scholarly journals Improved Thematic Learning Outcomes of My Daily Task Sub-Themes at School Using Concrete Media for Class II Students of SDN 3 Pengadegan Wangon

Author(s):  
Hasan Dwi Nugroho

<p><em>The purpose of this research is to improve the thematic learning outcomes of my daily tasks at school by using concrete media. This research is a classroom action research (PTK) which is carried out in three cycles consisting of planning, implementing, observing and reflecting. The subjects of this study were students of class II SDN 3 Pengadegan Banyumas in the 2020/2021 school year, totaling 20 students. Data collection techniques using tests. Data analysis includes data reduction, data presentation, and drawing conclusions. Research shows that the application of concrete media is very significant in improving student learning outcomes in class II SDN 3 Pengadegan, Wangon District, Banyumas Regency in the academic year 2020/2021 as evidenced by the completeness of learning outcomes 100% with an average value of 98 in cycle III.</em></p>

Author(s):  
Andi Pranoto

<p><em>The purpose of this study was to improve student learning outcomes in thematic learning in grade II SD. This research is a classroom action research (PTK) which is conducted in three cycles, each cycle consisting of planning, implementation, observation, and reflection stages. The subjects of this study were 10 class II students of SDN Kebandungan for the 2020/2021 academic year. Data collection techniques using observation and tests. Data analysis includes data reduction, data presentation, and drawing conclusions. Research shows that the use of interactive instructional video media can improve student learning outcomes in the subject matter of Theme 4 Sub Theme 1 Learning 1 about determining the flat segment in class II semester I SDN Kebandungan academic year 2020/2021 as evidenced by the percentage of completeness of learning outcomes in cycle I 60% to 80% in cycle II and to 100% in cycle III</em><em>.</em></p>


Author(s):  
Bety Andriyani

<pre><em><span lang="EN-US">The purpose of this study was to improve student learning outcomes in thematic learning my daily assignments at home for Indonesian and math lesson content using the cooperative make a match method. This research is a classroom action research (PTK) which is conducted in three cycles, each cycle consisting of planning, implementation, and reflection stages. The subjects of this study were students of class II SDN Karangkandri 04 Cilacap in the 2020/2021 school year, totaling 29 students. Data collection techniques using tests. Data analysis includes data reduction, data presentation, and drawing conclusions. Research shows that the application of the make a match cooperative learning method can improve student learning outcomes in thematic learning my daily assignments at home for Indonesian and math lesson content in class II SDN Karangkandri 04 academic year 2020/2021 as evidenced by a percentage of 66% ( Indonesian) ; 59% (mathematics) completeness of learning outcomes in cycle I, 93% (Indonesian); 90% (mathematics) in cycle II and 100% (Indonesian &amp; mathematics) in cycle III.</span></em></pre>


Author(s):  
Sonta Asilsa Faisalina

<p><em>The purpose of this study was to improve student learning outcomes in thematic learning class I SDN Ngarus 02 Pati. This research is a classroom action research (PTK) which is carried out in three cycles, each cycle consisting of planning, implementation, observation, and reflection stages. The subjects of this study were 32 students in grade I SDN Ngarus 02 Pati for the 2019/2020 academic year. Data collection techniques using observation and tests. Data analysis includes data reduction, data presentation, and drawing conclusions. Research shows that the application of smart card assisted ice breakers can improve learning outcomes in theme 6 Subthemes 2 learning 1 grade 1 students of SDN Ngarus 02 Pati for the 2019/2020 school year as evidenced by the percentage of learning outcomes completeness in pre-cycle by 25% to 75% in cycle I and becomes 93% in cycle II.</em></p>


Author(s):  
Dwi Susanti

<p><em>The purpose of this study was to improve student learning outcomes in finding vocabulary and vocabulary meanings related to social life. This research is a classroom action research (PTK) which is carried out in three cycles, each cycle consisting of planning, implementation, observation, and reflection stages. The subjects of this study were students of class II SD Negeri Sukareja 02 in the 2020/2021 school year, totaling 14 students. Data collection techniques using tests. Data analysis includes data reduction, data presentation, and drawing conclusions. Research shows that the application of Kahoot media can improve student learning outcomes in the material of finding vocabulary and meaning related to social life in class II SD Negeri Sukareja 02 in the academic year 2020/2021 as evidenced by the percentage of completeness of learning outcomes in cycle I of 71%, cycle II of 86 %, and becomes 93% in cycle III.</em><em></em></p>


Author(s):  
Vivi Oktavia ◽  
Hanesman Hanesman

This study aims to determine the effect of the use of jobsheets on student learning outcomes in the workshop workshops and technical drawing of class X Audio Video Engineering. This type of research is quasi-experimental (quasi experiment). The subjects of this study were students of class X TAV of SMK Negeri 1 Koto XI Tarusan who in the 2018/2019 school year consisted of 34 students. Data collection in this study using the results of posttest in the form of objective questions as many as 30 items that have been tested for validity, reliability, index of difficulty and power difference questions. Data that has been obtained is analyzed using two different test averages (t test). From the results of the study obtained the value of the experimental class average of 84.94 and the average value of the control class 75.26. With the analysis of t test, it is obtained tcount = 6.131 which is smaller than t table = 2.037 at the significance level of 0.05. Thus it can be concluded that the use of jobsheet has a significant influence on improving student learning outcomes in the workshop workshops and technical models of class X TAV at SMK Negeri 1 Koto XI TarusanKeywords: jobsheet, workshop work and engineering drawings, Improving Learning Outcomes.


