saleh Khasawneh ◽  
Abdullah Mohammad Taamneh

The purpose of this study was to explore the perceptions of decision-makers towards the use of this technology and its impact on access to information and the quality of decision-making. Quantitative methodology was used to obtain the information necessary to achieve the objectives of this study. The results indicated the importance of computer technology in the Jordanian governmental organizations. The results revealed that the majority of the participants expressed positive perceptions about the technology. However, they still expected to have more active role of this technology in government institutions. Also, they provided many of the factors that led to some restrictions on the use of computers. In addition, the study revealed that the demographic characteristics that would hinder perceptions towards this technology seems mostly unfounded. Based on the results of this study, Joradanian government should provide its employees more training and education opportunities on the use of this technology, in order to maintain, improve and increase the use of such technology in the future.


Author(s):  
Seth W. Stoughton ◽  
Jeffrey J. Noble ◽  
Geoffrey P. Alpert

Officers do not use force in a vacuum. It has long been recognized that a use of force is not the result of a single decision, but rather of “a contingent sequence of decisions and resulting behaviors—each increasing or decreasing the probability of an eventual use of … force.” How officers approach a situation, then, can affect whether and how they use force. Tactics are the techniques and procedures that officers use to protect themselves and community members. This chapter provides a framework for assessing police tactics, then offers an in-depth discussion of core tactical concepts. It explains why time is the single most important tactical consideration, details the effects of stress on human decision making, and illustrates how officers use tactical choices to “create time” and how they can use that time to minimize their need to use force. The chapter concludes by exploring the role of police tactics in three very different situations: arrests, crisis interventions, and active-shooter situations.


2021 ◽  
Vol 43 (2) ◽  
pp. 139-175
Author(s):  
Roosmaryn Pilgram ◽  
Lotte van Poppel

Abstract Regelmatig nemen patiënten een begeleider mee naar medische consulten. Het verloop van shared decision making (SDM) in consulten met drie partijen heeft tot nu toe echter weinig aandacht gekregen. In deze studie wordt nagegaan welke invloed de derde partij kan hebben op het beslisproces. Daartoe specificeren we de rollen die deze partij op zich kan nemen en bespreken we, vanuit een pragma-dialectisch perspectief, hoe deze rollen zich vertalen naar rollen binnen een discussie. Tot slot zetten we op basis van voorbeelden uiteen hoe deze rollen tot uiting kunnen komen in het besluitvormingsproces. In een consult met drie partijen blijken vanuit argumentatief oogpunt twaalf complexe discussiesituaties te kunnen ontstaan, afhankelijk van de aard van het geschil, eventuele coalitievorming en de rollen die de partijen op zich nemen. In een aantal discussiesituaties kan de derde partij een actieve rol spelen en zodoende deelnemen aan het besluitvormingsproces. Alle drie partijen kunnen daarnaast anderen bij de discussie betrekken (bijvoorbeeld door hun mening te vragen) of een coalitie suggereren (bijvoorbeeld door in de wij-vorm te spreken). Indien een derde partij een coalitie suggereert, kan dit enerzijds SDM ten goede komen, doordat de begeleider de patiënt in het besluitvormingsproces steunt. Anderzijds kan dit ook het besluitvormingsproces bemoeilijken wanneer de derde partij (bewust of onbewust) ten onrechte namens de patiënt spreekt. Op eenzelfde wijze kan een derde partij meer of minder constructieve bijdragen leveren aan de besluitvorming door standpunten of argumenten te baseren op de eigen (vermeende) expertise. Abstract The third party in shared decision making. The role of extra participants in discussions between health professionals and patients Patients often bring along a companion to medical consultations, which ideally involve shared decision making (SDM). The way in which SDM proceeds in consultations with three parties has, nonetheless, so far received little attention. In this study, we analyse how the presence of a third party can affect the decision making process. To do so, we specify the roles that this party can fulfil, and discuss, using the pragma-dialectical framework, how these roles relate to discussion roles. Lastly, based on a qualitative analysis of a number of examples we illustrate how the roles that a third party could fulfil can be expressed in actual medical decision making. From an argumentative perspective, twelve complex discussion situations could arise from the presence of three parties, depending on the nature of the disagreement, possible coalition building, and the roles that the parties fulfil. In a number of discussion situations, the third party can play an active role and thus take part in the decision making process itself. All three parties could additionally invite others to participate in the discussion (for instance, by asking for their opinion) or suggest that a coalition has been formed (for instance, by using inclusive ‘we’). A third party suggesting that a coalition exists can further SDM, as the companion could thereby support the patient in the decision making process. However, this could also hinder the decision making process if the third party (consciously or unconsciously) unjustifiably speaks on behalf of the patient. In a similar vein, a third party could contribute in a more constructive or less constructive manner to the decision making process by basing standpoints or arguments on their own (supposed) expertise.


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