If the Subaltern Speaks in the Woods and Nobody's Listening, Does He Make a Sound?

Slavic Review ◽  
2008 ◽  
Vol 67 (1) ◽  
pp. 81-83
Author(s):  
Paula A. Michaels

As the present collection of articles makes clear, there is no shortage of interpretations of or reactions to Borat: Cultural Learnings of America for Make Benefit Glorious Nation of Kazakhstan. While nothing drains the laughter out of a joke faster than academic analysis, these articles succeed in raising differing, thought-provoking perspectives on the meaning and significance of one of the biggest cultural phenomena of 2006. And although their methodological and analytical perspectives diverge, these articles share at least one trait in common. Each author faces grappling with the relationship between the Kazakhstan of Sacha Baron Cohen's imagination and, dare I say, the “real Kazakhstan,” a real place inhabited by real people, existing in real time and space. I do not dispute the subjectivity of that reality, but the acceptance of the premise that Kazakhstan and Kazakhstanis in fact exist is essential to my argument, which seeks not to place the country and its people on a level playing field with their hyperreal corollary, but to underscore the power relations that come into play when eroding or rendering insignificant the line between them.

2021 ◽  
Vol 11 (11) ◽  
pp. 5067
Author(s):  
Paulo Veloso Gomes ◽  
António Marques ◽  
João Donga ◽  
Catarina Sá ◽  
António Correia ◽  
...  

The interactivity of an immersive environment comes up from the relationship that is established between the user and the system. This relationship results in a set of data exchanges between human and technological actors. The real-time biofeedback devices allow to collect in real time the biodata generated by the user during the exhibition. The analysis, processing and conversion of these biodata into multimodal data allows to relate the stimuli with the emotions they trigger. This work describes an adaptive model for biofeedback data flows management used in the design of interactive immersive systems. The use of an affective algorithm allows to identify the types of emotions felt by the user and the respective intensities. The mapping between stimuli and emotions creates a set of biodata that can be used as elements of interaction that will readjust the stimuli generated by the system. The real-time interaction generated by the evolution of the user’s emotional state and the stimuli generated by the system allows him to adapt attitudes and behaviors to the situations he faces.


Author(s):  
Fletcher Kovich

Background: While investigating the real-time impedance at acupuncture points (acupoints), it was found that regular sinusoidal waves were present that corresponded to the pulsing of certain organs, such as respiration and duodenal waves, the stomach’s slow waves, and also the heart’s beating.Methods: This study investigated such respiration waves at lung-related acupoints to clarify their relation to the respiration pacesetter mechanism. The impedance at key acupoints was monitored in real time while the patients’ breathing slowed after exercise.Results: In all 7 patients studied, the respiration and heart-beat waves matched the rates in the corresponding organs at rest, and did not vary markedly due to exercise. In 3 of the 7 patients, their post-exercise respiration rate exactly matched that of their duodenal waves, but then dropped, stepwise, back to their usual respiration rate. In the other 4 patients, their post-exercise respiration rate did not reach that of their duodenal waves, so this pattern was not triggered.Conclusion: The results suggested that as well as the brainstem respiration pacesetter, there was also a separate “pace signal” present which remained constant and seemed to define the respiration rate when at rest. It is currently unknown what mechanism causes the respiration rate to increase due to exercise. But these results suggest that the brainstem pacesetter is sometimes guided by the duodenal pace signal instead of the lung pace signal, which may explain how the pacesetter is able to jump to a higher rate, even though its chemoreceptor inputs may be unchanged.


2012 ◽  
Vol 468-471 ◽  
pp. 816-820
Author(s):  
Ting Ting Cui ◽  
Han Bin Xiao ◽  
Jin Shan Dai

In order to manage the tug better, efficiently and securely dispatch tug operation, and meet the real-time property, accuracy requirements, the GPS chip of embedding RFID for locating and tracking would be used. Through the wireless Radio Frequency technology and Ethernet, it can complete conveying information between tug and harbor dispatching room, then structure the tug locating and tracking information system. It can real-timely acquire and monitor the tug parameter of position, desired track, operating condition and so on. According to that, it makes real-time dispatching. Efficiently achieve the management in harbor pass, operation and assignments all the time and space.