Author(s):  
Kontan Ginting

This study aims to determine the use of image media in improving student learning outcomes, in addition to knowing the results of student learning subjects in social studies subjects IPS In Proclamation of Independence in Class V SD Negeri 101768 in the academic year 2015/2016. The subjects of the student study consisted of 14 male students and 11 female students. Data collected through interviews, field notes and documentation. Techniques of collecting data using Tests and Observations and data analysis techniques such as Data Reduction, Data Exposure, and Data Conclusion. The results showed that the use of image media on IPS learning material of the characters in the proclamation of independence can improve student learning outcomes. This increase is indicated by the changes, previously had an average value of 51.2 with 20% classical completeness. After applying the learning approach using the image media obtained the average score of student learning result test 67.6 with 56% classical completeness. In cycle II, the average score 81,2 with 84% classical completeness. It can be concluded that the application of the image media can improve student learning outcomes in the subjects Social Science Class V SD Negeri 101768 in the academic year 2015/2016. And also from the results of this study is enough to provide motivation to students, evidenced by the learning outcomes and spirit of student learning is increased and improved. 


Author(s):  
Fajar Syahru Romadhon

<p><em>The purpose of this research is to improve thematic learning outcomes through the Kahoot application. This research is a classroom action research (PTK) which was conducted in 3 cycles. The research was conducted in three cycles. Each cycle consists of four stages, namely planning, implementing, observing, and reflecting. This research was conducted on second grade students at SD Negeri Margasari 03, Margasari District, Tegal Regency with a total of 29 students. Research time was conducted from October to November 2020. The data collection technique used tests. Data analysis consisted of data reduction, data presentation, and conclusion drawing. Research shows the use of the Kahoot application can improve the learning outcomes of the theme 3 of my daily tasks in class II SD Negeri Margasari 03 Academic Year 2020/2021 as evidenced by the percentage of completeness of learning outcomes in cycle I, namely 76%, in cycle II it increases to 83% and cycle III to 90%.</em></p>


Author(s):  
Sri Mulyati

<p><em>The purpose of this study was to improve student learning outcomes in thematic learning in grade II SD. This research is a classroom action research (PTK) which is carried out in three cycles, each cycle consisting of planning, implementation, observation, and reflection stages. The subjects of this study were 14 grade students of SDN Karanganyar 01 in the 2020/2021 academic year. Data collection techniques using observation and tests. Data analysis includes data reduction, data presentation, and drawing conclusions. Research shows that the use of learning powerpoint media can improve student learning outcomes in the subject matter of Theme 3 Sub Theme 2 Learning 1 in class II Karanganyar 01 Elementary School for the 2020/2021 school year as evidenced by the percentage of learning outcomes in cycle I by 70% to 90% in the cycle II and becomes 100% in cycle III</em></p>


2019 ◽  
Vol 4 (2) ◽  
pp. 100-111
Author(s):  
Sriani .

This research was carried out aimed at improving student learning outcomes in science subjects in terms of the characteristics of living things through the use of Discovery Learning Learning Model in class VI-A of SD Negeri 1 Peureulaksemen I in 2017-2018 Academic Year. The benefits of this research are to add new references and theories in the field of education, especially in the implementation of Classroom Action Research by applying various models or learning methods so as to improve student learning outcomes. To achieve this, the step that needs to be implemented is to use the Discovery Learning Learning Model. Data analysis method used in this study uses descriptive analysis whose data is sourced from formative tests and classroom observations. This research was conducted in two cycles, each cycle consisting of two meetings. The expected indicator of success in this study is the increase in students' mastery learning which reaches 85% classically. The results showed, in cycle I (one) the average value of students amounted to 71.25 and mastery learning reached 58.33%. These results indicate an increase from the initial conditions with an average score of only 59.79 and a new learning completeness of 33.33%. While in cycle II (two) the average value of students is 79.58 and the learning completeness reaches 95.83%. The conclusion of this study is the use of the Discovery Learning Model in the learning of IPA material characteristics of living things can have a positive effect on improving student learning outcomes in class VI-A SD Negeri 1 Peureul Semester I 2017-2018 Academic Year.


Author(s):  
Samsul Maarif

<p><em>The use of the Number Card teaching aid in Class II SDN Kubangsari 01, in general, has the aim of improving student learning outcomes in MTK mupel in writing number symbols up to 900. The research method used is experimental technique. Based on the experimental results of the average student learning outcomes before being given treatment in the form of learning using number card props, the average value of these students (pretest) was only 50.33 and after being given treatment in the form of learning using number card props the average value The average of these students (posttest) became 75.00 with a KKM of 60. This result means that the use of the Number Card teaching aids can improve the learning outcomes of MTK mupel students, especially the number symbol material in Class II SDN Kubangsari 01.</em></p>


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