scholarly journals Using interactive teaching methods in high school

2019 ◽  
Author(s):  
M.ZH. Polikarpova
2019 ◽  
pp. 104-113
Author(s):  
Yuliia Anatoliivna Olishevska

Goal: uncovering the interactive teaching specialities, analysis of interactive technologies development and implementation level while preparing professionals in geography in high schools. Method: analysis of various different informational sources which are connected with research problems. Results: main interactive taeching technologies in high school were characterized. Interactive technologies development and implementation level were determined on the basis of analysis of scientific guidances and works. Interactive learning is considered as one of the main ways of increasing the motivation to study and the quality of geographical education, preparation of enthusiastic and creative professionals, who will be able to find solutions for unusual situations. The scientific novelty of this article is in adaptation of interactive teaching methods to studying “The local lore” course, which form the base for the future improvement of studying process in high school. The practical significance of the research is in increasing of efficiency of studying the specialists in geography through development and implementation of interactive teaching technologies into studying process. The materials could be used by specialists in the teaching geography sphere in high school.


2020 ◽  
Vol 3 (1) ◽  
Author(s):  
Ivaylo Donchev ◽  
◽  
Gabriela Chotova

Project-Based Learning (PBL) has long been a well-known and widely used constructivist teaching method in various fields, in which students learn by taking active part in real-world and personally meaningful projects. When it comes to teaching Computer Science, developing software projects is a natural implementation of this pedagogical method. In this paper, the authors share their experience of adapting a project they have used for several years in undergraduate student training to the high school course in Computer Science. Emphasis has been placed on interactive teaching methods in the classroom and the interdisciplinary connection with mathematics. The achieved results have been analysed.


2020 ◽  
Vol 3 (20) ◽  
pp. 43-46
Author(s):  
N.M. Stovpnyk ◽  
O.R. Andriiashyk

2019 ◽  
Author(s):  
Раиса Николаевна Афонина ◽  
Людмила Константиновна Синцова

В статье рассматривается проблема согласования гуманитарного стиля мышления и естественнонаучного знания. Практика показывает, что у студентов, выбравших для обучения гуманитарные специальности, преобладает гуманитарное мышление. Оно сформировано условиями профильного обучения в средней школе и продолжает развиваться на этапе получения высшего образования. Гуманитарный тип мышления характеризуется диалогичностью, вариативностью, креативностью, самостоятельностью в освоении новых знаний, способностью к интеллектуальным изобретениям и экспериментам с неизвестными и неочевидными результатами, к рефлексивности и критичности результатов деятельности. Важнейшими условиями повышения эффективности в освоении содержания естественнонаучных дисциплин студентами-гуманитариями являются учет возможностей и познавательных интересов студентов, использование резервов учебной информации, интерактивных методов обучения.The article deals with the problem of harmonizing the humanitarian style of thinking and natural science knowledge. Practice shows that students who choose humanities to study in humanities have humanitarian thinking that prevails. It is shaped by the profile of secondary school education and continues to evolve at the stage of higher education. The humanitarian type of thinking is characterized by dialogue, variability, creativity, autonomy in the development of new knowledge, the ability to intellectual inventions and experiments with unknown and non-obvious results, to reflexivity and criticality of the results of activities. The most important conditions for increasing the effectiveness in mastering the content of natural science disciplines by students of the humanities are taking into account the capabilities and cognitive interests of students, the use of reserves of educational information, interactive teaching methods.


Author(s):  
I.N. Gornostaeva ◽  

The article discusses the possibilities of using methods of teaching English in higher education from classical to interactive ones. Special attention is paid to the role of the teacher in the formation of language competence and the effective organization of the learning process. The article proves the importance of introducing into the educational process such interactive teaching methods as work in small groups, preparation of projects and multimedia presentations, training, and brainstorming.


2021 ◽  
Vol 53 (1) ◽  
pp. 107-114
Author(s):  
A. V. Tolochko ◽  

The article focuses on the problems of teaching social studies at high school. The author tries to actualize the use of gaming technologies during lessons. The aim of the study is to determine the effectiveness of the game in teaching social studies to schoolchildren. During social studies lessons, it is necessary to use various teaching methods, one of which is the game. Thanks to the game, the theoretical knowledge gained during the lesson will be much better assimilated by students. Also, thanks to game technologies, it is possible to solve the problem of educational motivation of schoolchildren; it will be interesting for any student to participate in a game. Play activity today is of great importance in the development and education of the individual, as it gives each child an opportunity to feel themselves as a subject of a certain type of activity, to express themselves, to form thier own abilities. During the game, an intellectually passive student can perform such a volume of work that is completely inaccessible to them in a traditional educational situation. In scientific and other pedagogical studies related to play activities, one can find the concept of an "emotional accelerator" of learning. In addition to theoretical research, the article describes a pedagogical experiment, in which 20 students of 10th grades took part. The article says that using various play forms and methods it is possible to alternate between “serious” and “frivolous” work, and thereby ensure sustained attention to the studied material in the classroom, and the study of the course “Social Studies” at high school is a vital necessity. It is important to provide quality education using various active methods and techniques, in particular, using the form of business games.


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