Author(s):  
Giuseppe Sopranzetti

During the recent, long crisis, banks have been at the center of growing attacks. The crisis has been of such a magnitude, though, that it is reasonable to think that no “economic entity” may be exempt from liability. Today, nevertheless, banks are required a radical revision of strategies, in order to respond to the extraordinary changes that, since more than twenty years, are radically modifying the frame of reference. In Italy, the crisis and the profound changes in the banking laws have blasted the balance characterizing the relationship between banks and enterprises; a balance probably immature, that has generated a system predominantly “centered on the banks”. Now it is necessary to find a new equilibrium, based on more mature and transparent relations. Moreover, it is increasingly necessary to foster a holistic perspective aimed at supporting growth; banks and enterprises should join forces, taking on the role of two rowers in the same boat, and the “market” (stocks, bonds) should get on board too, as third member of the crew. In this context the Banking Union, though representing an important further step towards a federal Europe, could even pose a risk, if prejudices prevail and a complete “level playing field” (tax, accounting, etc.) is not realized. Therefore, we need a mature and supportive Europe, devoid of preconceptions and able to rediscover the spirit of the founding fathers.


2006 ◽  
Vol 58 (3) ◽  
pp. 216-226
Author(s):  
Anna-Dorothea Ludewig

AbstractThe present research on Czernowitz focuses mostly on the 20th century and on the works and memoirs of Holocaust survivors. But Czernowitz was at its cultural and economical height at the end of the 19th century, and it was during that time that the myth of the ,,ideal city" was established. This essay stresses the importance of that time period for understanding the ,,Czernowitz myth," and it analyzes the relationship between the ,,real" place Czernowitz and the literary topos of a ,,sunken city" (Rose Ausländer).


Author(s):  
Peter J. Dellolio

FILMIC SPACE AND REAL TIME IN HITCHCOCK'S ROPE "Brandon, how did you feel?""When?""During it?"Philip Morgan to Brandon Shaw IntroductionRope explores some of the fundamental characteristics of the cinematic abstraction of time and space by using the mobile camera as an agent that gives plastic reality to subjective material. In Rope, a synthesis of real time and filmic space forces the viewer to absorb narrative information on multiple, often distastefully ironic levels. At the same time, the viewer is given freedom of selection in terms of how, when, and why his/her attention is split, inviting some comparison with similar choices experienced during depth of focus shots, a spatial configuration that Hitchcock characteristically avoided. The movement of the camera throughout the film places the viewer in the ethically, emotionally, and psychologically uncomfortable position of perceiving perversity in the relationship between image and dialogue. For example, during the...


Author(s):  
Suzette Worden

Artists who engage with the earth sciences have been able to explore all kinds of information about the natural environment, including information about the atmosphere, extremes of physical formations across immense dimensions of time and space, and increasingly ‘invisible’ realms of materials at the nanoscale. This is a rich area for identifying the relationship between digital and material cultures as many artists working with this subject are crossing boundaries and testing out the liminal spaces between the virtual and the real. After an overview of theoretical links between visualisation and geology, mineralogy and crystallography, this chapter explores four themes: (1) environment and experience, (2) code and pattern, (3) co-creation and participation, and (4) mining heritage.


2014 ◽  
pp. 1342-1361 ◽  
Author(s):  
Suzette Worden

Artists who engage with the earth sciences have been able to explore all kinds of information about the natural environment, including information about the atmosphere, extremes of physical formations across immense dimensions of time and space, and increasingly ‘invisible’ realms of materials at the nanoscale. This is a rich area for identifying the relationship between digital and material cultures as many artists working with this subject are crossing boundaries and testing out the liminal spaces between the virtual and the real. After an overview of theoretical links between visualisation and geology, mineralogy and crystallography, this chapter explores four themes: (1) environment and experience, (2) code and pattern, (3) co-creation and participation, and (4) mining heritage.


2019 ◽  
pp. 137-154
Author(s):  
Leslie Francis

In sports, the concept of a “level playing field” is much praised but not well understood. One way to construct the idea is in terms of the rules of the game: if the rules are public, consistently enforced, and respected by players, the game is fair. Another approach to construction is in terms of justice: some rules of the game are unfair and thus the field is not level. Interestingly, although the “rules of the game” metaphor is drawn from games to sports, the corresponding idea of a level playing field is not incorporated into the design of games. This chapter explores the relationship between ideas of a level playing field and rules of games. It argues that how games are constructed sheds light on constructivist accounts of level playing fields in sports. Games take many forms and are fluid rather than static; rules develop and change over time. Sports do so as well, responding to pressures for inclusion and fairness. There is no one perfectly level field; there are fields that are more or less level, in different directions and dimensions.


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